added funmaps
This commit is contained in:
5
.gitignore
vendored
5
.gitignore
vendored
@@ -1,5 +0,0 @@
|
||||
# Ignore everything in the volume folder
|
||||
volume/*
|
||||
|
||||
# But not the .gitkeep file
|
||||
!volume/.gitkeep
|
||||
10
config-lgsm/csserver/csserver.cfg
Normal file
10
config-lgsm/csserver/csserver.cfg
Normal file
@@ -0,0 +1,10 @@
|
||||
## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
|
||||
ip="0.0.0.0"
|
||||
port="27015"
|
||||
clientport="27005"
|
||||
defaultmap="aim_map"
|
||||
maxplayers="32"
|
||||
pingboost="2"
|
||||
|
||||
## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
|
||||
startparameters="-game cstrike -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} -pingboost ${pingboost}"
|
||||
@@ -1,43 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Script to deploy LGSM with customized configuration
|
||||
|
||||
# Exit immediately if a command exits with a non-zero status
|
||||
set -e
|
||||
|
||||
# Git variables
|
||||
GIT_ADDRESS="ssh://git@git.zinomedia.de:222"
|
||||
REPO_NAME="zino/lgsm-cs-funmaps-addon.git"
|
||||
|
||||
# Directory variables
|
||||
VOLUMES_DIR="${CURRENT_DIR}/volumes"
|
||||
CURRENT_DIR="${PWD}"
|
||||
CONFIG_REPO_DIR="$(mktemp -d)"
|
||||
|
||||
# Function to display [INFO] in blue and the message in default color
|
||||
info() {
|
||||
printf "\033[0;34m[INFO]\033[0m %s\n" "$1"
|
||||
}
|
||||
|
||||
# Function to clone and merge configuration repository
|
||||
clone_and_merge_config() {
|
||||
info "Cloning configuration repository to ${CONFIG_REPO_DIR}..."
|
||||
sudo git clone ${GIT_ADDRESS}/${REPO_NAME} "${CONFIG_REPO_DIR}"
|
||||
|
||||
info "Merging configuration from ${CONFIG_REPO_DIR} to ${VOLUMES_DIR}..."
|
||||
sudo rsync -a "${CONFIG_REPO_DIR}/" "${VOLUMES_DIR}/"
|
||||
|
||||
info "Removing configuration repository from ${CONFIG_REPO_DIR}..."
|
||||
sudo rm -rf "${CONFIG_REPO_DIR}"
|
||||
}
|
||||
|
||||
# Main deployment process
|
||||
info "Stopping Docker container..."
|
||||
docker-compose down
|
||||
|
||||
clone_and_merge_config
|
||||
|
||||
info "Starting Docker container with customized configuration..."
|
||||
docker-compose up -d
|
||||
|
||||
info "Deployment completed successfully."
|
||||
@@ -1,12 +0,0 @@
|
||||
version: "3.8"
|
||||
services:
|
||||
server:
|
||||
image: gameservermanagers/gameserver:cs
|
||||
# image: ghcr.io/gameservermanagers/gameserver:cs
|
||||
container_name: lgsm-cs
|
||||
restart: unless-stopped
|
||||
volumes:
|
||||
- ./volumes:/data
|
||||
ports:
|
||||
- "27015:27015/udp"
|
||||
- "27015:27015/tcp"
|
||||
BIN
serverfiles/cstrike/Thumbs.db
Executable file
BIN
serverfiles/cstrike/Thumbs.db
Executable file
Binary file not shown.
183
serverfiles/cstrike/addons/amxmodx/configs/amxx.cfg
Normal file
183
serverfiles/cstrike/addons/amxmodx/configs/amxx.cfg
Normal file
@@ -0,0 +1,183 @@
|
||||
// AMX Mod X Configuration File
|
||||
echo Executing AMX Mod X Configuration File
|
||||
|
||||
// Default access for all non admin players (see users.ini for access details)
|
||||
//
|
||||
// Default value: "z"
|
||||
amx_default_access "z"
|
||||
|
||||
// Name of setinfo which should store a password on a client (you should change this)
|
||||
// Note: Always prefix the field with an underscore (aka: "_")
|
||||
// (Example: setinfo _pw "password")
|
||||
//
|
||||
// Default value: "_pw"
|
||||
amx_password_field "_pw"
|
||||
|
||||
// Mode of logging to a server
|
||||
// 0 - disable logging, players won't be checked (and access won't be set)
|
||||
// 1 - normal mode which obey flags set in accounts
|
||||
// 2 - kick all players not on list
|
||||
//
|
||||
// Default value: 1
|
||||
amx_mode 1
|
||||
|
||||
// Show admins activity
|
||||
// 0 - disabled
|
||||
// 1 - show without admin name
|
||||
// 2 - show with name
|
||||
//
|
||||
// Default value: 2
|
||||
amx_show_activity 2
|
||||
|
||||
// Frequency in seconds and text of scrolling message
|
||||
//
|
||||
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
|
||||
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
|
||||
|
||||
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
|
||||
//
|
||||
// Default values: "Welcome to %hostname%" "000255100"
|
||||
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
|
||||
amx_imessage "Welcome to %hostname%" "000255100"
|
||||
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
|
||||
|
||||
// Frequency in seconds of colored messages
|
||||
//
|
||||
// Default value: 180
|
||||
amx_freq_imessage 180
|
||||
|
||||
// Ban times for the main ban menu (amx_banmenu)
|
||||
// Use 0 for permanent ban
|
||||
// Default values: 0 5 10 15 30 45 60
|
||||
amx_plmenu_bantimes 0 5 10 15 30 45 60
|
||||
|
||||
// Slap damage amounts for the main slap menu (amx_slapmenu)
|
||||
// Slay is automaticall inserted as the first option
|
||||
// Default values: 0 1 5
|
||||
amx_plmenu_slapdmg 0 1 5
|
||||
|
||||
// Set in seconds how fast players can chat (chat-flood protection)
|
||||
//
|
||||
// Default value: 0.75
|
||||
amx_flood_time 0.75
|
||||
|
||||
// Amount of slots to reserve.
|
||||
//
|
||||
// Default value: 0
|
||||
amx_reservation 0
|
||||
|
||||
// If you set this to 1, you can hide slots on your server.
|
||||
// If server "full" of public slots and slots hidden, you must manually connect with connect console command
|
||||
//
|
||||
// Default value: 0
|
||||
amx_hideslots 0
|
||||
|
||||
// Displaying of time remaining
|
||||
// a - display white text on bottom
|
||||
// b - use voice
|
||||
// c - don't add "remaining" (only in voice)
|
||||
// d - don't add "hours/minutes/seconds" (only in voice)
|
||||
// e - show/speak if current time is less than this set in parameter
|
||||
//
|
||||
// Default value: "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
|
||||
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
|
||||
|
||||
// Announce "say thetime" and "say timeleft" with voice, set to 0 to disable.
|
||||
//
|
||||
// Default value: 1
|
||||
amx_time_voice 1
|
||||
|
||||
// Minimum delay in seconds between two voting sessions
|
||||
//
|
||||
// Default value: 10
|
||||
amx_vote_delay 10
|
||||
|
||||
// How long voting session goes on
|
||||
//
|
||||
// Default value: 10
|
||||
amx_vote_time 10
|
||||
|
||||
// Display who votes for what option, set to 0 to disable, 1 to enable.
|
||||
//
|
||||
// Default value: 1
|
||||
amx_vote_answers 1
|
||||
|
||||
// Some ratios for voting success
|
||||
|
||||
// Default value: 0.40
|
||||
amx_votekick_ratio 0.40
|
||||
|
||||
// Default value: 0.40
|
||||
amx_voteban_ratio 0.40
|
||||
|
||||
// Default value: 0.40
|
||||
amx_votemap_ratio 0.40
|
||||
|
||||
// Default value: 0.02
|
||||
amx_vote_ratio 0.02
|
||||
|
||||
// Max. time to which map can be extended
|
||||
//
|
||||
// Default value: 90
|
||||
amx_extendmap_max 90
|
||||
|
||||
// Step for each extending
|
||||
//
|
||||
// Default value: 15
|
||||
amx_extendmap_step 15
|
||||
|
||||
// If you set this to 0, clients cannot chose their language, instead they use
|
||||
// whatever language the server is configured to use.
|
||||
//
|
||||
// Default value: 1
|
||||
amx_client_languages 1
|
||||
|
||||
// Plugin Debug mode
|
||||
// 0 - No debugging (garbage line numbers)
|
||||
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
|
||||
// 2 - All plugins are put in debug mode
|
||||
// Note - debug mode will affect JIT performance
|
||||
//
|
||||
// Default value: 1
|
||||
amx_debug 1
|
||||
|
||||
// Plugin MultiLingual Debug
|
||||
// To debug a language put its 2 letter code between quotes ("en", "de", etc)
|
||||
// "" means disabled
|
||||
//
|
||||
// Default value: ""
|
||||
amx_mldebug ""
|
||||
|
||||
//
|
||||
// Beginning of Counter-Strike package specific configurations.
|
||||
//
|
||||
|
||||
// Rank mode
|
||||
// 0 - by nick
|
||||
// 1 - by authid
|
||||
// 2 - by ip
|
||||
//
|
||||
// Default value: 1
|
||||
csstats_rank 1
|
||||
|
||||
// Max size of the stats file
|
||||
//
|
||||
// Default value: 3500
|
||||
csstats_maxsize 3500
|
||||
|
||||
// Whether or not to rank bots with csstats - set to 1 to rank bots, 0 otherwise.
|
||||
//
|
||||
// Default value: 0
|
||||
csstats_rankbots 0
|
||||
|
||||
// Duration of HUD-statistics
|
||||
//
|
||||
// Default value: 12.0
|
||||
amx_statsx_duration 12.0
|
||||
|
||||
// HUD-statistics display limit relative round freeze end
|
||||
// Negative time will clear the HUD-statstics before the round freeze time has ended
|
||||
//
|
||||
// Default value: -2.0
|
||||
amx_statsx_freeze -2.0
|
||||
|
||||
17
serverfiles/cstrike/addons/amxmodx/configs/clcmds.ini
Normal file
17
serverfiles/cstrike/addons/amxmodx/configs/clcmds.ini
Normal file
@@ -0,0 +1,17 @@
|
||||
; Menu configuration file
|
||||
; Default File location: $moddir/addons/amxmodx/configs/clcmds.ini
|
||||
; To use with Players Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
; However you can change that, to limit the access to some settings.
|
||||
|
||||
; Client Commands Menu: ; < description > < command > < flags > < access level >
|
||||
; "a" - execute from server console
|
||||
; "b" - execute from admin console
|
||||
; "c" - execute on selected player
|
||||
; "d" - back to menu when executed
|
||||
|
||||
"Kick player" "amx_kick #%userid%" "b" "u"
|
||||
"Slay player" "amx_slay #%userid%" "bd" "u"
|
||||
"Slap with 1 dmg." "amx_slap #%userid% 1" "bd" "u"
|
||||
"Ban for 5 minutes" "amx_ban #%userid% 5" "b" "u"
|
||||
16
serverfiles/cstrike/addons/amxmodx/configs/cmds.ini
Normal file
16
serverfiles/cstrike/addons/amxmodx/configs/cmds.ini
Normal file
@@ -0,0 +1,16 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxmodx/configs/cmds.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
; However you can change that, to limit the access to some settings.
|
||||
|
||||
; Commands Menu: ; < description > < command > < flags > < access level >
|
||||
; "a" - execute from server console
|
||||
; "b" - execute from admin console
|
||||
; "c" - execute on all clients
|
||||
; "d" - back to menu when executed
|
||||
|
||||
"Pause" "amx_pause" "ad" "u"
|
||||
" " "-" "" "u"
|
||||
"Restart Round" "sv_restartround 1" "a" "u"
|
||||
22
serverfiles/cstrike/addons/amxmodx/configs/configs.ini
Normal file
22
serverfiles/cstrike/addons/amxmodx/configs/configs.ini
Normal file
@@ -0,0 +1,22 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxmodx/configs/configs.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
; However you can change that, to limit the access to some settings.
|
||||
|
||||
; Commands Menu:
|
||||
; < description > < command > < flags > < access level >
|
||||
; "a" - execute from server console
|
||||
; "b" - execute from admin console
|
||||
; "c" - execute on all clients
|
||||
; "d" - back to menu when executed
|
||||
|
||||
;"PUBLIC Settings" "servercfgfile server.cfg;exec server.cfg" "a" "u"
|
||||
;"Clanbase" "exec clanbase.cfg;servercfgfile \'\'" "a" "u"
|
||||
;"Clanbase Charges Only" "exec clanbase_co.cfg;servercfgfile \'\'" "a" "u"
|
||||
;"Official CAL Match" "exec cal.cfg;servercfgfile \'\'" "a" "u"
|
||||
;"ProvingGrounds Server Config" "exec leagues/pg.cfg;servercfgfile \'\'" "a" "u"
|
||||
;"OGL CS Server Config" "exec ogl.cfg;servercfgfile \'\'" "a" "u"
|
||||
;"OGL CS FF Server Config" "exec ogl_ff.cfg;servercfgfile \'\'" "a" "u"
|
||||
;"OGL CS Advanced Server Config" "exec ogl_adv.cfg;servercfgfile \'\'" "a" "u"
|
||||
42
serverfiles/cstrike/addons/amxmodx/configs/core.ini
Normal file
42
serverfiles/cstrike/addons/amxmodx/configs/core.ini
Normal file
@@ -0,0 +1,42 @@
|
||||
; Configuration file for AMX Mod X
|
||||
amxx_logs addons/amxmodx/logs
|
||||
amxx_configsdir addons/amxmodx/configs
|
||||
amxx_datadir addons/amxmodx/data
|
||||
amxx_modules addons/amxmodx/configs/modules.ini
|
||||
amxx_plugins addons/amxmodx/configs/plugins.ini
|
||||
amxx_pluginsdir addons/amxmodx/plugins
|
||||
amxx_modulesdir addons/amxmodx/modules
|
||||
amxx_vault addons/amxmodx/data/vault.ini
|
||||
; It is important that "csstats" comes before "csstats_score"
|
||||
csstats addons/amxmodx/data/csstats.dat
|
||||
csstats_score addons/amxmodx/data/csstats.amxx
|
||||
|
||||
; Logging mode
|
||||
; 0 - no logging
|
||||
; 1 - one logfile / day
|
||||
; 2 - one logfile / map
|
||||
; 3 - HL Logs
|
||||
amxx_logging 1
|
||||
|
||||
; Binary logging level
|
||||
; add these up to get what you want
|
||||
; these only work with bin logging binaries
|
||||
; 1 - default
|
||||
; 2 - log internal string sets/gets
|
||||
; 4 - log internal formats
|
||||
; 8 - log all native params
|
||||
; 16 - log internal function calls (only in debug mode)
|
||||
; 32 - log line number accesses (only in debug mode)
|
||||
bin_logging 49
|
||||
|
||||
; Maximum binary log size, in megs
|
||||
max_binlog_size 20
|
||||
|
||||
; Plugin optimization flags - add these up to get what you want
|
||||
; lowering these may stop crashes on very old CPUs
|
||||
; set 65536 to disable optimizer, NOT 0!
|
||||
;-------------
|
||||
; 1 - float arithmetic
|
||||
; 2 - float comparisons
|
||||
; 4 - float rounding
|
||||
optimizer 7
|
||||
@@ -0,0 +1,19 @@
|
||||
// Here you can add menu items from any plugin to Menus Front-End plugin, aka "amxmodmenu".
|
||||
// You can also add menu items to the normal non-admin client menu "amx_menu".
|
||||
//
|
||||
// Adding to "amxmodmenu":
|
||||
// Usage: "amx_addmenuitem <menu text> <menu command> <access flags> <plugin name>"
|
||||
//
|
||||
// Adding to "amx_menu":
|
||||
// Usage: "amx_addclientmenuitem <menu text> <menu command> <access flags> <plugin name>"
|
||||
//
|
||||
// <menu text>: This is the text displayed in the menu itself for this item.
|
||||
// <menu command>: This is the client command used to access the menu.
|
||||
// <access flags>: Specify what access flags admins must have to use this menu item. (Check users.ini for access flags.)
|
||||
// <plugin name>: This must be the _exact_ (though case insensitive) name of the plugin which holds the menu command. (Use "amxx plugins" in server console, plugin names are listed in Name column.)
|
||||
//
|
||||
// Example: (be sure to use quotes around parameters with spaces!)
|
||||
//
|
||||
// amx_addmenuitem "Weapon Arena" "weaponarena_menu" "hu" "Weapon Arena"
|
||||
// amx_addclientmenuitem "Warcraft 3" "war3menu" "" "Warcraft 3 XP"
|
||||
|
||||
22
serverfiles/cstrike/addons/amxmodx/configs/cvars.ini
Normal file
22
serverfiles/cstrike/addons/amxmodx/configs/cvars.ini
Normal file
@@ -0,0 +1,22 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxmodx/configs/cvars.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; Cvars Menu:
|
||||
; < cvar > < values > ... < access level >
|
||||
|
||||
"mp_timelimit" "0" "30" "45" "u"
|
||||
"sv_password" "" "mypw" "clanwar" "u"
|
||||
"pausable" "0" "1" "u"
|
||||
"sv_voiceenable" "0" "1" "u"
|
||||
"mp_chattime" "0" "1" "3" "u"
|
||||
"mp_logmessages" "0" "1" "u"
|
||||
"mp_friendlyfire" "0" "1" "u"
|
||||
"mp_limitteams" "0" "1" "2" "u"
|
||||
"mp_autoteambalance" "0" "1" "2" "u"
|
||||
"allow_spectators" "0" "1" "u"
|
||||
"mp_freezetime" "0" "6" "u"
|
||||
"mp_buytime" "1" "0.5" "u"
|
||||
"mp_startmoney" "800" "1800" "3600" "u"
|
||||
"mp_c4timer" "35" "45" "15" "u"
|
||||
"mp_forcechasecam" "0" "1" "2" "u"
|
||||
2004
serverfiles/cstrike/addons/amxmodx/configs/hamdata.ini
Normal file
2004
serverfiles/cstrike/addons/amxmodx/configs/hamdata.ini
Normal file
File diff suppressed because it is too large
Load Diff
40
serverfiles/cstrike/addons/amxmodx/configs/modules.ini
Normal file
40
serverfiles/cstrike/addons/amxmodx/configs/modules.ini
Normal file
@@ -0,0 +1,40 @@
|
||||
|
||||
;;;
|
||||
; To enable a module, remove the semi-colon (;) in front of its name.
