1 Commits

Author SHA1 Message Date
bbab80afaa init, taken from ardestani since branch was not saved on gitea purge 2022-12-02 17:46:28 +01:00
562 changed files with 2102 additions and 20544 deletions

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@@ -32,14 +32,9 @@ RUN sudo ./csserver install
# Auto install is useful for automatic server deployments as no user prompt is required. # Auto install is useful for automatic server deployments as no user prompt is required.
RUN ./csserver auto-install RUN ./csserver auto-install
# Install config, metamod & amxmodx # Install config, metamod & amxmodx.
# http://metamod.org/ # http://metamod.org/
# https://www.amxmodx.org/ # https://www.amxmodx.org/
COPY --chown=csserver ./src/csserver/ ./src/scripts/mapcheck.js ./ COPY --chown=csserver ./src/csserver/ ./src/scripts/mapcheck.js ./
# Add big kreedz mappack
RUN wget https://dl.ardestani.org/kreedz-mappack.tar.gz \
&& tar zxvpf kreedz-mappack.tar.gz -C ./serverfiles \
&& rm kreedz-mappack.tar.gz
CMD /bin/bash -c '/home/csserver/csserver start; /bin/bash' CMD /bin/bash -c '/home/csserver/csserver start; /bin/bash'

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@@ -1,3 +0,0 @@
# cs16
Counter-Strike 1.6 server running docker

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@@ -1,10 +1,10 @@
version: '3' version: '3'
services: services:
cs16climbing: cs16amxx:
build: . build: .
image: cs16climbing:latest image: cs16amxx:latest
ports: ports:
- "27017:27017/udp" - "27016:27016/udp"
- "27017:27017/tcp" - "27016:27016/tcp"
container_name: cs16climbing container_name: cs16amxx
tty: true tty: true

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@@ -1,10 +1,10 @@
## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters ## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
ip="0.0.0.0" ip="0.0.0.0"
port="27017" port="27016"
clientport="27005" clientport="27005"
defaultmap="bkz_goldbhop" defaultmap="aim_map"
maxplayers="32" maxplayers="32"
pingboost="2" pingboost="2"
## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-game cstrike -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} -pingboost ${pingboost}" startparameters="-game cstrike -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} -pingboost ${pingboost}"

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@@ -180,3 +180,4 @@ amx_statsx_duration 12.0
// //
// Default value: -2.0 // Default value: -2.0
amx_statsx_freeze -2.0 amx_statsx_freeze -2.0

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@@ -1,106 +0,0 @@
/////////////// ProKreedz by nucLeaR////////////////
///////////////////Version 2.31/////////////////////
//CVars:
///kz_checkpoints <0/1> - Allows Checkpoints creation
kz_checkpoints 1
//kz_godmode <0/1> - GodMode Disabled / Enabled (*)
kz_godmode 0
//kz_cheatdetect <0/1> - Detects usage of noclip,hook and so to reset time
kz_cheatdetect 1
//kz_spawn_mainmenu <0/1> - Brings up Main Menu when player spawns
kz_spawn_mainmenu 1
//kz_show_timer <0/1> - Enables timer showing and Timer-Show Menu (*)
kz_show_timer 1
//kz_chatorhud <0/1/2> - For CP, GC messages. 2 for HUD, 1for chat, 0 for none
kz_chatorhud 2
//kz_chat_prefix <message> - Prefix for ColorChat. Default is [KZ].It updates after change of map.
kz_chat_prefix [KZ]
//kz_hud_color <r g b> - red , green , blue with values <0-255>
kz_hud_color "125 125 125"
//kz_other_weapons <0/1> - Allow /weapon command to spawn all the weapons (*)
kz_other_weapons 1
//kz_maxspeedmsg <0/1> - Shows HUD Message with Weapons speed
kz_maxspeedmsg 1
//kz_hook_prize <0/1> - Gives hook to each player that finishs the map
kz_hook_prize 1
//kz_hook_sound <0/1> - Either hear or not the hook sound
kz_hook_sound 0
//kz_hook_speed 300 recommended
kz_hook_speed 600
//kz_drop_weapons <0/1> - Allows players to drop weapons (*)
kz_drop_weapons 0
//kz_remove_drops <0/1> - Remove dropped weapons (*)
kz_remove_drops 1
//kz_reload_weapons <0/1> - Reloads the weapons at start (like in KZ-Arg)
kz_reload_weapons 0
//kz_use_radio <0/1> - Allows players to use radio
kz_use_radio 0
//kz_nvg <0/1> - Allows players to use Night Vision
kz_nvg 1
//kz_noclip_paused <0/1> - Use Noclip while pause is on
kz_noclip_paused 1
//kz_nvg_colors <r g b> - red , green , blue - For Night Vision color
kz_nvg_colors "155 155 155"
//kz_pause <0/1> - Allows players to use pauses during a climb
kz_pause 1
//kz_semiclip <0/1> - Enables or not the semiclip
kz_semiclip 1
//kz_semiclip_transparency <0-255> - Degree of transaprency for semiclip (0 = invis, 85 = recommended, 255 = normal)
kz_semiclip_transparency 85
//kz_respawn_ct <0/1> - Respawns CTs if they die
kz_respawn_ct 1
//kz_spec_save <0/1> - Saves the location where the player goes spec (and moves to it when you go CT again) and pauses your time (if it's started)
kz_spec_saves 1
//kz_save_autostart <0/1> - Saves the last location when a player started his time and teleports him to that exact spot when he's typing /start
kz_save_autostart 1
//kz_show_timer <0/1/2> - Sets the start-up showtime method ( 0-Disabled ,1- HUD ,2-RoundTime). You can change it ingame by command /timer.
kz_show_timer 2
//kz_save_pos <0/1> - Enables/Disables the Save Pos function (read below what it does)
kz_save_pos 1
//kz_save_pos_gochecks <0/1> - Whether or not to add +1 Gochecks after reloading old run. Default 1 (no Pro 15 even if you had 0 GCs when you saved)
kz_save_pos_gochecks 1
// SQL Config
kz_sql_host "127.0.0.1"
kz_sql_user "root"
kz_sql_pass ""
kz_sql_db "top15"
kz_sql_files "127.0.0.1/top15/motd"
//The CVars marked with * are illegal for recording
////////////////////End of CFG File///////////////////////
//////////////////Plugin by nucLeaR//////////////////////

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@@ -1,52 +0,0 @@
kz_cfl_ceramicblock 482.552185 -607.127197 -154.968750
kz_kzsca_toonworld2 -184.377380 2141.364013 52.009040
uq_suncliff -431.652618 -512.236206 -219.968750
kz_cg_wigbl0ck -490.224151 -81.784660 84.031250
kzus_pharaohs_complex 459.919860 2872.557128 -412.743377
kz_cg_extreme 3380.907958 3281.780029 -887.968750
notkz_very-easy 797.561828 447.679626 -155.968750
kz_waterplant 638.881042 1032.994750 -3063.968750
kz_cellblock -672.996215 -479.054199 -3563.968750
cg_cbblebhop 792.860534 -3909.157714 37.031250
cg_beginner 241.153610 -2497.370117 -2091.968750
av_degyptianez -374.001434 -2854.653076 -443.968750
bkz_goldbhop -3494.738037 -3368.443847 36.031250
risk_lego_firehouse 741.396850 1123.125976 -99.968750
bkz_wallblock -2644.146240 -20.633344 -3867.968750
slide_kzfr_glass 1094.802612 3215.976806 2980.031250
slide_kzfr_valley -2185.127685 2264.824218 2996.031250
kz_cfl_mountainchurch -759.735412 -740.729675 -411.968750
dr0_surfari -1575.641601 2448.921875 -2520.968750
cg_gridblock -108.453140 290.916717 36.031250
kz_man_halloween2004 3545.014892 2645.649414 2532.031250
kz_ea_caveclimb_e 1952.570922 -1013.018859 -1107.968750
pbkz_superbhop -297.601928 62.950740 -86.268447
carg_autumn -430.499023 -770.796997 -123.968750
kz_kzlt_dementia 3300.939941 -3074.375000 -3579.968750
ins_kurenogoes17 -706.367187 86.354331 100.031250
kz_faith 38.791370 -24.602649 -27.968750
gayl0rd_bhop 70.699287 -1357.202758 36.031250
kz_cg_pianoclimb 1260.391967 -731.549621 -731.968750
kz_hop 1534.196899 3087.901123 -827.968750
cypress_mariorun 1533.891845 -420.592376 -347.968750
kz_kzdk_radiobase 105.843444 8.725816 -251.968750
cypress_waterfall 227.277252 -727.978027 -475.968750
risk_stargate -909.051025 -2044.077636 -67.968750
kz_emblem -183.011322 1142.139892 -3227.968750
risk_snowcastle 166.539596 2789.058837 -299.968750
kzno_xtremeblock -609.514709 -262.755523 3108.031250
kz_sandblock2_ez 914.473083 819.916992 -2451.968750
cypress_maya 80.000000 -544.000000 -476.000000
kzcn_mount 803.516113 1703.370849 92.031250
fof_chillbhop -3225.228271 3085.548339 36.031250
kz_sola -782.678161 20.899518 420.031250
kz_kzdk_templebhop -686.047180 -1061.353393 -91.968750
kz_kzse_toonworld -1687.922851 -66.802017 532.031250
kz_adventure2 -307.807128 -498.900390 -667.968750
de_dust2 160.000000 2464.000000 -91.968750
fof_dale 250.028884 -446.229461 -1147.968750
-3483.158203 -3445.133300 36.031250
kz_longjumps2 29.943288 -63.099910 -27.968750
kz_synergy_x -386.782958 -3104.565917 -3803.968750
kzua_zp_egypthops 783.406127 -2591.112060 468.031250
fof_utopia -1609.442504 -1242.913085 -1739.968750

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@@ -1,17 +0,0 @@
// "MultiPlayer Bhop" configuration file
// Author : "ConnorMcLeod"
// Version : "1.1.2"
// File : "mpbhop.amxx"
// Console Commands :
// kz_mpbhop | Access:"h" | "<0/1> set blocks so they can't move when players touch them"
// kz_mpbhop_entitytouch | Access:"h" | "<0/1> set blocks so they can't move when other entities than players touch them"
// kz_mpbhopmenu | Access:"h" | ""
// kz_safe_inform | Access:"h" | "<0/1> Inform recorders that their demo will be safe or not safe according to plugin state"
// kz_showblocks | Access:"h" | ""
// Cvars :
// mp_bhop_version "1.1.2"
kz_mpbhop 1
kz_mpbhop_entitytouch 1

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@@ -37,7 +37,7 @@ statscfg.amxx ; allows to manage stats plugins via menu and commands
; Counter-Strike ; Counter-Strike
;restmenu.amxx ; restrict weapons menu ;restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!) statsx.amxx ; stats on death or round end (CSX Module required!)
;miscstats.amxx ; bunch of events announcement for Counter-Strike miscstats.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!) ;stats_logging.amxx ; weapons stats logging (CSX Module required!)
; Enable to use AMX Mod plugins ; Enable to use AMX Mod plugins
@@ -46,7 +46,4 @@ statsx.amxx ; stats on death or round end (CSX Module required!)
; Custom - Add 3rd party plugins here ; Custom - Add 3rd party plugins here
;QuakeSounds.amxx ;QuakeSounds.amxx
;bullet_damage.amxx ;bullet_damage.amxx
;abd.amxx abd.amxx
prokreedz.amxx
uq_jumpstats.amxx
mpbhop.amxx

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@@ -1,337 +0,0 @@
// Config of JumpStats by BorJomi
// Version 2.42
// Players commands
// say /strafes - on/off statistics Strafes
// say /showpre - on/off display prestrafe
// say /ducks - on/off statistics ducks for multi cj
// say /ljstats - on/off the main statistics
// say /uqversion - show version
// say /beam - on/off showing the trajectory of the jump
// say /speed - on/off display of speed player
// say /colorchat - on/off display of color in the chat messages from other players
// say /ljsmenu - open the configuration menu
// say /ljtop - open TOP10 menu
// say /bhopwarn - on/off show message when you bhop prestrafe is fail
// say /multibhop - on/off show multi bhop pre
// say /duckspre - on/off display prestrafe after each duck
// say /ljpre - on/off display prestrafe for LJ
// say /failedge - on/off display jumpoff wehn failed without bolock
// say /edge - on/off display jumpoff,block,landing
// say /heigh - on/off display heigh
// say /mylj - on/off myljtop menu
// say /wpnlj - on/off weapon top menu
// say /jof - on/off showing Jumpoff when press jump button
// say /joftr - on/off Jumpoff trainer
// say /blocktop - on/off block tops menu
// say /jheigh - on/off showing jump heigh
// say /istrafe - on/off InGame strafe stats
// say /speedt - Big/Small Speed Type
// Admin command
// amx_reset_uqtops reset all tops
// Cvars
// What should work when players connect to the server:
// 0 = none
// a = colorchat
// b = stats
// c = speed
// d = showpre
// e = strafe stats
// f = beam
// g = duck stats for mcj
// h = shows message when your bhop prestrafe is failed
// i = show multibhop pre
// j = show prestrafe after duck
// k = show lj prestrafe
// l = show edge
// m = show edge when fail (without block)
// n = enable sounds
// o = enable InGame strafe stats
kz_uq_connect "abdehklmn"
// Min distance
kz_uq_min_dist 215
// Min distance (Ups bhop, MultiBhop, Real Ladder Bhop, Ducks Bhop, Ladder Jump)
kz_uq_min_dist_other 120
// Max distance
kz_uq_max_dist 290
// Showing info about block in ColorChat messages
kz_uq_block_chat_show 1
kz_uq_block_chat_min 1 - minimum block to show (block more then 0=good,1=pro,2=holy,3=leet,4=god distance cvars)
// Enable stats for admins only
kz_uq_only_admins 0
// Enable stats for team (0=all,1=T,2=CT)
kz_uq_team 0
// Enable cmd /speed for all team
kz_uq_speed_allteam 1
// Allow highlighting after landing (1 = on, 0 = off; works for holy, leet and god distances)
kz_uq_light 0
// Allow sounds (1 = on, 0 = off)
kz_uq_sounds 1
// Allow doing ScreenShot if Player going in Top (not work with kz_uq_sql <1> and for map top)
kz_uq_screenshoot 0
// Allow showing info about stats when you record demo
kz_uq_demo_info 1
// How work Sql Module (1=SQL module enable, 0=disable)
kz_uq_sql 0
// Enable/Disable Web Top (1=Enable,0=Disable) - if you want standart tops with sql module, turn of web mod
kz_uq_web 0
// Options for Sql Module
kz_uq_host "127.0.0.1"
kz_uq_user "root"
kz_uq_pass ""
kz_uq_db "uq_jumpstats"
// This Option used only in Showing Top(sql), change this if you use another url on you web server
kz_uq_url "http://localhost/uq_jumpstats/index.php?type=lj&from_game=true"
kz_uq_update_auth 1 - Update in DB Steam and Ip
// How to save Top10 (2 = steamid, 1 = Ip, 0 = name)
kz_uq_top_by 1
kz_uq_save_top 1 - On/Off TOP10 (1 = on, 0 = off)
kz_uq_maptop 1 - On/Off MapTop (1 = on, 0 = off)
kz_uq_save_extras_top 1 - On/Off Extra Tops (1 = on, 0 = off)
kz_uq_weapons_top 1 - On/Off Weapon Tops (1 = on, 0 = off)
kz_uq_block_top 1 - On/Off Block Tops (1 = on, 0 = off)
kz_uq_block_weapons 1 - On/Off Block Tops for other weapons (1 = on, 0 = off)
// Allow check to legal settings (1 = on, 0 = off)
kz_uq_legal_settings 1
kz_uq_fps 1 - (1=more than 100 FPS jump does not count, 0=count)
kz_uq_bug_check 1 - Allow checking for bug distance
// Anti script(Beta)
kz_uq_script_detection 1
kz_uq_script_work 2 - antiscript works if player distance more then (0=good,1=pro,2=holy,3=leet,4=god distance)
kz_uq_script_notify 1 - print messages to all people on server with scripter name
kz_uq_script_punishment 0 - (0=nothing,1=kick,2=ban)
kz_uq_ban_type 0 - (0=standart bans, 1=amxbans)
kz_uq_ban_minutes 45 - ban time in minutes
kz_uq_ban_authid 0 - (ban by 0=name,1=ip,2=steam)
// The prefix for all messages in chat
kz_uq_prefix "unique-kz"
// How to set up a server by value sv_airaccelerate (Varible=xx, but var=0 reserved for 10aa, var=1 for 100aa)
kz_uq_airaccelerate 10
// On/Off Showing stats with noslowdown
kz_uq_noslowdown 0
// Max strafes (if players strafes>Max, stats doesnt shows)
kz_uq_max_strafes 14
// Allow InGame Strafe Stats (laggy feature)
kz_uq_istrafes 0
// Color Hud message statistics when you jump, in the RGB
kz_uq_stats_red 0
kz_uq_stats_green 255
kz_uq_stats_blue 159
// Color Hud messages Fail statistics when you jump, in the RGB
kz_uq_failstats_red 255
kz_uq_failstats_green 0
kz_uq_failstats_blue 109
// Color Hud messages prestrafe, in the RGB
kz_uq_prestrafe_red 255
kz_uq_prestrafe_green 255
kz_uq_prestrafe_blue 255
// Color of speed, in the RGB
kz_uq_speed_red 255
kz_uq_speed_green 255
kz_uq_speed_blue 255
//Coordinates Hud messages
//General stats jump
kz_uq_stats_x "-1.0"
kz_uq_stats_y "0.70"
//Strafes Stats
kz_uq_strafe_x "0.70"
kz_uq_strafe_y "0.35"
//Ducks Stats for Multi dd
kz_uq_duck_x "0.6"
kz_uq_duck_y "0.78"
//Speed
kz_uq_speed_x "-1.0"
kz_uq_speed_y "0.83"
//Prestrafe
kz_uq_prestrafe_x "-1.0"
kz_uq_prestrafe_y "0.65"
// Channel Hud messages of general stats jump
kz_uq_hud_stats 3
// Channel Hud messages of strafes Stats
kz_uq_hud_strafe 4
// Channel Hud messages of ducks Stats for Multi CountJump
kz_uq_hud_duck 1
// Channel Hud messages of speed
kz_uq_hud_speed 2
// Channel Hud messages of prestafe
kz_uq_hud_pre 1
// For what technique stats enable
kz_uq_lj 1
kz_uq_cj 1
kz_uq_bj 1
kz_uq_sbj 1
kz_uq_wj 1
kz_uq_dcj 1
kz_uq_mcj 1
kz_uq_drbj 1
kz_uq_drcj 1
kz_uq_ladder 1
kz_uq_ldbj 1
// Max,Min block to show in edge
kz_uq_max_block 290
kz_uq_min_block 100
// Minimum Prestrafe to show
kz_uq_min_pre 60
// For what Extra technique stats enable
kz_uq_scj 1
kz_uq_dscj 1
kz_uq_mscj 1
kz_uq_dropscj 1
kz_uq_dropdscj 1
kz_uq_dropmscj 1
kz_uq_duckbhop 1
kz_uq_bhopinduck 1
kz_uq_realldbhop 1
kz_uq_upbj 1
kz_uq_upsbj 1
kz_uq_upbhopinduck 1
kz_uq_multibhop 1
kz_uq_dropdcj 1
kz_uq_dropmcj 1
// Color for chat messages of jump distances (good = grey, pro = green, holy = blue, leet = red, god = red (with sound godlike for all players))
// LongJump/HighJump
kz_uq_good_lj 240
kz_uq_pro_lj 245
kz_uq_holy_lj 250
kz_uq_leet_lj 253
kz_uq_god_lj 255
// CountJump
kz_uq_good_cj 250
kz_uq_pro_cj 255
kz_uq_holy_cj 260
kz_uq_leet_cj 265
kz_uq_god_cj 267
// Double CountJump/Multi CountJump
kz_uq_good_dcj 250
kz_uq_pro_dcj 255
kz_uq_holy_dcj 260
kz_uq_leet_dcj 265
kz_uq_god_dcj 270
// LadderJump
kz_uq_good_ladder 150
kz_uq_pro_ladder 160
kz_uq_holy_ladder 170
kz_uq_leet_ladder 180
kz_uq_god_ladder 190
// BhopJump/StandUp BhopJump
kz_uq_good_bj 230
kz_uq_pro_bj 235
kz_uq_holy_bj 240
kz_uq_leet_bj 245
kz_uq_god_bj 247
// WeirdJump/Drop CountJump(double,multi)/Ladder BhopJump
kz_uq_good_wj 255
kz_uq_pro_wj 260
kz_uq_holy_wj 265
kz_uq_leet_wj 270
kz_uq_god_wj 272
// Drop BhopJump
kz_uq_good_dbj 240
kz_uq_pro_dbj 250
kz_uq_holy_dbj 265
kz_uq_leet_dbj 270
kz_uq_god_dbj 272
// StandUp CountJump (Double or Multi StandUp CountJump=SCJ+10units)(if 100aa all cvar dist +10 units)
kz_uq_good_scj 245
kz_uq_pro_scj 250
kz_uq_holy_scj 255
kz_uq_leet_scj 260
kz_uq_god_scj 262
// Drop StandUp CountJump(double,multi)
kz_uq_good_dropscj 255
kz_uq_pro_dropscj 260
kz_uq_holy_dropscj 265
kz_uq_leet_dropscj 270
kz_uq_god_dropscj 272
// Up Bhop
kz_uq_good_upbj 225
kz_uq_pro_upbj 230
kz_uq_holy_upbj 235
kz_uq_leet_upbj 240
kz_uq_god_upbj 245
// Up StandBhop
kz_uq_good_upsbj 225
kz_uq_pro_upsbj 230
kz_uq_holy_upsbj 235
kz_uq_leet_upsbj 240
kz_uq_god_upsbj 245
// Bhop In Duck(Up Bhop In Duck)
kz_uq_good_bhopinduck 205
kz_uq_pro_bhopinduck 210
kz_uq_holy_bhopinduck 215
kz_uq_leet_bhopinduck 218
kz_uq_god_bhopinduck 220
// Duck Bhop
kz_uq_good_duckbhop 120
kz_uq_pro_duckbhop 130
kz_uq_holy_duckbhop 140
kz_uq_leet_duckbhop 150
kz_uq_god_duckbhop 160
// Real Ladder Bhop
kz_uq_good_realldbhop 240
kz_uq_pro_realldbhop 250
kz_uq_holy_realldbhop 265
kz_uq_leet_realldbhop 270
kz_uq_god_realldbhop 272