|
||||
; If it's not here, simply add it its name, one per line.
|
||||
; You don't need to write the _amxx part or the file extension.
|
||||
;;;
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; SQL Modules usually need to be enabled manually ;;
|
||||
;; You can have any number on at a time. Use ;;
|
||||
;; amx_sql_type in sql.cfg to specify the default ;;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
;mysql
|
||||
;sqlite
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; Put third party modules below here. ;;
|
||||
;; You can just list their names, without the _amxx ;;
|
||||
;; or file extension. ;;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; These modules will be auto-detected and loaded ;;
|
||||
;; as needed. You do not need to enable them here ;;
|
||||
;; unless you have problems. ;;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
fun
|
||||
;engine
|
||||
;fakemeta
|
||||
;geoip
|
||||
;sockets
|
||||
;regex
|
||||
;nvault
|
||||
cstrike
|
||||
csx
|
||||
;hamsandwich
|
||||
49
serverfiles/cstrike/addons/amxmodx/configs/plugins.ini
Normal file
49
serverfiles/cstrike/addons/amxmodx/configs/plugins.ini
Normal file
@@ -0,0 +1,49 @@
|
||||
; AMX Mod X plugins
|
||||
|
||||
; Admin Base - Always one has to be activated
|
||||
admin.amxx ; admin base (required for any admin-related)
|
||||
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
|
||||
|
||||
; Basic
|
||||
admincmd.amxx ; basic admin console commands
|
||||
adminhelp.amxx ; help command for admin console commands
|
||||
adminslots.amxx ; slot reservation
|
||||
multilingual.amxx ; Multi-Lingual management
|
||||
|
||||
; Menus
|
||||
menufront.amxx ; front-end for admin menus
|
||||
cmdmenu.amxx ; command menu (speech, settings)
|
||||
plmenu.amxx ; players menu (kick, ban, client cmds.)
|
||||
;telemenu.amxx ; teleport menu (Fun Module required!)
|
||||
mapsmenu.amxx ; maps menu (vote, changelevel)
|
||||
pluginmenu.amxx ; Menus for commands/cvars organized by plugin
|
||||
|
||||
; Chat / Messages
|
||||
adminchat.amxx ; console chat commands
|
||||
antiflood.amxx ; prevent clients from chat-flooding the server
|
||||
scrollmsg.amxx ; displays a scrolling message
|
||||
imessage.amxx ; displays information messages
|
||||
adminvote.amxx ; vote commands
|
||||
|
||||
; Map related
|
||||
nextmap.amxx ; displays next map in mapcycle
|
||||
mapchooser.amxx ; allows to vote for next map
|
||||
timeleft.amxx ; displays time left on map
|
||||
|
||||
; Configuration
|
||||
pausecfg.amxx ; allows to pause and unpause some plugins
|
||||
statscfg.amxx ; allows to manage stats plugins via menu and commands
|
||||
|
||||
; Counter-Strike
|
||||
;restmenu.amxx ; restrict weapons menu
|
||||
statsx.amxx ; stats on death or round end (CSX Module required!)
|
||||
miscstats.amxx ; bunch of events announcement for Counter-Strike
|
||||
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
|
||||
|
||||
; Enable to use AMX Mod plugins
|
||||
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer
|
||||
|
||||
; Custom - Add 3rd party plugins here
|
||||
;QuakeSounds.amxx
|
||||
;bullet_damage.amxx
|
||||
abd.amxx
|
||||
156
serverfiles/cstrike/addons/amxmodx/configs/quakesounds.ini
Normal file
156
serverfiles/cstrike/addons/amxmodx/configs/quakesounds.ini
Normal file
@@ -0,0 +1,156 @@
|
||||
// NOTE: IF YOU DISABLE AN EVENT, FOR EXAMPLE "HEADSHOT EVENT", THE HEAD SHOT SOUNDS WILL NOT BE PRECACHED.
|
||||
// NOTE: REGARDING HUD MESSAGES [TE_TEXTMESSAGE], USE THE EMPTY VALUE TO SET NO HUD MESSAGES.
|
||||
// NOTE: IF YOU DISABLE THE PLUGIN, NO SOUNDS WILL BE PRECACHED.
|
||||
|
||||
# ENABLES OR DISABLES THE PLUGIN.
|
||||
ENABLE/DISABLE PLUGIN = 1
|
||||
|
||||
# HUD MESSAGES IN RGB [RED, GREEN, BLUE].
|
||||
# NOTE: USE UNDERLINE FOR RANDOM VALUE. THE UNDERLINE IS '_'.
|
||||
# NOTE: THE MAXIMUM VALUE IS 255 AND THE MINIMUM VALUE IS 0.
|
||||
HUDMSG RED = _
|
||||
HUDMSG GREEN = _
|
||||
HUDMSG BLUE = _
|
||||
|
||||
# KILLS STREAK.
|
||||
# NOTE: SOUNDS LIKE MONSTER KILL, GOD LIKE, MULTI KILL, MEGA KILL, TRIPLE KILL, ...
|
||||
# NOTE: YOU CAN MODIFY THE "REQUIREDKILLS" VALUES.
|
||||
# NOTE: YOU CAN ALSO MODIFY THE MESSAGES THAT WILL BE SENT TO THE PLAYERS.
|
||||
# NOTE: YOU CAN ALSO ADD OR REMOVE SOUNDS FROM THIS LIST.
|
||||
# NOTE: THERE'S NO SOUNDS LIMIT.
|
||||
KILLSTREAK EVENT = 1
|
||||
|
||||
; Sounds structure:
|
||||
; SOUND = {soundnumber} REQUIREDKILLS {kills} = {sound}
|
||||
; SOUND = {soundnumber} MESSAGE @ %s {message}
|
||||
|
||||
SOUND = 1 REQUIREDKILLS 3 = QuakeSounds/triplekill.wav
|
||||
SOUND = 1 MESSAGE @ %s is on TRIPLE KILL!
|
||||
|
||||
SOUND = 2 REQUIREDKILLS 5 = QuakeSounds/multikill.wav
|
||||
SOUND = 2 MESSAGE @ %s is on MULTI KILL!
|
||||
|
||||
SOUND = 3 REQUIREDKILLS 6 = QuakeSounds/rampage.wav
|
||||
SOUND = 3 MESSAGE @ %s is on RAMPAGE!
|
||||
|
||||
SOUND = 4 REQUIREDKILLS 7 = QuakeSounds/killingspree.wav
|
||||
SOUND = 4 MESSAGE @ %s is on a KILLING SPREE!
|
||||
|
||||
SOUND = 5 REQUIREDKILLS 9 = QuakeSounds/dominating.wav
|
||||
SOUND = 5 MESSAGE @ %s is DOMINATING!
|
||||
|
||||
SOUND = 6 REQUIREDKILLS 11 = QuakeSounds/unstoppable.wav
|
||||
SOUND = 6 MESSAGE @ %s is UNSTOPPABLE!
|
||||
|
||||
SOUND = 7 REQUIREDKILLS 13 = QuakeSounds/megakill.wav
|
||||
SOUND = 7 MESSAGE @ %s made a MEGA KILL!
|
||||
|
||||
SOUND = 8 REQUIREDKILLS 15 = QuakeSounds/ultrakill.wav
|
||||
SOUND = 8 MESSAGE @ %s made an ULTRA KILL!
|
||||
|
||||
SOUND = 9 REQUIREDKILLS 16 = QuakeSounds/eagleeye.wav
|
||||
SOUND = 9 MESSAGE @ %s has an EAGLE EYE!
|
||||
|
||||
SOUND = 10 REQUIREDKILLS 17 = QuakeSounds/ownage.wav
|
||||
SOUND = 10 MESSAGE @ %s OWNS!
|
||||
|
||||
SOUND = 11 REQUIREDKILLS 18 = QuakeSounds/ludicrouskill.wav
|
||||
SOUND = 11 MESSAGE @ %s made a LUDICROUS KILL!
|
||||
|
||||
SOUND = 12 REQUIREDKILLS 19 = QuakeSounds/headhunter.wav
|
||||
SOUND = 12 MESSAGE @ %s is a HEAD HUNTER!
|
||||
|
||||
SOUND = 13 REQUIREDKILLS 20 = QuakeSounds/whickedsick.wav
|
||||
SOUND = 13 MESSAGE @ %s is WICKED SICK!
|
||||
|
||||
SOUND = 14 REQUIREDKILLS 21 = QuakeSounds/monsterkill.wav
|
||||
SOUND = 14 MESSAGE @ %s made a MONSTER KILL!
|
||||
|
||||
SOUND = 15 REQUIREDKILLS 23 = QuakeSounds/holyshit.wav
|
||||
SOUND = 15 MESSAGE @ HOLY SHIT! %s GOT ANOTHER ONE!
|
||||
|
||||
SOUND = 16 REQUIREDKILLS 24 = QuakeSounds/godlike.wav
|
||||
SOUND = 16 MESSAGE @ %s IS G O D L I K E !!!
|
||||
|
||||
# IF YOU WANNA ADD ANOTHER KILLS STREAK SOUND, IT WILL BE THE SOUND WITH NUMBER '17'.
|
||||
|
||||
# HEADSHOT
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE} %s {MESSAGE}", WHERE THE FIRST '%s' IS THE KILLER NAME AND THE NEXT '%s' IS THE VICTIM NAME.
|
||||
# NOTE: EXAMPLE OF HUD MESSAGE FOR HEADSHOT: "%s REMOVED %s's HEAD!" (WITHOUT QUOTES).
|
||||
# NOTE: THIS HUD MESSAGE WILL BE SENT TO ALL PLAYERS (NOT ONLY TO THE KILLER OR ONLY TO THE VICTIM).
|
||||
# NOTE: I SUGGEST TO LEAVE THE MESSAGE EMPTY ON POPULATED GAME SERVERS.
|
||||
# NOTE: BUT IT LOOKS FINE ON DAY OF DEFEAT.
|
||||
HEADSHOT EVENT = 1
|
||||
HEADSHOT ONLY KILLER = 1
|
||||
HEADSHOT SOUNDS = QuakeSounds/headshot.wav , QuakeSounds/headshot2.wav , QuakeSounds/headshot3.wav
|
||||
HEADSHOT HUDMSG =
|
||||
|
||||
# SUICIDE
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE}" OR "{MESSAGE} %s", WHERE '%s' IS THE VICTIM.
|
||||
SUICIDE EVENT = 1
|
||||
SUICIDE SOUNDS = QuakeSounds/suicide.wav , QuakeSounds/suicide2.wav , QuakeSounds/suicide3.wav , QuakeSounds/suicide4.wav
|
||||
SUICIDE HUDMSG = %s KNOWS HOW THE KILL COMMAND WORKS!
|
||||
|
||||
# GRENADE KILL
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE} %s {MESSAGE}", WHERE THE FIRST '%s' IS THE KILLER NAME AND THE NEXT '%s' IS THE VICTIM NAME.
|
||||
NADE EVENT = 1
|
||||
NADE SOUNDS = QuakeSounds/nade.wav
|
||||
NADE HUDMSG = %s MADE A PRECISION THROW TO %s
|
||||
|
||||
# TEAM KILL
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE}" OR "{MESSAGE} %s", WHERE '%s' IS THE KILLER NAME.
|
||||
TEAMKILL EVENT = 1
|
||||
TEAMKILL SOUNDS = QuakeSounds/teamkiller.wav
|
||||
TEAMKILL HUDMSG = %s IS SICK!
|
||||
|
||||
# KNIFE KILL
|
||||
# NOTE: THE HUDM ESSAGE STRUCTURE IS "%s {MESSAGE} %s {MESSAGE}", WHERE THE FIRST '%s' IS THE KILLER NAME AND THE NEXT '%s' IS THE VICTIM NAME.
|
||||
KNIFE EVENT = 1
|
||||
KNIFE SOUNDS = QuakeSounds/knife.wav , QuakeSounds/knife2.wav , QuakeSounds/knife3.wav
|
||||
KNIFE HUDMSG = %s SLICED AND DICED %s!
|
||||
|
||||
# FIRST BLOOD
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE}" OR "{MESSAGE} %s", WHERE '%s' IS THE KILLER NAME.
|
||||
FIRSTBLOOD EVENT = 1
|
||||
FIRSTBLOOD SOUNDS = QuakeSounds/firstblood.wav , QuakeSounds/firstblood2.wav , QuakeSounds/firstblood3.wav
|
||||
FIRSTBLOOD HUDMSG = %s made the FIRST BLOOD!
|
||||
|
||||
# ROUND START
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "{MESSAGE}", THE MESSAGE YOU WANT, DON'T USE '%s' HERE!
|
||||
ROUNDSTART EVENT = 1
|
||||
ROUNDSTART SOUNDS = QuakeSounds/prepare.wav , QuakeSounds/prepare2.wav , QuakeSounds/prepare3.wav , QuakeSounds/prepare4.wav
|
||||
ROUNDSTART HUDMSG = PREPARE TO FIGHT!
|
||||
|
||||
# DOUBLE KILL
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE}" OR "{MESSAGE} %s", WHERE '%s' IS THE KILLER NAME.
|
||||
DOUBLEKILL EVENT = 1
|
||||
DOUBLEKILL SOUNDS = QuakeSounds/doublekill.wav , QuakeSounds/doublekill2.wav
|
||||
DOUBLEKILL HUDMSG = WOW, %s made a DOUBLE KILL!
|
||||
|
||||
# HATTRICK
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE}" OR "{MESSAGE} %s", WHERE '%s' IS THE LEADER NAME, THE PLAYER WITH MOST KILLS FOR THIS ROUND.
|
||||
# NOTE: THE 'MIN FRAGS FOR HATTRICK' MEANS HOW MANY FRAGS YOU SHOULD DO THIS ROUND TO APPEAR AT THE ROUND END AS "<%> WAS UNREAL THIS ROUND!".
|
||||
HATTRICK EVENT = 1
|
||||
HATTRICK SOUNDS = QuakeSounds/hattrick.wav
|
||||
HATTRICK HUDMSG = %s WAS UNREAL THIS ROUND!
|
||||
MIN FRAGS FOR HATTRICK = 7
|
||||
|
||||
# FLAWLESS VICTORY
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "{MESSAGE} %s {MESSAGE}", WHERE '%s' IS THE TEAM NAME.
|
||||
# NOTE: YOU CAN SET THE TEAM NAMES TO BE SHOWN. YOU CAN USE FOR EXAMPLE 'TERRO' INSTEAD OF THE DEFAULT VALUE 'TERRORIST'.
|
||||
FLAWLESS VICTORY = 1
|
||||
FLAWLESS SOUNDS = QuakeSounds/flawless.wav
|
||||
FLAWLESS VICTORY HUDMSG = FLAWLESS %s VICTORY!
|
||||
TERRO TEAM NAME = TERRORIST
|
||||
CT TEAM NAME = COUNTER-TERRORIST
|
||||
|
||||
# REVENGE
|
||||
# NOTE: THE HUD MESSAGE STRUCTURE IS "%s {MESSAGE}" OR "{MESSAGE} %s", WHERE '%s' IS THE KILLER OR THE VICTIM NAME.
|
||||
# NOTE: IF 'REVENGE ONLY FOR KILLER' IS SET TO 1, THE VICTIM WILL NOT HEAR THE SOUND.
|
||||
REVENGE EVENT = 1
|
||||
REVENGE ONLY FOR KILLER = 0
|
||||
REVENGE SOUNDS = QuakeSounds/payback.wav
|
||||
REVENGE KILLER MESSAGE = YOU'VE PAID %s BACK!
|
||||
REVENGE VICTIM MESSAGE = %s HAS JUST PAID YOU BACK!
|
||||
|
||||
|
||||
34
serverfiles/cstrike/addons/amxmodx/configs/speech.ini
Normal file
34
serverfiles/cstrike/addons/amxmodx/configs/speech.ini
Normal file
@@ -0,0 +1,34 @@
|
||||
; Menu configuration file
|
||||
; File location: $moddir/addons/amxmodx/configs/speech.ini
|
||||
; To use with Commands Menu plugin
|
||||
|
||||
; NOTE: By default in all settings the access level is set to "u".
|
||||
; However you can change that, to limit the access to some settings.
|
||||
|
||||
; Commands Menu: ; < description > < command > < flags > < access level >
|
||||
; "a" - execute from server console
|
||||
; "b" - execute from admin console
|
||||
; "c" - execute on all clients
|
||||
; "d" - back to menu when executed
|
||||
|
||||
"Hello!" "spk \'vox/hello\'" "cd" "u"
|
||||
"Don't think so" "spk \'barney/dontguess\'" "cd" "u"
|
||||
"Don't ask me" "spk \'barney/dontaskme\'" "cd" "u"
|
||||
"Hey! Stop that!" "spk \'barney/donthurtem\'" "cd" "u"
|
||||
"Yup" "spk \'barney/yup\'" "cd" "u"
|
||||
"Nope" "spk \'barney/nope\'" "cd" "u"
|
||||
"Maybe" "spk \'barney/maybe\'" "cd" "u"
|
||||
"Seeya" "spk \'barney/seeya\'" "cd" "u"
|
||||
"Man that sounded bad" "spk \'barney/soundsbad\'" "cd" "u"
|
||||
"Hello and die" "spk \'vox/hello and die\'" "cd" "u"
|
||||
"Move!" "spk \'hgrunt/move! _comma yessir!\'" "cd" "u"
|
||||
"You will definitely pay!" "spk \'hgrunt/c2a2_hg_chat5a\'" "cd" "u"
|
||||
"Laughter" "spk \'hgrunt/c2a3_hg_laugh\'" "cd" "u"
|
||||
"Silence!" "spk \'hgrunt/silence!\'" "cd" "u"
|
||||
"You talk too much" "spk \'barney/youtalkmuch\'" "cd" "u"
|
||||
"You thinkin?" "spk \'barney/thinking\'" "cd" "u"
|
||||
"Open fire Gordon!" "spk \'barney/openfire\'" "cd" "u"
|
||||
"Couldnt make a bigger mess" "spk \'barney/bigmess\'" "cd" "u"
|
||||
"I have a Bad feeling" "spk \'barney/badfeeling\'" "cd" "u"
|
||||
"Yes sir!" "spk \'hgrunt/yessir!\'" "cd" "u"
|
||||
"No sir" "spk \'barney/nosir\'" "cd" "u"
|
||||
14
serverfiles/cstrike/addons/amxmodx/configs/sql.cfg
Normal file
14
serverfiles/cstrike/addons/amxmodx/configs/sql.cfg
Normal file
@@ -0,0 +1,14 @@
|
||||
// SQL configuration file
|
||||
// File location: $moddir/addons/amxmodx/configs/sql.cfg
|
||||
|
||||
// *NOTE* Linux users may encounter problems if they specify "localhost" instead of "127.0.0.1"
|
||||
// We recommend using your server IP address instead of its name
|
||||
|
||||
// *NOTE* amx_sql_type specifies the DEFAULT database type which admin.sma will use.
|
||||
|
||||
amx_sql_host "127.0.0.1"
|
||||
amx_sql_user "root"
|
||||
amx_sql_pass ""
|
||||
amx_sql_db "amx"
|
||||
amx_sql_table "admins"
|
||||
amx_sql_type "mysql"
|
||||
8
serverfiles/cstrike/addons/amxmodx/configs/stats.ini
Normal file
8
serverfiles/cstrike/addons/amxmodx/configs/stats.ini
Normal file
@@ -0,0 +1,8 @@
|
||||
;Generated by Stats Configuration Plugin. Do not modify!
|
||||
;Variable Description
|
||||
ShowAttackers ;Show Attackers
|
||||
ShowVictims ;Show Victims
|
||||
ShowStats ;HUD-stats default
|
||||
SayRankStats ;Say /rankstats
|
||||
SayRank ;Say /rank
|
||||
SayTop15 ;Say /top15
|
||||
54
serverfiles/cstrike/addons/amxmodx/configs/users.ini
Normal file
54
serverfiles/cstrike/addons/amxmodx/configs/users.ini
Normal file
@@ -0,0 +1,54 @@
|
||||
; Users configuration file
|
||||
; File location: $moddir/addons/amxmodx/configs/users.ini
|
||||
|
||||
; Line starting with ; is a comment
|
||||
|
||||
; Access flags:
|
||||
; a - immunity (can't be kicked/baned/slayed/slaped and affected by other commmands)
|
||||
; b - reservation (can join on reserved slots)
|
||||
; c - amx_kick command
|
||||
; d - amx_ban and amx_unban commands
|
||||
; e - amx_slay and amx_slap commands
|
||||
; f - amx_map command
|
||||
; g - amx_cvar command (not all cvars will be available)
|
||||
; h - amx_cfg command
|
||||
; i - amx_chat and other chat commands
|
||||
; j - amx_vote and other vote commands
|
||||
; k - access to sv_password cvar (by amx_cvar command)
|
||||
; l - access to amx_rcon command and rcon_password cvar (by amx_cvar command)
|
||||
; m - custom level A (for additional plugins)
|
||||
; n - custom level B
|
||||
; o - custom level C
|
||||
; p - custom level D
|
||||
; q - custom level E
|
||||
; r - custom level F
|
||||
; s - custom level G
|
||||
; t - custom level H
|
||||
; u - menu access
|
||||
; z - user (no admin)
|
||||
|
||||
; Account flags:
|
||||
; a - disconnect player on invalid password
|
||||
; b - clan tag
|
||||
; c - this is steamid/wonid
|
||||
; d - this is ip
|
||||
; e - password is not checked (only name/ip/steamid needed)
|
||||
; k - name or tag is case sensitive. eg: if you set it so the name "Ham"
|
||||
; is protected and case sensitive (flags "k" only), then anybody
|
||||
; can use the names "haM", "HAM", "ham", etc, but not "Ham"
|
||||
|
||||
; Password:
|
||||
; Add to your autoexec.cfg: setinfo _pw "<password>"
|
||||
; Change _pw to the value of amx_password_field
|
||||
|
||||
; Format of admin account:
|
||||
; <name|ip|steamid> <password> <access flags> <account flags>
|
||||
|
||||
; Examples of admin accounts:
|
||||
; "STEAM_0:0:123456" "" "abcdefghijklmnopqrstu" "ce"
|
||||
; "123.45.67.89" "" "abcdefghijklmnopqrstu" "de"
|
||||
; "My Name" "my_password" "abcdefghijklmnopqrstu" "a"
|
||||
"STEAM_0:1:35537" "" "abcdefghijklmnopqrstu" "ce"
|
||||
"STEAM_0:0:39361676" "" "abcdefghijklmnopqrstu" "ce"
|
||||
"STEAM_0:0:5332910" "" "abcdefghijklmnopqrstu" "ce"
|
||||
"loopback" "" "abcdefghijklmnopqrstu" "de"
|
||||
BIN
serverfiles/cstrike/addons/amxmodx/data/GeoIP.dat
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/data/GeoIP.dat
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/data/csstats.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/data/csstats.amxx
Normal file
Binary file not shown.
259
serverfiles/cstrike/addons/amxmodx/data/lang/admin.txt
Normal file
259
serverfiles/cstrike/addons/amxmodx/data/lang/admin.txt
Normal file
@@ -0,0 +1,259 @@
|
||||
[en]
|
||||
LOADED_ADMIN = Loaded 1 admin from file
|
||||
LOADED_ADMINS = Loaded %d admins from file
|
||||
SQL_CANT_CON = SQL error: can't connect: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL error: can't load admins: '%s'
|
||||
NO_ADMINS = No admins found.
|
||||
SQL_LOADED_ADMIN = Loaded 1 admin from database
|
||||
SQL_LOADED_ADMINS = Loaded %d admins from database
|
||||
INV_PAS = Invalid Password!
|
||||
PAS_ACC = Password accepted
|
||||
PRIV_SET = Privileges set
|
||||
NO_ENTRY = You have no entry to the server...
|
||||
|
||||
[de]
|
||||
LOADED_ADMIN = 1 Admin aus der Datei geladen
|
||||
LOADED_ADMINS = %d Admins aus der Datei geladen
|
||||
SQL_CANT_CON = SQL Error: Kann keine Verbindung herstellen: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL Error: Kann keine Admins laden: '%s'
|
||||
NO_ADMINS = Keine Admins gefunden.
|
||||
SQL_LOADED_ADMIN = 1 Admin aus der Datenbank geladen
|
||||
SQL_LOADED_ADMINS = %d Admins aus der Datenbank geladen
|
||||
INV_PAS = Passwort falsch!
|
||||
PAS_ACC = Passwort akzeptiert
|
||||
PRIV_SET = Rechte gesetzt
|
||||
NO_ENTRY = Du hast keinen Zugang zu diesem Server...
|
||||
|
||||
[sr]
|
||||
LOADED_ADMIN = Ucitan 1 administrator iz fajla
|
||||
LOADED_ADMINS = Ucitano %d administratora iz fajla
|
||||
SQL_CANT_CON = SQL greska: nije moguce uspostaviti vezu sa: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL greska: nije moguce ucitati administratore: '%s'
|
||||
NO_ADMINS = Nema nadjenih administratora.
|
||||
SQL_LOADED_ADMIN = Ucitan 1 administrator iz baze podataka
|
||||
SQL_LOADED_ADMINS = Ucitano %d administratora iz baze podataka
|
||||
INV_PAS = Pogresna lozinka!
|
||||
PAS_ACC = Lozinka prihvacena
|
||||
PRIV_SET = Privilegije podesene
|
||||
NO_ENTRY = Nemate pristup serveru...
|
||||
|
||||
[tr]
|
||||
LOADED_ADMIN = 1 Admin yuklendi
|
||||
LOADED_ADMINS = %d Admin dosyadan yuklendi
|
||||
SQL_CANT_CON = SQL hatasi: baglanamiyor: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL hatasi: admin yuklenemiyor: '%s'
|
||||
NO_ADMINS = Hic admin bulunamadi.
|
||||
SQL_LOADED_ADMIN = 1 Admin dosyadan yuklendi
|
||||
SQL_LOADED_ADMINS = %d Admin ana hafizadan yuklendi
|
||||
INV_PAS = Hatali kod!
|
||||
PAS_ACC = Kod onaylandi
|
||||
PRIV_SET = Haklar onaylandi
|
||||
NO_ENTRY = Servere giris hakkiniz yok...
|
||||
|
||||
[fr]
|
||||
LOADED_ADMIN = 1 admin a ete charge depuis le fichier
|
||||
LOADED_ADMINS = %d admins ont ete charges depuis le fichier
|
||||
SQL_CANT_CON = Erreur SQL: Impossible de se connecter: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = Erreur SQL: Impossible de charger les admins: '%s'
|
||||
NO_ADMINS = Aucun admin trouve.
|
||||
SQL_LOADED_ADMIN = 1 admin a ete charge depuis la base de donnees
|
||||
SQL_LOADED_ADMINS = %d admins ont ete charges depuis la base de donnees
|
||||
INV_PAS = Mot de Passe Invalide!
|
||||
PAS_ACC = Mot de Passe Accepte
|
||||
PRIV_SET = Mise en place des Privileges
|
||||
NO_ENTRY = Tu n'as aucun droit acces sur ce serveur...
|
||||
|
||||
[sv]
|
||||
LOADED_ADMIN = Laddade en administrat'o'r fran fil
|
||||
LOADED_ADMINS = Laddade %d administrat'o'rer fran fil
|
||||
SQL_CANT_CON = SQL-fel: kan inte ansluta: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL-fel: kan inte ladda administrat'o'rer: '%s'
|
||||
NO_ADMINS = Inga administrat'o'rer hittade.
|
||||
SQL_LOADED_ADMIN = Laddade en administrat'o'r ur databas
|
||||
SQL_LOADED_ADMINS = Laddade %d administrat'o'rer ur databas
|
||||
INV_PAS = Ogiltigt l'o'senord!
|
||||
PAS_ACC = L'o'senord accepterat
|
||||
PRIV_SET = Befogenheter satta
|
||||
NO_ENTRY = Du har ingen tillgang till servern...
|
||||
|
||||
[da]
|
||||
LOADED_ADMIN = Indlaest 1 admin fra fil
|
||||
LOADED_ADMINS = Indlaest %d adminer fra fil
|
||||
SQL_CANT_CON = SQL fejl: kan ikke opnaa forbindelse: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL fejl: kan ikke indlaese adminer: '%s'
|
||||
NO_ADMINS = Ingen adminer fundet.
|
||||
SQL_LOADED_ADMIN = Indlaest 1 admin fra database
|
||||
SQL_LOADED_ADMINS = Indlaest %d adminer fra database
|
||||
INV_PAS = Ugyldig adgangskode!
|
||||
PAS_ACC = Adgangskode accepteret
|
||||
PRIV_SET = Privilegier sat
|
||||
NO_ENTRY = Du er ikke registreret paa serveren ...
|
||||
|
||||
[pl]
|
||||
LOADED_ADMIN = Zaladowano 1 admina z pliku
|
||||
LOADED_ADMINS = Zaladowano %d adminow z pliku
|
||||
SQL_CANT_CON = Blad SQL: nie mozna polaczyc: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = Blad SQL: nie mozna zalad. adminow: '%s'
|
||||
NO_ADMINS = Nie znaleziono adminow.
|
||||
SQL_LOADED_ADMIN = Zaladowano 1 admina z bazy danych
|
||||
SQL_LOADED_ADMINS = Zaladowano %d admino z bazy danych
|
||||
INV_PAS = Zle haslo!
|
||||
PAS_ACC = Haslo zaakceptowane
|
||||
PRIV_SET = Przywileje ustawione
|
||||
NO_ENTRY = Nie mozesz wejsc na ten serwer...
|
||||
|
||||
[nl]
|
||||
LOADED_ADMIN = 1 admin ingeladen vanuit bestand
|
||||
LOADED_ADMINS = %d admins ingeladen vanuit bestand
|
||||
SQL_CANT_CON = SQL Fout: Kan geen verbinding maken: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL Fout: Kan admins niet inladen: '%s'
|
||||
NO_ADMINS = Geen admins gevonden.
|
||||
SQL_LOADED_ADMIN = 1 admin ingeladen vanuit databank
|
||||
SQL_LOADED_ADMINS = %d admins ingeladen vanuit databank
|
||||
INV_PAS = Ongeldig wachtwoord!
|
||||
PAS_ACC = Wachtwoord geaccepteerd
|
||||
PRIV_SET = Privileges ingesteld
|
||||
NO_ENTRY = Je hebt geen toegang tot deze server...
|
||||
|
||||
[es]
|
||||
LOADED_ADMIN = 1 administrador cargado del archivo
|
||||
LOADED_ADMINS = %d administradores cargados del archivo
|
||||
SQL_CANT_CON = Error de SQL: no se pudo conectar: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = Error de SQL: no se pudieron cargar los administradores: '%s'
|
||||
NO_ADMINS = No se encontraron administradores.
|
||||
SQL_LOADED_ADMIN = 1 administrador cargado de la base de datos
|
||||
SQL_LOADED_ADMINS = %d administradores cargados de la base de datos
|
||||
INV_PAS = Contrasenya Incorrecta!
|
||||
PAS_ACC = Contrasenya Aceptada
|
||||
PRIV_SET = Privilegios establecidos
|
||||
NO_ENTRY = No tienes acceso a este servidor...
|
||||
|
||||
[bp]
|
||||
LOADED_ADMIN = Carregado 1 admin do arquivo
|
||||
LOADED_ADMINS = Carregado %d Admins do arquivo
|
||||
SQL_CANT_CON = Erro de SQL: nao pode conectar: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = Erro de SQL: nao pode carregar os admins: '%s'
|
||||
NO_ADMINS = Nenhum administrador encontrado.
|
||||
SQL_LOADED_ADMIN = Carregado 1 admin do banco de dados
|
||||
SQL_LOADED_ADMINS = Carregados %d Admins do banco de dados
|
||||
INV_PAS = Password invalido!
|
||||
PAS_ACC = Password aceito
|
||||
PRIV_SET = Privilegios estabelecidos
|
||||
NO_ENTRY = Voce nao tem acesso ao servidor...
|
||||
|
||||
[cz]
|
||||
LOADED_ADMIN = 1 admin nacteny ze souboru
|
||||
LOADED_ADMINS = %d adminu nactenych ze souboru
|
||||
SQL_CANT_CON = SQL error: nemuzu se pripojit: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL error: Nemuzu nacist adminy: '%s'
|
||||
NO_ADMINS = Zadny admin nenalezen.
|
||||
SQL_LOADED_ADMIN = 1 admin nacteny z databaze
|
||||
SQL_LOADED_ADMINS = %d adminu nactenych z databaze
|
||||
INV_PAS = Nespravne heslo!
|
||||
PAS_ACC = Heslo overeno
|
||||
PRIV_SET = Privilegia nastavena
|
||||
NO_ENTRY = Nemas zadny zaznam na serveru...
|
||||
|
||||
[fi]
|
||||
LOADED_ADMIN = Ladattiin 1 admin tiedostosta
|
||||
LOADED_ADMINS = Ladattiim %d adminia tiedostosta
|
||||
SQL_CANT_CON = SQL virhe: Ei voi yhdistaa: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL virhe: Ei voi ladata admineita: '%s'
|
||||
NO_ADMINS = Ei loydetty admineita
|
||||
SQL_LOADED_ADMIN = Ladattiin 1 admin tietokannasta
|
||||
SQL_LOADED_ADMINS = Ladattiin %d adminia tietokannasta
|
||||
INV_PAS = Vaara salasana!
|
||||
PAS_ACC = Salasana oikein
|
||||
PRIV_SET = Etuoikeudet laitettu
|
||||
NO_ENTRY = Sinulla ei ole merkintaa palvelimella...
|
||||
|
||||
[ls]
|
||||
LOADED_ADMIN = | l33t s3rv3r 0P l04d'3d f|20|\/| |200t
|
||||
LOADED_ADMINS = fu||y l04d'3d %d l33t 3nf0rc3rz f|20|\/| |200t
|
||||
SQL_CANT_CON = $Q|_ 3rr0r: | N0T 3NUFF M4N4! | c0nn3ct!0n f4!|_u|2: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = $Q|_ 3rr0r: | N0T 3NUFF M4N4! | l04d f4!|_u|2: '%s'
|
||||
NO_ADMINS = N0T 3NUFF M4N4: n0 s3rv3r 0P'z t0 f33d fr0m!