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@@ -1,192 +0,0 @@
[en]
KZ_CHATORHUD = Messages will now appear on %s
KZ_CHEAT_DETECT = %s detected. Timer was reset.
KZ_CHECKPOINT = Checkpoint #%d
KZ_CHECKPOINT_AIR = You can't make a checkpoint in air.
KZ_CHECKPOINT_PAUSE = You can't make a checkpoint in pause.
KZ_CHECKPOINT_OFF = Checkpoints are off.
KZ_GOCHECK = GoCheck #%d
KZ_GODMODE = God Mode %s
KZ_HOOK = Hook has been enabled, bind any key '+hook' to use it.
KZ_HOOK_PAUSE = You can't use hook while paused.
KZ_HOOK_PROTECTION = Wait 3 seconds after using hook.
KZ_INVISIBLE_NOWATER = There is no water on the map.
KZ_INVISIBLE_PLAYERS_ON = Players are now invisible.
KZ_INVISIBLE_PLAYERS_OFF = Players are now visible.
KZ_INVISIBLE_WATER_ON = Water is now invisible.
KZ_INVISIBILE_WATER_OFF = Water is now visible.
KZ_PAUSE_DISABLED = Pause is disabled.
KZ_PAUSE_ON = Your timer has been paused.
KZ_PAUSE_OFF = Your timer has been unpaused.
KZ_TELEPORT_PAUSE = You cannot teleport while pause is on.
KZ_TIMER_NOT_STARTED = Timer is not started.
KZ_NO_ACCESS = You have no access to that command.
KZ_NO_START = No start position is set for this map.
KZ_NO_STEAM = You require Steam to use this function.
KZ_NOCLIP = Noclip %s
KZ_NOCLIP_SAVEPOS = You cannot use Save Pos function while Noclip is on.
KZ_NOT_ALIVE = You must be alive to use this command.
KZ_NOT_ENOUGH_CHECKPOINTS = You don't have enough checkpoints.
KZ_NOT_ON_GROUND = You must be on ground to use this command.
KZ_OTHER_WEAPONS_ZERO = Different weapons are disabled.
KZ_SAVEPOS = You have saved your position.
KZ_SAVEPOS_ALREADY = You have already saved a position.
KZ_SAVEPOS_DISABLED = Save Pos function is disabled.
KZ_SAVEPOS_SAVED = You must finish the saved run or delete it before starting a new one.
KZ_SAVEPOS_PAUSE = You cannot use Save Pos while paused.
KZ_SET_START = Start position set for this map.
KZ_START = You have been teleported to the start button.
KZ_START_CLIMB = The timer has started.
KZ_TIMER_DISABLED = Timer show is disabled.
KZ_TOP15_DISABLED = Top15 is disabled.
KZ_WEAPONS_IN_RUN = You cannot get different weapons during a run.
KZ_WEAPONS_SPEED = This weapon's speed is %d
KZ_TOP15_SQL_ERROR = Warning! The SQL tops cannot be saved.
KZ_FINISH_MSG = finished in
KZ_WEAPON = weapon
KZ_IMPROVE = You improved your time by
KZ_SLOWER = You failed your best time by
KZ_PLACE = is now on place
[ro]
KZ_CHATORHUD = Mesajele vor aparea de acum pe %s
KZ_CHEAT_DETECT = %s a fost detectat. Timpul a fost resetat.
KZ_CHECKPOINT = Checkpoint #%d
KZ_CHECKPOINT_AIR = Nu puteti face un checkpoint in aer.
KZ_CHECKPOINT_PAUSE = Nu puteti face un checkpoint cat timp pauza este pornita.
KZ_CHECKPOINT_OFF = Checkpointurile sunt dezactivate.
KZ_GOCHECK = GoCheck #%d
KZ_GODMODE = God Mode %s
KZ_HOOK = Hook a fost activat, bindeaza orice tasta "+hook" pentru a-l folosi.
KZ_HOOK_PAUSE = Nu poti folosi hook cat timp pauza este pornita.
KZ_HOOK_PROTECTION = Asteapta 3 secunde dupa ce ai folosit hook.
KZ_INVISIBLE_NOWATER = Nu exista apa pe aceasta harta.
KZ_INVISIBLE_PLAYERS_ON = Playerii sunt acum invizibili.
KZ_INVISIBLE_PLAYERS_OFF = Playerii sunt acum vizibili.
KZ_INVISIBLE_WATER_ON = Apa este acum invizibila.
KZ_INVISIBLE_WATER_OFF = Apa este acum vizibila.
KZ_PAUSE_DISABLED = Pauza este dezactivata.
KZ_PAUSE_ON = Timpul a fost pauzat.
KZ_PAUSE_OFF = Timpul a fost repornit.
KZ_TELEPORT_PAUSE = Nu te poti teleporta cat timp pauza este pornita.
KZ_TIMER_NOT_STARTED = Timpul nu este pornit.
KZ_NO_ACCESS = Nu ai acces la aceasta comanda.
KZ_NO_START = Nu exista nicio pozitie salvata pentru butonul de start.
KZ_NO_STEAM = Ai nevoie de Steam pentru a folosi aceasta functie.
KZ_NOCLIP = Noclip %s
KZ_NOCLIP_SAVEPOS = Nu poti folosi functia Save Pos cat timp Noclip este pornit
KZ_NOT_ALIVE = Trebuie sa fii in viata pentru a folosi aceasta comanda.
KZ_NOT_ENOUGH_CHECKPOINTS = Nu ai destule checkpointuri.
KZ_NOT_ON_GROUND = Trebuie sa nu fii in aer pentru a folosi aceasta comanda.
KZ_OTHER_WEAPONS_ZERO = Armele sunt dezactivate.
KZ_SAVEPOS = Ti-ai salvat pozitia.
KZ_SAVEPOS_DISABLED = Functia de salvare a pozitiei este dezactivata.
KZ_SAVEPOS_ALREADY = Ai salvat deja o pozitie.
KZ_SAVEPOS_SAVED = Poti continua de unde ti-ai salvat timpul sau poti sa-l stergi si sa incepi iar harta.
KZ_SAVEPOS_PAUSED = Nu poti salva o pozitie cat timp pauza este pornita.
KZ_SET_START = Pozitia de start a fost salvata.
KZ_START = Ai fost teleportat la butonul de start.
KZ_START_CLIMB = Timpul a pornit.
KZ_TIMER_DISABLED = Aratarea timpului este dezactivata.
KZ_TOP15_DISABLED = Top15 este dezactivat.
KZ_WEAPONS_IN_RUN = Nu poti primi arme cat timp timerul este activat.
KZ_WEAPONS_SPEED = Viteza acestei arme este %d
KZ_TOP15_SQL_ERROR = Atentie! Topurile SQL nu se pot salva.
KZ_FINISH_MSG =a terminat in
KZ_WEAPON = Arma
KZ_IMPROVE = Ti-ai imbunatatit timpul cu
KZ_SLOWER = Ai fost mai lent decat cel mai bun timp al tau cu
KZ_PLACE = este acum pe locul
[es]
KZ_CHATORHUD = Mensajes apareceran a partir de ahora %s
KZ_CHEAT_DETECT = %s detectado. Tiempo reiniciado. //Hook, Noclip, God Mode
KZ_CHECKPOINT = Checkpoint #%d //Checkpoints #15
KZ_CHECKPOINT_AIR = No puedes hacer Checkpoints en el aire.
KZ_CHECKPOINT_PAUSE = No puedes hacer Checkpoints estando en pausa.
KZ_CHECKPOINT_OFF = Los Checkpoints estan deshabilitados.
KZ_GOCHECK = Ir al Check #%d // GoCheck #355
KZ_GODMODE = Modo Dios %s // God Mode ON/OFF
KZ_HOOK = Hook ha sido habilitado, bindea cualquier tecla con '+hook' para usarlo.
KZ_HOOK_PAUSE = No puedes usar hook estando en pausa.
KZ_HOOK_PROTECTION = Espera 3 segundos despues de usar Hook.
KZ_INVISIBLE_NOWATER = No hay agua en el mapa.
KZ_INVISIBLE_PLAYERS_ON = Los jugadores ahora son invisibles.
KZ_INVISIBLE_PLAYERS_OFF = Los jugadores ahora son visibles.
KZ_INVISIBLE_WATER_ON = El agua ahora es invisible.
KZ_INVISIBILE_WATER_OFF = El agua ahora es visible.
KZ_PAUSE_DISABLED = Pausa desactivada.
KZ_PAUSE_ON = Tu tiempo ha sido pausado.
KZ_PAUSE_OFF = Tu tiempo se ha reanudado.
KZ_TELEPORT_PAUSE = No puedes teleportarte estando en pausa.
KZ_TIMER_NOT_STARTED = Tiempo no iniciado.
KZ_NO_ACCESS = No tienes acceso a ese comando.
KZ_NO_START = No hay una posicion de inicio para este mapa.
KZ_NO_STEAM = Se requiere Steam para usar esa funcion.
KZ_NOCLIP = Noclip %s // Noclip ON/OFF
KZ_NOCLIP_SAVEPOS = No puedes utilizar la función Save Pos mientras Noclip está encendido.
KZ_NOT_ALIVE = Tienes que estar vivo para usar ese comando.
KZ_NOT_ENOUGH_CHECKPOINTS = No tienes ningun checkpoint de momento.
KZ_NOT_ON_GROUND = Tienes que estar en el suelo para usar ese comando.
KZ_OTHER_WEAPONS_ZERO = Distintas armas estan desactivadas.
KZ_SAVEPOS = Guardaste tu posicion.
KZ_SAVEPOS_ALREADY = Ya guardaste una posicion.
KZ_SAVEPOS_DISABLED = Guardar posicion desactivado.
KZ_SAVEPOS_SAVED = Tienes que terminar la ronda guardada o borrarla para comenzar una nueva.
KZ_SAVEPOS_PAUSE = No puedes guardar posicion estando en pausa.
KZ_SET_START = Posicion de inicio fijada para el mapa.
KZ_START = Fuiste teleportado a la posicion de inicio.
KZ_START_CLIMB = Tiempo iniciado.
KZ_TIMER_DISABLED = Mostrar el tiempo desactivado.
KZ_TOP15_DISABLED = Top15 esta desactivado.
KZ_WEAPONS_IN_RUN = No puedes cambiar de arma estando en una ronda activa.
KZ_WEAPONS_SPEED = La velocidad de este arma es: %d // 260,250,245,240 etc.
KZ_TOP15_SQL_ERROR = Advertencia! Los tops SQL no se pueden guardar.
KZ_FINISH_MSG = terminó en
KZ_WEAPON = arma
KZ_IMPROVE = Mejorastes tu tiempo en
KZ_SLOWER = Has fallado tu mejor tiempo en
KZ_PLACE = ahora está en la posición
[bp]
KZ_CHATORHUD = Mensagens serao exibidas a partir de agora %s
KZ_CHEAT_DETECT = %s Detectado. O Tempo foi zerado. //Hook, Noclip, God Mode
KZ_CHECKPOINT = CheckPoints #%d //Checkpoints #15
KZ_CHECKPOINT_AIR = Voce nao pode salvar um CheckPoint no ar.
KZ_CHECKPOINT_PAUSE = Voce nao pode salvar um CheckPoint, quando estiver pausado.
KZ_CHECKPOINT_OFF = CheckPoints estao Desativados.
KZ_GOCHECK = GoCheck #%d // GoCheck #355
KZ_GODMODE = Invencibilidade %s // Invencibilidade ON/OFF
KZ_HOOK = O Hook esta habilitado, Para usa-lo binde uma tecla com '+hook'
KZ_HOOK_PAUSE = Voce nao pode usar o Hook enquanto estiver pausado.
KZ_HOOK_PROTECTION = Espere 3 Segundos depois de usar o Hook
KZ_INVISIBLE_NOWATER = Nao ha Agua neste Mapa.
KZ_INVISIBLE_PLAYERS_ON = Os Players agora estao Invisiveis
KZ_INVISIBLE_PLAYERS_OFF = Os Players agora estao Visiveis Novamente.
KZ_INVISIBLE_WATER_ON = A Agua esta agora Invisivel.
KZ_INVISIBILE_WATER_OFF = A Agua agora esta Visivel Novamente.
KZ_PAUSE_DISABLED = Pausamento Desativado.
KZ_PAUSE_ON = Seu Tempo foi Pausado.
KZ_PAUSE_OFF = Seu Tempo foi Despausado.
KZ_TELEPORT_PAUSE = Voce nao pode se Teleportar enquanto estiver Pausado.
KZ_TIMER_NOT_STARTED = O Tempo nao foi Iniciado.
KZ_NO_ACCESS = Voce nao tem acesso a este Comando.
KZ_NO_START = Uma Posicao Incial nao foi Definida para Este Mapa.
KZ_NO_STEAM = Voce deve ter uma Steam para usar esta Funcao
KZ_NOCLIP = Noclip %s // Noclip ON/OFF
KZ_NOT_ALIVE = Voce precisa estar Vivo para usar este Comando.
KZ_NOT_ENOUGH_CHECKPOINTS = Voce nao tem CheckPoints Suficientes.
KZ_NOT_ON_GROUND = Voce deve estar no Chao para usar este Comando.
KZ_OTHER_WEAPONS_ZERO = As Armas Diferentes estao Desabilitadas.
KZ_SAVEPOS = Voce salvou sua Posicao.
KZ_SAVEPOS_ALREADY = Voce ja salvou uma Posicao.
KZ_SAVEPOS_DISABLED = Save Pos esta Desabilitada.
KZ_SAVEPOS_SAVED = Voce deve terminar sua corrida Salva antes de Iniciar uma Nova.
KZ_SAVEPOS_PAUSE = Voce nao pode usar Save Pos enquanto estiver Pausado.
KZ_SET_START = Uma Posicao Inicial foi Definida para este Mapa.
KZ_START = Voce foi Teleportado para o Botao de START
KZ_START_CLIMB = O Tempo foi Iniciado.
KZ_TIMER_DISABLED = Mostrar Tempo esta Desabilitado.
KZ_TOP15_DISABLED = Top15 esta Desativado.
KZ_WEAPONS_IN_RUN = Voce nao pode pegar Armas Diferentes enquanto estiver numa Corrida.
KZ_WEAPONS_SPEED = A Velocidade desta arma e %d // 260,250,245,240 etc.

View File

@@ -1,721 +0,0 @@
[ru]
[en]
UQSTATS_JOF = JumpOff: %f
UQSTATS_COLORCHAT_E = !g[%s]!y ColorChat enabled. To disable, type /colorchat
UQSTATS_COLORCHAT_D = !g[%s]!y ColorChat disabled. To enable, type /colorchat
UQSTATS_LJSTATS_D = !g[%s]!y Stats:!t disabled
UQSTATS_LJSTATS_E = !g[%s]!y Stats:!t enabled
UQSTATS_VERSION_1 = !y[%s]!g Plugin:!y Jump Stats!g by!t BorJomi!g Version:!y %s
UQSTATS_VERSION_2 = !y[%s]!g Visit!t http://unique-kz.com!y and!t http://borjomi-page.at.ua
UQSTATS_VERSION_SQL1 = !y[%s]!g PHP^x01 and!g SQL!y by!t Light
UQSTATS_VERSION_SQL2 = !y[%s]!g Visit!t http://unique-kz.com!y and!t http://borjomi-page.at.ua!y and!t http://epic-s.ru
UQSTATS_PRESTATS_E = !g[%s]!y Prestrafe stats:!t enabled
UQSTATS_PRESTATS_D = !g[%s]!y Prestrafe stats:!t disabled
UQSTATS_STRAFESTATS_E = !g[%s]!y Strafes stats:!t enabled
UQSTATS_STRAFESTATS_D = !g[%s]!y Strafes stats:!t disabled
UQSTATS_BEAMSTATS_E = !g[%s]!y Beam:!t enabled
UQSTATS_BEAMSTATS_D = !g[%s]!y Beam:!t disabled
UQSTATS_BEAMDONTWORK = !g[%s]!y Beam!t doesnt work!y with /istrafe
UQSTATS_SHOWPRE_E = !g[%s]!y ShowPre:!t enabled
UQSTATS_SHOWPRE_D = !g[%s]!y ShowPre:!t disabled
UQSTATS_SPEED_D1 = !g[%s]!y Speed!t disabled -!g You are not an Admin
UQSTATS_SPEED_D2 = !g[%s]!y Speed!t disabled!y for your Team
UQSTATS_SPEED_D3 = !g[%s]!t You need Turn off /joftr
UQSTATS_SPEED_E = !g[%s]!y Speed:!t enabled
UQSTATS_SPEED_D = !g[%s]!y Speed:!t disabled
UQSTATS_JOFTR_D1 = !g[%s]!y JumpOff Trainer!t disabled -!g You are not an Admin
UQSTATS_JOFTR_D2 = !g[%s]!y JumpOff Trainer!t disabled!y for your Team
UQSTATS_JOFTR_D3 = !g[%s]!t You need Turn off /speed
UQSTATS_JOFTR_E = !g[%s]!y JumpOff Trainer:!t enabled
UQSTATS_JOFTR_D = !g[%s]!y JumpOff Trainer:!t disabled
UQSTATS_SPEED_B = !g[%s]!y Speed Type:!t Big
UQSTATS_SPEED_S = !g[%s]!y Speed Type:!t Small
UQSTATS_JHEIGH_E = !g[%s]!y Show Jump Heigh:!t enabled
UQSTATS_JHEIGH_D = !g[%s]!y Show Jump Heigh:!t disabled
UQSTATS_JOF_E = !g[%s]!y Show JumpOff:!t enabled
UQSTATS_JOF_D = !g[%s]!y Show JumpOff:!t disabled
UQSTATS_BHOPWARN_E = !g[%s]!y Bhop fail warn:!t enabled
UQSTATS_BHOPWARN_D = !g[%s]!y Bhop fail warn:!t disabled
UQSTATS_MULTIBHOP_E = !g[%s]!y Multi Bhop Prestrafe:!t enabled
UQSTATS_MULTIBHOP_D = !g[%s]!y Multi Bhop Prestrafe:!t disabled
UQSTATS_DUCKSPRE_E = !g[%s]!y Ducks Prestrafe:!t enabled
UQSTATS_DUCKSPRE_D = !g[%s]!y Ducks Prestrafe:!t disabled
UQSTATS_LJPRE_E = !g[%s]!y LJ Prestrafe:!t enabled
UQSTATS_LJPRE_D = !g[%s]!y LJ Prestrafe:!t disabled
UQSTATS_SOUND_E = !g[%s]!y Sounds:!t enabled
UQSTATS_SOUND_D = !g[%s]!y Sounds:!t disabled
UQSTATS_SOUND_D1 = !g[%s]!y Sounds!t disabled!y by Server
UQSTATS_EDGEF_E = !g[%s]!y Show edge when failed:!t enabled
UQSTATS_EDGEF_D = !g[%s]!y Show edge when failed:!t disabled
UQSTATS_EDGE_E = !g[%s]!y Show edge:!t enabled
UQSTATS_EDGE_D = !g[%s]!y Show edge:!t disabled
UQSTATS_FALLH_E = !g[%s]!y Show Fall/Heigh distance:!t enabled
UQSTATS_FALLH_D = !g[%s]!y Show Fall/Heigh distance:!t disabled
UQSTATS_ISTRAFE_E = !g[%s]!y Show InGame Strafe Stats:!t enabled
UQSTATS_ISTRAFE_D = !g[%s]!y Show InGame Strafe Stats:!t disabled
UQSTATS_ISTRAFE_D1 = !g[%s]!y InGame Strafe Stats!t doesnt work!y with /ljbeam
UQSTATS_ISTRAFE_D2 = !g[%s]!t Show InGame Strafe Stats disabled by Server
UQSTATS_AIRACCEL100 = !g[%s]!y Server runs:!t 100aa.!y Type /ljtop to show Tops Menu. Type /ljsmenu to show Options Menu
UQSTATS_AIRACCEL10 = !g[%s]!y Server runs:!t 10aa.!y Type /ljtop to show Tops Menu. Type /ljsmenu to show Options Menu
UQSTATS_AIRACCEL = !g[%s]!y Server runs:!t %daa.!y Type /ljtop to show Tops Menu. Type /ljsmenu to show Options Menu
UQSTATS_SLIDE = !g[%s]!t Slide stats:!g Enable
UQSTATS_RESET = [uq_JumpStats] Tops reseted!!!
UQSTATS_RESETF = [uq_JumpStats] You use SQL Version of Stats, delete yourself your database!!!
UQSTATS_OPTIONMENUNEXT = ^n^n\r9. \wGo to the Next page
UQSTATS_OPTIONMENUEXIT = ^n^n\r0. \wExit
UQSTATS_OPTIONMENU1 = \yOptions Menu 1/3 ^n
UQSTATS_OPTIONMENU2 = \yOptions Menu 2/3 ^n
UQSTATS_OPTIONMENU3 = \yOptions Menu 3/3 ^n
UQSTATS_OPTIONMENU11a = ^n\r1. \yShowStats: \wEnable
UQSTATS_OPTIONMENU11b = ^n\r1. \yShowStats: \dDisable
UQSTATS_OPTIONMENU12a = ^n\r2. \yColorchat: \wEnable
UQSTATS_OPTIONMENU12b = ^n\r2. \yColorchat: \dDisable
UQSTATS_OPTIONMENU13a = ^n\r3. \yShow speed: \wEnable
UQSTATS_OPTIONMENU13b = ^n\r3. \yShow speed: \dDisable
UQSTATS_OPTIONMENU14a = ^n\r4. \yShow prestrafe: \wEnable
UQSTATS_OPTIONMENU14b = ^n\r4. \yShow prestrafe: \dDisable
UQSTATS_OPTIONMENU15a = ^n\r5. \yShow strafes stats: \wEnable
UQSTATS_OPTIONMENU15b = ^n\r5. \yShow strafes stats: \dDisable
UQSTATS_OPTIONMENU16a = ^n\r6. \yShow beam after jump: \wEnable
UQSTATS_OPTIONMENU16b = ^n\r6. \yShow beam after jump: \dDisable
UQSTATS_OPTIONMENU17a = ^n\r7. \yShow ducks Prestrafe: \wEnable
UQSTATS_OPTIONMENU17b = ^n\r7. \yShow ducks Prestrafe: \dDisable
UQSTATS_OPTIONMENU18a = ^n\r8. \yBhop fail warn: \wEnable
UQSTATS_OPTIONMENU18b = ^n\r8. \yBhop fail warn: \dDisable
UQSTATS_OPTIONMENU21a = ^n\r1. \yMulti Bhop Prestrafe: \wEnable
UQSTATS_OPTIONMENU21b = ^n\r1. \yMulti Bhop Prestrafe: \dDisable
UQSTATS_OPTIONMENU22a = ^n\r2. \yShow Edge: \wEnable
UQSTATS_OPTIONMENU22b = ^n\r2. \yShow Edge: \dDisable
UQSTATS_OPTIONMENU23a = ^n\r3. \yShow Edge when Failed \d(without block)\y: \wEnable
UQSTATS_OPTIONMENU23b = ^n\r3. \yShow Edge when Failed \d(without block)\y: \dDisable
UQSTATS_OPTIONMENU24 = ^n\r4. \yMin Block for Edge: \w%d
UQSTATS_OPTIONMENU25 = ^n\r5. \yMax Block for Edge: \w%d
UQSTATS_OPTIONMENU26 = ^n\r6. \yMinimum Prestrafe to Show: \w%d
UQSTATS_OPTIONMENU27a = ^n\r7. \yBeam Type: \w1
UQSTATS_OPTIONMENU27b = ^n\r7. \yBeam Type: \w2
UQSTATS_OPTIONMENU2BACK = ^n^n\r8. \wBack to the First Page
UQSTATS_OPTIONMENU2NEXT = ^n\r9. \wGo to the Next Page
UQSTATS_OPTIONMENU2MAXVALUE1 = Reached a maximum value (%d)
UQSTATS_OPTIONMENU2MAXVALUE2 = Reached a maximum value (320)
UQSTATS_OPTIONMENU2BEAMT1 = Beam With Showing Strafes
UQSTATS_OPTIONMENU2BEAMT2 = Standart Beam
UQSTATS_OPTIONMENU31a = ^n\r1. \ySounds: \wEnable
UQSTATS_OPTIONMENU31b = ^n\r1. \ySounds: \dDisable
UQSTATS_OPTIONMENU32a = ^n\r2. \yShow JumpOff: \wEnable
UQSTATS_OPTIONMENU32b = ^n\r2. \yShow JumpOff: \dDisable
UQSTATS_OPTIONMENU33a = ^n\r3. \yShow Jump Heigh: \wEnable
UQSTATS_OPTIONMENU33b = ^n\r3. \yShow Jump Heigh: \dDisable
UQSTATS_OPTIONMENU34a = ^n\r4. \yJumpOff Trainer: \wEnable
UQSTATS_OPTIONMENU34b = ^n\r4. \yJumpOff Trainer: \dDisable
UQSTATS_OPTIONMENU35a = ^n\r5. \yJump Heigh: \wEnable
UQSTATS_OPTIONMENU35b = ^n\r5. \yJump Heigh: \dDisable
UQSTATS_OPTIONMENU36a = ^n\r6. \yInGame Strafe Stats: \wEnable
UQSTATS_OPTIONMENU36b = ^n\r6. \yInGame Strafe Stats: \dDisable
UQSTATS_OPTIONMENU37 = ^n\r6. \dInGame Strafe Stats disabled by Server
UQSTATS_OPTIONMENU38 = ^n\r7. \yInGame Strafe Stats Showing Time: \w%ds
UQSTATS_OPTIONMENU38F = ^n\r7. \dInGame Strafe Stats Showing Time: %ds
UQSTATS_OPTIONMENU3BACK = ^n^n\r9. \wBack to the Previous Page
UQSTATS_OPTIONMENU3MAXSEC = Maximum 20 seconds
UQSTATS_PRINTTOP1 = [%s] %s is now %i in %s top with %f
UQSTATS_PRINTTOP2 = [%s] %s is now %i in %s blocktop with %d block
UQSTATS_PRINTTOP3 = [%s] %s is now %i in %s weapon blocktop(weapon speed %d) with %d block
UQSTATS_PRINTTOP4 = [%s] %s is now %i in %s top (weapon speed %d) with %f
UQSTATS_PRINTTOP5 = [%s] %s is now %i in map top with %.03f type %s
UQSTATS_KICKREASON = You have been kicked for using %s script
UQSTATS_PUNISHKICK = Kicked
UQSTATS_PUNISHBAN = Banned for %d minutes
UQSTATS_PUNISHBLOCK = Stats Blocked
UQSTATS_PROBSCRIPT = Probably you use Script
UQSTATS_COLORCHAT_MULTIDUCKA = [%s] %s jumped %.3f units with %s! (%d ducks)!y%s !y%s !y%s !t%s
UQSTATS_COLORCHAT_MULTIDUCKB = [%s] %s jumped %.3f units with %s! (%d ducks)!y%s !y%s !y%s !g%s
UQSTATS_CCHAT_NORMALA = [%s] %s jumped %.3f units with %s!!y%s !y%s !y%s !t%s
UQSTATS_CCHAT_NORMALB = [%s] %s jumped %.3f units with %s!!y%s !y%s !y%s !g%s
UQSTATS_COLORCHAT_BLOCK = [%d block]
UQSTATS_CONSOLE_PRINT1 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: %f Strafes: %d Sync: %d
UQSTATS_CONSOLE_PRINT2 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: %f Strafes: %d Sync: %d Bhop Jump's: %d
UQSTATS_CONSOLE_PRINT3 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: (%.03f) %f Strafes: %d Sync: %d Prestrafe Sync: %d
UQSTATS_CONSOLE_PRINT4 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: (%.01f) (%.01f) %f Strafes: %d Sync: %d
UQSTATS_CONSOLE_PRINT5 = Prestrafe Sync: %d
UQSTATS_CONSOLE_PRINT6 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: (%.03f) %f Ducks: %d% Strafes: %d Sync: %d
UQSTATS_CONSOLE_PRINT7 = %s
UQSTATS_CONSOLE_PRINT8 = Prestrafe before ducking: %.03f
UQSTATS_CONSOLE_PRINT9 = Prestrafe after #%d duck: %.03f
UQSTATS_CONSOLE_PRINT10 = Prestrafe before jumping: %.03f
UQSTATS_CONSOLE_PRINT11 = Prestrafe after 1st duck: %.03f
UQSTATS_CONSOLE_PRINT12 = Turn speed: %.03f
UQSTATS_CONSOLE_PRINT13 = Up Heigh: %0.3f
UQSTATS_CONSOLE_PRINT14 = Weapon: %s
UQSTATS_CONSOLE_PRINT15 = Your Fps more 110 or Lags
UQSTATS_CONSOLE_PRINT16 = Probably Ladder bug
UQSTATS_CONSOLE_PRINT17 = DuckBhop doesn't work near Ladder
UQSTATS_CONSOLE_PRINT18 = Probably Touched something
UQSTATS_CONSOLE_PRINT19 = Block -- %d! Jumpoff -- %f! Landing -- %f(bg)!
UQSTATS_CONSOLE_PRINT20 = Block -- %d! Jumpoff -- %f! Landing -- %f!
UQSTATS_CONSOLE_PRINT21 = Block -- %d! Jumpoff -- %f!
UQSTATS_CONSOLE_PRINT22 = Jumpoff -- %f!
UQSTATS_CTRIGGERPROTECT = Sorry but first jump after Triggers blocked
UQSTATS_HUD_PRINT1 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: %f^nStrafes: %d^nSync: %d%%^nBhop Jump's: %d
UQSTATS_HUD_PRINT2 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: (%.01f) (%.01f) %f^nStrafes: %d^nSync: %d%%^nPrestrafe Sync: %d%%
UQSTATS_HUD_PRINT0 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: %f^nStrafes: %d^nSync: %d%%
UQSTATS_HUD_PRINT4 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: (%.03f) %f^nStrafes: %d^nSync: %d%%^nPrestrafe Sync: %d%%
UQSTATS_HUD_PRINT6 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: (%.03f) %f^nDucks: %d%^nStrafes: %d^nSync: %d%%^nPrestrafe Sync: %d%%
UQSTATS_HUD_PRINT7 = %s
UQSTATS_HUD_PRINT8 = ^t%2d^tduck: (%0.3f)^n
UQSTATS_HUD_JUMPTYPE1 = LJ
UQSTATS_HUD_JUMPTYPE2 = HJ
UQSTATS_HUD_JUMPTYPE3 = CJ After Bhop
UQSTATS_HUD_JUMPTYPE4 = CJ After Ladder
UQSTATS_HUD_JUMPTYPE5 = CJ After Jump
UQSTATS_HUD_JUMPTYPE6 = CJ
UQSTATS_HUD_JUMPTYPE7 = BJ
UQSTATS_HUD_JUMPTYPE8 = Slide
UQSTATS_HUD_JUMPTYPE9 = SBJ
UQSTATS_HUD_JUMPTYPE10 = WJ
UQSTATS_HUD_JUMPTYPE11 = DD+WJ
UQSTATS_HUD_JUMPTYPE12 = Drop BJ
UQSTATS_HUD_JUMPTYPE13 = DCJ After Bhop
UQSTATS_HUD_JUMPTYPE14 = DCJ After Ladder
UQSTATS_HUD_JUMPTYPE15 = DCJ After Jump
UQSTATS_HUD_JUMPTYPE16 = DCJ
UQSTATS_HUD_JUMPTYPE17 = MCJ After Bhop
UQSTATS_HUD_JUMPTYPE18 = MCJ After Ladder
UQSTATS_HUD_JUMPTYPE19 = MCJ After Jump
UQSTATS_HUD_JUMPTYPE20 = Multi CJ
UQSTATS_HUD_JUMPTYPE21 = Duck Bhop
UQSTATS_HUD_JUMPTYPE22 = Ladder
UQSTATS_HUD_JUMPTYPE23 = Ladder Bhop
UQSTATS_HUD_JUMPTYPE24 = Drop SBJ
UQSTATS_HUD_JUMPTYPE25 = Real Ladder Bhop
UQSTATS_HUD_JUMPTYPE26 = Drop CJ
UQSTATS_HUD_JUMPTYPE27 = Double Drop CJ
UQSTATS_HUD_JUMPTYPE28 = Multi Drop CJ
UQSTATS_HUD_JUMPTYPE29 = Drop SCJ
UQSTATS_HUD_JUMPTYPE30 = Drop Double SCJ
UQSTATS_HUD_JUMPTYPE31 = Drop Multi SCJ
UQSTATS_HUD_JUMPTYPE32 = SCJ After Jump
UQSTATS_HUD_JUMPTYPE33 = Double SCJ After Jump
UQSTATS_HUD_JUMPTYPE34 = Multi SCJ After Jump
UQSTATS_HUD_JUMPTYPE35 = SCJ
UQSTATS_HUD_JUMPTYPE36 = Double SCJ
UQSTATS_HUD_JUMPTYPE37 = Multi SCJ
UQSTATS_HUD_JUMPTYPE38 = Multi Bhop
UQSTATS_HUD_JUMPTYPE39 = Up Bhop
UQSTATS_HUD_JUMPTYPE40 = Up StandUp Bhop
UQSTATS_HUD_JUMPTYPE41 = Up Bhop In Duck
UQSTATS_HUD_JUMPTYPE42 = Bhop In Duck
UQSTATS_HUDSTRSTATS1 = ^t%2d^t%4.3f^t%4.3f^t%3.1f%%^t%3d%%^n
UQSTATS_HUDSTRSTATS2 = ^t^tTurn speed: %4.3f
UQSTATS_HUDSTRSTATS3 = ^t^tNo duck
UQSTATS_HUDSTRSTATS4 = ^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^tStand-Up
UQSTATS_HUDSTRSTATS5 = ^n^n^tWeapon: %s
UQSTATS_HUDSTRSTATS6 = ^n^n^tBlock -- %d^n^tJumpoff -- %f
UQSTATS_HUDSTRSTATS7 = ^n^n^tBlock -- %d^n^tJumpoff -- %f^n^tLanding -- %f(bg)
UQSTATS_HUDSTRSTATS8 = ^n^n^tBlock -- %d^n^tJumpoff -- %f^n^tLanding -- %f
UQSTATS_HUDSTRSTATS9 = ^n^n^tBlock -- %d^n^tJumpoff -- %f
UQSTATS_HUDSTRSTATS10 = ^n^n^tJumpoff -- %f
UQSTATS_HUDSTRSTATS11 = ^n^n^tUp Heigh: %0.3f
UQSTATS_HUDSTRSTATS12 = ^n^n^tYour Fps more 110 or Lags
UQSTATS_HUDSTRSTATS13 = ^n^n^tProbably Ladder bug
UQSTATS_HUDSTRSTATS14 = ^n^n^tDuckBhop doesn't work near Ladder
UQSTATS_HUDSTRSTATS15 = ^n^n^tProbably Touched something
UQSTATS_HUDSTRSTATS16 = ^n^n^tProbably you use Script
UQSTATS_TRIGGERPROTECT = ^n^n^tSorry but first jump after Triggers blocked
UQSTATS_HOOKPROTECT = Hook protection
UQSTATS_PRETYPE1 = [Sideways]
UQSTATS_PRETYPE2 = [Backwards]
UQSTATS_PROBBUG = Your prestrafe %.01f probably bugged for DuckBhop
UQSTATS_JEARLY = You pressed jump too early
UQSTATS_PREHIGH = Your prestrafe %.01f is too high(%.01f)
UQSTATS_DUCKPRE = Duck Pre: %.03f
UQSTATS_MBPRE = Multi Bhop Pre: %.03f
UQSTATS_PRE1 = DCJ After Bhop Pre: %.03f
UQSTATS_PRE2 = DCJ After Ladder Pre: %.03f
UQSTATS_PRE3 = DCJ After Jump Pre: %.03f
UQSTATS_PRE4 = DCJ Pre: %.03f
UQSTATS_PRE5 = CJ After Bhop Pre: %.03f
UQSTATS_PRE6 = DCJ After Ladder Pre: %.03f
UQSTATS_PRE7 = CJ After Jump Pre: %.03f
UQSTATS_PRE8 = CJ Pre: %.03f
UQSTATS_PRE9 = MCJ After Bhop Pre: %.03f
UQSTATS_PRE10 = DCJ After Ladder Pre: %.03f
UQSTATS_PRE11 = MCJ After Jump Pre: %.03f
UQSTATS_PRE12 = MCJ Pre: %.03f
UQSTATS_PRE13 = Prestrafe: %.03f
UQSTATS_PRE14 = DD+WJ Pre: %.03f
UQSTATS_PRE15 = WJ Pre: %.03f
UQSTATS_PRE16 = Drop BJ Pre: %.03f
UQSTATS_PRE17 = Ladder Bhop Pre: %.03f
UQSTATS_PRE18 = Drop CJ Pre: %.03f
UQSTATS_PRE19 = Double Drop CJ Pre: %.03f
UQSTATS_PRE20 = Multi Drop CJ Pre: %.03f
UQSTATS_PRE21 = Drop SCJ Pre: %.03f
UQSTATS_PRE22 = Drop Double SCJ Pre: %.03f
UQSTATS_PRE23 = Drop Multi SCJ Pre: %.03f
UQSTATS_PRE24 = SCJ After Jump Pre: %.03f
UQSTATS_PRE25 = Double SCJ After Jump Pre: %.03f
UQSTATS_PRE26 = Multi SCJ After Jump Pre: %.03f
UQSTATS_PRE27 = SCJ Pre: %.03f
UQSTATS_PRE28 = Double SCJ Pre: %.03f
UQSTATS_PRE29 = Multi SCJ Pre: %.03f
UQSTATS_PRE30 = Real ladder Bhop Pre: %.03f
UQSTATS_PRE31 = Ladder Pre: %f
UQSTATS_PRE32 = Duck Bhop Pre: %.03f
UQSTATS_PRE33 = Up Bhop In Duck Pre: %.03f
UQSTATS_PRE34 = Up Bhop Pre: %.03f
UQSTATS_PRE35 = Up StandUp Bhop Pre: %.03f
UQSTATS_PRE36 = Bhop In Duck Pre: %.03f
UQSTATS_PRE37 = BJ Pre: %.03f
UQSTATS_PRE38 = SBJ Pre: %.03f
UQSTATS_PRE39 = Jump Heigh: %.03f
UQSTATS_FJHEIGH1 = Jump realise at the same heigh
UQSTATS_FJHEIGH2 = Heigh distance: %.03f
UQSTATS_FJHEIGH3 = Fall distance: %.03f
UQSTATS_STR1 = You have exceeded the maximum number of strafes^n(Server max value ^"%d^", You Strafes is ^"%d^")
UQSTATS_STR2 = Script or you use left(right) key
UQSTATS_INFOSTS = Server using uq_jumpstats by BorJomi v%s
UQSTATS_SCRIPTNOTIFY = !y[%s]!g %s!t Probably use!y %s!t Script!!!
UQSTATS_SPEEDSHOW = %d units/sec
UQSTATS_JTYPE_UBID = Up Bhop In Duck
UQSTATS_JTYPE1_UBID = ubid
UQSTATS_JTYPE_UBJ = Up BhopJump
UQSTATS_JTYPE1_UBJ = ubj
UQSTATS_JTYPE_USBJ = Up StandUp BhopJump
UQSTATS_JTYPE1_USBJ = usbj
UQSTATS_JTYPE_BID = Bhop In Duck
UQSTATS_JTYPE1_BID = bid
UQSTATS_JTYPE_BJ = BhopJump
UQSTATS_JTYPE1_BJ = bj
UQSTATS_JTYPE_SBJ = StandUp BhopJump
UQSTATS_JTYPE1_SBJ = sbj
UQSTATS_JTYPE_LDJ = LadderJump
UQSTATS_JTYPE1_LDJ = ldj
UQSTATS_JTYPE_LDBJ = Ladder BhopJump
UQSTATS_JTYPE1_LDBJ = ldbj
UQSTATS_JTYPE_DDWJ = WeirdJump after dd
UQSTATS_JTYPE1_DDWJ = dd+wj
UQSTATS_JTYPE_DRBJ = Drop Bhop
UQSTATS_JTYPE1_DRBJ = drbj
UQSTATS_JTYPE_HJ = HighJump
UQSTATS_JTYPE1_HJ = HJ
UQSTATS_JTYPE_DKBJ = DuckBhop
UQSTATS_JTYPE1_DKBJ = dkbj
UQSTATS_JTYPE_MBJ = Multi Bhop
UQSTATS_JTYPE1_MBJ = mbj
UQSTATS_JTYPE_WJ = WeirdJump
UQSTATS_JTYPE1_WJ = wj
UQSTATS_JTYPE_LJ = LongJump
UQSTATS_JTYPE1_LJ = lj
UQSTATS_JTYPE_RLDBJ = Real Ladder bhop
UQSTATS_JTYPE1_RLDBJ = rldbj
UQSTATS_JTYPE_SCJ = StandUp CountJump
UQSTATS_JTYPE1_SCJ = scj
UQSTATS_JTYPE_MSCJ = Multi StandUp CountJump
UQSTATS_JTYPE1_MSCJ = mscj
UQSTATS_JTYPE_MSCJ = Double StandUp CountJump
UQSTATS_JTYPE1_DSCJ = dscj
UQSTATS_JTYPE_MSCJAF = Multi StandUp CountJump After Jump
UQSTATS_JTYPE1_MSCJAF = mscjaj
UQSTATS_JTYPE_DSCJAF = Double StandUp CountJump After Jump
UQSTATS_JTYPE1_DSCJAF = dscjaj
UQSTATS_JTYPE_SCJAF = StandUp CountJump After Jump
UQSTATS_JTYPE1_SCJAF = scjaj
UQSTATS_JTYPE_DROPSCJ = Drop StandUp CountJump
UQSTATS_JTYPE1_DROPSCJ = dropscj
UQSTATS_JTYPE_DROPDSCJ = Drop Double StandUp CountJump
UQSTATS_JTYPE1_DROPDSCJ = dropdscj
UQSTATS_JTYPE_DROPMSCJ = Drop Multi StandUp CountJump
UQSTATS_JTYPE1_DROPMSCJ = dropmscj
UQSTATS_JTYPE_DROPMCJ = Multi Drop CJ
UQSTATS_JTYPE_DROPDCJ = Double Drop CJ
UQSTATS_JTYPE_MCJAL = Multi CountJump After Ladder
UQSTATS_JTYPE1_MCJAL = mcjal
UQSTATS_JTYPE_MCJAB = Multi CountJump After Bhop
UQSTATS_JTYPE1_MCJAB = mcjab
UQSTATS_JTYPE_DCJAL = Double CountJump After Ladder
UQSTATS_JTYPE1_DCJAL = dcjal
UQSTATS_JTYPE_DCJAB = Double CountJump After Bhop
UQSTATS_JTYPE1_DCJAB = dcjab
UQSTATS_JTYPE_CJAL = CountJump After Ladder
UQSTATS_JTYPE1_CJAL = cjal
UQSTATS_JTYPE_CJAB = CountJump After Bhop
UQSTATS_JTYPE1_CJAB = cjab
UQSTATS_JTYPE_MCJAJ = Multi CountJump After Jump
UQSTATS_JTYPE1_MCJAJ = mcjaj
UQSTATS_JTYPE_MCJ = Multi CountJump
UQSTATS_JTYPE1_MCJ = mcj
UQSTATS_JTYPE_DCJAJ = Double CountJump After Jump
UQSTATS_JTYPE1_DCJAJ = dcjaj
UQSTATS_JTYPE_DCJ = Double CountJump
UQSTATS_JTYPE1_DCJ = dcj
UQSTATS_JTYPE_CJAJ = CountJump After Jump
UQSTATS_JTYPE1_CJAJ = cjaj
UQSTATS_JTYPE_CJ = CountJump
UQSTATS_JTYPE1_CJ = cj
UQSTATS_JTYPE_DRCJ = Drop CJ
UQSTATS_JTYPE1_DRCJ = drcj
UQSTATS_TOPS1 = !gWeb mod enabled.!t Use!y /ljtop!t to see you personal stats!
UQSTATS_TOPS2 = !g[%s]!t MyTops doesn't work with kz_uq_sql^"1^" and kz_uq_web^"0^"
UQSTATS_TOPS3 = !g[%s]!t Wrong cvar num ^"kz_uq_sql^"
UQSTATS_TOPS4 = Loading %s Top - %d%%
UQSTATS_TOPS5 = Loading %s Top for Weapon with maxspeed: %d - %d%%
UQSTATS_TOPS6 = <tr align=center bgcolor=#52697B><th width=14%% align=left> Technique <th width=10%%> Distance <th width=10%%> Place in Top
UQSTATS_TOPS7 = MyTop for %s (%s)
UQSTATS_TOPS9 = Loading %s Top - 0%%
UQSTATS_TOPS10 = Loading %s Top for Weapon with maxspeed: %d - 0%%
UQSTATS_TOPS11 = Loading %s BlockTop - %d%%
UQSTATS_TOPS12 = Loading %s BlockTop for Weapon with maxspeed: %d - %d%%
UQSTATS_TOPS13 = Loading %s BlockTop - 0%%
UQSTATS_TOPS14 = Loading %s BlockTop for Weapon with maxspeed: %d - 0%%"
UQSTATS_TOPS15 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=10%%> Distance <th width=10%%> MaxSpeed <th width=11%%> PreStrafe <th width=9%%> Strafes <th width=6%%> Sync <th width=6%%> Bhops
UQSTATS_TOPS16 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=10%%> Distance <th width=10%%> MaxSpeed <th width=11%%> PreStrafe <th width=9%%> Strafes <th width=6%%> Sync <th width=6%%> Ducks