|
||||
SQL_LOADED_ADMIN = l04d'3d 1 l33t s3rv3r f|20|\/| n0n-|200t |)|3!
|
||||
SQL_LOADED_ADMINS = l04d'3d %d l33t s3rv3r f|20|\/| n0n-|200t |)|3!
|
||||
INV_PAS = a((e$$ d3|\|i3d. FA(3!
|
||||
PAS_ACC = \/\/3|_C0|\/|3 l33t 0|\|3! $3cu|2e |200t, |=0|2 G|234t Ju$t!c3!
|
||||
PRIV_SET = l3v3l up!
|
||||
NO_ENTRY = D3|\|i3d, n00b...
|
||||
|
||||
[bg]
|
||||
LOADED_ADMIN = Nameren e edin administrator ot fila.
|
||||
LOADED_ADMINS = Namereni sa %d administratori ot fila
|
||||
SQL_CANT_CON = SQL gre6ka: nemoje da se cannectnete: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL gre6ka: nemoje da nameri administratori: '%s'
|
||||
NO_ADMINS = Nemoje da nameri administratori.
|
||||
SQL_LOADED_ADMIN = Nameren e edin administrator ot database
|
||||
SQL_LOADED_ADMINS = Namereni %d administratori ot database
|
||||
INV_PAS = Greshna Parola!
|
||||
PAS_ACC = Parolata e prieta
|
||||
PRIV_SET = Priviligiite sa nastroeni
|
||||
NO_ENTRY = Nqmate vhod kam servara...
|
||||
|
||||
[ro]
|
||||
LOADED_ADMIN = 1 administrator a fost incarcat din fisier
|
||||
LOADED_ADMINS = %d administratori au fost incarcati din fisier
|
||||
SQL_CANT_CON = Eroare SQL: conectare esuata: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = Eroare SQL: esuare incarcare administratori: '%s'
|
||||
NO_ADMINS = Nu a fost gasit nici un administrator.
|
||||
SQL_LOADED_ADMIN = 1 administrator a fost incarcat din baza de date
|
||||
SQL_LOADED_ADMINS = %d administratori au fost incarcati din baza de date
|
||||
INV_PAS = Parola invalida!
|
||||
PAS_ACC = Parola acceptata
|
||||
PRIV_SET = Privilegii acordate
|
||||
NO_ENTRY = Acest nume este rezervat pe server.
|
||||
|
||||
[hu]
|
||||
LOADED_ADMIN = 1 admin betoltve a file-bol.
|
||||
LOADED_ADMINS = %d admin betoltve a filebol.
|
||||
SQL_CANT_CON = SQL hiba: nem lehet csatlakozni: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL hiba: nem lehet az adminokat betolteni: '%s'
|
||||
NO_ADMINS = Nincsenek adminok.
|
||||
SQL_LOADED_ADMIN = 1 admin betoltve a adatbazisbol
|
||||
SQL_LOADED_ADMINS = %d admin betoltve a adatbazisbol
|
||||
INV_PAS = Hibas jelszo!
|
||||
PAS_ACC = Jelszo elfogadva
|
||||
PRIV_SET = Beallitasok
|
||||
NO_ENTRY = Neked nincs bejegyzesed a szerveren...
|
||||
|
||||
[lt]
|
||||
LOADED_ADMIN = Uzkrautas 1 adminas is failo
|
||||
LOADED_ADMINS = Uzkrauti %d adminai is failo
|
||||
SQL_CANT_CON = SQL klaida: negali pasijungti: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL klaida: negali uzkrauti adminu: '%s'
|
||||
NO_ADMINS = Adminu nerasta.
|
||||
SQL_LOADED_ADMIN = Uzkrautas 1 adminas is duomenu bazes
|
||||
SQL_LOADED_ADMINS = Uzkrauti %d adminai is duomenu bazes
|
||||
INV_PAS = Blogas slaptazodis!
|
||||
PAS_ACC = Slaptazodis priimtas
|
||||
PRIV_SET = Privilegijos nustatytos
|
||||
NO_ENTRY = Neturi leidimo ieiti i serva..
|
||||
|
||||
[sk]
|
||||
LOADED_ADMIN = 1 admin nacitany zo soboru
|
||||
LOADED_ADMINS = %d adminov nacitanych zo suboru
|
||||
SQL_CANT_CON = SQL error: nemozem sa pripojit: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL error: Nemozem nacitat adminov: '%s'
|
||||
NO_ADMINS = Ziadny admin nenajdeny.
|
||||
SQL_LOADED_ADMIN = 1 admin nacitany z databazy
|
||||
SQL_LOADED_ADMINS = %d adminov nacitanych z databazy
|
||||
INV_PAS = Nespravne heslo!
|
||||
PAS_ACC = Heslo overene
|
||||
PRIV_SET = Privilegium nastavene
|
||||
NO_ENTRY = Nemas ziadny zaznam na servery...
|
||||
|
||||
[mk]
|
||||
LOADED_ADMIN = Vcitan e 1 administrator od fajlot
|
||||
LOADED_ADMINS = Vcitani se %d administratori od fajlot
|
||||
SQL_CANT_CON = SQL greska: ne e mozno da se vospostavi vrska so: '%s'
|
||||
SQL_CANT_LOAD_ADMINS = SQL greska: ne e mozno da se vcitaat administratorite: '%s'
|
||||
NO_ADMINS = Nema najdeni administratori.
|
||||
SQL_LOADED_ADMIN = Vcitan e 1 administrator od bazata na podatoci
|
||||
SQL_LOADED_ADMINS = Vcitani se %d administratori od bazata na podatoci
|
||||
INV_PAS = Pogresna lozinka!
|
||||
PAS_ACC = Lozinkata e prifatena
|
||||
PRIV_SET = Privilegiite se podeseni
|
||||
NO_ENTRY = Nemate pristap vo serverot...
|
||||
259
serverfiles/cstrike/addons/amxmodx/data/lang/adminchat.txt
Normal file
259
serverfiles/cstrike/addons/amxmodx/data/lang/adminchat.txt
Normal file
@@ -0,0 +1,259 @@
|
||||
[en]
|
||||
COL_WHITE = white
|
||||
COL_RED = red
|
||||
COL_GREEN = green
|
||||
COL_BLUE = blue
|
||||
COL_YELLOW = yellow
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cyan
|
||||
COL_ORANGE = orange
|
||||
COL_OCEAN = ocean
|
||||
COL_MAROON = maroon
|
||||
PRINT_ALL = (ALL) %s : %s
|
||||
|
||||
[de]
|
||||
COL_WHITE = weiss
|
||||
COL_RED = rot
|
||||
COL_GREEN = gruen
|
||||
COL_BLUE = blau
|
||||
COL_YELLOW = gelb
|
||||
COL_MAGENTA = magenta-rot
|
||||
COL_CYAN = cyan-blau
|
||||
COL_ORANGE = orange
|
||||
COL_OCEAN = ozean-blau
|
||||
COL_MAROON = braun
|
||||
PRINT_ALL = (ALLES) %s : %s
|
||||
|
||||
[sr]
|
||||
COL_WHITE = bela
|
||||
COL_RED = crvena
|
||||
COL_GREEN = zelena
|
||||
COL_BLUE = plava
|
||||
COL_YELLOW = zuta
|
||||
COL_MAGENTA = ljubicasta
|
||||
COL_CYAN = tirkizna
|
||||
COL_ORANGE = narandzasta
|
||||
COL_OCEAN = okean
|
||||
COL_MAROON = modra
|
||||
PRINT_ALL = (SVE) %s : %s
|
||||
|
||||
[tr]
|
||||
COL_WHITE = beyaz
|
||||
COL_RED = kirmizi
|
||||
COL_GREEN = yesil
|
||||
COL_BLUE = mavi
|
||||
COL_YELLOW = sari
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cian
|
||||
COL_ORANGE = turuncu
|
||||
COL_OCEAN = deniz
|
||||
COL_MAROON = kahverengi
|
||||
PRINT_ALL = (HEPSI) %s : %s
|
||||
|
||||
[fr]
|
||||
COL_WHITE = blanc
|
||||
COL_RED = rouge
|
||||
COL_GREEN = vert
|
||||
COL_BLUE = bleu
|
||||
COL_YELLOW = jaune
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cyan
|
||||
COL_ORANGE = orange
|
||||
COL_OCEAN = marine
|
||||
COL_MAROON = marron
|
||||
PRINT_ALL = (TOUS) %s : %s
|
||||
|
||||
[sv]
|
||||
COL_WHITE = vit
|
||||
COL_RED = r'o'd
|
||||
COL_GREEN = gr'o'n
|
||||
COL_BLUE = bla
|
||||
COL_YELLOW = gul
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cyan
|
||||
COL_ORANGE = orange
|
||||
COL_OCEAN = oceanbla
|
||||
COL_MAROON = brun
|
||||
PRINT_ALL = (ALLA) %s : %s
|
||||
|
||||
[da]
|
||||
COL_WHITE = hvid
|
||||
COL_RED = roed
|
||||
COL_GREEN = groen
|
||||
COL_BLUE = blaa
|
||||
COL_YELLOW = gul
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cyan
|
||||
COL_ORANGE = orange
|
||||
COL_OCEAN = ocean blaa
|
||||
COL_MAROON = brun
|
||||
PRINT_ALL = (ALLE) %s : %s
|
||||
|
||||
[pl]
|
||||
COL_WHITE = bialy
|
||||
COL_RED = czerwony
|
||||
COL_GREEN = zielony
|
||||
COL_BLUE = niebieski
|
||||
COL_YELLOW = zolty
|
||||
COL_MAGENTA = ciemnorozowy
|
||||
COL_CYAN = turkusowy
|
||||
COL_ORANGE = pomaranczowy
|
||||
COL_OCEAN = blekitny
|
||||
COL_MAROON = bordowy
|
||||
PRINT_ALL = (WSZYSTKO) %s : %s
|
||||
|
||||
[bp]
|
||||
COL_WHITE = branco
|
||||
COL_RED = vermelho
|
||||
COL_GREEN = verde
|
||||
COL_BLUE = azul
|
||||
COL_YELLOW = amarelo
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = ciano
|
||||
COL_ORANGE = laranja
|
||||
COL_OCEAN = oceano
|
||||
COL_MAROON = marrom
|
||||
PRINT_ALL = (TUDO) %s : %s
|
||||
|
||||
[nl]
|
||||
COL_WHITE = wit
|
||||
COL_RED = rood
|
||||
COL_GREEN = groen
|
||||
COL_BLUE = blauw
|
||||
COL_YELLOW = geel
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = appelblauwzeegroen
|
||||
COL_ORANGE = oranje
|
||||
COL_OCEAN = oceaan
|
||||
COL_MAROON = bruin
|
||||
PRINT_ALL = (Allemaal) %s : %s
|
||||
|
||||
[es]
|
||||
COL_WHITE = blanco
|
||||
COL_RED = rojo
|
||||
COL_GREEN = verde
|
||||
COL_BLUE = azul
|
||||
COL_YELLOW = amarillo
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cian
|
||||
COL_ORANGE = naranja
|
||||
COL_OCEAN = azul marino
|
||||
COL_MAROON = marron
|
||||
PRINT_ALL = (TODOS) %s : %s
|
||||
|
||||
[cz]
|
||||
COL_WHITE = bila
|
||||
COL_RED = cervena
|
||||
COL_GREEN = zelena
|
||||
COL_BLUE = modra
|
||||
COL_YELLOW = zluta
|
||||
COL_MAGENTA = fuchsiova
|
||||
COL_CYAN = modrozelena
|
||||
COL_ORANGE = oranzova
|
||||
COL_OCEAN = mpdra
|
||||
COL_MAROON = kastanova
|
||||
PRINT_ALL = (ALL) %s : %s
|
||||
|
||||
[fi]
|
||||
COL_WHITE = valkoinen
|
||||
COL_RED = punainen
|
||||
COL_GREEN = vihrea
|
||||
COL_BLUE = sininen
|
||||
COL_YELLOW = keltainen
|
||||
COL_MAGENTA = mangaani
|
||||
COL_CYAN = kyaani
|
||||
COL_ORANGE = oranssi
|
||||
COL_OCEAN = merensininen
|
||||
COL_MAROON = viininpunainen
|
||||
PRINT_ALL = (KAIKKI) %s : %s
|
||||
|
||||
[ls]
|
||||
COL_WHITE = \/\/hi73
|
||||
COL_RED = r3d
|
||||
COL_GREEN = gr33n
|
||||
COL_BLUE = b|u3
|
||||
COL_YELLOW = y3||0w
|
||||
COL_MAGENTA = m4g3nt4
|
||||
COL_CYAN = <y4n
|
||||
COL_ORANGE = 0r4ng3
|
||||
COL_OCEAN = 0c34n
|
||||
COL_MAROON = m4r00n
|
||||
PRINT_ALL = (@||) %s : %s
|
||||
|
||||
[bg]
|
||||
COL_WHITE = Bql
|
||||
COL_RED = 4erven
|
||||
COL_GREEN = zelen
|
||||
COL_BLUE = sin
|
||||
COL_YELLOW = jalt
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cyan
|
||||
COL_ORANGE = orangev
|
||||
COL_OCEAN = okeanski
|
||||
COL_MAROON = maroon
|
||||
PRINT_ALL = (ALL) %s : %s
|
||||
|
||||
[ro]
|
||||
COL_WHITE = alb
|
||||
COL_RED = rosu
|
||||
COL_GREEN = verde
|
||||
COL_BLUE = albastru
|
||||
COL_YELLOW = galben
|
||||
COL_MAGENTA = purpuriu
|
||||
COL_CYAN = cian
|
||||
COL_ORANGE = oranj
|
||||
COL_OCEAN = ocean
|
||||
COL_MAROON = maro
|
||||
PRINT_ALL = (TOTI) %s : %s
|
||||
|
||||
[hu]
|
||||
COL_WHITE = feher
|
||||
COL_RED = piros
|
||||
COL_GREEN = zold
|
||||
COL_BLUE = kek
|
||||
COL_YELLOW = csarga
|
||||
COL_MAGENTA = magenta
|
||||
COL_CYAN = cyan
|
||||
COL_ORANGE = nsarga
|
||||
COL_OCEAN = ocean
|
||||
COL_MAROON = maroon
|
||||
PRINT_ALL = (MIND) %s : %s
|
||||
|
||||
[lt]
|
||||
COL_WHITE = balta
|
||||
COL_RED = raudona
|
||||
COL_GREEN = zalia
|
||||
COL_BLUE = melyna
|
||||
COL_YELLOW = geltona
|
||||
COL_MAGENTA = rausvas
|
||||
COL_CYAN = zydras
|
||||
COL_ORANGE = oranzine
|
||||
COL_OCEAN = melsva
|
||||
COL_MAROON = bordine
|
||||
PRINT_ALL = (VISIEM) %s : %s
|
||||
|
||||
[sk]
|
||||
COL_WHITE = biela
|
||||
COL_RED = cervena
|
||||
COL_GREEN = zelena
|
||||
COL_BLUE = modra
|
||||
COL_YELLOW = zlta
|
||||
COL_MAGENTA = fialova
|
||||
COL_CYAN = modrozelena
|
||||
COL_ORANGE = orandzova
|
||||
COL_OCEAN = modra
|
||||
COL_MAROON = gastanova
|
||||
PRINT_ALL = (ALL) %s : %s
|
||||
|
||||
[mk]
|
||||
COL_WHITE = bela
|
||||
COL_RED = crvena
|
||||
COL_GREEN = zelena
|
||||
COL_BLUE = plava
|
||||
COL_YELLOW = zolta
|
||||
COL_MAGENTA = ljubicesta
|
||||
COL_CYAN = tirkizna
|
||||
COL_ORANGE = portokalova
|
||||
COL_OCEAN = okean
|
||||
COL_MAROON = modra
|
||||
PRINT_ALL = (KON SITE) %s : %s
|
||||
1333
serverfiles/cstrike/addons/amxmodx/data/lang/admincmd.txt
Normal file
1333
serverfiles/cstrike/addons/amxmodx/data/lang/admincmd.txt
Normal file
File diff suppressed because it is too large
Load Diff
179
serverfiles/cstrike/addons/amxmodx/data/lang/adminhelp.txt
Normal file
179
serverfiles/cstrike/addons/amxmodx/data/lang/adminhelp.txt
Normal file
@@ -0,0 +1,179 @@
|
||||
[en]
|
||||
HELP_COMS = AMX Mod X Help: Commands
|
||||
HELP_ENTRIES = Entries %d - %d of %d
|
||||
HELP_USE_MORE = Use 'amx_help %d' for more
|
||||
HELP_USE_BEGIN = Use 'amx_help 1' for begin
|
||||
TYPE_HELP = Type 'amx_help' in the console to see available commands
|
||||
TIME_INFO_1 = Time Left: %d:%02d min. Next Map: %s
|
||||
TIME_INFO_2 = No Time Limit. Next Map: %s
|
||||
|
||||
[de]
|
||||
HELP_COMS = AMX Mod X Help: Befehle
|
||||
HELP_ENTRIES = Eintraege %d - %d von %d
|
||||
HELP_USE_MORE = Nutze 'amx_help %d' fuer die naechste Seite
|
||||
HELP_USE_BEGIN = Nutze 'amx_help 1' um zum Anfang zu gelangen
|
||||
TYPE_HELP = Schreibe 'amx_help' in die Konsole um die verfuegbaren Befehle zu sehen.