UQSTATS_TOPS17 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=10%%> Distance <th width=10%%> MaxSpeed <th width=11%%> PreStrafe <th width=9%%> Strafes <th width=6%%> Sync
UQSTATS_TOPS18 = Top %d %s
UQSTATS_TOPS19 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=20%%> Block <th width=20%%> Distance <th width=30%%> Jumpoff
UQSTATS_TOPS20 = Block Top %d hj
UQSTATS_TOPS21 = Block Top %d %s
UQSTATS_TOPS22 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=20%%> Block <th width=20%%> Distance <th width=30%%> Jumpoff <th width=30%%> Weapon
UQSTATS_TOPS23 = Block Top %d hj (maxspeed - %d)
UQSTATS_TOPS24 = Block Top %d %s (maxspeed - %d)
UQSTATS_TOPS25 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=10%%> Distance <th width=10%%> MaxSpeed <th width=11%%> PreStrafe <th width=9%%> Strafes <th width=6%%> Sync <th width=6%%> Weapon
UQSTATS_TOPS26 = Top %d %s (maxspeed - %d)
UQSTATS_TOPS27 = <tr align=center bgcolor=#52697B><th width=5%%> # <th width=34%% align=left> Name <th width=10%%> Distance <th width=10%%> MaxSpeed <th width=11%%> PreStrafe <th width=9%%> Strafes <th width=6%%> Sync <th width=10%%> Type
UQSTATS_TOPS28 = Top %d Map
UQSTATS_TOPS29 = !g[%s]!t Wait Tops Loading..
UQSTATS_TOPS30 = !g[%s]!t Wrong cvar num ^"kz_uq_sql^"
UQSTATS_TOPS31 = \yStats Top Menu 1/2^n
UQSTATS_TOPS32 = \dType \w/mylj \dto see personal stats^n
UQSTATS_TOPS33 = \dType \w/blocktop \dto see Block Tops^n
UQSTATS_TOPS34 = \dType \w/wpnlj \dto see stats with different weapons^n
UQSTATS_TOPS35 = ^n\r1. \dMap Top disabled by server
UQSTATS_TOPS36 = ^n\r1. \wMap Top
UQSTATS_TOPS37 = ^n\r1. \dMap Top(no jumps)
UQSTATS_TOPS38 = ^n\r2. \wLongJump Top
UQSTATS_TOPS39 = ^n\r2. \dLongJump Top(no jumps)
UQSTATS_TOPS40 = ^n\r2. \dLongJump Top disabled by server
UQSTATS_TOPS41 = ^n\r3. \wCountJump Top
UQSTATS_TOPS42 = ^n\r3. \dCountJump Top(no jumps)
UQSTATS_TOPS43 = ^n\r3. \dCountJump Top disabled by server
UQSTATS_TOPS44 = ^n\r4. \wDouble CountJump Top
UQSTATS_TOPS45 = ^n\r4. \dDouble CountJump Top(no jumps)
UQSTATS_TOPS46 = ^n\r4. \dDouble CountJump Top disabled by server
UQSTATS_TOPS47 = ^n\r5. \wBhopJump Top
UQSTATS_TOPS48 = ^n\r5. \dBhopJump Top(no jumps)
UQSTATS_TOPS49 = ^n\r5. \dBhopJump Top disabled by server
UQSTATS_TOPS50 = ^n\r6. \wStandUp BhopJump Top
UQSTATS_TOPS51 = ^n\r6. \dStandUp BhopJump Top(no jumps)
UQSTATS_TOPS52 = ^n\r6. \dStandUp BhopJump Top disabled by server
UQSTATS_TOPS53 = ^n^n\r7. \wGo to the Next Page
UQSTATS_TOPS54 = ^n\r8. \wOptions Menu
UQSTATS_TOPS55 = ^n^n\r9. \yExtra Tops
UQSTATS_TOPS56 = ^n^n\r9. \dExtra Tops disabled by server
UQSTATS_TOPS57 = ^n^n\r0. \wExit
UQSTATS_TOPS58 = !g[%s]!t Top10 disabled by server
UQSTATS_TOPS59 = !g[%s]!t Web Mod doesnt work without Sql Module. Set cvar kz_uq_sql to ^"1^"
UQSTATS_TOPS60 = \yStats Top Menu Web Version^n
UQSTATS_TOPS61 = ^n\r1. \dMap Top disabled by server
UQSTATS_TOPS62 = ^n\r1. \wMap Top
UQSTATS_TOPS63 = ^n\r1. \dMap Top(no jumps)
UQSTATS_TOPS64 = ^n\r2. \wOpen Main Tops
UQSTATS_TOPS65 = ^n\r3. \wOptions Menu
UQSTATS_TOPS67 = !g[%s]!t Top10 disabled by server
UQSTATS_TOPS69 = !g[%s]!t Wrong cvar num ^"kz_uq_web^"
UQSTATS_TOPS70 = \yStats Top Menu 2/2^n
UQSTATS_TOPS71 = ^n\r1. \wMulti CountJump Top
UQSTATS_TOPS72 = ^n\r1. \dMulti CountJump Top(no jumps)
UQSTATS_TOPS73 = ^n\r1. \dMulti CountJump Top disabled by server
UQSTATS_TOPS74 = ^n\r2. \wDrop CountJump Top
UQSTATS_TOPS75 = ^n\r2. \dDrop CountJump Top(no jumps)
UQSTATS_TOPS76 = ^n\r2. \dDrop CountJump Top disabled by server
UQSTATS_TOPS77 = ^n\r3. \wDrop BhopJump Top
UQSTATS_TOPS78 = ^n\r3. \dDrop BhopJump Top(no jumps)
UQSTATS_TOPS79 = ^n\r3. \dDrop BhopJump Top disabled by server
UQSTATS_TOPS80 = ^n\r4. \wWeirdJump Top
UQSTATS_TOPS81 = ^n\r4. \dWeirdJump Top(no jumps)
UQSTATS_TOPS82 = ^n\r4. \dWeirdJump Top disabled by server
UQSTATS_TOPS83 = ^n\r5. \wLadderJump Top
UQSTATS_TOPS84 = ^n\r5. \dLadderJump Top(no jumps)
UQSTATS_TOPS85 = ^n\r5. \dLadderJump Top disabled by server
UQSTATS_TOPS86 = ^n\r6. \wLadder BhopJump Top
UQSTATS_TOPS87 = ^n\r6. \dLadder BhopJump Top(no jumps)
UQSTATS_TOPS88 = ^n\r6. \dLadder BhopJump Top disabled by server
UQSTATS_TOPS89 = ^n^n\r7. \wBack to the First Page
UQSTATS_TOPS91 = ^n^n\r9. \wPrint Plugin info
UQSTATS_TOPS93 = \yExtra Stats Top Menu 1/3^n
UQSTATS_TOPS94 = ^n\r1. \wStandUp CountJump Top
UQSTATS_TOPS95 = ^n\r1. \dStandUp CountJumpTop(no jumps)
UQSTATS_TOPS96 = ^n\r1. \dStandUp CountJump Top disabled by server
UQSTATS_TOPS97 = ^n\r2. \wDouble StandUp CountJump Top
UQSTATS_TOPS98 = ^n\r2. \dDouble StandUp CountJump Top(no jumps)
UQSTATS_TOPS99 = ^n\r2. \dDouble StandUp CountJump Top disabled by server
UQSTATS_TOPS101 = ^n\r3. \wMulti StandUp CountJump Top
UQSTATS_TOPS102 = ^n\r3. \dMulti StandUp CountJump Top(no jumps)
UQSTATS_TOPS103 = ^n\r3. \dMulti StandUp CountJump Top disabled by server
UQSTATS_TOPS104 = ^n\r4. \wDrop StandUp CountJump Top
UQSTATS_TOPS105 = ^n\r4. \dDrop StandUp CountJump Top(no jumps)
UQSTATS_TOPS106 = ^n\r4. \dDrop StandUp CountJump Top disabled by server
UQSTATS_TOPS107 = ^n\r5. \wDrop Double StandUp CountJump Top
UQSTATS_TOPS108 = ^n\r5. \dDrop Double StandUp CountJump Top(no jumps)
UQSTATS_TOPS109 = ^n\r5. \dDrop Double StandUp CountJump Top disabled by server
UQSTATS_TOPS110 = ^n\r6. \wDrop Multi StandUp CountJump Top
UQSTATS_TOPS111 = ^n\r6. \dDrop Multi StandUp CountJump Top(no jumps)
UQSTATS_TOPS112 = ^n\r6. \dDrop Multi StandUp CountJump Top disabled by server
UQSTATS_TOPS113 = ^n^n\r7. \wGo to the Next Page
UQSTATS_TOPS115 = ^n^n\r9. \yGo to General Tops
UQSTATS_TOPS117 = \yExtra Stats Top Menu 2/3^n
UQSTATS_TOPS118 = ^n\r1. \wDuck Bhop Top
UQSTATS_TOPS119 = ^n\r1. \dDuck Bhop Top(no jumps)
UQSTATS_TOPS120 = ^n\r1. \dDuck Bhop Top disabled by server
UQSTATS_TOPS121 = ^n\r2. \wBhop In Duck Top
UQSTATS_TOPS122 = ^n\r2. \dBhop In Duck Top(no jumps)
UQSTATS_TOPS123 = ^n\r2. \dBhop In Duck Top disabled by server
UQSTATS_TOPS124 = ^n\r3. \wReal Ladder Bhop Top
UQSTATS_TOPS125 = ^n\r3. \dReal Ladder Bhop Top(no jumps)
UQSTATS_TOPS126 = ^n\r3. \dReal Ladder Bhop Top disabled by server
UQSTATS_TOPS127 = ^n\r4. \wUp Bhop Top
UQSTATS_TOPS128 = ^n\r4. \dUp Bhop Top(no jumps)
UQSTATS_TOPS129 = ^n\r4. \dUp Bhop Top disabled by server
UQSTATS_TOPS130 = ^n\r5. \wUp StandBhop Top
UQSTATS_TOPS131 = ^n\r5. \dUp StandBhop Top(no jumps)
UQSTATS_TOPS132 = ^n\r5. \dUp StandBhop Top disabled by server
UQSTATS_TOPS133 = ^n\r6. \wUp Bhop In Duck Top
UQSTATS_TOPS134 = ^n\r6. \dUp Bhop In Duck Top(no jumps)
UQSTATS_TOPS135 = ^n\r5. \dUp Bhop In Duck Top disabled by server
UQSTATS_TOPS136 = ^n^n\r7. \wGo to the Next Page
UQSTATS_TOPS137 = ^n\r8. \wBack to the First Page
UQSTATS_TOPS140 = \yExtra Stats Top Menu 3/3^n
UQSTATS_TOPS141 = ^n\r1. \wMulti Bhop Top
UQSTATS_TOPS142 = ^n\r1. \dMulti Bhop Top(no jumps)
UQSTATS_TOPS143 = ^n\r1. \dMulti Bhop Top disabled by server
UQSTATS_TOPS144 = ^n\r2. \wDouble Drop CountJump Top
UQSTATS_TOPS145 = ^n\r2. \dDouble Drop CountJump Top(no jumps)
UQSTATS_TOPS146 = ^n\r2. \dDouble Drop CountJump Top disabled by server
UQSTATS_TOPS147 = ^n\r3. \wMulti Drop CountJump Top
UQSTATS_TOPS148 = ^n\r3. \dMulti Drop CountJump Top(no jumps)
UQSTATS_TOPS149 = ^n\r3. \dMulti Drop CountJump Top disabled by server
UQSTATS_TOPS150 = ^n\r4. \d--------
UQSTATS_TOPS151 = ^n\r5. \d--------
UQSTATS_TOPS152 = ^n\r6. \d--------
UQSTATS_TOPS153 = ^n^n\r7. \wBack to the Second Page
UQSTATS_TOPS154 = ^n\r8. \wPrint Plugin Info
UQSTATS_TOPS157 = !g[%s]!t Wait Tops Loading..
UQSTATS_TOPS158 = \yMain Weapons Stats Top Menu^n
UQSTATS_TOPS159 = ^n\r1. \wWeapon maxspeed - 210
UQSTATS_TOPS160 = ^n\r2. \wWeapon maxspeed - 220
UQSTATS_TOPS161 = ^n\r3. \wWeapon maxspeed - 221
UQSTATS_TOPS162 = ^n\r4. \wWeapon maxspeed - 230
UQSTATS_TOPS163 = ^n\r5. \wWeapon maxspeed - 235
UQSTATS_TOPS164 = ^n\r6. \wWeapon maxspeed - 240
UQSTATS_TOPS165 = ^n\r7. \wWeapon maxspeed - 245
UQSTATS_TOPS166 = ^n\r8. \wWeapon maxspeed - 260
UQSTATS_TOPS167 = ^n^n\r9. \yGo to Main Top Menu
UQSTATS_TOPS169 = !g[%s]!t Weapons Top10 disabled by server
UQSTATS_TOPS170 = !g[%s]!t Top10 disabled by server
UQSTATS_TOPS171 = !g[%s]!t Web Mod doesnt work without Sql Module. Set cvar kz_uq_sql to ^"1^"
UQSTATS_TOPS172 = \yMain Weapons Stats Top Menu Web Version^n
UQSTATS_TOPS173 = ^n\r1. \wOpen Main Weapon Tops
UQSTATS_TOPS174 = ^n\r2. \wOptions Menu
UQSTATS_TOPS181 = \yStats Top Menu for Weapons with maxspeed - \w%d \y1/2^n
UQSTATS_TOPS182 = ^n\r4. \wMulti CountJump Top
UQSTATS_TOPS183 = ^n\r4. \dMulti CountJump Top(no jumps)
UQSTATS_TOPS184 = ^n\r4. \dMulti CountJump Top disabled by server
UQSTATS_TOPS185 = ^n\r5. \wBhopJump Top
UQSTATS_TOPS186 = ^n\r5. \dBhopJump Top(no jumps)
UQSTATS_TOPS187 = ^n\r5. \dBhopJump Top disabled by server
UQSTATS_TOPS188 = ^n\r6. \wStandUp BhopJump Top
UQSTATS_TOPS189 = ^n\r6. \dStandUp BhopJump Top(no jumps)
UQSTATS_TOPS190 = ^n\r6. \dStandUp BhopJump Top disabled by server
UQSTATS_TOPS191 = ^n\r7. \wWeirdJump Top
UQSTATS_TOPS192 = ^n\r7. \dWeirdJump Top(no jumps)
UQSTATS_TOPS193 = ^n\r7. \dWeirdJump Top disabled by server
UQSTATS_TOPS194 = ^n^n\r8. \wGo to the Next Page
UQSTATS_TOPS195 = ^n\r9. \yBack to Main Weapons Top Menu
UQSTATS_TOPS196 = ^n^n\r0. \wExit
UQSTATS_TOPS197 = \yStats Top Menu for Weapons with maxspeed - \w%d \y2/2^n
UQSTATS_TOPS198 = ^n\r1. \wDrop CountJump Top
UQSTATS_TOPS199 = ^n\r1. \dDrop CountJump Top(no jumps)
UQSTATS_TOPS200 = ^n\r1. \dDrop CountJump Top disabled by server
UQSTATS_TOPS201 = ^n\r2. \wDrop BhopJump Top
UQSTATS_TOPS202 = ^n\r2. \dDrop BhopJump Top(no jumps)
UQSTATS_TOPS203 = ^n\r2. \dDrop BhopJump Top disabled by server
UQSTATS_TOPS204 = ^n\r3. \d--------
UQSTATS_TOPS205 = ^n\r4. \d--------
UQSTATS_TOPS206 = ^n\r5. \d--------
UQSTATS_TOPS207 = ^n\r6. \d--------
UQSTATS_TOPS208 = ^n\r7. \d--------
UQSTATS_TOPS209 = ^n^n\r8. \wBack to the First Page
UQSTATS_TOPS210 = ^n\r9. \yBack to Main Weapons Top Menu
UQSTATS_TOPS211 = ^n^n\r0. \wExit
UQSTATS_TOPS212 = \yBlock Stats Top Menu 1/2^n
UQSTATS_TOPS213 = ^n\r1. \wLongJump Top
UQSTATS_TOPS214 = ^n\r1. \dLongJump Top(no jumps)
UQSTATS_TOPS215 = ^n\r1. \dLongJump Top disabled by server
UQSTATS_TOPS216 = ^n\r2. \wHighJump Top
UQSTATS_TOPS217 = ^n\r2. \dHighJump Top(no jumps)
UQSTATS_TOPS218 = ^n\r2. \dHighJump Top disabled by server
UQSTATS_TOPS219 = ^n\r3. \wCountJump Top
UQSTATS_TOPS220 = ^n\r3. \dCountJump Top(no jumps)
UQSTATS_TOPS221 = ^n\r3. \dCountJump Top disabled by server
UQSTATS_TOPS222 = ^n\r4. \wDouble CountJump Top
UQSTATS_TOPS223 = ^n\r4. \dDouble CountJump Top(no jumps)
UQSTATS_TOPS224 = ^n\r4. \dDouble CountJump Top disabled by server
UQSTATS_TOPS225 = ^n\r5. \wBhopJump Top
UQSTATS_TOPS226 = ^n\r5. \dBhopJump Top(no jumps)
UQSTATS_TOPS227 = ^n\r5. \dBhopJump Top disabled by server
UQSTATS_TOPS228 = ^n\r6. \wStandUp BhopJump Top
UQSTATS_TOPS229 = ^n\r6. \dStandUp BhopJump Top(no jumps)
UQSTATS_TOPS230 = ^n\r6. \dStandUp BhopJump Top disabled by server
UQSTATS_TOPS231 = ^n^n\r7. \wGo to the Next Page
UQSTATS_TOPS232 = ^n\r8. \wBack to Main Block Top Menu
UQSTATS_TOPS233 = ^n^n\r9. \yExtra Tops
UQSTATS_TOPS234 = ^n^n\r9. \dExtra Tops disabled by server
UQSTATS_TOPS235 = ^n^n\r0. \wExit
UQSTATS_TOPS236 = ^n\r2. \wCountJump Top
UQSTATS_TOPS237 = ^n\r2. \dCountJump Top(no jumps)
UQSTATS_TOPS238 = ^n\r2. \dCountJump Top disabled by server
UQSTATS_TOPS239 = ^n\r3. \wDouble CountJump Top
UQSTATS_TOPS240 = ^n\r3. \dDouble CountJump Top(no jumps)
UQSTATS_TOPS241 = ^n\r3. \dDouble CountJump Top disabled by server
UQSTATS_TOPS242 = \yBlock Top Menu Web Version^n
UQSTATS_TOPS243 = ^n\r1. \wOpen Main Block Tops
UQSTATS_TOPS244 = ^n\r2. \wOptions Menu
UQSTATS_TOPS245 = ^n^n\r0. \wExit
UQSTATS_TOPS246 = ^n\r1. \wMulti CountJump Top
UQSTATS_TOPS247 = ^n\r1. \dMulti CountJump Top(no jumps)
UQSTATS_TOPS248 = ^n\r1. \dMulti CountJump Top disabled by server
UQSTATS_TOPS250 = ^n\r2. \wDrop CountJump Top
UQSTATS_TOPS251 = ^n\r2. \dDrop CountJump Top(no jumps)
UQSTATS_TOPS252 = ^n\r2. \dDrop CountJump Top disabled by server
UQSTATS_TOPS253 = ^n\r3. \wDrop BhopJump Top
UQSTATS_TOPS254 = ^n\r3. \dDrop BhopJump Top(no jumps)
UQSTATS_TOPS255 = ^n\r3. \dDrop BhopJump Top disabled by server
UQSTATS_TOPS256 = ^n\r4. \wWeirdJump Top
UQSTATS_TOPS257 = ^n\r4. \dWeirdJump Top(no jumps)
UQSTATS_TOPS258 = ^n\r4. \dWeirdJump Top disabled by server
UQSTATS_TOPS259 = ^n\r5. \wLadder BhopJump Top
UQSTATS_TOPS260 = ^n\r5. \dLadder BhopJump Top(no jumps)
UQSTATS_TOPS261 = ^n\r5. \dLadder BhopJump Top disabled by server
UQSTATS_TOPS262 = ^n\r6. \d--------
UQSTATS_TOPS263 = ^n^n\r7. \wBack to the First Page
UQSTATS_TOPS264 = ^n\r8. \wOptions Menu
UQSTATS_TOPS265 = ^n^n\r9. \wPrint Plugin info
UQSTATS_TOPS266 = ^n^n\r0. \wExit
UQSTATS_TOPS270 = \yBlock Stats Top Menu 2/2^n
UQSTATS_TOPS271 = \yExtra Block Stats Top Menu 1/3^n
UQSTATS_TOPS272 = ^n\r1. \wStandUp CountJump Top
UQSTATS_TOPS273 = ^n\r1. \dStandUp CountJumpTop(no jumps)
UQSTATS_TOPS274 = ^n\r1. \dStandUp CountJump Top disabled by server
UQSTATS_TOPS275 = ^n\r2. \wDouble StandUp CountJump Top
UQSTATS_TOPS276 = ^n\r2. \dDouble StandUp CountJump Top(no jumps)
UQSTATS_TOPS277 = ^n\r2. \dDouble StandUp CountJump Top disabled by server
UQSTATS_TOPS278 = ^n\r3. \wMulti StandUp CountJump Top
UQSTATS_TOPS279 = ^n\r3. \dMulti StandUp CountJump Top(no jumps)
UQSTATS_TOPS280 = ^n\r3. \dMulti StandUp CountJump Top disabled by server
UQSTATS_TOPS281 = ^n\r4. \wDrop StandUp CountJump Top
UQSTATS_TOPS282 = ^n\r4. \dDrop StandUp CountJump Top(no jumps)
UQSTATS_TOPS283 = ^n\r4. \dDrop StandUp CountJump Top disabled by server
UQSTATS_TOPS284 = ^n\r5. \wDrop Double StandUp CountJump Top
UQSTATS_TOPS285 = ^n\r5. \dDrop Double StandUp CountJump Top(no jumps)
UQSTATS_TOPS286 = ^n\r5. \dDrop Double StandUp CountJump Top disabled by server
UQSTATS_TOPS287 = ^n\r6. \wDrop Multi StandUp CountJump Top
UQSTATS_TOPS288 = ^n\r6. \dDrop Multi StandUp CountJump Top(no jumps)
UQSTATS_TOPS289 = ^n\r6. \dDrop Multi StandUp CountJump Top disabled by server
UQSTATS_TOPS290 = ^n^n\r7. \wGo to the Next Page
UQSTATS_TOPS291 = ^n\r8. \wOptions Menu
UQSTATS_TOPS292 = ^n^n\r9. \yGo to General Block Tops
UQSTATS_TOPS293 = ^n^n\r0. \wExit
UQSTATS_TOPS294 = \yExtra Block Stats Top Menu 2/3^n
UQSTATS_TOPS295 = ^n\r1. \wDuck Bhop Top
UQSTATS_TOPS296 = ^n\r1. \dDuck Bhop Top(no jumps)
UQSTATS_TOPS297 = ^n\r1. \dDuck Bhop Top disabled by server
UQSTATS_TOPS298 = ^n\r2. \wBhop In Duck Top
UQSTATS_TOPS299 = ^n\r2. \dBhop In Duck Top(no jumps)
UQSTATS_TOPS300 = ^n\r2. \dBhop In Duck Top disabled by server
UQSTATS_TOPS301 = ^n\r3. \wReal Ladder Bhop Top
UQSTATS_TOPS302 = ^n\r3. \dReal Ladder Bhop Top(no jumps)
UQSTATS_TOPS303 = ^n\r3. \dReal Ladder Bhop Top disabled by server
UQSTATS_TOPS304 = ^n\r4. \wUp Bhop Top
UQSTATS_TOPS305 = ^n\r4. \dUp Bhop Top(no jumps)
UQSTATS_TOPS306 = ^n\r4. \dUp Bhop Top disabled by server
UQSTATS_TOPS307 = ^n\r5. \wUp StandBhop Top
UQSTATS_TOPS308 = ^n\r5. \dUp StandBhop Top(no jumps)
UQSTATS_TOPS309 = ^n\r5. \dUp StandBhop Top disabled by server
UQSTATS_TOPS310 = ^n\r6. \wUp Bhop In Duck Top
UQSTATS_TOPS311 = ^n\r6. \dUp Bhop In Duck Top(no jumps)
UQSTATS_TOPS312 = ^n\r5. \dUp Bhop In Duck Top disabled by server
UQSTATS_TOPS313 = ^n^n\r7. \wGo to the Next Page
UQSTATS_TOPS314 = ^n\r8. \wBack to the First Page
UQSTATS_TOPS315 = ^n^n\r9. \yGo to General Block Tops
UQSTATS_TOPS316 = ^n^n\r0. \wExit
UQSTATS_TOPS317 = \yExtra Block Stats Top Menu 3/3
UQSTATS_TOPS318 = ^n\r1. \wMulti Bhop Top
UQSTATS_TOPS319 = ^n\r1. \dMulti Bhop Top(no jumps)
UQSTATS_TOPS320 = ^n\r1. \dMulti Bhop Top disabled by server
UQSTATS_TOPS321 = ^n\r2. \wDouble Drop CountJump Top
UQSTATS_TOPS322 = ^n\r2. \dDouble Drop CountJump Top(no jumps)
UQSTATS_TOPS323 = ^n\r1. \dDouble Drop CountJump Top disabled by server
UQSTATS_TOPS324 = ^n\r3. \wMulti Drop CountJump Top
UQSTATS_TOPS325 = ^n\r3. \dMulti Drop CountJump Top(no jumps)
UQSTATS_TOPS326 = ^n\r3. \dMulti Drop CountJump Top disabled by server
UQSTATS_TOPS327 = ^n\r4. \d--------
UQSTATS_TOPS328 = ^n\r5. \d--------
UQSTATS_TOPS329 = ^n\r6. \d--------
UQSTATS_TOPS330 = ^n^n\r7. \wBack to the Second Page
UQSTATS_TOPS331 = ^n\r8. \wPrint Plugin Info
UQSTATS_TOPS332 = ^n^n\r9. \yGo to General Block Tops
UQSTATS_TOPS333 = ^n^n\r0. \wExit
UQSTATS_TOPS334 = \yMain Weapons Block Top Menu^n
UQSTATS_TOPS335 = ^n\r1. \wWeapon maxspeed - 210
UQSTATS_TOPS336 = ^n\r2. \wWeapon maxspeed - 220
UQSTATS_TOPS337 = ^n\r3. \wWeapon maxspeed - 221
UQSTATS_TOPS338 = ^n\r4. \wWeapon maxspeed - 230
UQSTATS_TOPS339 = ^n\r5. \wWeapon maxspeed - 235
UQSTATS_TOPS340 = ^n\r6. \wWeapon maxspeed - 240
UQSTATS_TOPS341 = ^n\r7. \wWeapon maxspeed - 245
UQSTATS_TOPS342 = ^n\r8. \wWeapon maxspeed - 260
UQSTATS_TOPS343 = ^n^n\r9. \yGo to Main Block Top Menu
UQSTATS_TOPS344 = ^n^n\r0. \wExit
UQSTATS_TOPS345 = !g[%s]!t Weapons Top10/Block10 disabled by server
UQSTATS_TOPS346 = \yBlock Top Menu for Weapons with maxspeed - \w%d \y1/2^n
UQSTATS_TOPS347 = ^n\r5. \wMulti CountJump Top
UQSTATS_TOPS348 = ^n\r5. \dMulti CountJump Top(no jumps)
UQSTATS_TOPS349 = ^n\r5. \dMulti CountJump Top disabled by server
UQSTATS_TOPS350 = ^n\r6. \wBhopJump Top
UQSTATS_TOPS351 = ^n\r6. \dBhopJump Top(no jumps)
UQSTATS_TOPS352 = ^n\r6. \dBhopJump Top disabled by server
UQSTATS_TOPS353 = ^n\r7. \wStandUp BhopJump Top
UQSTATS_TOPS354 = ^n\r7. \dStandUp BhopJump Top(no jumps)
UQSTATS_TOPS355 = ^n\r7. \dStandUp BhopJump Top disabled by server
UQSTATS_TOPS356 = ^n^n\r8. \wGo to the Next Page
UQSTATS_TOPS357 = ^n\r9. \yBack to Main Weapons Top Menu
UQSTATS_TOPS358 = ^n^n\r0. \wExit
UQSTATS_TOPS359 = \yBlock Top Menu for Weapons with maxspeed - \w%d \y2/2^n
UQSTATS_TOPS360 = ^n\r1. \wWeirdJump Top
UQSTATS_TOPS361 = ^n\r1. \dWeirdJump Top(no jumps)
UQSTATS_TOPS362 = ^n\r1. \dWeirdJump Top disabled by server
UQSTATS_TOPS363 = ^n\r2. \wDrop CountJump Top
UQSTATS_TOPS364 = ^n\r2. \dDrop CountJump Top(no jumps)
UQSTATS_TOPS365 = ^n\r2. \dDrop CountJump Top disabled by server
UQSTATS_TOPS366 = ^n\r3. \wDrop BhopJump Top
UQSTATS_TOPS367 = ^n\r3. \dDrop BhopJump Top(no jumps)
UQSTATS_TOPS368 = ^n\r3. \dDrop BhopJump Top disabled by server
UQSTATS_TOPS369 = ^n\r4. \d--------
UQSTATS_TOPS370 = ^n\r5. \d--------
UQSTATS_TOPS371 = ^n\r6. \d--------
UQSTATS_TOPS372 = ^n\r7. \d--------
UQSTATS_TOPS373 = ^n^n\r8. \wBack to the First Page
UQSTATS_TOPS374 = ^n\r9. \yBack to Main Weapons Top Menu
UQSTATS_TOPS375 = ^n^n\r0. \wExit
UQSTATS_TOPS376 = \yTop Menu for Blocks^n
UQSTATS_TOPS377 = ^n\r1. \wBlock Tops
UQSTATS_TOPS378 = ^n\r2. \dBlock Tops disabled by server
UQSTATS_TOPS379 = ^n\r2. \wWeapon Block Tops
UQSTATS_TOPS380 = ^n\r2. \dWeapon Block Tops disabled by server
UQSTATS_TOPS381 = ^n^n\r3. \yGo to Main Tops
UQSTATS_TOPS382 = ^n^n\r0. \wExit
UQSTATS_TOPS383 = !g[%s]!t Block Tops disabled by server
UQSTATS_TOPS384 = \yTop Menu for Blocks Web Version^n
UQSTATS_TOPS385 = ^n\r1. \wOpen Block Tops
UQSTATS_TOPS386 = ^n\r2. \wOptions Menu
UQSTATS_TOPS387 = ^n^n\r0. \wExit
UQSTATS_TOPS388 = [uq_JumpStats] *.dat files deleted!

View File

@@ -1,208 +0,0 @@
2.01
*Added Top 15 Pro/Noob (With and without Checkpoints* -> Later added GoChecks count)
*Added milliseconds function (end message and top15 in format: mm:ss.msms - 01:23.45)
*Fixed bug in top15 that saves you every time you finish a map (and is top15 entry). You can now go only if you beat your old time
*Changed the semi-clip and fixed the teleport-stuck-into-other-player-bug :D
2.02
*Added GoChecks count
*Added HUD/Chat messages (for CP/TP/start etc.) kz_chatorhud 0/1/2 (No messages/Chat messages/HUD messages)
2.03
*Added ColorChat functions (Green and Team Color for most of messages) - If kz_chatorhud is 1
*Added HUD color CVar for HUD Messages (Structure kz_hud_color "green red blue" values 1-255 ) - If kz_chatorhud is 2
2.04
*Added Spec/CT function and respawn if you die
*Added Kz Menu (wth CP/TP/Top15/Invis/Spec-CT and Reset timer functions) CVar: kz_spawn_mainmenu 0/1, Command: /men
2.05
*Added /start command and auto-start creator when pressing start button (if the start location doesn't exist)
*Fixed the start bug (doesn't start unless you aim the timer before pressing it)
2.06
*Added /weapons (and fixed possible bugs for climbing time)
*Added CVar kz_show_timer 0/1 - to show kz timer in HUD message (format mm:ss)
2.07
*Removed some not necessarily codes
2.08
*Added hook as prize and CVar kz_hook_prize 0/1
*Added possibility to drop weapons. CVar kz_drop_weapons 0/1
2.09
*Included hook into the plugin (no longer needed prokreedz_hook)
*Fixed kz_hook_prize
*Fixed reset time if you use hook
*Changed hook colors
*Fixed finish messages (sometimes it didn't show new place)
*Trying /setstart and /delstart
*Deleted NightVision to avoid "You already have one message"
*Added /start function and Checkpoints+GoChecks count on Kz-Menu
2.10 - 14.04.2010 (N/A)
*Fixed /setstart and /delstart
2.11 - 16.04.2010 (37)
*Fixed some codes
*Added CVar kz_use_radio
*Added CVar kz_hud_coords <x y> to change the coordinates of the HUD Messages
*You cannot spam anymore "Spec/CT" function in KZ-Menu to avoid a bug
*Removed kz_hud_coords because of breaking all HUD Messages. For a foreign reason i cannot have both integral and float variables in same function in AMXX :o
2.12 - 24.04.2010 (35)
*Added /scout command
*Added NightVision + CVars kz_nvg <0/1> and
kz_nvg_colors <r g b>
*Fixed some codes - Thanks to SchlumPF
2.13 - 01.05.2010 (85)
*Changed delay_duck function
*Removed admin_gravty and admin_teleport
*Added Pause function. Cvars: kz_pause <0/1>. Command: /pause.
2.14 - 23.05.2010 (68)
*Added /showkeys command. CVar: kz_showkeys <0/1>
*Added VIP in scoreboard for admins (ADMIN_KICK, like for hook). CVar: kz_vip <0/1>
*Removed admin_laser
*Added Water Invis
*Added Invis Menu (/invis) and /pinvis (for manually player invis) / /winvis (for manually water invis)
*Fixed the spam bug with hook while being dead
2.15 - 05.06.2010 (30)
*Changed the block commands function
*Players (not admins) can now use noclip. If kz_cheatdetect is 1 the timer resets. It disappears automatically if you start a new run.
*Players don't lose hook anymore when they start a new run (if they already got one by finishing the map), but the timer resets if kz_cheatdetect is set to 1
*Added /usp command which gives you usp/knife, but you will still be added in Noob top for using scout
*Removed /help command (going to add a menu for newbies with MOTDs)
2.16 - 11.06.2010 (34)
*Added auto remove weapon if it's dropped (to avoid cheats or abuses). CVar: kz_remove_drops <0/1>
*Fixed top15 (codes from kz-arg)
*Added /knife (same as /usp)
*Added CVar kz_semiclip, to enable or not the semiclip
*Note: Please move your start folder into /kz/start
2.17 - 19.06.2010 (21)
*Added player command "/timer" for kz_show_timer "1", to see or not the HUD timer
*Added commands /demo or /legal, for plugin to be safe for recording and /public or /reload for executing kreedz.cfg
*Added auto-heal if the map has healer
*Auto creates folders for addons/kz, addons/kz/start and addons/kz/top15 for the plugin to work corectly
*Changed start and finish detection (used xj_timer code)
*Changed Checkpoints system
2.18 - 22.06.2010 (106)
*Changed HUD timer and added CPs / GCs near timer for kz_show_timer "1"
*Added Show Timer (/timer command) and Pause into Main Menu
*Changed pyramidal codes :D
*Changed the Night-Vision
*Fixed block buys
*Added stats of the player you are spectating(Name,Time, CPs, GCs), you can turn it off by command /timer
*Fixed Noob 15 update and Top15 design (lifted up as default becuase it doesn't support so many values)
2.19 - 16.07.2010 (246)
*Removed some unnecesarly codes (AdminGlow and some other stuff)
*Fixed showkeys
*Fixed semiclip
*Added CVar kz_respawn_ct, to either respawn or not CTs
*Changed switch to spec function: Saves the spot you go to spec and moves you there when you go back to CT. Saves your Time if it's started and you go spec. CVar: kz_spec_saves 0/1
2.20 - 03.08.2010 (305)
*Fixed Top15 for a better work because it couldn't handle all #15 places sometimes
*Fixed a Spec-Pause bug
*Fixed a bug with Timer show on Spectator
*Fixed a bug that you couldn't spectate players while having invis turned on
*Deleted HP show when targeting a player to fix a HP Bug show for 50,000 HP
*Removed ShowKeys, SpecInfo plugin can handle it
2.21 - 19.08.2010 (330)
*You cannot pick up weapons when the timer is started
*Fixed a bug with spectating
*Changed the detection of starting weapons. Added CVar: kz_strip_other_weapons to strip or not other weapons (Top 15 is updated only for usp/knife and scout)
*Added Custom start points and fix bug with duck stuck. CVar: kz_save_autostart
*Removed Cstrike and Fun modules
*Fixed/Improved a couple of codes
2.22 - 09.09.2010 (199)
*Added command /respawn that works like start and changed a little the start function (if there is not start position it respawns you)
*Added a message when you target a player like VIP if the targeted player is admin or Player if it's not
*Fixed a bug with pause
*Fixed a bug with godmode
*Fixed a Spec bug (Re-added Cstrike moule)
*Fixed a bug with Hook
2.23 - 24.09.2010 (390)
*Changed setstart function to save all positions into only one file
*Fixed the bug that didn't show the ljstats on spectator mode
*Fixed hook and start exploit. Added CVar: kz_hook_speed (300 default)
*Removed Amxmisc, Engine
2.24 - 13.10.2010 (808)
*Added Timer Show into Round Time (see /timer)
*Added kz_reload_weapons 0/1 , to reload the weapons when starting timer (like Kz-Arg)
*Changed /timer command, created a menu for Show Timer methods
*Added CVar kz_showtime_start - to set the normal showtime method ( 0 - Disabled , 1- HUD, 2-RoundTime). You can change it ingame by command /timer.
*Deleted /demo and /pub commands (created a new plugin for it - prokreedz_demo)
2.25 - 01.12.2010 (536)
*No steam users won't get to top anymore
*Changed top15 for top10 (to fix MOTD bugs... use SQL version for working top15)
*Optimized the plugin
*prokreedz_name is no longer needed, Steam ID is better. You can use the steam id version for non-steam clients, you will just not get into top
2.26c - 15.01.2011 (1048)
*Added Cvar kz_pick_weapons 0 - default for public servers; 1 - default for recording demos
*Added command /god for godmode (resets your time if you use it)
*Readded failed/improved times messages for non SQL version
*Deleted cvar kz_showtimer_start, use kz_show_timer instead. 0 - for disabling , 1 - for HUd , 2 - for roduntimer. This is only for default, players can modify it by /timer command.
*Optimized the plugin a little
*Added CVar kz_top15_authid 0/1 - 0 for Top sort by names (used mostly for non-steam servers), 1 for sorting by authid (aka steam id)
2.27 - 18.07.2011 (3411)
*Changed a little the finish message
*Fixed little CP/TP bug
2.28 - 16.04.2012 (149)
*Fixed Connor's requests. Plugin should be more optimal now.
*Fixed other little tweaks and did minor changes.
*Added /savepos command (check above at players commands)
2.29 - 22.04.2012 (74)
*CPs can be done on ladders
*Added CVar kz_semiclip_transparency <0-255> - The amount of transparency between players when kz_semiclip is 1
*Added CVar kz_chat_prefix <message> - Default it's [KZ]
*Changed the way I register commands. All commands now work with say(_team) /command, say(_team) .command
*Fixed a top15 bug (used to show wrong values at 'improved your time by:' and 'slower than your time by:' messages). Added scout check in Noob 15.
*Fixed pause & savepos bugs as well as other combinations between functions
*Scout is not longer removed if you hold it when you start the timer also fixed some scout bugs
*Added Multi Language. All translations are welcome!
**SQL version is now in the same plugin with the motd version. To use SQL remove the "//" from "//#define USE_SQL" (in the source of the plugin)
2.30 - 27.04.2012 (164)
*Added /guns (same as /weapons) due to request
*Fixed some ML stuff ( I couldn't do it the usual way because I had to overcomplicate it, so I tried an easier approach)
*Fixed a Save Pos bug
*Fixed a message bug
*Fixed some weapons bugs
*Pause now work while in air, as well
*/scout command now works even if timer is not started
2.31 - 12.05.2012 (??)
*Added command /chatorhud. Players will now be able to switch between showing messages on chat, on hud, or not show them at all. At spawn, they will be decided by CVar.
*Fixed problems with pause and godmode/noclip
*Fixed a problem with not going to pro15 even if you use usp/knife
*Changed noclip function when paused: Your timer will not reset if you are paused, so you can fly around, but when you type again /noclip you will be teleported to where you paused. (Useful if you don't know the map and you want to look around for next jump, but you don't want to lose your current timer). CVar kz_noclip_paused 0/1
*Added CVar kz_save_pos_gochecks <0/1> - Whether or not to add +1 Gochecks after reloading old run. Default 1 (no Pro 15 even if you had 0 GCs when you saved)
*Now you get scout back if you used it in the previous run (so there are no bugs with pro15 and scout if kz_save_pos_gochecks is 0)
[SQL]
*Fixed the PHP files a little
*Fixed bugs with server crash, bad saving the time or not saving at all
*Fixed some messages and fixed the PHP files completly
*Readded flags for countries and fixed a bug with them
*Changed the Top saving to be saved with just 2 decimals
*Redesigned the PHP files
*Fixed the bug that was saving CPs as GCs and GCs as CPs (in DB). Command for SQL vesrion is /prorecords (in chat)
*Added Pro Records reading into PHP files.
*Added in /top15 menu for SQL vesrion Players Rankings and Maps statistic option
*Added a function that updates your name in all the records you have with the one you join at the moment.