|
||||
TIME_INFO_1 = Verbleibende Zeit: %d:%02d Minuten, naechste Map: %s
|
||||
TIME_INFO_2 = Kein Zeitlimit. Naechste Map ist: %s
|
||||
|
||||
[sr]
|
||||
HELP_COMS = AMX Mod X Pomoc: Komande
|
||||
HELP_ENTRIES = Vrednosti %d - %d od %d
|
||||
HELP_USE_MORE = Koristi 'amx_help %d' za jos komandi
|
||||
HELP_USE_BEGIN = Koristi 'amx_help 1' za pocetak
|
||||
TYPE_HELP = Ukucajte 'amx_help' u konzoli da bi ste videli moguce komande
|
||||
TIME_INFO_1 = Preostalo Vreme: %d:%02d min. Sledeca Mapa: %s
|
||||
TIME_INFO_2 = Nema vremenskog ogranicenja. Sledeca Mapa: %s
|
||||
|
||||
[tr]
|
||||
HELP_COMS = AMX Mod X Yardim: Emirler
|
||||
HELP_ENTRIES = Girisler %d - %d of %d
|
||||
HELP_USE_MORE = 'amx_help %d' kullanin gerisini gormek icin
|
||||
HELP_USE_BEGIN = Baslatmak icin 'amx_help 1' i kullanin
|
||||
TYPE_HELP = Consolda 'amx_help' yazin, mevcud olan emirleri gormek icin
|
||||
TIME_INFO_1 = Geri kalan zaman: %d:%02d dak. Diger Map: %s
|
||||
TIME_INFO_2 = Zaman sureci yokdur. Diger Map: %s
|
||||
|
||||
[fr]
|
||||
HELP_COMS = Aide AMX Mod X: Commandes
|
||||
HELP_ENTRIES = Entrees %d - %d sur %d
|
||||
HELP_USE_MORE = Utilise 'amx_help %d' pour la suite
|
||||
HELP_USE_BEGIN = Utilise 'amx_help 1' pour le debut
|
||||
TYPE_HELP = Tape 'amx_help' dans la console pour voir les commandes disponibles
|
||||
TIME_INFO_1 = Temps Restant: %d:%02d mn. Prochaine Carte: %s
|
||||
TIME_INFO_2 = Aucun Temps Limite. Prochaine Carte: %s
|
||||
|
||||
[sv]
|
||||
HELP_COMS = AMX Mod X Hj'a'lp: Kommandon
|
||||
HELP_ENTRIES = Post %d - %d av %d
|
||||
HELP_USE_MORE = Skriv 'amx_help %d' f'o'r mer
|
||||
HELP_USE_BEGIN = Skriv 'amx_help 1' f'o'r b'o'rjan
|
||||
TYPE_HELP = Skriv 'amx_help' i konsolen f'o'r att se befintliga kommandon
|
||||
TIME_INFO_1 = Tid kvar: %d:%02d min. Kommande karta: %s
|
||||
TIME_INFO_2 = Ingen tid satt tills kommande karta. Kommande karta: %s
|
||||
|
||||
[da]
|
||||
HELP_COMS = AMX Mod X Hjaelp: Kommandoer
|
||||
HELP_ENTRIES = Indskrivninger %d - %d of %d
|
||||
HELP_USE_MORE = Brug 'amx_help %d' for mere
|
||||
HELP_USE_BEGIN = Brug 'amx_help 1' for at begynde
|
||||
TYPE_HELP = Skriv 'amx_help' i konsollen for at se kommandoer til raadighed
|
||||
TIME_INFO_1 = Tid tilbage: %d:%02d min. Naeste bane: %s
|
||||
TIME_INFO_2 = Ingen tidsgraense. Naeste bane: %s
|
||||
|
||||
[pl]
|
||||
HELP_COMS = AMX Mod X pomoc: Komendy
|
||||
HELP_ENTRIES = Wpisy %d - %d z %d
|
||||
HELP_USE_MORE = Uzyj 'amx_help %d' aby dowiedziec sie wiecej
|
||||
HELP_USE_BEGIN = Uzyj 'amx_help 1' aby dojsc do poczatku
|
||||
TYPE_HELP = Wpisz 'amx_help' w konsoli aby uzyskac liste komend
|
||||
TIME_INFO_1 = Pozostaly czas: %d:%02d min. Nastepna mapa: %s
|
||||
TIME_INFO_2 = Bez limitu czasu. Nastepna mapa: %s
|
||||
|
||||
[bp]
|
||||
HELP_COMS = Ajuda do AMX Mod X: Comandos
|
||||
HELP_ENTRIES = Entradas %d - %d de %d
|
||||
HELP_USE_MORE = Use 'amx_help %d' para ver mais comandos
|
||||
HELP_USE_BEGIN = Use 'amx_help 1' para voltar ao inicio
|
||||
TYPE_HELP = Escreva 'amx_help' no console para ver os comandos disponiveis
|
||||
TIME_INFO_1 = Tempo Restante: %d:%02d min. Proximo Mapa: %s
|
||||
TIME_INFO_2 = Sem Limite de Tempo. Proximo Mapa: %s
|
||||
|
||||
[nl]
|
||||
HELP_COMS = AMX Mod X Help: Commando's
|
||||
HELP_ENTRIES = Data %d - %d van %d
|
||||
HELP_USE_MORE = Typ 'amx_help %d' voor meer
|
||||
HELP_USE_BEGIN = Typ 'amx_help 1' voor het begin
|
||||
TYPE_HELP = Voer 'amx_help' in in de console om de beschikbare commando's te bekijken
|
||||
TIME_INFO_1 = Resterende tijd: %d:%02d min. Volgende map: %s
|
||||
TIME_INFO_2 = Geen tijdlimiet. Volgende map: %s
|
||||
|
||||
[es]
|
||||
HELP_COMS = Ayuda de AMX Mod X: Comandos
|
||||
HELP_ENTRIES = Entradas %d - %d de %d
|
||||
HELP_USE_MORE = Escribe 'amx_help %d' para mostrar mas
|
||||
HELP_USE_BEGIN = Escribe 'amx_help 1' para volver al principio
|
||||
TYPE_HELP = Escribe 'amx_help' en la consola para ver los comandos disponibles
|
||||
TIME_INFO_1 = Tiempo restante: %d:%02d min. Proximo Mapa: %s
|
||||
TIME_INFO_2 = Tiempo Ilimitado. Proximo Mapa: %s
|
||||
|
||||
[cz]
|
||||
HELP_COMS = AMX Mod X Help: Prikazy
|
||||
HELP_ENTRIES = Polozky %d - %d z %d
|
||||
HELP_USE_MORE = Napis 'amx_help %d' pro vice
|
||||
HELP_USE_BEGIN = napis 'amx_help 1' pro zacatek
|
||||
TYPE_HELP = Napis 'amx_help' do konzole pro vypis prikazu
|
||||
TIME_INFO_1 = Zbyva jeste: %d:%02d min. Dalsi mapa: %s
|
||||
TIME_INFO_2 = Neni casovy limit. Dalsi mapa: %s
|
||||
|
||||
[fi]
|
||||
HELP_COMS = AMX Mod X Help: Komennot
|
||||
HELP_ENTRIES = Kohdat %d - %d Kaikkiaan %d
|
||||
HELP_USE_MORE = Kirjoita 'amx_help %d' saadaksesi lisatietoja
|
||||
HELP_USE_BEGIN = Kirjoita 'amx_help 1' aloittaaksesi
|
||||
TYPE_HELP = Kirjoita 'amx_help' konsoliin nahdaksesi komennot
|
||||
TIME_INFO_1 = Aikaa jaljella: %d:%02d minuuttia. Seuraava mappi: %s
|
||||
TIME_INFO_2 = Ei aikarajaa. Seuraava mappi: %s
|
||||
|
||||
[ls]
|
||||
HELP_COMS = 4MXTR3M3 M0d XTR3M3 |-|3l|>: |200t C0mm4ndz
|
||||
HELP_ENTRIES = 3nt|2i3z %d - %d 0v %d
|
||||
HELP_USE_MORE = uzi 'amx_help %d' f0r m0r3 b4$3
|
||||
HELP_USE_BEGIN = uzi 'amx_help 1' f0r b3g!n h4x0rin'
|
||||
TYPE_HELP = uzi 'amx_help' t4 s33 r00tz
|
||||
TIME_INFO_1 = N0t T!m3 3nu77: %d:%02d min. N3x\ M4|>: %s
|
||||
TIME_INFO_2 = T!m3 i$ r3l4t!v3 t0 j00r |200t. N3x\ M4|>: %s
|
||||
|
||||
[bg]
|
||||
HELP_COMS = AMX Mod X Help: Comandi
|
||||
HELP_ENTRIES = Vkarani %d - %d ot %d
|
||||
HELP_USE_MORE = Izpolzvaite 'amx_help %d' za pove4e
|
||||
HELP_USE_BEGIN = izpolzvaite 'amx_help 1' za na4alo
|
||||
TYPE_HELP = napi6ete 'amx_help' v consolata za da vidite pove4e comandi
|
||||
TIME_INFO_1 = Ostava6to vreme: %d:%02d min. Sledva6tata karta: %s
|
||||
TIME_INFO_2 = Nqma limit na vremeto. Sledva6tata karta: %s
|
||||
|
||||
[ro]
|
||||
HELP_COMS = Ajutor AMX Mod X: Comenzi
|
||||
HELP_ENTRIES = Intrari %d - %d din %d
|
||||
HELP_USE_MORE = Scrie 'amx_help %d' pentru mai mult
|
||||
HELP_USE_BEGIN = Scrie 'amx_help 1' pentru inceput
|
||||
TYPE_HELP = Scrie 'amx_help' in consola pentru afisare lista comenzi
|
||||
TIME_INFO_1 = Timp Ramas: %d:%02d. Urmatoarea Harta: %s
|
||||
TIME_INFO_2 = Nici o Limita a Timpului. Urmatoarea Harta: %s
|
||||
|
||||
[hu]
|
||||
HELP_COMS = AMX Mod X segitseg: Parancsok
|
||||
HELP_ENTRIES = Bejegyzes %d - %d of %d
|
||||
HELP_USE_MORE = Irj 'amx_help %d' -t tobbhoz
|
||||
HELP_USE_BEGIN = Irj 'amx_help 1' -t az elso oldalhoz
|
||||
TYPE_HELP = Irj 'amx_help' -t a konzolba hogy lathasd a parancsokat
|
||||
TIME_INFO_1 = Hatralevo ido: %d:%02d perc. kovetkezo palya: %s
|
||||
TIME_INFO_2 = Nincs idohatar. A kovetkezo palya: %s
|
||||
|
||||
[lt]
|
||||
HELP_COMS = AMX Mod X Pagalba: Komandos
|
||||
HELP_ENTRIES = Irasai %d - %d is %d
|
||||
HELP_USE_MORE = Naudok 'amx_help %d' del daugiau info
|
||||
HELP_USE_BEGIN = Naudok 'amx_help 1' kad pradetum
|
||||
TYPE_HELP = Rasyk 'amx_help' konsoleje, kad pamatytum prieinamas komandas.
|
||||
TIME_INFO_1 = Liko laiko: %d:%02d min. Kitas zemelapis: %s
|
||||
TIME_INFO_2 = Nera laiko limito. Kitas zemelapis: %s
|
||||
|
||||
[sk]
|
||||
HELP_COMS = AMX Mod X Help: Prikazy
|
||||
HELP_ENTRIES = Polozky %d - %d z %d
|
||||
HELP_USE_MORE = Napis 'amx_help %d' pre viac
|
||||
HELP_USE_BEGIN = Napis 'amx_help 1' pre zaciatok
|
||||
TYPE_HELP = Napis 'amx_help' do konzoly pre vypis prikazov
|
||||
TIME_INFO_1 = Ostava este: %d:%02d min. Dalsia mapa: %s
|
||||
TIME_INFO_2 = Neni casovy limit. Dalsia mapa: %s
|
||||
|
||||
[mk]
|
||||
HELP_COMS = AMX Mod X Pomos - Dozvoleni komandi se:
|
||||
HELP_ENTRIES = Komandi %d - %d od %d
|
||||
HELP_USE_MORE = Napisi 'amx_help %d' za uste komandi
|
||||
HELP_USE_BEGIN = Napisi 'amx_help 1' za od pocetok
|
||||
TYPE_HELP = Napisi 'amx_help' vo konzolata za da gi vidis dozvolenite komandi
|
||||
TIME_INFO_1 = Preostanato Vreme: %d:%02d min. Sledna Mapa: %s
|
||||
TIME_INFO_2 = Nema vremensko ogranicuvanje. Sledna Mapa: %s
|
||||
59
serverfiles/cstrike/addons/amxmodx/data/lang/adminslots.txt
Normal file
59
serverfiles/cstrike/addons/amxmodx/data/lang/adminslots.txt
Normal file
@@ -0,0 +1,59 @@
|
||||
[en]
|
||||
DROPPED_RES = Dropped due to slot reservation
|
||||
|
||||
[de]
|
||||
DROPPED_RES = Sorry, dieser Slot ist reserviert.
|
||||
|
||||
[sr]
|
||||
DROPPED_RES = Server je pun, nemate pristup rezervisanim mestima
|
||||
|
||||
[tr]
|
||||
DROPPED_RES = Reservasyon nedeniyle atildiniz
|
||||
|
||||
[fr]
|
||||
DROPPED_RES = Desole, un admin vient de prendre sa place reservee, tu as ete ejecte du serveur.
|
||||
|
||||
[sv]
|
||||
DROPPED_RES = Nerkopplad pga platsreservation
|
||||
|
||||
[da]
|
||||
DROPPED_RES = Frakoblet pga. plads reservation
|
||||
|
||||
[pl]
|
||||
DROPPED_RES = Wyrzucony z powodu rezerwacji slotow
|
||||
|
||||
[bp]
|
||||
DROPPED_RES = Desconectado pois o slot esta reservado
|
||||
|
||||
[nl]
|
||||
DROPPED_RES = Sorry, deze plaats is gereserveerd
|
||||
|
||||
[es]
|
||||
DROPPED_RES = Desconectado por reserva de plazas
|
||||
|
||||
[cz]
|
||||
DROPPED_RES = Vyhozen, slot je rezervovan
|
||||
|
||||
[fi]
|
||||
DROPPED_RES = Pudotettiin palvelimelta slotvarauksen takia (adminslot)
|
||||
|
||||
[ls]
|
||||
DROPPED_RES = j00 r n0t l33t 3uff, s0z
|
||||
|
||||
[bg]
|
||||
DROPPED_RES = Izklu4en poneje mqstoto e rezervirano
|
||||
|
||||
[ro]
|
||||
DROPPED_RES = Ai primit kick pentru rezervare slot.
|
||||
|
||||
[hu]
|
||||
DROPPED_RES = Nincs szabad hely.
|
||||
|
||||
[lt]
|
||||
DROPPED_RES = Atjungtas, nes nera laisvos vietos
|
||||
|
||||
[sk]
|
||||
DROPPED_RES = Prepac,ale slot je rezervovany
|
||||
|
||||
[mk]
|
||||
DROPPED_RES = Serverot e poln, nemate pristap vo rezerviranite mesta
|
||||
679
serverfiles/cstrike/addons/amxmodx/data/lang/adminvote.txt
Normal file
679
serverfiles/cstrike/addons/amxmodx/data/lang/adminvote.txt
Normal file
@@ -0,0 +1,679 @@
|
||||
[en]
|
||||
ADMIN_CANC_VOTE_1 = %s: cancel vote
|
||||
ADMIN_CANC_VOTE_2 = %s %s: cancel vote
|
||||
VOTING_CANC = Voting canceled
|
||||
NO_VOTE_CANC = There is no voting to cancel or the vote session can't be canceled with that command
|
||||
RES_REF = Result refused
|
||||
RES_ACCEPTED = Result accepted
|
||||
VOTING_FAILED = Voting failed
|
||||
VOTING_RES_1 = %s (yes "%d") (no "%d") (needed "%d")
|
||||
VOTING_RES_2 = %s (got "%d") (needed "%d")
|
||||
VOTING_SUCCESS = Voting successful
|
||||
VOTING_RES_3 = %s (got "%d") (needed "%d"). The result: %s
|
||||
THE_RESULT = The result
|
||||
WANT_CONTINUE = Do you want to continue?
|
||||
VOTED_FOR = %s voted for
|
||||
VOTED_AGAINST = %s voted against
|
||||
VOTED_FOR_OPT = %s voted for option #%d
|
||||
ALREADY_VOTING = There is already one voting...
|
||||
VOTING_NOT_ALLOW = Voting not allowed at this time
|
||||
GIVEN_NOT_VALID = Given %s not valid
|
||||
MAP_IS = map is
|
||||
MAPS_ARE = maps are
|
||||
CHOOSE_MAP = Choose map
|
||||
ADMIN_VOTE_MAP_1 = %s: vote map(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: vote map(s)
|
||||
VOTING_STARTED = Voting has started...