View File

@@ -1,145 +0,0 @@
/* Fun functions
*
* by Numb
*
* This file is provided as is (no warranties).
*/
#if defined _colorchat_included
#endinput
#endif
#define _colorchat_included
enum Color
{
NORMAL = 1, // clients scr_concolor cvar color
GREEN, // Green Color
TEAM_COLOR, // Red, grey, blue
GREY, // grey
RED, // Red
BLUE, // Blue
}
new TeamName[][] =
{
"",
"TERRORIST",
"CT",
"SPECTATOR"
}
ColorChat(id, Color:type, const msg[], {Float,Sql,Result,_}:...)
{
new message[256];
switch(type)
{
case NORMAL: // clients scr_concolor cvar color
{
message[0] = 0x01;
}
case GREEN: // Green
{
message[0] = 0x04;
}
default: // White, Red, Blue
{
message[0] = 0x03;
}
}
vformat(message[1], 251, msg, 4);
// Make sure message is not longer than 192 character. Will crash the server.
message[192] = '^0';
new team, ColorChange, index, MSG_Type;
if(id)
{
MSG_Type = MSG_ONE;
index = id;
} else {
index = FindPlayer();
MSG_Type = MSG_ALL;
}
team = get_user_team(index);
ColorChange = ColorSelection(index, MSG_Type, type);
ShowColorMessage(index, MSG_Type, message);
if(ColorChange)
{
Team_Info(index, MSG_Type, TeamName[team]);
}
}
ShowColorMessage(id, type, message[])
{
static bool:saytext_used;
static get_user_msgid_saytext;
if(!saytext_used)
{
get_user_msgid_saytext = get_user_msgid("SayText");
saytext_used = true;
}
message_begin(type, get_user_msgid_saytext, _, id);
write_byte(id)
write_string(message);
message_end();
}
Team_Info(id, type, team[])
{
static bool:teaminfo_used;
static get_user_msgid_teaminfo;
if(!teaminfo_used)
{
get_user_msgid_teaminfo = get_user_msgid("TeamInfo");
teaminfo_used = true;
}
message_begin(type, get_user_msgid_teaminfo, _, id);
write_byte(id);
write_string(team);
message_end();
return 1;
}
ColorSelection(index, type, Color:Type)
{
switch(Type)
{
case RED:
{
return Team_Info(index, type, TeamName[1]);
}
case BLUE:
{
return Team_Info(index, type, TeamName[2]);
}
case GREY:
{
return Team_Info(index, type, TeamName[0]);
}
}
return 0;
}
FindPlayer()
{
new i = -1;
while(i <= get_maxplayers())
{
if(is_user_connected(++i))
return i;
}
return -1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/

View File

@@ -1,123 +0,0 @@
#if defined _dhudmessage_included
#endinput
#endif
#define _dhudmessage_included
#include <amxmodx>
stock __dhud_color;
stock __dhud_x;
stock __dhud_y;
stock __dhud_effect;
stock __dhud_fxtime;
stock __dhud_holdtime;
stock __dhud_fadeintime;
stock __dhud_fadeouttime;
stock __dhud_reliable;
stock set_dhudmessage( red = 0, green = 160, blue = 0, Float:x = -1.0, Float:y = 0.65, effects = 2, Float:fxtime = 6.0, Float:holdtime = 3.0, Float:fadeintime = 0.1, Float:fadeouttime = 1.5, bool:reliable = false )
{
#define clamp_byte(%1) ( clamp( %1, 0, 255 ) )
#define pack_color(%1,%2,%3) ( %3 + ( %2 << 8 ) + ( %1 << 16 ) )
__dhud_color = pack_color( clamp_byte( red ), clamp_byte( green ), clamp_byte( blue ) );
__dhud_x = _:x;
__dhud_y = _:y;
__dhud_effect = effects;
__dhud_fxtime = _:fxtime;
__dhud_holdtime = _:holdtime;
__dhud_fadeintime = _:fadeintime;
__dhud_fadeouttime = _:fadeouttime;
__dhud_reliable = _:reliable;
return 1;
}
stock show_dhudmessage( index, const message[], any:... )
{
new buffer[ 128 ];
new numArguments = numargs();
if( numArguments == 2 )
{
send_dhudMessage( index, message );
}
else if( index || numArguments == 3 )
{
vformat( buffer, charsmax( buffer ), message, 3 );
send_dhudMessage( index, buffer );
}
else
{
new playersList[ 32 ], numPlayers;
get_players( playersList, numPlayers, "ch" );
if( !numPlayers )
{
return 0;
}
new Array:handleArrayML = ArrayCreate();
for( new i = 2, j; i < numArguments; i++ )
{
if( getarg( i ) == LANG_PLAYER )
{
while( ( buffer[ j ] = getarg( i + 1, j++ ) ) ) {}
j = 0;
if( GetLangTransKey( buffer ) != TransKey_Bad )
{
ArrayPushCell( handleArrayML, i++ );
}
}
}
new size = ArraySize( handleArrayML );
if( !size )
{
vformat( buffer, charsmax( buffer ), message, 3 );
send_dhudMessage( index, buffer );
}
else
{
for( new i = 0, j; i < numPlayers; i++ )
{
index = playersList[ i ];
for( j = 0; j < size; j++ )
{
setarg( ArrayGetCell( handleArrayML, j ), 0, index );
}
vformat( buffer, charsmax( buffer ), message, 3 );
send_dhudMessage( index, buffer );
}
}
ArrayDestroy( handleArrayML );
}
return 1;
}
stock send_dhudMessage( const index, const message[] )
{
message_begin( __dhud_reliable ? ( index ? MSG_ONE : MSG_ALL ) : ( index ? MSG_ONE_UNRELIABLE : MSG_BROADCAST ), SVC_DIRECTOR, _, index );
{
write_byte( strlen( message ) + 31 );
write_byte( DRC_CMD_MESSAGE );
write_byte( __dhud_effect );
write_long( __dhud_color );
write_long( __dhud_x );
write_long( __dhud_y );
write_long( __dhud_fadeintime );
write_long( __dhud_fadeouttime );
write_long( __dhud_holdtime );
write_long( __dhud_fxtime );
write_string( message );
}
message_end();
}

View File

@@ -1,90 +0,0 @@
/* Header generated by AMXX-Studio*/
#define FPS_TASK_ID 927560
#define INFO_ONE 1
#define INFO_ZERO 0
#define GRAVITY 800.0
#define NSTRAFES 14 //How many Strafes to show
#define SQLCVARSNUM 4 //Num of cvars to goes in sql DB
#define NWPNTECHNUM 9 //Num of techniques for weapons top
#define NTECHNUM 26 //Num of techniques
#define NTOP 20 //Num of places in dat tops
#define NSHOW 10 //Num of places to show in top
#define NVAR 160
#define SCRIPTFRAMES 60
enum JumpType
{
Type_LongJump = 0,
Type_HighJump = 1,
Type_CountJump = 2,
Type_BhopLongJump = 3,
Type_Slide = 4, //worked only on 2 maps
Type_StandupBhopLongJump = 5,
Type_WeirdLongJump = 6,
Type_Drop_BhopLongJump = 7,
Type_Nothing = 8, //??
Type_Double_CountJump = 9,
Type_Multi_CountJump = 11,
Type_DuckBhop = 12,
Type_ladder = 13,
Type_None = 14,
Type_ladderBhop =15,
Type_Nothing2 = 16, //??
Type_Real_ladder_Bhop = 17,
Type_Drop_CountJump = 18,
Type_StandUp_CountJump = 19,
Type_Multi_Bhop = 20,
Type_Up_Bhop = 21,
Type_Up_Stand_Bhop = 22,
Type_Up_Bhop_In_Duck = 23,
Type_Bhop_In_Duck = 24,
Type_Null = 25
};
new Type_List[NTECHNUM][] = { //For Top_
"lj", //0
"scj", //1
"cj", //2
"wj", //3
"bj", //4
"sbj", //5
"ladder", //6
"ldbhop", //7
"dropcj", //8
"dropbj", //9
"dcj", //10
"dscj", //11
"dropscj", //12
"dropdscj", //13
"duckbhop", //14
"bhopinduck", //15
"realldbhop", //16
"upbj", //17
"upsbj", //18
"upbhopinduck", //19
"dropdcj", //20
"mcj", //21
"mscj", //22
"dropmscj", //23
"multibhop", //24
"dropmcj" //25
};
new Type_List_weapon[NWPNTECHNUM][] = { //For Top_
"lj", //0
"cj", //1
"wj", //2
"bj", //3
"sbj", //4
"dropbj", //5
"dcj", //6
"mcj", //7
"dropcj" //8
//"hj" //9 don't modify (next tech num 10)
};
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/

View File

@@ -1,444 +0,0 @@
#include <sqlx>
#define TASK_CHECK_SQL_PLAYER 13378
///////////////////////////////////////sql code///////////////////
public stats_sql()
{
new host[64], user[64], pass[64], db[64];
get_pcvar_string(uq_host, host, 63);
get_pcvar_string(uq_user, user, 63);
get_pcvar_string(uq_pass, pass, 63);
get_pcvar_string(uq_db, db, 63);
DB_TUPLE = SQL_MakeDbTuple(host, user, pass, db);
new error;
SqlConnection = SQL_Connect(DB_TUPLE,error,g_error,511);
if(!SqlConnection)
{
server_print("uq_jumpstats: Could not connect to SQL database; Error #%d: %s", error, g_error);
log_amx("uq_jumpstats: Could not connect to SQL database; Error #%d: %s", error, g_error);
return pause("a");
}
new CreateInto[1001];
formatex(CreateInto, 1000, "CREATE TABLE IF NOT EXISTS uq_players (id INT NOT NULL AUTO_INCREMENT PRIMARY KEY,name VARCHAR(64) NOT NULL,ip VARCHAR(39) NOT NULL,authid VARCHAR(35) NOT NULL, lastseen INT(10) NOT NULL,INDEX(name,authid))");
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", CreateInto);
formatex(CreateInto, 1000, "CREATE TABLE IF NOT EXISTS uq_jumps (pid INT(11) NOT NULL,type VARCHAR(32) NOT NULL,distance INT(10) NOT NULL,maxspeed INT(10) NOT NULL,prestrafe INT(10) NOT NULL,strafes INT(2) NOT NULL,sync INT(3) NOT NULL,ddbh INT(3) NOT NULL DEFAULT '0',pspeed INT(3) NOT NULL,wpn VARCHAR(32) NOT NULL,INDEX(pid,type,distance,maxspeed,prestrafe,strafes,sync,ddbh,pspeed,wpn))");
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", CreateInto);
formatex(CreateInto, 1000, "CREATE TABLE IF NOT EXISTS uq_block_tops (pid INT(11) NOT NULL,type VARCHAR(32) NOT NULL,distance INT(10) NOT NULL,jumpoff INT(10) NOT NULL,block VARCHAR(5) NOT NULL,pspeed INT(3) NOT NULL,wpn VARCHAR(32) NOT NULL,INDEX(pid,type,distance,jumpoff,pspeed,wpn))");
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", CreateInto);
formatex(CreateInto, 1000, "CREATE TABLE IF NOT EXISTS info_stats (cvar varchar(32) NOT NULL,val varchar(16) NOT NULL, UNIQUE(cvar))");
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", CreateInto);
return PLUGIN_CONTINUE;
}
public QueryHandle(iFailState, Handle:hQuery, szError[], iErrnum, cData[], iSize, Float:fQueueTime)
{
if( iFailState != TQUERY_SUCCESS )
{
log_amx("uq_jumpstats: SQL Error #%d - %s", iErrnum, szError);
client_print(0,print_chat, "SQL error. Data has not been not saved.");
}
SQL_FreeHandle(hQuery);
return PLUGIN_CONTINUE;
}
public retrying_getinfo(id)
{
id=id-213134;
player_load_info(id);
}
public player_load_info(id)
{
new Handle:query,sql_rankby[128],error[128],sql_query[128],quoted_name[65];
SQL_QuoteString(SqlConnection, quoted_name, 64, g_playername[id]);
switch(rankby)
{
case 0:
{ // by name
// bugfix (happened once o_O)
if(strlen(g_playername[id]) < 1)
{
log_amx("NAME BUG; output: %s; player id: %d", g_playername[id], get_user_userid(id));
get_user_name(id, g_playername[id], 64);
}
formatex(sql_rankby, 127, "name LIKE '%s'", quoted_name);
}
case 1:
{ // by ip
// bugfix (o_O)
if(strlen(g_playerip[id]) < 1)
{
log_amx("IP BUG; output: %s; player id: %d", g_playerip[id], get_user_userid(id));
get_user_ip(id, g_playerip[id], 64);
}
formatex(sql_rankby, 127, "ip LIKE '%s'", g_playerip[id]);
}
case 2:
{ // steamid
// bugfix (o_O)
if(strlen(g_playerip[id]) < 1)
{
log_amx("STEAM BUG; output: %s; player id: %d", g_playersteam[id], get_user_userid(id));
get_user_authid(id, g_playersteam[id], 64);
}
formatex(sql_rankby, 127, "authid LIKE '%s'", g_playersteam[id]);
}
}
query = SQL_PrepareQuery(SqlConnection, "SELECT `id` FROM uq_players WHERE %s", sql_rankby);
if (!SQL_Execute(query))
{
SQL_QueryError(query, error, 127);
new tmp_error;
SqlConnection = SQL_Connect(DB_TUPLE,tmp_error,g_error,511);
set_task(2.0,"retrying_getinfo",213134+id);
}
else if (!SQL_NumResults(query))
{
new cData[1];
cData[0] = id;
formatex(sql_query, 511, "INSERT INTO uq_players(name,ip,authid,lastseen) VALUES('%s','%s','%s',UNIX_TIMESTAMP())", quoted_name, g_playerip[id], g_playersteam[id]);
SQL_ThreadQuery(DB_TUPLE,"QueryHandle_newPlayer", sql_query, cData, strlen(cData[0]));
} else {
new cData[1];
cData[0] = id;
g_sql_pid[id] = SQL_ReadResult(query, 0);
format(sql_query, 511, "SELECT type,distance,maxspeed,prestrafe,strafes,sync,ddbh,pspeed,wpn FROM uq_jumps WHERE pid=%d", g_sql_pid[id]);
SQL_ThreadQuery(DB_TUPLE,"QueryHandle_LoadPlayerTops", sql_query, cData, strlen(cData[0]));
format(sql_query, 511, "SELECT type,distance,jumpoff,block,pspeed,wpn FROM uq_block_tops WHERE pid=%d", g_sql_pid[id]);
SQL_ThreadQuery(DB_TUPLE,"QueryHandle_LoadPlayerTopsBlock", sql_query, cData, strlen(cData[0]));
if(get_pcvar_num(kz_uq_update_auth) <= 0)
format(sql_query, 511, "UPDATE uq_players SET lastseen=UNIX_TIMESTAMP() WHERE `id`=%d", g_sql_pid[id]);
else
format(sql_query, 511, "UPDATE uq_players SET name='%s',ip='%s',authid='%s',lastseen=UNIX_TIMESTAMP() WHERE `id`=%d", quoted_name, g_playerip[id], g_playersteam[id], g_sql_pid[id]);
SQL_ThreadQuery(DB_TUPLE,"QueryHandle",sql_query);
}
return PLUGIN_CONTINUE;
}
public QueryHandle_LoadPlayerTops(iFailState, Handle:hQuery, szError[], iErrnum, cData[], iSize, Float:fQueueTime)
{
if(iFailState != TQUERY_SUCCESS)
{
log_amx("uq_jumpstats: SQL Error #%d - %s", iErrnum, szError);
return PLUGIN_HANDLED;
}
new type[64], distance, maxspeed, prestrafe, strafes, sync, ddbh, tmp_str[12], pspeed, wpn[33];
while(SQL_MoreResults(hQuery))
{
SQL_ReadResult(hQuery,0,type,64);
distance = SQL_ReadResult(hQuery,1);
maxspeed = SQL_ReadResult(hQuery,2);
prestrafe = SQL_ReadResult(hQuery,3);
strafes = SQL_ReadResult(hQuery,4);
sync = SQL_ReadResult(hQuery,5);
ddbh = SQL_ReadResult(hQuery,6);
pspeed = SQL_ReadResult(hQuery,7);
SQL_ReadResult(hQuery,8,wpn,32);
new Trie:JumpStat;
JumpStat = TrieCreate();
TrieSetString(JumpStat, "type", type);
TrieSetCell(JumpStat, "distance", distance);
TrieSetCell(JumpStat, "maxspeed", maxspeed);
TrieSetCell(JumpStat, "prestrafe", prestrafe);
TrieSetCell(JumpStat, "strafes", strafes);
TrieSetCell(JumpStat, "sync", sync);
TrieSetCell(JumpStat, "ddbh", ddbh);
TrieSetCell(JumpStat, "pspeed", pspeed);
TrieSetString(JumpStat, "wpn", wpn);
num_to_str(g_sql_pid[cData[0]],tmp_str,11);
format(type, 64, "%s_%s_%d", tmp_str, type, pspeed);
TrieSetCell(JumpPlayers, type, JumpStat);
SQL_NextRow(hQuery);
}
SQL_FreeHandle(hQuery);
return PLUGIN_CONTINUE;
}
public QueryHandle_LoadPlayerTopsBlock(iFailState, Handle:hQuery, szError[], iErrnum, cData[], iSize, Float:fQueueTime)
{
if(iFailState != TQUERY_SUCCESS)
{
log_amx("uq_jumpstats: SQL Error #%d - %s", iErrnum, szError);
return PLUGIN_HANDLED;
}
new type[65],distance,jumpoff,block,tmp_str[12],pspeed,wpn[33];
while(SQL_MoreResults(hQuery))
{
SQL_ReadResult(hQuery,0,type,64);
distance = SQL_ReadResult(hQuery,1);
jumpoff = SQL_ReadResult(hQuery,2);
block = SQL_ReadResult(hQuery,3);
pspeed = SQL_ReadResult(hQuery,4);
SQL_ReadResult(hQuery,5,wpn,32);
new Trie:JumpStat;
JumpStat = TrieCreate();
TrieSetString(JumpStat, "type", type);
TrieSetCell(JumpStat, "distance", distance);
TrieSetCell(JumpStat, "jumpoff", jumpoff);
TrieSetCell(JumpStat, "block", block);
TrieSetCell(JumpStat, "pspeed", pspeed);
TrieSetString(JumpStat, "wpn", wpn);
num_to_str(g_sql_pid[cData[0]],tmp_str,11);
format(type, 64, "block_%s_%s_%d", tmp_str, type, pspeed);
TrieSetCell(JumpPlayers, type, JumpStat); // Array[] => ["id"] = Datas
SQL_NextRow(hQuery);
}
SQL_FreeHandle(hQuery);
return PLUGIN_CONTINUE;
}
public QueryHandle_newPlayer(iFailState, Handle:hQuery, szError[], iErrnum, cData[], iSize, Float:fQueueTime)
{
if( iFailState != TQUERY_SUCCESS )
{
log_amx("uq_jumpstats: SQL Error #%d - %s", iErrnum, szError);
return PLUGIN_HANDLED;
}
new task_data[2];
task_data[0] = SQL_GetInsertId(hQuery);
task_data[1] = cData[0];
set_task(1.0,"sql_check_reg",TASK_CHECK_SQL_PLAYER+cData[0],task_data,2);
SQL_FreeHandle(hQuery);
return PLUGIN_CONTINUE;
}
public sql_check_reg(args[]) {
new id = args[1];
new inserted_id = args[0];
if(0 > id || id > get_maxplayers())
{
log_amx("Invalid id (%d) in sql_check_reg()", id);
return PLUGIN_HANDLED;
}
else
{
if(inserted_id > 0)
{
new tmp_str[12];
new Trie:JumpData;
JumpData = TrieCreate();
g_sql_pid[id] = inserted_id;
num_to_str(inserted_id,tmp_str,11);
TrieSetCell(JumpPlayers, tmp_str, JumpData);
}
else
{
log_amx("Bug? %s sql_id is %d; Retrying.",g_playername[id],inserted_id);
player_load_info(id);
}
}
return PLUGIN_HANDLED;
}
/////////////////////////For future use/////////////////////////////
public save_info_sql()
{
new createinto[256];
for(new i=0;i<SQLCVARSNUM;i++)
{
formatex(createinto, 255, "INSERT INTO info_stats(cvar,val) VALUES('%s', '%d') ON DUPLICATE KEY UPDATE cvar='%s', val=%d",sql_Cvars[i], sql_Cvars_num[i],sql_Cvars[i], sql_Cvars_num[i]);
SQL_ThreadQuery(DB_TUPLE, "QueryHandle", createinto);
}
return PLUGIN_CONTINUE;
}
public PlayerSaveData_to_SQL(id, cData[]) {
new jt_str[65], Trie:JS, tmp_str[12], distance, query[512], wpn[33], type[33];
num_to_str(g_sql_pid[id],tmp_str,11);
if(cData[8])
{
get_weaponname(cData[8],wpn,32);
replace(wpn,32,"weapon_","");
}
else formatex(wpn,32,"Unknow");
formatex(type,32,"%s",Type_List[cData[6]]);
formatex(jt_str,64,"%s_%s_%d",tmp_str,Type_List[cData[6]],cData[7]);
if(TrieKeyExists(JumpPlayers, jt_str)) // player is in trie
{
TrieGetCell(JumpPlayers, jt_str, JS);
if(TrieKeyExists(JS, "distance")) // get distance
{
TrieGetCell(JS, "distance", distance);
if(distance < cData[0]) // jumpdist > old jumpdist, updating
{
formatex(query, 511, "UPDATE uq_jumps SET distance=%d,maxspeed=%d,prestrafe=%d,strafes=%d,sync=%d,ddbh=%d,pspeed=%d,wpn='%s' WHERE pid=%d AND type LIKE '%s' AND pspeed=%d", cData[0], cData[1], cData[2], cData[3], cData[4], cData[5], cData[7], wpn, g_sql_pid[id], type, cData[7]);
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", query);
TrieSetString(JS, "type", type);
TrieSetCell(JS, "distance", cData[0]);
TrieSetCell(JS, "maxspeed", cData[1]);
TrieSetCell(JS, "prestrafe", cData[2]);
TrieSetCell(JS, "strafes", cData[3]);
TrieSetCell(JS, "sync", cData[4]);
TrieSetCell(JS, "ddbh", cData[5]);
TrieSetCell(JS, "pspeed", cData[7]);
TrieSetString(JS, "wpn", wpn);
TrieSetCell(JumpPlayers, jt_str, JS);
}
}
else
{
log_amx("WTF?!");
}
}
else // new jumptype to player, insert
{
formatex(query, 511, "INSERT INTO uq_jumps(pid,type,distance,maxspeed,prestrafe,strafes,sync,ddbh,pspeed,wpn) VALUES(%d,'%s',%d,%d,%d,%d,%d,%d,%d,'%s')", g_sql_pid[id], type, cData[0], cData[1], cData[2], cData[3], cData[4], cData[5], cData[7], wpn);
new Trie:JumpStat;
JumpStat = TrieCreate();
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", query);
TrieSetString(JumpStat, "type", type);
TrieSetCell(JumpStat, "distance", cData[0]);
TrieSetCell(JumpStat, "maxspeed", cData[1]);
TrieSetCell(JumpStat, "prestrafe", cData[2]);
TrieSetCell(JumpStat, "strafes", cData[3]);
TrieSetCell(JumpStat, "sync", cData[4]);
TrieSetCell(JumpStat, "ddbh", cData[5]);
TrieSetCell(JumpStat, "pspeed", cData[7]);
TrieSetString(JumpStat, "wpn", wpn);
TrieSetCell(JumpPlayers, jt_str, JumpStat);
}
}
public PlayerSaveData_to_SQL_block(id, cData[]) {
new block,jt_str[65], Trie:JS, tmp_str[12], distance, query[512], wpn[33], type[33];
num_to_str(g_sql_pid[id],tmp_str,11);
if(cData[5])
{
get_weaponname(cData[5],wpn,32);
replace(wpn,32,"weapon_","");
}
else formatex(wpn,32,"Unknow");
if(cData[3]==6)
{
formatex(type,32,"hj");
formatex(jt_str,64,"block_%s_hj_%d",tmp_str,cData[4]);
}
else
{
formatex(type,32,"%s",Type_List[cData[3]]);
formatex(jt_str,64,"block_%s_%s_%d",tmp_str,Type_List[cData[3]],cData[4]);
}
if(TrieKeyExists(JumpPlayers, jt_str)) // player is in trie
{
TrieGetCell(JumpPlayers, jt_str, JS);
if(TrieKeyExists(JS, "block")) // get block
{
TrieGetCell(JS, "block", block);
if(block <= cData[2]) // block >= oldblock
{
if(TrieKeyExists(JS, "distance")) // get distance
{
TrieGetCell(JS, "distance", distance);
if((distance < cData[0] && block==cData[2]) || (block<cData[2])) // jumpdist > old jumpdist if block=oldblock or update if block<oldblock, updating
{
formatex(query, 511, "UPDATE uq_block_tops SET distance=%d,jumpoff=%d,block=%d,pspeed=%d,wpn='%s' WHERE pid=%d AND type LIKE '%s' AND pspeed=%d", cData[0], cData[1], cData[2], cData[4], wpn, g_sql_pid[id], type, cData[4]);
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", query);
TrieSetString(JS, "type", type);
TrieSetCell(JS, "distance", cData[0]);
TrieSetCell(JS, "jumpoff", cData[1]);
TrieSetCell(JS, "block", cData[2]);
TrieSetCell(JS, "pspeed", cData[4]);
TrieSetString(JS, "wpn", wpn);
TrieSetCell(JumpPlayers, jt_str, JS);
}
}
else
{
log_amx("WTF?!");
}
}
}
else
{
log_amx("WTF?!");
}
}
else // new jumptype to player, insert
{
formatex(query, 511, "INSERT INTO uq_block_tops(pid,type,distance,jumpoff,block,pspeed,wpn) VALUES(%d,'%s',%d,%d,%d,%d,'%s')", g_sql_pid[id], type, cData[0], cData[1], cData[2], cData[4], wpn);
new Trie:JumpStat;
JumpStat = TrieCreate();
SQL_ThreadQuery(DB_TUPLE,"QueryHandle", query);
TrieSetString(JumpStat, "type", type);
TrieSetCell(JumpStat, "distance", cData[0]);
TrieSetCell(JumpStat, "jumpoff", cData[1]);
TrieSetCell(JumpStat, "block", cData[2]);
TrieSetCell(JumpStat, "pspeed", cData[4]);
TrieSetString(JumpStat, "wpn", wpn);
TrieSetCell(JumpPlayers, jt_str, JumpStat);
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/

View File

@@ -1,302 +0,0 @@
/* Header generated by AMXX-Studio*/
new const KZ_DIR[] = "uq_jumpstats";
new bool:g_userConnected[33],bool:g_alive[33];
bool:valid_id(id)
{
if(id>0 && id<33)
{
return true;
}
return false;
}
stock is_user_spectating_player(spectator, player)
{
if( !valid_id(spectator) || !valid_id(player) )
return 0;
if( g_userConnected[spectator]==false || g_userConnected[player]==false )
return 0;
if( g_alive[spectator] || !g_alive[player] )
return 0;
if( pev(spectator, pev_deadflag) != 2 )
return 0;
static specmode;
specmode = pev(spectator, pev_iuser1);
if( !(specmode == 1 || specmode == 2 || specmode == 4) )
return 0;
if( pev(spectator, pev_iuser2) == player )
return 1;
return 0;
}
stock get_spectated_player(spectator)
{
if( !valid_id(spectator) )
return 0;
if( !g_userConnected[spectator] )
return 0;
if( g_alive[spectator] )
return 0;
if( pev(spectator, pev_deadflag) != 2 )
return 0;
static player, specmode;
specmode = pev(spectator, pev_iuser1);
if( !(specmode == 1 || specmode == 2 || specmode == 4) )
return 0;
player = pev(spectator, pev_iuser2);
if( !valid_id(player) )
return 0;
if( !g_userConnected[player] )
return 0;
if( !g_alive[player] )
return 0;
return player;
}
stock Float:UpBhop_calc(Float:height)
{
if(height<=8 && height>0)
{
return 227.0;
}
else if(height<=16 && height>8)
{
return 225.0;
}
else if(height<=24 && height>16)
{
return 223.0;
}
else if(height<=32 && height>24)
{
return 221.0;
}
else if(height<=40 && height>32)
{
return 219.0;
}
else if(height<=48 && height>40)
{
return 217.0;
}
else if(height<=56 && height>48)
{
return 215.0;
}
else if(height<=64 && height>56)
{
return 213.0;
}
return 0.0;
}
bool:is_user_ducking( id ) {
if( !valid_id( id ) )
return false;
new Float:abs_min[3], Float:abs_max[3];
pev( id, pev_absmin, abs_min );
pev( id, pev_absmax, abs_max );
abs_min[2] += 64.0;
if( abs_min[2] < abs_max[2] )
return false;
return true;
}
///exolents fail///
stock Float:GetFailedDistance(Float:ExDist, bool:ducking, Float:gravity, Float:jumpoff_origin[3], Float:current_velocity[3], Float:failed_origin[3], Float:failed_velocity[3] )
{
static Float:airtime, Float:land_origin[3], Float:distance;
if( ducking ) jumpoff_origin[2] -= 18.0;
airtime = ((floatsqroot((failed_velocity[2] * failed_velocity[2]) - (2.0 * -gravity * (failed_origin[2] - jumpoff_origin[2])))*-1) - failed_velocity[2] ) / -gravity;
land_origin[0] = floatabs( failed_origin[0] - jumpoff_origin[0] ) + floatabs( current_velocity[0] * airtime );
land_origin[1] = floatabs( failed_origin[1] - jumpoff_origin[1] ) + floatabs( current_velocity[1] * airtime );
distance = vector_length(land_origin) + ExDist;
if( ducking ) jumpoff_origin[2] += 18.0;
return distance;
}
stock weapon_rank(maxspeed)
{
new rank;
switch(maxspeed)
{
case 210:
rank = 0;
case 220:
rank = 1;
case 221:
rank = 2;
case 230:
rank = 3;
case 235:
rank = 4;
case 240:
rank = 5;
case 245:
rank = 6;
case 260:
rank = 7;
}
return rank;
}
stock weapon_maxspeed(rank)
{
new maxspeed;
switch(rank)
{
case 0:
maxspeed = 210;
case 1:
maxspeed = 220;
case 2:
maxspeed = 221;
case 3:
maxspeed = 230;
case 4:
maxspeed = 235;
case 5:
maxspeed = 240;
case 6:
maxspeed = 245;
case 7:
maxspeed = 260;
}
return maxspeed;
}
stock Float:LandingCalculate(id,Float:landing_orig[3], Float:jumpoff_origin[3])
{
new Float:tmplandorg[3],Float:tmplandorigin[3];
for(new i=0,ii=-18;i<3;i++,ii=ii+18)
{ if(floatabs(landing_orig[0]-jumpoff_origin[0])>floatabs(landing_orig[1]-jumpoff_origin[1]))
{
tmplandorigin=landing_orig;
tmplandorigin[1]=tmplandorigin[1]+ii;
if(landing_orig[0]-jumpoff_origin[0]>0)
{
tmplandorigin[0]=tmplandorigin[0]+16;
tmplandorg[0]=landing_orig[0]-330;
tmplandorg[1]=landing_orig[1]+ii;
tmplandorg[2]=landing_orig[2];
}
else if(landing_orig[0]-jumpoff_origin[0]<0)
{
tmplandorigin[0]=tmplandorigin[0]-16;
tmplandorg[0]=landing_orig[0]+330;
tmplandorg[1]=landing_orig[1]+ii;
tmplandorg[2]=landing_orig[2];
}
}
else if(floatabs(landing_orig[0]-jumpoff_origin[0])<floatabs(landing_orig[1]-jumpoff_origin[1]))
{
tmplandorigin=landing_orig;
tmplandorigin[0]=tmplandorigin[0]+ii;
if(landing_orig[1]-jumpoff_origin[1]>0)
{
tmplandorigin[1]=tmplandorigin[1]+16;
tmplandorg[0]=landing_orig[0]+ii;
tmplandorg[1]=landing_orig[1]-330;
tmplandorg[2]=landing_orig[2];
}
else if(landing_orig[1]-jumpoff_origin[1]<0)
{
tmplandorigin[1]=tmplandorigin[1]-16;
tmplandorg[0]=landing_orig[0]+ii;
tmplandorg[1]=landing_orig[1]+330;
tmplandorg[2]=landing_orig[2];
}
}
new Float:Orgland[3],Float:startOrgland[3];
engfunc(EngFunc_TraceLine,tmplandorigin, tmplandorg, IGNORE_GLASS | IGNORE_MONSTERS, id, 0);
get_tr2( 0, TR_vecEndPos, Orgland);
engfunc(EngFunc_TraceLine,Orgland, tmplandorigin, IGNORE_GLASS | IGNORE_MONSTERS, id, 0);
get_tr2( 0, TR_vecEndPos, startOrgland);
if(get_distance_f(tmplandorigin,startOrgland)!=0.0)
return get_distance_f(tmplandorigin,startOrgland);
}
return 0.0;
}
bool:check_for_bug_distance(Float:check_distance,type,mSpeed)
{
new minys=floatround((250.0-mSpeed)*0.73,floatround_floor);
if(type==1 && check_distance>(260-minys))
{
return true;
}
else if(type==2 && check_distance>(277-minys))
{
return true;
}
else if(type==3 && check_distance>(253-minys))
{
return true;
}
else if(type==4 && check_distance>200)
{
return true;
}
else if(type==5 && check_distance>225-minys)
{
return true;
}
else if(type==6 && check_distance>180-minys)
{
return true;
}
return false;
}
stock kz_get_configsdir(name[], len)
{
new lalin[64];
get_localinfo("amxx_configsdir", lalin,63);
return formatex(name, len, "%s/%s", lalin, KZ_DIR);
}
stock replace_colors(message[], len)
{
replace_all(message, len, "!g", "^x04")
replace_all(message, len, "!t", "^x03")
replace_all(message, len, "!y", "^x01")
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/

View File

@@ -1,79 +0,0 @@
#include <amxmodx>
#include <colorchat>
#define KZ_LEVEL ADMIN_KICK
new const KZ_DIR[] = "addons/amxmodx/configs/kz"
new bool:Safe
public plugin_init()
{
register_plugin("ProKreedz Safe-Demo","1.0","nucLeaR")
register_clcmd("say /demo", "Demo_CVars", KZ_LEVEL, "")
register_clcmd("say /record", "Demo_CVars", KZ_LEVEL, "")
register_clcmd("say /public", "Public_CVars", KZ_LEVEL, "")
register_clcmd("say /pub", "Public_CVars", KZ_LEVEL, "")
}
public Demo_CVars(id)
{
if (!( get_user_flags( id ) & KZ_LEVEL ))
{
ColorChat(id, GREEN, "[XJ]^x01 You have no acces to that command.")
return PLUGIN_HANDLED
}
set_cvar_num("kz_respawn_ct", 0)
set_cvar_num("kz_drop_weapons", 1)
set_cvar_num("kz_show_timer", 0)
set_cvar_num("kz_remove_drops", 0)
set_cvar_num("kz_drop_weapons", 1)
set_cvar_num("kz_other_weapons", 1)
set_cvar_num("kz_pick_weapons", 1)
set_cvar_num("kz_use_radio", 1)
set_cvar_num("kz_pause", 0)
set_cvar_num("kz_semiclip", 0)
set_cvar_num("kz_save_autostart", 0)
Safe = true
ColorChat(0, GREEN, "[XJ]^x01 Plugin is now^x03 safe^x01 for recording.")
return PLUGIN_HANDLED
}
public Public_CVars(id)
{
if (! (get_user_flags( id ) & KZ_LEVEL) )
{
ColorChat(id, GREEN, "[XJ]^x01 You have no acces to that command.")
return PLUGIN_HANDLED
}
new kreedz_cfg[128]
formatex(kreedz_cfg,128,"%s/kreedz.cfg",KZ_DIR)
if( file_exists( kreedz_cfg ) )
{
server_cmd("exec %s",kreedz_cfg)
Safe = false
}
else
{
set_cvar_num("kz_respawn_ct", 0)
set_cvar_num("kz_drop_weapons", 0)
set_cvar_num("kz_show_timer", 1)
set_cvar_num("kz_remove_drops", 1)
set_cvar_num("kz_drop_weapons", 0)
set_cvar_num("kz_use_radio", 0)
set_cvar_num("kz_pause", 1)
set_cvar_num("kz_semiclip", 1)
set_cvar_num("kz_save_autostart", 1)
Safe = false
}
if (!Safe)
ColorChat(0, GREEN, "[XJ]^x01 Plugin is now^x03 not safe^x01 for recording.")
return PLUGIN_HANDLED
}

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@@ -1,5 +1,5 @@
// Hostname for server. // Hostname for server.
hostname "Huepfburg 1000FPS + FASTDL" hostname "PEWPEW 1000FPS Funmaps only + FASTDL"
// RCON - remote console password. // RCON - remote console password.
rcon_password "foobar" rcon_password "foobar"
@@ -14,7 +14,7 @@ sv_logecho 1
sv_logfile 1 sv_logfile 1
sv_log_onefile 0 sv_log_onefile 0
mp_timelimit 40 mp_timelimit 15
sv_maxspeed 320 sv_maxspeed 320
sv_cheats 0 sv_cheats 0
allow_spectators 1 allow_spectators 1
@@ -46,5 +46,3 @@ sys_ticrate 1000
sv_allowdownload 1 sv_allowdownload 1
sv_allowupload 1 sv_allowupload 1
sv_downloadurl "https://dl.ardestani.org/cstrike" sv_downloadurl "https://dl.ardestani.org/cstrike"
mp_limitteams 0