|
||||
VOTING_FORBIDDEN = Voting for that has been forbidden
|
||||
ADMIN_VOTE_CUS_1 = %s: vote custom
|
||||
ADMIN_VOTE_CUS_2 = %s %s: vote custom
|
||||
VOTE = Vote
|
||||
ACTION_PERFORMED = That action can't be performed on bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: vote %s for %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: vote %s for %s
|
||||
|
||||
[de]
|
||||
ADMIN_CANC_VOTE_1 = %s: Abstimmung abgebrochen
|
||||
ADMIN_CANC_VOTE_2 = %s %s: Abstimmung abgebrochen
|
||||
VOTING_CANC = Auswahl abgebrochen
|
||||
NO_VOTE_CANC = Zur Zeit ist keine Abstimmung vorhanden oder das Abbrechen ist mit diesem Befehl nicht moeglich
|
||||
RES_REF = Resultat abgelehnt
|
||||
RES_ACCEPTED = Resultat angenommen
|
||||
VOTING_FAILED = Abstimmung gescheitert
|
||||
VOTING_RES_1 = %s (Ja "%d") (Nein "%d") (benoetigt "%d")
|
||||
VOTING_RES_2 = %s (erhielt "%d") (benoetigt "%d")
|
||||
VOTING_SUCCESS = Abstimmung erfolgreich
|
||||
VOTING_RES_3 = %s (erhielt "%d") (benoetigt "%d"). Ergebnis: %s
|
||||
THE_RESULT = Das Ergebnis
|
||||
WANT_CONTINUE = Forfahren?
|
||||
VOTED_FOR = %s stimmten dafuer
|
||||
VOTED_AGAINST = %s stimmten dagegen
|
||||
VOTED_FOR_OPT = %s stimmten fuer Option #%d
|
||||
ALREADY_VOTING = Abstimmung laeuft bereits...
|
||||
VOTING_NOT_ALLOW = Abstimmung ist momentan nicht moeglich!
|
||||
GIVEN_NOT_VALID = %s ist unzulaessig
|
||||
MAP_IS = Map ist
|
||||
MAPS_ARE = Maps sind
|
||||
CHOOSE_MAP = Waehle Map
|
||||
ADMIN_VOTE_MAP_1 = %s: Abstimmung fuer Map(s) gestartet
|
||||
ADMIN_VOTE_MAP_2 = %s %s: Abstimmung fuer Map(s) gestartet
|
||||
VOTING_STARTED = Abstimmung gestartet ...
|
||||
VOTING_FORBIDDEN = Abstimmung dafuer ist verboten.
|
||||
ADMIN_VOTE_CUS_1 = %s: startet eigene Umfrage
|
||||
ADMIN_VOTE_CUS_2 = %s %s: startet eigene Umfrage
|
||||
VOTE = Abstimmung
|
||||
ACTION_PERFORMED = Durchfuehrung an BOT "%s" ist nicht moeglich
|
||||
ADMIN_VOTE_FOR_1 = %s: %s Stimmen fuer %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: %s Stimmen fuer %s
|
||||
|
||||
[sr]
|
||||
ADMIN_CANC_VOTE_1 = %s: otkazi glasanje
|
||||
ADMIN_CANC_VOTE_2 = %s %s: otkazi glasanje
|
||||
VOTING_CANC = Glasanje Otkazano
|
||||
NO_VOTE_CANC = Trenutno nema glasanja koje bi moglo da se prekine ili glasanje ne moze biti prekinuto tom komandom
|
||||
RES_REF = Rezultat odbijen
|
||||
RES_ACCEPTED = Rezultat prihvacen
|
||||
VOTING_FAILED = Glasanje neuspesno
|
||||
VOTING_RES_1 = %s (da "%d") (ne "%d") (potrebno "%d")
|
||||
VOTING_RES_2 = %s (dobijeno "%d") (potrebno "%d")
|
||||
VOTING_SUCCESS = Glasanje uspesno
|
||||
VOTING_RES_3 = %s (dobijeno "%d") (potrebno "%d"). Rezultat je: %s
|
||||
THE_RESULT = Rezultat
|
||||
WANT_CONTINUE = Da li zelite da nastavite?
|
||||
VOTED_FOR = %s je glasao za
|
||||
VOTED_AGAINST = %s je glasao protiv
|
||||
VOTED_FOR_OPT = %s je glasao za #%d
|
||||
ALREADY_VOTING = Vec je jedno glasanje je u toku...
|
||||
VOTING_NOT_ALLOW = Glasanje trenutno nije dozvoljeno
|
||||
GIVEN_NOT_VALID = Dat %s nije validan
|
||||
MAP_IS = mapa je
|
||||
MAPS_ARE = mape su
|
||||
CHOOSE_MAP = Izaberi mapu
|
||||
ADMIN_VOTE_MAP_1 = %s: glasanje za mapu(e)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: glasanje za mapu(e)
|
||||
VOTING_STARTED = Glasanje je pocelo...
|
||||
VOTING_FORBIDDEN = Voting for that has been forbidden
|
||||
ADMIN_VOTE_CUS_1 = %s: specificno glasanje
|
||||
ADMIN_VOTE_CUS_2 = %s %s: specificno glasanje
|
||||
VOTE = Glas
|
||||
ACTION_PERFORMED = Akcija ne moze biti izvrsena na botu "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: glasao %s za %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: glasao %s za %s
|
||||
|
||||
[tr]
|
||||
ADMIN_CANC_VOTE_1 = %s: oylamayi durdur
|
||||
ADMIN_CANC_VOTE_2 = %s %s: oylamayi durdur
|
||||
VOTING_CANC = Oylama durduruldu
|
||||
NO_VOTE_CANC = Durdurulacak oylama yokdur yada oylamayi o emir ile durduramazsiniz
|
||||
RES_REF = Sonuc red edildi
|
||||
RES_ACCEPTED = Sonuc kabul edildi
|
||||
VOTING_FAILED = Oylama hatali
|
||||
VOTING_RES_1 = %s (evet "%d") (hayir "%d") (gerekli "%d")
|
||||
VOTING_RES_2 = %s (alinan "%d") (gerekli "%d")
|
||||
VOTING_SUCCESS = Oylama sonucu kabul edilmistir
|
||||
VOTING_RES_3 = %s (alinan "%d") (gerekli "%d"). Sonuc: %s
|
||||
THE_RESULT = Sonuc
|
||||
WANT_CONTINUE = Devam etmek istiyormusunuz?
|
||||
VOTED_FOR = %s Oy verdi
|
||||
VOTED_AGAINST = %s Red etdi
|
||||
VOTED_FOR_OPT = %s Buna oy verdi #%d
|
||||
ALREADY_VOTING = Zaten su an oylama suruyor...
|
||||
VOTING_NOT_ALLOW = Su anda oylama yapamazsiniz
|
||||
GIVEN_NOT_VALID = %s verildi, gecerli degil
|
||||
MAP_IS = Map budur
|
||||
MAPS_ARE = Maplar bunlardir
|
||||
CHOOSE_MAP = Map secin
|
||||
ADMIN_VOTE_MAP_1 = %s:map(lar) oylamasi
|
||||
ADMIN_VOTE_MAP_2 = %s %s: map(lar) oylamasi
|
||||
VOTING_STARTED = Oylama baslamisdir...
|
||||
VOTING_FORBIDDEN = Onun hakkinda oylama yasaklanmisdir
|
||||
ADMIN_VOTE_CUS_1 = %s: Ozel oylama
|
||||
ADMIN_VOTE_CUS_2 = %s %s: Ozel oylama
|
||||
VOTE = Oy
|
||||
ACTION_PERFORMED = Bot uzerinde bunu yapamassiniz "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: %s hakkinda oy %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: %s hakkinda oy %s
|
||||
|
||||
[fr]
|
||||
ADMIN_CANC_VOTE_1 = %s: annule le vote
|
||||
ADMIN_CANC_VOTE_2 = %s %s: annule le vote
|
||||
VOTING_CANC = Le vote a ete annule
|
||||
NO_VOTE_CANC = Il n'y a pas de vote a annuler, ou la session de vote ne peut pas etre annulee par cette commande
|
||||
RES_REF = Resultat refuse
|
||||
RES_ACCEPTED = Resultat accepte
|
||||
VOTING_FAILED = Le vote a echoue
|
||||
VOTING_RES_1 = %s (pour "%d") (contre "%d") (besoin de "%d")
|
||||
VOTING_RES_2 = %s (obtenu "%d") (besoin de "%d")
|
||||
VOTING_SUCCESS = Le vote a reussi
|
||||
VOTING_RES_3 = %s (obtenu "%d") (besoin de "%d"). Resultat: %s
|
||||
THE_RESULT = Resultat
|
||||
WANT_CONTINUE = Veux-tu continuer?
|
||||
VOTED_FOR = %s a vote pour
|
||||
VOTED_AGAINST = %s a vote contre
|
||||
VOTED_FOR_OPT = %s a vote pour l'option #%d
|
||||
ALREADY_VOTING = Il y a deja un vote en cours...
|
||||
VOTING_NOT_ALLOW = Voter n'est pas autorise maintenant...
|
||||
GIVEN_NOT_VALID = %s donne(e) non valide
|
||||
MAP_IS = la carte est
|
||||
MAPS_ARE = les cartes sont
|
||||
CHOOSE_MAP = Choisir la carte
|
||||
ADMIN_VOTE_MAP_1 = %s: vote carte(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: vote carte(s)
|
||||
VOTING_STARTED = Le vote commence...
|
||||
VOTING_FORBIDDEN = Il est interdit de voter.
|
||||
ADMIN_VOTE_CUS_1 = %s: lance un vote personnalise
|
||||
ADMIN_VOTE_CUS_2 = %s %s: lance un vote personnalise
|
||||
VOTE = Vote
|
||||
ACTION_PERFORMED = Cette action ne peut etre effectuee sur les BOTs "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: vote %s pour %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: vote %s pour %s
|
||||
|
||||
[sv]
|
||||
ADMIN_CANC_VOTE_1 = %s: avbryt omr'o'stning
|
||||
ADMIN_CANC_VOTE_2 = %s %s: avbryt omr'o'stning
|
||||
VOTING_CANC = Omr'o'stning avbruten
|
||||
NO_VOTE_CANC = Det finns ingen omr'o'stning att avbryta, alternativt kan omr'o'stningen inte avbrytas med det kommandot
|
||||
RES_REF = Resultat nekas
|
||||
RES_ACCEPTED = Resultat godtages
|
||||
VOTING_FAILED = Omr'o'stning misslyckades
|
||||
VOTING_RES_1 = %s (ja "%d") (nej "%d") (fordras "%d")
|
||||
VOTING_RES_2 = %s (fick "%d") (fordrades "%d")
|
||||
VOTING_SUCCESS = Omr'o'stningen lyckades
|
||||
VOTING_RES_3 = %s (fick "%d") (fordrades "%d"). Resultat: %s
|
||||
THE_RESULT = Resultat
|
||||
WANT_CONTINUE = Vill du forts'a'tta?
|
||||
VOTED_FOR = %s valde
|
||||
VOTED_AGAINST = %s valde mot
|
||||
VOTED_FOR_OPT = %s valde alternativ #%d
|
||||
ALREADY_VOTING = En omr'o'stning pagar redan...
|
||||
VOTING_NOT_ALLOW = Omr'o'stning inte tillatet tills vidare
|
||||
GIVEN_NOT_VALID = Avlagd %s icke giltig
|
||||
MAP_IS = karta
|
||||
MAPS_ARE = kartor
|
||||
CHOOSE_MAP = Utse karta
|
||||
ADMIN_VOTE_MAP_1 = %s: val av karta(or)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: val av karta(or)
|
||||
VOTING_STARTED = Omr'o'stningen har startat...
|
||||
VOTING_FORBIDDEN = Icke beviljat val valsalternativ
|
||||
ADMIN_VOTE_CUS_1 = %s: speciellt val
|
||||
ADMIN_VOTE_CUS_2 = %s %s: speciellt val
|
||||
VOTE = Val
|
||||
ACTION_PERFORMED = Den handlingen kan inte utf'o'ras pa bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: val %s av %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: val %s av %s
|
||||
|
||||
[da]
|
||||
ADMIN_CANC_VOTE_1 = %s: annuller afstemning
|
||||
ADMIN_CANC_VOTE_2 = %s %s: annuller afstemning
|
||||
VOTING_CANC = Afstemning annulleret
|
||||
NO_VOTE_CANC = Der er ikke nogen afstemning at annullere eller afstemning kan ikke annulleres med den kommando
|
||||
RES_REF = Resultat afvist
|
||||
RES_ACCEPTED = Resultat accepteret
|
||||
VOTING_FAILED = Afstemning mislykkedes
|
||||
VOTING_RES_1 = %s (ja "%d") (nej "%d") (behoevede "%d")
|
||||
VOTING_RES_2 = %s (fik "%d") (behoevede "%d")
|
||||
VOTING_SUCCESS = Afstemning lykkedes
|
||||
VOTING_RES_3 = %s (fik "%d") (behoevede "%d"). Resultat: %s
|
||||
THE_RESULT = Resultatet
|
||||
WANT_CONTINUE = Vil du fortsaette?
|
||||
VOTED_FOR = %s stemte for
|
||||
VOTED_AGAINST = %s stemte imod
|
||||
VOTED_FOR_OPT = %s stemte paa mulighed #%d
|
||||
ALREADY_VOTING = Der er allerede en afstemning...
|
||||
VOTING_NOT_ALLOW = Afstemning er ikke tilladt paa nuvaerende tidspunkt
|
||||
GIVEN_NOT_VALID = Givet %s ikke gyldig
|
||||
MAP_IS = banen er
|
||||
MAPS_ARE = banerne er
|
||||
CHOOSE_MAP = vaelg bane
|
||||
ADMIN_VOTE_MAP_1 = %s: afstemning bane(r)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: afstemning bane(r)
|
||||
VOTING_STARTED = Afstemning er startet...
|
||||
VOTING_FORBIDDEN = Afstemning om det er blevet forbudt
|
||||
ADMIN_VOTE_CUS_1 = %s: afstemning speciel
|
||||
ADMIN_VOTE_CUS_2 = %s %s: afstemning speciel
|
||||
VOTE = Afstemning
|
||||
ACTION_PERFORMED = Denne handling kan ikke udfoeres paa bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: stemmer %s for %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: stemmer %s for %s
|
||||
|
||||
[pl]
|
||||
ADMIN_CANC_VOTE_1 = %s: anulowal glos
|
||||
ADMIN_CANC_VOTE_2 = %s %s: anulowal glos
|
||||
VOTING_CANC = Glosowanie anulowane
|
||||
NO_VOTE_CANC = Nie ma zadnego glosowania ktore moze zostac anulowane
|
||||
RES_REF = Rezultat odrzucony
|
||||
RES_ACCEPTED = Rezultat zaakceptowany
|
||||
VOTING_FAILED = Glosowanie nieudane
|
||||
VOTING_RES_1 = %s (tak "%d") (nie "%d") (potrzeba "%d")
|
||||
VOTING_RES_2 = %s (ma "%d") (potrzeba "%d")
|
||||
VOTING_SUCCESS = Glosowanie udane
|
||||
VOTING_RES_3 = %s (ma "%d") (potrzeba "%d"). Rezultat: %s
|
||||
THE_RESULT = Rezultat
|
||||
WANT_CONTINUE = Czy chcesz kontynuowac?
|
||||
VOTED_FOR = %s zaglosowal na
|
||||
VOTED_AGAINST = %s zaglosowal przeciwko
|
||||
VOTED_FOR_OPT = %s zaglosowal na #%d
|
||||
ALREADY_VOTING = Juz jest glosowanie w toku
|
||||
VOTING_NOT_ALLOW = Glosowanie jest teraz niemozliwe
|
||||
GIVEN_NOT_VALID = Dany %s nie jest prawidlowy
|
||||
MAP_IS = mapa jest
|
||||
MAPS_ARE = mapy sa
|
||||
CHOOSE_MAP = Wybierz mape
|
||||
ADMIN_VOTE_MAP_1 = %s: zaglosowal mape(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: zaglosowal mape(s)
|
||||
VOTING_STARTED = Glosowanie rozpoczete
|
||||
VOTING_FORBIDDEN = Glosowanie na to zostalo zabronione
|
||||
ADMIN_VOTE_CUS_1 = %s: glos wlasny
|
||||
ADMIN_VOTE_CUS_2 = %s %s: glos wlasny
|
||||
VOTE = Glos
|
||||
ACTION_PERFORMED = Nie mozesz tego wykonac na bocie "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: zaglosuj %s na %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: zaglosuj %s na %s
|
||||
|
||||
[bp]
|
||||
ADMIN_CANC_VOTE_1 = %s: votacao cancelada
|
||||
ADMIN_CANC_VOTE_2 = %s %s: votacao cancelada
|
||||
VOTING_CANC = Votacao cancelada
|
||||
NO_VOTE_CANC = Nao ha nenhuma votacao para cancelar ou a votacao nao pode ser cancelada com aquele comando
|
||||
RES_REF = Resultado recusado
|
||||
RES_ACCEPTED = Resultado aceito
|
||||
VOTING_FAILED = Votacao falhou
|
||||
VOTING_RES_1 = %s (sim " %d ") (nao " %d ") (necessario "%d" votos)
|
||||
VOTING_RES_2 = %s (obteve "%d") (necessario "%d" votos)
|
||||
VOTING_SUCCESS = Votacao com sussesso
|
||||
VOTING_RES_3 = %s (obteve "%d") (necessario "%d" votos). O resultado: %s
|
||||
THE_RESULT = O resultado
|
||||
WANT_CONTINUE = Voce quer continuar?
|
||||
VOTED_FOR = %s votou a favor
|
||||
VOTED_AGAINST = %s votou contra
|
||||
VOTED_FOR_OPT = %s votou na opcao #%d
|
||||
ALREADY_VOTING = Ja existe uma votacao em progresso...
|
||||
VOTING_NOT_ALLOW = Votacao nao permitida neste momento
|
||||
GIVEN_NOT_VALID = %s nao valido(s)
|
||||
MAP_IS = O mapa e
|
||||
MAPS_ARE = Os mapas sao
|
||||
CHOOSE_MAP = Escolha o mapa
|
||||
ADMIN_VOTE_MAP_1 = %s: votacao de mapa(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: votacao de mapa(s)
|
||||
VOTING_STARTED = Votacao comecou...