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@@ -1,881 +1,83 @@
8b1_brickngrass aim_00_awp
8b1_hellinashop aim_00
abu_hb_MishaVision aim_ak-colt
abu_hb_dropzone aim_akcolt
abu_hb_sly aim_brucke
abu_to_d3stra aim_buildings
ae_strafers_heaven aim_deagleshotgun
ak_rh_warehouse_ns aim_desertconflic_ikyfy
av_degyptianez aim_fixit
bhop_its_2caves aim_grass
bk_icerock aim_headshot
bkm_problock aiming_map
bkm_tbt_LondonStation aim_map
bkz_abstract aim_map2
bkz_aztecblock aim_map3
bkz_cityblock aim_map
bkz_dqvolski_most aim_map_hlo
bkz_dusttemple aim_map_usp
bkz_factory aim_russka_usp
bkz_forestrace aim_speedball
bkz_goldbhop aimtrain
bkz_junglebhop aim_training
bkz_pyramidblock aim_viva
bkz_volcanobhop aim_xqus
bkz_wallblock awp_4fun
bn_tombbhop awp_building_roof
cah_lost awp_darkcrypt
ccn_abysm2 awp_dust2_largo
ccn_make awp_fantastic
ccn_scourge awp_glass
ccn_scourge2 awp_l337sk337beta
cd_losttomb awp_map_mind2
cd_risingsun awp_map_pro
cg_arizonabhop awp_maya
cg_brick awp_monopoly_v2
cg_cbblebhop awp-mta-deagle-v11
cg_coldbhop awp_nite
cg_coldbhop_v2 awp_puzzleroom
cg_cupiators awp_republik
cg_d2block_ez awp_reunited
cg_d2block_h awp_rotative
cg_damaged_city awp_ruins
cg_gridblock awp_shqiponja
cg_hitnrun awp_yuki_v2
cg_industry cs_mansion
cg_islands de_esl_autumn
cg_lighthops de_esl_construct
cg_nowhere de_esl_scorpions
cg_oldtexas de_esl_village
cg_sp0ngebl0ck de_esl_villaggio_b1
cg_strafejumpZ de_rats
cg_w00tblock de_sands
cg_wildwesthop de_westwood
cg_xmasjourney de_xtrain
chk_agony dust_pro
chk_cotard fun_death_arena_s
chk_cruel fy_action_4p_xmas
chk_cursed fy_amglad
chk_delirium fy_awp_rush
chk_dopamin fy_baga_4p_xmas
chk_hb_qcg fy_battlefront
chk_helladope fy_bawoney
chk_insomnia fy_bombworld
chk_neutral fy_csproject
chk_neutral2 fy_deagletraining
chk_psyche fy_deep_ichigo
chk_rocks_h fy_dustworld2k
chk_section fy_icepub
chk_serotonin fy_iceworld2k
cius_ourpsych fy_iceworld_4p_xmas
ckz_corsair fy_iceworld
ckz_sepulcher fy_iceworld_xxl_4p
cl_gloom fy_iceworld_xxl_4p_xmas
cl_nuke fy_italygemetzel
clintmo_bhopbarrels fy_pool_bar
clintmo_bhopriver fy_pool_day
clintmo_bhoptoon fy_poolparty
clintmo_bhopwarehouse fy_snow
clintmo_dday fy_stoneworld
clintmo_falling fy_waterfall
clintmo_longjumper he_glass
clintmo_pentablock hunters_awpdawn
clr_hb_hopez ka_fightclub
cnd_obscure
cnd_overblock
cobkz_fabric
cobkz_minecraft
cobkz_toonworld
communityblock_outtakes
cosy_canyonblock
cosy_dustblock
cosy_dusttown
cosy_temple
dark_ages
daza_cobkz_inducility
daza_dimensionjumper
daza_militarybase
dg_insane
dg_winterclimb
dkz_darkruins
dr0_cliffside
dr0_surfari
drewbie_longjumps
dyd_62units
dyd_axn_plant
dyd_axn_sky
dyd_horizon
ex_deathdrop
ffy_hb_tipsy
ffy_poro
fl_secret_temple
fmc_torres
fo_h0pbl0ck
fof_32
fof_axn_scroll_killa
fof_chillbhop
fof_utopia
fu_bhop
fu_darkhop
fu_devhops
fu_evening
fu_extreme
fu_frosty
fu_insane
fu_plainhop2
fu_replayhop
fu_sane
fu_xtremeblock
fufu_feizhai
gbc_holy_alienstructure
gbc_pacific_afternoon_rmk
gbc_script_destroman
gbc_script_mimic_m
gbc_script_nks_steep_h
hama_timberbhop
hb_dropzone2
hb_mekko_ez
hb_toffifee2
hb_toyzz
hfr_unshape
holy_lame
imao_darkcavern
ins_air
ins_air2
ins_axn_tooncastle
ins_toontrain
int_oblivion
its_mistcavern
j2s_4floors
j2s_4tunnels
j2s_autumn
j2s_peakez
j2s_sandland
j2s_westbl0ck
jagkz_breezeclimb
jagkz_natal
jro_doom
jro_fortboyard
jro_supermario
k_ice
k_obscurity
k_sun
k_under
kkz_texture
klz_sherbrooke
ksz_fastmountain2
ksz_mountainvalley
kt_aztecclimb
kt_blockrace
kt_megacliff
kz-endo_aztec
kz-endo_bikinihop
kz-endo_carrington
kz-endo_congo
kz-endo_loko
kz-endo_toonbhopz
kz_1man_game
kz_1man_game2
kz_1man_game_ez
kz_1man_understock
kz_1woman_edzika
kz_2001
kz_42_amazon
kz_4caves
kz_5trees
kz_6fd_volcano
kz_MiniMountain
kz_a2_bhop_corruo_ez
kz_a2_bhop_corruo_h
kz_a2_cambodia
kz_a2_godspeed
kz_absolute
kz_abstract_plane
kz_adv_quadrablock
kz_adv_underground
kz_adventure
kz_adventure2
kz_adverock
kz_aggressive
kz_airmountain
kz_alpin
kz_ancient_tomb
kz_ancientmemories
kz_andy
kz_antiquity
kz_anubis
kz_arcdetriomphe
kz_arsacid
kz_axn_croft
kz_azclimb
kz_aztec
kz_aztecblock_b02
kz_beachmountain
kz_bedlam
kz_beyond
kz_bhopwarehouse
kz_bkz_communityblock
kz_bkz_deathjourney
kz_bkz_egyptbhop
kz_bkz_rockblock
kz_bkz_shipka
kz_bkz_temple2
kz_bkz_tropicbhop
kz_blockrunner_2020
kz_boulder_b01
kz_brickfacility
kz_bridge
kz_built
kz_bye_erarock
kz_c2l_icebean
kz_canyon
kz_cargo
kz_cellblock
kz_cellblock_hard
kz_cfl_aqualand
kz_cfl_ceramicblock
kz_cfl_jost
kz_cfl_jost_ez
kz_cfl_mountainchurch
kz_cfl_yamakasi
kz_cg_4towers
kz_cg_coldblock
kz_cg_extreme
kz_cg_gloomy
kz_cg_holodeck
kz_cg_lavacliff
kz_cg_lost_castle
kz_cg_nightcastle
kz_cg_palmcliff
kz_cg_pianoclimb
kz_cg_rats
kz_cg_rivacliff
kz_cg_tower
kz_cg_treeoflife
kz_cg_venice
kz_cg_wigbl0ck
kz_cg_xtremedesert
kz_chinabl0ck
kz_chinabl0ck_ez
kz_cho_mountaintree
kz_christmas
kz_citadel
kz_civilizations
kz_cliffez
kz_climbers_b01
kz_climbersxp_b03
kz_cmp_collage_v2
kz_concise
kz_construction
kz_conveyor
kz_cornsilo
kz_costco
kz_cosy_communityblock
kz_cosy_temple3
kz_creek
kz_crs_iceclimb
kz_cruiser
kz_cup_storage
kz_cursed_tomb
kz_cxg_jekyll
kz_cxg_sequoia
kz_dalai_rats
kz_dare
kz_darkmine
kz_darkness
kz_dbh_pipehop
kz_deanhawkins_b01
kz_deathvalley
kz_deserted
kz_desolate3
kz_desolatum
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kz_dirtblock
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kz_district
kz_dm_dedication911_e
kz_dm_dedication911_h
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kz_facility
kz_fairy_island
kz_faw_cathedral_e
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kz_fortress
kz_frostbite
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kz_gigablockier
kz_gigablockier_pub
kz_gigacave
kz_goldenbean_200401
kz_goldwood
kz_greattemple
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kz_halicarnassus
kz_hb_elITe
kz_hb_fykseN
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kz_hollywood_ez
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kz_hop
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kz_hypercube
kz_icemountain
kz_indusrun
kz_ins_2ndbhop
kz_ins_ancientgardens
kz_ins_azzerun
kz_ins_bhoptown
kz_ins_industryrun
kz_ins_insilio
kz_ins_trainrun
kz_j2s_cupblock
kz_j2s_darktower
kz_j2s_icevalley
kz_j2s_nightcanyon
kz_j2s_sandland2
kz_j2s_summercliff_ez
kz_j2s_summercliff_h
kz_j2s_sunblock
kz_j2s_tetris
kz_j2s_windsor
kz_jett_mountain
kz_jro_hb_EnquaerX
kz_jumprun
kz_junglemountain
kz_junglezone
kz_kz-endo_portal
kz_kz-endo_yamatai
kz_kzarg_catacombsbhop
kz_kzarg_undergroundjourney
kz_kzdk_bridge2
kz_kzdk_covebhop
kz_kzdk_delianshop
kz_kzdk_digger
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kz_kzdk_droughthop
kz_kzdk_junglezone2
kz_kzdk_kosovo
kz_kzdk_megablock
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kz_kzdk_templebhop
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kz_kzfr_kubz
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kz_kzfr_notredame
kz_kzfr_rabbithighway
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kz_kzfr_shAktIblock
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kz_kzfr_treeclimb
kz_kzfr_vache_and_cow
kz_kzhu_jail
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kz_kzlt_dementia
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kz_kzro_alienruins
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kz_kzro_deathtales2
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kz_kzsca_ancientblock
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kz_kzsca_bhopindustry
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kz_kzse_aztectemple
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kz_kzse_toonworld
kz_kzse_towerblock
kz_kzse_towerblock_h
kz_kzsk_desperados
kz_kzsk_forsaken
kz_kzus_crazytown
kz_kzus_evagria
kz_kzus_mountaincrest
kz_kzus_secretbase
kz_labyrinth
kz_lain
kz_lain_h
kz_lighthouse
kz_longjumparena
kz_lostworld
kz_ludo
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kz_luonto
kz_m3_xmas_b00
kz_machupicchu
kz_mages_courtyard
kz_mages_courtyardez
kz_man_alienbase
kz_man_australia
kz_man_beanstalk_b02
kz_man_bhopdesert
kz_man_bhopforest
kz_man_bhopocean
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kz_man_bigezclimb
kz_man_bighardclimb
kz_man_cameron
kz_man_castle
kz_man_chessclimb
kz_man_climbers
kz_man_climbersxp
kz_man_climbrace
kz_man_congo_b01
kz_man_deathhill
kz_man_dinocanyon
kz_man_dragon
kz_man_dreaming
kz_man_everest
kz_man_eznasa
kz_man_eztemple
kz_man_forest
kz_man_halloween2004
kz_man_indiana
kz_man_lost_island
kz_man_madness
kz_man_nasa
kz_man_neighbourhood
kz_man_owtcity
kz_man_redrock
kz_man_riverside
kz_man_streetclimb
kz_man_temple
kz_man_terablock
kz_man_trippin
kz_man_ultrablock
kz_man_urbanjump
kz_mathland
kz_megabhop
kz_megabhop_hard
kz_memphisblock
kz_mesahopz
kz_midnight
kz_mls_giza
kz_mls_lost
kz_mls_warehouse
kz_monte
kz_morning
kz_mto_gerudofortress
kz_navidad
kz_nbs_greatwall
kz_nix
kz_nobkz_factoryrun
kz_nolve
kz_northpole_b01
kz_owensvalley
kz_pacman
kz_peak_b01
kz_peak_b02
kz_pegasus
kz_pegasus_d
kz_pegasus_ez
kz_persia
kz_phoogi
kz_piranesi
kz_pit
kz_plop
kz_px_eaglecliff
kz_radium
kz_rambo_xen
kz_rang_maze
kz_rd_giganticwall
kz_rd_oldmine
kz_real_adventure_b01
kz_real_caverns
kz_real_islands
kz_real_skyscraper
kz_redbrickworld
kz_return
kz_ruins
kz_sandblock
kz_sandblock2
kz_sandblock2_ez
kz_sandblock_ez
kz_satomi
kz_selection
kz_sfinx
kz_shrubhop_ez
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kz_sideways
kz_siedlungclimb
kz_sk_proclimbing
kz_sola
kz_space
kz_space2
kz_spain
kz_starwars_deeja
kz_stb_mystic
kz_stb_sewage
kz_stealthhangar
kz_stoneblock
kz_stoneblock_ez
kz_stonehenge
kz_streetbl0ck
kz_summercliff2
kz_synergy
kz_synergy_x
kz_synergy_x2
kz_tbt_nonentity
kz_templejourney
kz_to0nride
kz_toilet
kz_tomb
kz_tomorrow
kz_toon_underground
kz_toscana
kz_tpc_possclimb_b01
kz_trespass
kz_tropiclimb_b01
kz_tropiclimb_xp
kz_underblock
kz_underblock_ez
kz_undergroundvillage
kz_unicorn
kz_viva_lasvegas
kz_vkz_mystic
kz_waterfalls
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kz_wild
kz_winterdust
kz_world
kz_wsp_1337block
kz_wsp_arpino
kz_wsp_caves
kz_wsp_cavity
kz_wsp_inferno
kz_wsp_islandclimb
kz_wsp_marioland
kz_wsp_snowbeach
kz_wsp_valleyclimb
kz_xj_3ways
kz_xj_brickjump
kz_xj_caseblock_e
kz_xj_caseblock_h
kz_xj_climbtrip
kz_xj_communitybhop
kz_xj_communityblock
kz_xj_doubleblock
kz_xj_experience
kz_xj_ezbrickjump
kz_xj_mountez
kz_xj_mounthard
kz_xj_rockblock
kz_yosemite
kz_ytt_ancient
kz_zentemple
kza_lagster
kzarg_bhopcircuit
kzarg_infinitefall
kzarg_lostrome
kzbg_ytt_lavaspeed
kzbg_ytt_pyramid
kzblt_dx_blueshadow2
kzblt_dx_mercy
kzblt_zigzaghop
kzcn_45
kzcn_brickblock
kzcn_mahjong
kzcn_ruins_1956
kzcn_shanghai_museum
kzfr_SpaceOne
kzfr_bhop_backalley
kzfr_bhop_lamborghini
kzfr_bhop_leetyard
kzfr_bhop_wood
kzfr_ramses
kzfr_wallclimb_race
kzgr_propelled
kzie_bunnyheaven
kzls_bhop_china
kzls_kodash
kzls_smile
kzlt_arabhop
kzlt_village
kzlv_vaz_ujo_e
kzlv_vaz_ujo_h
kzm_cityhops
kzm_fineblock
kzm_tinymountain
kznl_delta
kznl_factory
kznl_mountainpass
kzno_caseblock_v2
kzno_xtremeblock
kzpf_deathless_x
kzpl_christmasmission
kzpl_desert_wellspring
kzra_axn_rockloy
kzra_axn_tamlair
kzra_blackpearl
kzra_coast
kzra_crystal_palace
kzra_rocky
kzra_slidepuf
kzra_somecaves
kzra_swords
kzra_undercastle
kzra_wired
kzray_rocky-bhop
kzro_astro
kzro_axn_volcano
kzro_bhopymag
kzro_cryscosrun
kzro_dahnajourney
kzro_darkblock
kzro_darkfury
kzro_darkhole
kzro_excitedbhop
kzro_fastcliff
kzro_gohome
kzro_island
kzro_mountainsein
kzro_mountainsnow
kzro_nightcamp
kzro_raincliff
kzro_smalltemple
kzro_speedcavescape
kzru_bear
kzru_pharaonrun
kzru_spacehop
kzru_sun5hine
kzsca_bagdad
kzsca_brickvalley
kzsca_broken
kzsca_bunratty
kzsca_burrow
kzsca_caseblock_v3_e
kzsca_cityblock
kzsca_communityblock
kzsca_crazyblock
kzsca_dawn
kzsca_heaven
kzsca_highblocks
kzsca_mc_diamondquest
kzsca_snakebhop
kzsca_suburbia
kzsca_valley
kzsca_watertemple
kzsca_watertemple2
kzse_ancienthopez
kzse_bhopblock
kzse_valleycliff
kztd_endo_pipeline
kzua_de_portal
kzua_zp_godroom_h
kzua_zp_hamunaptra_x
kzus_bleu
kzus_desertblock
kzus_desertblock_ez
lico_valley
mls_axn_crater
mls_hb_srg
mls_pcm_frozenvalley
mls_tabyn
mls_various
mto_desolate2
mto_desolate_h
mto_greencave
mto_lightblock
muj_bindweed
muj_dom
muj_markule
muj_time
muj_to_qui
nfs_longjump
nfs_longjumpez
nks_pupu
nobkz_mst_honduras
nobkz_mst_honduras_h
ph_k_after
po_roboclimb
prochallenge2_bhop
prochallenge2_bhop_hard
prochallenge2_longjump
prochallenge2_mix
prochallenge2_mix_ez
prochallenge2_speed
prochallenge2_speed_hard
prochallenge_bhop
prochallenge_longjump
prochallenge_precision
prochallenge_speed
px_pharoah
pzv_liminal
pzv_wasteplant
qcg_arid
qcg_complex
qcg_egyptblock
qcg_hb_domino
qcg_hb_tuf
qcg_natureclimb
qcg_ragequit
qcg_slabs
qcg_slabs_x
qcg_to_chichin
qsk_aznre-3
qsk_azure-2
qsk_azure
qsk_fractured
qsk_over
qsk_qube
radon_asylum
radon_desertpassage
radon_forgotten2
radon_galaxy
rd_city_jump
rd_jump_house
rd_riverpeak
ri_spacecliff
risk_bhop_bunny
risk_compound
risk_crashed
risk_factory
risk_forgeblock
risk_inertia
risk_lego_firehouse
risk_ministry
risk_sector
risk_simpsons
risk_snowcastle
risk_stargate
risk_treasure_island
risk_xtrm_weaponsfactory
rnr_speedcrag
rpz_downfall
rpz_duck
rr_dangerblock
'rr_inside^outside'
rush_adventure
rush_adventure2
rush_brirom
rush_cemetery
rush_cheops
rush_countless
rush_egyptian
rush_jeronimo
rush_rockwin
rush_tower
sak_railroad
sb_speedvalley
skitz_bean_valley
skitz_box_silo
slD_bside_nightblock
slD_bside_winter
sn_beachcliff
sn_boxedout
sn_centerpoint_twr
sn_checkclimb
sn_dustown
sn_ezycity
sn_ezycliff
sn_giantree_v2
sn_kza_lighthouse
sn_minivolcano
sn_mountsnow
sn_nanoblock
sn_noobbean
sn_noobbean_2
sn_warehouse
sn_xmas_tree
speed_ytt_castle
spm_hb_Shad0ws
spm_hb_paslalala
srg_speedrock
stf_creepytemple
sx_goldrush
trC_climbgarden
tri_complex
uq_suncliff
vee_mojave
vee_nintendo
vee_phgi_headquarters
xj_ap_abyss
xj_ap_hollywood
xj_ap_labyrinth
xj_ap_matsuo
ytt_wow_mix
zr_hetablock
zr_minimountain

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aim_00 - Aim-Map
-------------------------
mapping
>> by Gimli (www.gimli-maps.de)
textures
>> by Diggedagg and Blazeer
betatesting
>> by NicTheSick
gimli-maps:
www.gimli-maps.de
clan00:
www.clan00.de
Terrorists:
Simply aim fast and kill your enemies.
Counter-Terrorists:
Exactly the same!
(Press FIRE to b4sh!)

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aim_00_awp - Aim-Map
-------------------------
mapping
>> by Gimli (www.gimli-maps.de)
textures
>> by Diggedagg and Blazeer
betatesting
>> by NicTheSick
gimli-maps:
www.gimli-maps.de
clan00:
www.clan00.de
Terrorists:
Simply aim fast and kill your enemies.
Counter-Terrorists:
Exactly the same!
(Press FIRE to b4sh!)

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aim_00! (aim_00.bsp)
==================================
Aim-Multiplayer map for Half-Life Counterstrike
-------------------------------------------------------
General
-------
Author : Gimli
E-Mail : GimliW@gmx.net
Textures : Diggedagge, Blazeer
Sky : the cstrike team
Sound Editing : -
Models : -
Map Information
---------------
Version : Final Version 1.0 (28/03/2006)
Spawn Points : 32
Other Notes : Just aim!
Construction
------------
Level Editor : Valve Hammer Editor Beta 3.5
Compile Tools : Zoner's HL Tools 1.7p15 modified by XP-Cagey
Compile Time : ~0,2 h on an AMD64 3700+, 1024 MB RAM
Build Time : ~4 hours but many more testing :-)
Other Maps from same author
---------------------------
de_alps
cs_alps
csde_gimlirats
he_nature
de_esl_autumn
latest news: http://www.gimli-maps.de
Install Information
-------------------
Unzip all files into your Half-Life / Counter-Strike directory
Notes
-----
You may only distribute this map via internet or BBS.
You are not allowed to distribute this map or parts of
the zip-file containing the map on a CD.
Credits
-------
Greetings to the guys from #cs.maps (quakenet) and #clan00,
especially to Doc, Mewel, Jayjay, Sumi and the rest of the cs squad.
Thx to the mentioned artists for making awesome textures, skies, sounds and models.
Big thx to NicTheSick / quiqueg for intensive beta testing.
Copyright
---------
©2006 by Daniel "Gimli" Westhofen

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sound/misc/Couplebucks.wav
sound/misc/Awwcrap.wav
sound/misc/Awwman.wav
sound/misc/Haha.wav
sound/misc/Dohoo.wav
sound/misc/Ow.wav
sound/misc/Doomed.wav
sound/misc/Beback.wav
sound/misc/Fuck.wav
sound/misc/Cheese.wav
sound/misc/Shutup.wav
sound/misc/Whykillme.wav
sound/misc/Lol.wav
sound/misc/Gay.wav
sound/misc/Holycow.wav
sound/misc/Bullseye.wav
sound/misc/Sword.wav
sound/misc/Help.wav
sound/misc/Bleeeat.wav
maps/aim_ak-colt.res
maps/default.txt

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AIM training - COLT and AK
by Pontus Leander (alegro)
pontus.leander@gbg.bonet.se
Counter-Terrorists:
Kill all the bad Terrorists.
Terrorists:
Kill all the good Counter-
Terrorists
(Press Fire to Continue)

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aim_brucke (brucke is German for bridge)
By Keldon and Deletable_Man of the
Can i Get Paid? Clan
and lots of
optimization, advice, tips, and
debugging by the great KornyBizkit!
Thanks KB!!
----------------------------------------
Counter-Terrorists: Kill the Terrorists
Terrorists: Kill the Counter-Terrorists
----------------------------------------
http://cigp.recongamer.com
server.cigp.recongamer.com:27015

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Desert Conflict - Aim
by DraZoR (ikyfy@yahoo.co.id)
CT: The Americans (CT) have found that those
Drug Dealer from Arabic (T) are hiding in
this sector. Eliminate them !
T : Those dirty americans has found our
sacred place, there is no way but to fight!
Comrade..! Don't let ANY survivor !!

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maps/aim_ghost_s.bsp
maps/aim_ghost_s.txt
cc.wad
gfx/env/()arm1_bk.tga
gfx/env/()arm1_dn.tga
gfx/env/()arm1_ft.tga
gfx/env/()arm1_lf.tga
gfx/env/()arm1_rt.tga
gfx/env/()arm1_up.tga
models/S3B/araignee.mdl
models/S3B/chauvesouris.mdl
models/S3B/cvpt_lampout1.mdl
models/S3B/forge_tree1.mdl
models/S3B/forge_tree3.mdl
models/S3B/friendly.mdl
models/S3B/gargoyle.mdl
models/S3B/utspile.mdl
sprites/flames.spr

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Map par Shoutman
Pour le clan Rc
Et tous les joueurs de counter-strike

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Aimtraining USP - HiGhland Online
Map by Som (figge75@hotmail.com)
Additional textures by Som
Please visit online café "HiGhland"
at tuletorget, sundbyberg, stockholm
Counter-Terrorists:
Practice your usp aim
Terrorists:
Same as ct.
(Press FIRE to continue)

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speedball - Just a edit from aim_ak-colt. [yeah I am a satans child now]
Mapping by: -FixXxer- [b3t@] Netherlands
Terrorist - Place gewoon a bomb waar you can.
Counter-terrorists - Kill all terrorists...bladibla
Watch y0 aarz voor mines....You kan see them als very small
dots on the grond.

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