|
||||
VOTING_FORBIDDEN = Votacao proibida
|
||||
ADMIN_VOTE_CUS_1 = %s: votacao personalizada
|
||||
ADMIN_VOTE_CUS_2 = %s %s: votacao personalizada
|
||||
VOTE = Voto
|
||||
ACTION_PERFORMED = Aquela acao nao pode ser executada com bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: vote %s para %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: vote %s para %s
|
||||
|
||||
[nl]
|
||||
ADMIN_CANC_VOTE_1 = %s: stemronde annuleren
|
||||
ADMIN_CANC_VOTE_2 = %s %s: stemronde annuleren
|
||||
VOTING_CANC = Stemronde geannuleerd
|
||||
NO_VOTE_CANC = Er is geen stemronde om te annuleren of de stemronde kan niet worden geannuleerd met dat commando
|
||||
RES_REF = Resultaat geweigerd
|
||||
RES_ACCEPTED = Resultaat geaccepteerd
|
||||
VOTING_FAILED = Stemmen mislukt
|
||||
VOTING_RES_1 = %s (ja "%d") (nee "%d") (nodig "%d")
|
||||
VOTING_RES_2 = %s (ontvangen "%d") (nodig "%d")
|
||||
VOTING_SUCCESS = Stemmen geslaagd
|
||||
VOTING_RES_3 = %s (ontvangen "%d") (nodig "%d"). Resultaat: %s
|
||||
THE_RESULT = Het resultaat
|
||||
WANT_CONTINUE = Wil je verder gaan?
|
||||
VOTED_FOR = %s stemde voor
|
||||
VOTED_AGAINST = %s stemde tegen
|
||||
VOTED_FOR_OPT = %s stemde voor optie #%d
|
||||
ALREADY_VOTING = Er is al een stemronde bezig...
|
||||
VOTING_NOT_ALLOW = Stemmen nu niet toegestaan
|
||||
GIVEN_NOT_VALID = Gegeven %s niet geldig
|
||||
MAP_IS = map is
|
||||
MAPS_ARE = mappen zijn
|
||||
CHOOSE_MAP = Kies een map
|
||||
ADMIN_VOTE_MAP_1 = %s: stem op map(pen)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: stem op map(pen)
|
||||
VOTING_STARTED = De stemronde is begonnen
|
||||
VOTING_FORBIDDEN = Het is verboden om daarop te stemmen
|
||||
ADMIN_VOTE_CUS_1 = %s: stem custom
|
||||
ADMIN_VOTE_CUS_2 = %s %s: stem custom
|
||||
VOTE = Stem
|
||||
ACTION_PERFORMED = Die actie kan niet worden uitgevoerd op bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: stem %s voor %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: stem %s voor %s
|
||||
|
||||
[es]
|
||||
ADMIN_CANC_VOTE_1 = %s: votacion anulada
|
||||
ADMIN_CANC_VOTE_2 = %s %s: votacion anulada
|
||||
VOTING_CANC = Votacion anulada
|
||||
NO_VOTE_CANC = No existe votacion por anular o la votacion no se puede anular con ese comando
|
||||
RES_REF = Resultado rechazado
|
||||
RES_ACCEPTED = Resultado aceptado
|
||||
VOTING_FAILED = Votacion fallida
|
||||
VOTING_RES_1 = %s (si "%d") (no "%d") (necesarios "%d")
|
||||
VOTING_RES_2 = %s (obtenidos "%d") (necesarios "%d")
|
||||
VOTING_SUCCESS = Votacion finalizada
|
||||
VOTING_RES_3 = %s (obtenidos "%d") (necesarios "%d"). Resultado: %s
|
||||
THE_RESULT = El Resultado
|
||||
WANT_CONTINUE = Deseas continuar?
|
||||
VOTED_FOR = %s ha votado a favor
|
||||
VOTED_AGAINST = %s ha votado en contra
|
||||
VOTED_FOR_OPT = %s ha votado por la opcion #%d
|
||||
ALREADY_VOTING = Ya existe una votacion en este instante...
|
||||
VOTING_NOT_ALLOW = Votacion no permitida en este momento
|
||||
GIVEN_NOT_VALID = %s dado(s) no es(son) valido(s)
|
||||
MAP_IS = El mapa
|
||||
MAPS_ARE = Los mapas
|
||||
CHOOSE_MAP = Elegir mapa
|
||||
ADMIN_VOTE_MAP_1 = %s: votar mapa(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: votar mapa(s)
|
||||
VOTING_STARTED = Votacion iniciada...
|
||||
VOTING_FORBIDDEN = No se permite votar eso
|
||||
ADMIN_VOTE_CUS_1 = %s: votacion personalizada
|
||||
ADMIN_VOTE_CUS_2 = %s %s: votacion personalizada
|
||||
VOTE = Voto
|
||||
ACTION_PERFORMED = Esta accion no se puede aplicar a bots "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: ha votado %s a %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: ha votado %s a %s
|
||||
|
||||
[cz]
|
||||
ADMIN_CANC_VOTE_1 = %s: zrusil hlasovani
|
||||
ADMIN_CANC_VOTE_2 = %s %s: zrusili hlasovani
|
||||
VOTING_CANC = Hlasovani zruseno
|
||||
NO_VOTE_CANC = Neni co zrusit nebo hlasovani nelze zrusit timhle prikazem
|
||||
RES_REF = Hlasovani neplatne
|
||||
RES_ACCEPTED = Hlasovani prijato
|
||||
VOTING_FAILED = Hlasovani selhalo
|
||||
VOTING_RES_1 = %s (ano "%d") (ne "%d") (bylo potreba "%d")
|
||||
VOTING_RES_2 = %s (dostal "%d") (bylo potreba "%d")
|
||||
VOTING_SUCCESS = Hlasovani uspesne
|
||||
VOTING_RES_3 = %s (dostal "%d") (bylo potreba "%d"). Vysledek: %s
|
||||
THE_RESULT = Vysledek
|
||||
WANT_CONTINUE = Chces pokracovat?
|
||||
VOTED_FOR = %s hlasovalo pro
|
||||
VOTED_AGAINST = %s hlasovalo proti
|
||||
VOTED_FOR_OPT = %s hlasovalo pro volbu #%d
|
||||
ALREADY_VOTING = Uz se jednou hlasovalo...
|
||||
VOTING_NOT_ALLOW = Hlasovani neni zrovna povoleno
|
||||
GIVEN_NOT_VALID = Opakovani %s neplatne
|
||||
MAP_IS = mapa je
|
||||
MAPS_ARE = mapy jsou
|
||||
CHOOSE_MAP = Zvol mapu
|
||||
ADMIN_VOTE_MAP_1 = %s: hlasoval pro mapu(y)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: hlasovali pro map(y)
|
||||
VOTING_STARTED = Hlasovani zapocato...
|
||||
VOTING_FORBIDDEN = Voting for that has been forbidden
|
||||
ADMIN_VOTE_CUS_1 = %s: volil jinak
|
||||
ADMIN_VOTE_CUS_2 = %s %s: volili jinak
|
||||
VOTE = Hlasovani
|
||||
ACTION_PERFORMED = Tato operace nebuze byt provedena "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: hlasoval %s pro %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: hlasoval %s pro %s
|
||||
|
||||
[fi]
|
||||
ADMIN_CANC_VOTE_1 = %s: peruuta vote
|
||||
ADMIN_CANC_VOTE_2 = %s %s: peruuta vote
|
||||
VOTING_CANC = Vote peruutettu
|
||||
NO_VOTE_CANC = Ei ole peruutettavaa votea tai voteamista ei voida peruuttaa tuolla komennolla
|
||||
RES_REF = Tulos hylattiin
|
||||
RES_ACCEPTED = Tulos hyvaksyttiin
|
||||
VOTING_FAILED = Vote epaonnistui
|
||||
VOTING_RES_1 = %s (kylla "%d") (ei "%d") (tarvittiin "%d")
|
||||
VOTING_RES_2 = %s (saatiin "%d") (tarvittiin "%d")
|
||||
VOTING_SUCCESS = Vote onnistui
|
||||
VOTING_RES_3 = %s (saatiin "%d") (tarvittiin "%d"). Tulos: %s
|
||||
THE_RESULT = Tulos
|
||||
WANT_CONTINUE = Haluatko jatkaa?
|
||||
VOTED_FOR = %s votesi puolesta
|
||||
VOTED_AGAINST = %s votesi vastaan
|
||||
VOTED_FOR_OPT = %s votesi vaihtoehtoa #%d
|
||||
ALREADY_VOTING = Yksi vote on jo meneillaan
|
||||
VOTING_NOT_ALLOW = Nyt ei saa votea
|
||||
GIVEN_NOT_VALID = Annettu %s ei kelpaa
|
||||
MAP_IS = mappi on
|
||||
MAPS_ARE = mapit ovat
|
||||
CHOOSE_MAP = Valitse map
|
||||
ADMIN_VOTE_MAP_1 = %s: votea mappi/mappeja
|
||||
ADMIN_VOTE_MAP_2 = %s %s: votea mappi/mappeja
|
||||
VOTING_STARTED = Voteeminen alkoi...
|
||||
VOTING_FORBIDDEN = Tuosta voteeminen on kielletty
|
||||
ADMIN_VOTE_CUS_1 = %s: vapaavalintainen vote
|
||||
ADMIN_VOTE_CUS_2 = %s %s: vapaavalintainen vote
|
||||
VOTE = Vote
|
||||
ACTION_PERFORMED = Botille "%s" ei voida suorittaa tuota toimintoa
|
||||
ADMIN_VOTE_FOR_1 = %s: votea %s %s:n puolesta
|
||||
ADMIN_VOTE_FOR_2 = %s %s: votea %s %s:n puolesta
|
||||
|
||||
[ls]
|
||||
ADMIN_CANC_VOTE_1 = %s: |\|03z \/0+3
|
||||
ADMIN_CANC_VOTE_2 = %s %s: |\|03z \/0+3
|
||||
VOTING_CANC = pwn@g3 |\|03zed
|
||||
NO_VOTE_CANC = |\|03z \/073z0rin' |3!tc|-|
|
||||
RES_REF = PWNT
|
||||
RES_ACCEPTED = 0k 0k, nubz, ju$7 t|-|!$ 0nc3
|
||||
VOTING_FAILED = PWNT
|
||||
VOTING_RES_1 = %s (yes "%d") (|\|03z "%d") (|\|33|)3|) "%d")
|
||||
VOTING_RES_2 = %s (|200T "%d") (|\|33|)3|) "%d")
|
||||
VOTING_SUCCESS = W!N
|
||||
VOTING_RES_3 = %s (|200T "%d") (|\|33|)3|) "%d"). L3w$3|2z: %s
|
||||
THE_RESULT = 3xp3|2!m3n7 r3su|_tz@
|
||||
WANT_CONTINUE = j00 $ur3?
|
||||
VOTED_FOR = %s \/0+3d |=0|2
|
||||
VOTED_AGAINST = %s \/0+3d @$$
|
||||
VOTED_FOR_OPT = %s \/0+3d |=0|2 option #%d
|
||||
ALREADY_VOTING = N03z, \/073 !|\| |>|20g|23$$
|
||||
VOTING_NOT_ALLOW = W00t! \/0t3 |3!tch3z
|
||||
GIVEN_NOT_VALID = N03 w@y |3itch
|
||||
MAP_IS = |\/|@|> !$
|
||||
MAPS_ARE = |\/|@|>s @|23
|
||||
CHOOSE_MAP = Ch00s3 |\/|@|>
|
||||
ADMIN_VOTE_MAP_1 = %s: \/0+3 |\/|@|>(s)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: \/0+3 |\/|@|>(s)
|
||||
VOTING_STARTED = pwn@g3 h@z c0mm3nc3d
|
||||
VOTING_FORBIDDEN = pwn@g3 |=0|2bidden
|
||||
ADMIN_VOTE_CUS_1 = %s: \/0+3 cust0m
|
||||
ADMIN_VOTE_CUS_2 = %s %s: \/0+3 cust0m
|
||||
VOTE = Vote
|
||||
ACTION_PERFORMED = No3z! bot! "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: \/0+3 %s |=0|2 %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: \/0+3 %s |=0|2 %s
|
||||
|
||||
[bg]
|
||||
ADMIN_CANC_VOTE_1 = %s: kanselira glasuvaneto
|
||||
ADMIN_CANC_VOTE_2 = %s %s: kanselira glasuvaneto
|
||||
VOTING_CANC = Glasuvaneto e kanselirano
|
||||
NO_VOTE_CANC = Nqma nikakvo glasuvane za kanselirane ili glasuvaneto nemoje da se kanselira s tazi camanda
|
||||
RES_REF = Resultata ne e priet
|
||||
RES_ACCEPTED = Resultata e priet
|
||||
VOTING_FAILED = Glasivaneto se e provalilo
|
||||
VOTING_RES_1 = %s (da "%d") (ne "%d") (nujni "%d")
|
||||
VOTING_RES_2 = %s (polu4eni "%d") (nujni "%d")
|
||||
VOTING_SUCCESS = Glasuvaneto e uspe6no
|
||||
VOTING_RES_3 = %s (polu4eni "%d") (nujni "%d"). Resultata: %s
|
||||
THE_RESULT = Resultata
|
||||
WANT_CONTINUE = Iskateli da produljite?
|
||||
VOTED_FOR = %s glasuva za
|
||||
VOTED_AGAINST = %s glasuva protiv
|
||||
VOTED_FOR_OPT = %s glasuva za #%d
|
||||
ALREADY_VOTING = V momenta ima edno glasuvane...
|
||||
VOTING_NOT_ALLOW = Ne e pozvoleno da se glasuva v momenta
|
||||
GIVEN_NOT_VALID = Davaneto %s ne e validno
|
||||
MAP_IS = kartata e
|
||||
MAPS_ARE = kartite sa
|
||||
CHOOSE_MAP = Izbirane na karta
|
||||
ADMIN_VOTE_MAP_1 = %s: glasuvane za karta(i)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: glasuvane za karta(i)
|
||||
VOTING_STARTED = Glasuvaneto zapo4na...
|
||||
VOTING_FORBIDDEN = Glasuvaneto za tova e zabraneno
|
||||
ADMIN_VOTE_CUS_1 = %s: vote custom
|
||||
ADMIN_VOTE_CUS_2 = %s %s: vote custom
|
||||
VOTE = Glasuvane
|
||||
ACTION_PERFORMED = tazi commanda nemoje da se izpolzva varhu bota "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: glasuva %s za %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: glasuva %s za %s
|
||||
|
||||
[ro]
|
||||
ADMIN_CANC_VOTE_1 = %s: anuleaza vot
|
||||
ADMIN_CANC_VOTE_2 = %s %s: anuleaza vot
|
||||
VOTING_CANC = Votarea a fost anulata
|
||||
NO_VOTE_CANC = Nu exista votari pentru anulare sau nu poate fi anulata cu aceea comanda
|
||||
RES_REF = Rezultat refuzat
|
||||
RES_ACCEPTED = Rezultat acceptat
|
||||
VOTING_FAILED = Votare esuata
|
||||
VOTING_RES_1 = %s (da "%d" voturi, nu "%dvoturi", necesare "%d")
|
||||
VOTING_RES_2 = %s (a obtinut "%d voturi", necesare "%d")
|
||||
VOTING_SUCCESS = Votarea a avut loc cu succes
|
||||
VOTING_RES_3 = %s (a obtinut "%d" voturi, necesare "%d"). Rezultatul este: %s
|
||||
THE_RESULT = Rezultatul
|
||||
WANT_CONTINUE = Accepti schimbarea hartii?
|
||||
VOTED_FOR = %s a votat pentru
|
||||
VOTED_AGAINST = %s a votat impotriva
|
||||
VOTED_FOR_OPT = %s a votat pentru #%d
|
||||
ALREADY_VOTING = Deja se afla o votare in curs de desfasurare...
|
||||
VOTING_NOT_ALLOW = Votarile nu sunt permise acum
|
||||
GIVEN_NOT_VALID = %s nu este valida
|
||||
MAP_IS = harta este
|
||||
MAPS_ARE = hartile sunt
|
||||
CHOOSE_MAP = Alege harta
|
||||
ADMIN_VOTE_MAP_1 = %s: votare harta
|
||||
ADMIN_VOTE_MAP_2 = %s %s: votare harta
|
||||
VOTING_STARTED = Votarea a inceput...
|
||||
VOTING_FORBIDDEN = Votarea pentru aceasta optiune nu este permisa
|
||||
ADMIN_VOTE_CUS_1 = %s: votare customizata
|
||||
ADMIN_VOTE_CUS_2 = %s %s: votare customizata
|
||||
VOTE = Voteaza
|
||||
ACTION_PERFORMED = Aceasta comanda nu poate fi executata pe bot-ul "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: vot %s pentru %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: vot %s pentru %s
|
||||
|
||||
[hu]
|
||||
ADMIN_CANC_VOTE_1 = %s: szavazas visszavonasa
|
||||
ADMIN_CANC_VOTE_2 = %s %s: szavazas visszavonasa
|
||||
VOTING_CANC = Szavazas visszavonva.
|
||||
NO_VOTE_CANC = Ezzel a parancsal nem lehet visszavonni a szavazast.
|
||||
RES_REF = Eredmeny elutasitva
|
||||
RES_ACCEPTED = Eredmeny elfogadva.
|
||||
VOTING_FAILED = Szavazas sikertelen
|
||||
VOTING_RES_1 = %s (igen "%d") (nem "%d") (kell "%d")
|
||||
VOTING_RES_2 = %s (van "%d") (kell "%d")
|
||||
VOTING_SUCCESS = Szavazas sikeres
|
||||
VOTING_RES_3 = %s (van "%d") (kell "%d"). Az eredmeny: %s
|
||||
THE_RESULT = Az eredmeny
|
||||
WANT_CONTINUE = Folytatod?
|
||||
VOTED_FOR = %s igen-re szavazott
|
||||
VOTED_AGAINST = %s nemre szavazott
|
||||
VOTED_FOR_OPT = %s a #%d - re szavazott
|
||||
ALREADY_VOTING = Mar folyik 1 szavazas...
|
||||
VOTING_NOT_ALLOW = A szavazas most nincs engedelyezve
|
||||
GIVEN_NOT_VALID = Az adott %s nem helyes
|
||||
MAP_IS = a palya
|
||||
MAPS_ARE = a palya
|
||||
CHOOSE_MAP = Valasz palyat
|
||||
ADMIN_VOTE_MAP_1 = %s: Palya szavazas
|
||||
ADMIN_VOTE_MAP_2 = %s %s: Palya szavazas
|
||||
VOTING_STARTED = Szavazas inditva...
|
||||
VOTING_FORBIDDEN = Voting for that has been forbidden
|
||||
ADMIN_VOTE_CUS_1 = %s: szavazas custom
|
||||
ADMIN_VOTE_CUS_2 = %s %s: szavazas custom
|
||||
VOTE = Szavazas
|
||||
ACTION_PERFORMED = Az akciot nem lehet "%s"-boton vegrehalytani
|
||||
ADMIN_VOTE_FOR_1 = %s: szavazas %s vagy %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: szavazas %s vagy %s
|
||||
|
||||
[lt]
|
||||
ADMIN_CANC_VOTE_1 = %s: atsaukti balsavima
|
||||
ADMIN_CANC_VOTE_2 = %s %s: atsaukti balsavima
|
||||
VOTING_CANC = Balsavimas atsauktas
|
||||
NO_VOTE_CANC = Nera balsavimo, kad jy galetum atsaukti. Arba naudoji netinkama komanda
|
||||
RES_REF = Rezultatas nepriimtas
|
||||
RES_ACCEPTED = Rezultatas priimtas
|
||||
VOTING_FAILED = Balsavimas nepavyko
|
||||
VOTING_RES_1 = %s (taip "%d") (ne "%d") (reikia "%d")
|
||||
VOTING_RES_2 = %s (gavo "%d") (reikia "%d")
|
||||
VOTING_SUCCESS = Balsavimas pavyko
|
||||
VOTING_RES_3 = %s (gavo "%d") (reikia "%d"). Rezultatas: %s
|
||||
THE_RESULT = Rezultatas
|
||||
WANT_CONTINUE = Ar nori testi?
|
||||
VOTED_FOR = %s prabalsavo uz
|
||||
VOTED_AGAINST = %s prabalsavo pries
|
||||
VOTED_FOR_OPT = %s balsavo uz #%d
|
||||
ALREADY_VOTING = Jau balsuojama...
|
||||
VOTING_NOT_ALLOW = Balsavimas negalimas siuo metu
|
||||
GIVEN_NOT_VALID = Duota %s neteisinga
|
||||
MAP_IS = Zemelapis yra
|
||||
MAPS_ARE = Zemelapiai yra
|
||||
CHOOSE_MAP = Issirink zemelapi
|
||||
ADMIN_VOTE_MAP_1 = %s: zemelapiu balsavimas
|
||||
ADMIN_VOTE_MAP_2 = %s %s: zemelapiu balsavimas
|
||||
VOTING_STARTED = Balsavimas pradetas
|
||||
VOTING_FORBIDDEN = Sis balsavimas draudziamas
|
||||
ADMIN_VOTE_CUS_1 = %s: pakeista balsavima
|
||||
ADMIN_VOTE_CUS_2 = %s %s: pakeista balsavima
|
||||
VOTE = Balsavimas
|
||||
ACTION_PERFORMED = Sis veiksmas negalimas botui "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: balsavo %s uz %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: balsavo %s uz %s
|
||||
|
||||
[sk]
|
||||
ADMIN_CANC_VOTE_1 = %s: zrusil hlasovanie
|
||||
ADMIN_CANC_VOTE_2 = %s %s: zrusili hlasovanie
|
||||
VOTING_CANC = Hlasovanie zrusene
|
||||
NO_VOTE_CANC = Neni co zrusit lebo hlasovanie nejde zrusit tymto prikazom
|
||||
RES_REF = Hlasovanie neplatne
|
||||
RES_ACCEPTED = Hlasovanie prijate
|
||||
VOTING_FAILED = Hlasovanie zlihalo
|
||||
VOTING_RES_1 = %s (za ano "%d") (za nie "%d") (bolo potrebnych "%d")
|
||||
VOTING_RES_2 = %s (dostal "%d") (bolo potrebnych "%d")
|
||||
VOTING_SUCCESS = Hlasovanie uspesne
|
||||
VOTING_RES_3 = %s (dostal "%d") (bolo potrebnych "%d"). Vysledok: %s
|
||||
THE_RESULT = Vysledok
|
||||
WANT_CONTINUE = Chces pokracovat?
|
||||
VOTED_FOR = %s hlasovalo za
|
||||
VOTED_AGAINST = %s hlasovalo proti
|
||||
VOTED_FOR_OPT = %s hlasovalo pre volbu #%d
|
||||
ALREADY_VOTING = Uz sa raz hlasovalo...
|
||||
VOTING_NOT_ALLOW = Hlasovanie neni teraz povolene
|
||||
GIVEN_NOT_VALID = Opakovanie %s neplatne
|
||||
MAP_IS = mapa je
|
||||
MAPS_ARE = mapy su
|
||||
CHOOSE_MAP = Zvol mapu
|
||||
ADMIN_VOTE_MAP_1 = %s: hlasoval pre mapu(y)
|
||||
ADMIN_VOTE_MAP_2 = %s %s: hlasovali pre map(y)
|
||||
VOTING_STARTED = Hlasovanie zacate...
|
||||
VOTING_FORBIDDEN = Hlasovanie bolo zakazane
|
||||
ADMIN_VOTE_CUS_1 = %s: volil inak
|
||||
ADMIN_VOTE_CUS_2 = %s %s: volili inak
|
||||
VOTE = Hlasovanie
|
||||
ACTION_PERFORMED = Tato operacia nemoze byt prevedena "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: hlasoval %s za %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: hlasoval %s za %s
|
||||
|
||||
[mk]
|
||||
ADMIN_CANC_VOTE_1 = %s: otkazi go glasanjeto
|
||||
ADMIN_CANC_VOTE_2 = %s %s: otkazi go glasanjeto
|
||||
VOTING_CANC = Glasanjeto e otkazano
|
||||
NO_VOTE_CANC = Momentalno nema glasanje koe bi mozelo da se prekine ili glasanjeto ne moze da bide prekinato so taa komanda
|
||||
RES_REF = Rezultatot e odbien
|
||||
RES_ACCEPTED = Rezultatot e prifaten
|
||||
VOTING_FAILED = Glasanjeto e neuspesno
|
||||
VOTING_RES_1 = %s (da "%d") (ne "%d") (potrebno e "%d")
|
||||
VOTING_RES_2 = %s (dobieno e "%d") (potrebno e "%d")
|
||||
VOTING_SUCCESS = Glasanjeto e uspesno
|
||||
VOTING_RES_3 = %s (dobieno e "%d") (potrebno e "%d"). Rezultatot e: %s
|
||||
THE_RESULT = Rezultat
|
||||
WANT_CONTINUE = Dali sakate da prodolzite?
|
||||
VOTED_FOR = %s glasase DA
|
||||
VOTED_AGAINST = %s glasase NE
|
||||
VOTED_FOR_OPT = %s glasase za #%d
|
||||
ALREADY_VOTING = Edno glasanje e veke vo tek...
|
||||
VOTING_NOT_ALLOW = Glasanje momentalno ne e dozvoleno
|
||||
GIVEN_NOT_VALID = Dadenite %s glasovi ne se validni
|
||||
MAP_IS = mapata e
|
||||
MAPS_ARE = mapite se
|
||||
CHOOSE_MAP = Izberi mapa
|
||||
ADMIN_VOTE_MAP_1 = %s: glasanje za mapa
|
||||
ADMIN_VOTE_MAP_2 = %s %s: glasanje za mapa
|
||||
VOTING_STARTED = Glasanjeto zapocna...
|
||||
VOTING_FORBIDDEN = Glasanjeto za toa e zabraneto
|
||||
ADMIN_VOTE_CUS_1 = %s: Specificno glasanje
|
||||
ADMIN_VOTE_CUS_2 = %s %s: Specificno glasanje
|
||||
VOTE = Glasanje
|
||||
ACTION_PERFORMED = Taa akcija ne moze da bide izvrsena na bot "%s"
|
||||
ADMIN_VOTE_FOR_1 = %s: glasase %s za %s
|
||||
ADMIN_VOTE_FOR_2 = %s %s: glasase %s za %s
|
||||
59
serverfiles/cstrike/addons/amxmodx/data/lang/antiflood.txt
Normal file
59
serverfiles/cstrike/addons/amxmodx/data/lang/antiflood.txt
Normal file
@@ -0,0 +1,59 @@
|
||||
[en]
|
||||
STOP_FLOOD = Stop flooding the server!
|
||||
|
||||
[de]
|
||||
STOP_FLOOD = Bitte nicht zu viele Eingaben auf einmal!
|
||||
|
||||
[sr]
|
||||
STOP_FLOOD = Prestani da opterecujes server porukama!
|
||||
|
||||
[tr]
|
||||
STOP_FLOOD = Serveri yazi ile doldurmayin!
|
||||
|
||||
[fr]
|
||||
STOP_FLOOD = Arrete de flooder le serveur!
|
||||
|
||||
[sv]
|
||||
STOP_FLOOD = Sluta flooda servern!
|
||||
|
||||
[da]
|
||||
STOP_FLOOD = Stop med at oversvoemme serveren!
|
||||
|
||||
[pl]
|
||||
STOP_FLOOD = Przestan zapychac serwer!
|
||||
|
||||
[nl]
|
||||
STOP_FLOOD = Stop met de server vol te spammen!
|
||||
|
||||
[es]
|
||||
STOP_FLOOD = Para de saturar el servidor!
|
||||
|
||||
[bp]
|
||||
STOP_FLOOD = Parem com o flood no servidor!
|
||||
|
||||
[cz]
|
||||
STOP_FLOOD = Prestan floodovat!
|
||||
|
||||
[fi]
|
||||
STOP_FLOOD = Lopeta floodiminen!
|
||||
|
||||
[ls]
|
||||
STOP_FLOOD = nu m0|2 fl00d, |<? DDoS !$ 4 cr|m3
|
||||
|
||||
[bg]
|
||||
STOP_FLOOD = Sprete da pretovarvate servara!
|
||||
|
||||
[ro]
|
||||
STOP_FLOOD = Nu mai flooda server-ul!
|
||||
|
||||
[hu]
|
||||
STOP_FLOOD = Ne irj ilyen sokat!
|
||||
|
||||
[lt]
|
||||
STOP_FLOOD = Nustok greitai rasyti!
|
||||
|
||||
[sk]
|
||||
STOP_FLOOD = Prestan floodovat!
|
||||
|
||||
[mk]
|
||||
STOP_FLOOD = Prestani na flodiras na serverot!
|
||||
99
serverfiles/cstrike/addons/amxmodx/data/lang/cmdmenu.txt
Normal file
99
serverfiles/cstrike/addons/amxmodx/data/lang/cmdmenu.txt
Normal file
@@ -0,0 +1,99 @@
|
||||
[en]
|
||||
CMD_MENU = Commands Menu
|
||||
CONF_MENU = Configs Menu
|
||||
SPE_MENU = Speech Menu
|
||||
|
||||
[de]
|
||||
CMD_MENU = Menu > Befehle
|
||||
CONF_MENU = Menu > Konfiguration
|
||||
SPE_MENU = Menu > Sprechen
|
||||
|
||||
[sr]
|
||||
CMD_MENU = Komandne
|
||||
CONF_MENU = Podesavanja
|
||||
SPE_MENU = Govorne Komande
|
||||
|
||||
[tr]
|
||||
CMD_MENU = Emir Menusu
|
||||
CONF_MENU = Configler Menusu
|
||||
SPE_MENU = Konusma Menusu
|
||||
|
||||
[fr]
|
||||
CMD_MENU = Menu Commandes
|
||||
CONF_MENU = Menu Configurations
|
||||
SPE_MENU = Menu Voix/Paroles
|
||||
|
||||
[sv]
|
||||
CMD_MENU = Kommandomeny
|
||||
CONF_MENU = Konfigurationsmeny
|
||||
SPE_MENU = Talmeny
|
||||
|
||||
[da]
|
||||
CMD_MENU = Kommando Menu
|
||||
CONF_MENU = Konfigurations Menu
|
||||
SPE_MENU = Tale Menu
|
||||
|
||||
[pl]
|
||||
CMD_MENU = Menu komend
|
||||
CONF_MENU = Menu konfiguracji
|
||||
SPE_MENU = Menu rozmowy
|
||||
|
||||
[nl]
|
||||
CMD_MENU = Commandomenu
|
||||
CONF_MENU = Configuratiemenu
|
||||
SPE_MENU = Spraakmenu
|
||||
|
||||
[es]
|
||||
CMD_MENU = Menu de Comandos
|
||||
CONF_MENU = Menu de Configuracion
|
||||
SPE_MENU = Menu de Voz
|
||||
|
||||
[bp]
|
||||
CMD_MENU = Menu de Comandos
|
||||
CONF_MENU = Menu de Configs
|
||||
SPE_MENU = Menu de Vozes
|
||||
|
||||
[cz]
|
||||
CMD_MENU = Menu prikazu
|
||||
CONF_MENU = Menu nastaveni
|
||||
SPE_MENU = Nastaveni reci
|
||||
|
||||
[fi]
|
||||
CMD_MENU = Komentovalikko
|
||||
CONF_MENU = Saatovalikko
|
||||
SPE_MENU = Puhevalikko
|
||||
|
||||
[ls]
|
||||
CMD_MENU = l33t cmdz M3nu
|
||||
CONF_MENU = l33t c0nf!gz M3nu
|
||||
SPE_MENU = l33t $p33ch M3nu
|
||||
|
||||
[bg]
|
||||
CMD_MENU = Comandnoto Menu
|
||||
CONF_MENU = Configuracionno Menu
|
||||
SPE_MENU = Menu za Govorene
|
||||
|
||||
[ro]
|
||||
CMD_MENU = Menu Comenzi
|
||||
CONF_MENU = Menu Configuratie
|
||||
SPE_MENU = Menu Speech
|
||||
|
||||
[hu]
|
||||
CMD_MENU = Parancs Menu
|
||||
CONF_MENU = Beallitas Menu
|
||||
SPE_MENU = Beszed Menu
|
||||
|
||||
[lt]
|
||||
CMD_MENU = Komandu meniu
|
||||
CONF_MENU = Konfigu meniu
|
||||
SPE_MENU = Kalbos meniu
|
||||
|
||||
[sk]
|
||||
CMD_MENU = Menu prikazov
|
||||
CONF_MENU = Menu nastaveni
|
||||
SPE_MENU = Nastavenie reci
|
||||
|
||||
[mk]
|
||||
CMD_MENU = Meni so komandi
|
||||
CONF_MENU = Meni so konfiguracii
|
||||
SPE_MENU = Meni so glasovni komandi
|
||||
439
serverfiles/cstrike/addons/amxmodx/data/lang/common.txt
Normal file
439
serverfiles/cstrike/addons/amxmodx/data/lang/common.txt
Normal file
@@ -0,0 +1,439 @@
|
||||
[en]
|
||||
BACK = Back
|
||||
EXIT = Exit
|
||||
MORE = More
|
||||
NONE = None
|
||||
ADMIN = ADMIN
|
||||
PLAYER = PLAYER
|
||||
ERROR = error
|
||||
YES = Yes
|
||||
NO = No
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = You have no access to that command
|
||||
USAGE = Usage
|
||||
MORE_CL_MATCHT = There is more than one client matching your argument
|
||||
CL_NOT_FOUND = Client with that name or userid not found
|
||||
CLIENT_IMM = Client "%s" has immunity
|
||||
CANT_PERF_DEAD = That action can't be performed on dead client "%s"
|
||||
CANT_PERF_BOT = That action can't be performed on bot "%s"
|
||||
ON = On
|
||||
OFF = Off
|
||||
|
||||
[de]
|
||||
BACK = Zurueck
|
||||
EXIT = Beenden
|
||||
MORE = Mehr
|
||||
NONE = Keine
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Spieler
|
||||
ERROR = Fehler
|
||||
YES = Ja
|
||||
NO = Nein
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Du hast nicht genuegend Rechte, um diesen Befehl auszufuehren!
|
||||
USAGE = Anwendung
|
||||
MORE_CL_MATCHT = Es gibt mehrere Spieler, auf die deine Angaben zutreffen
|
||||
CL_NOT_FOUND = Spieler mit diesem Namen oder dieser UserID nicht gefunden
|
||||
CLIENT_IMM = Spieler "%s" hat Immnuitaet
|
||||
CANT_PERF_DEAD = Diese Aktion kann nicht am toten Spieler "%s" ausgefuehrt werden.
|
||||
CANT_PERF_BOT = Diese Aktion kann nicht am Bot "%s" ausgefuehrt werden.
|
||||
ON = An
|
||||
OFF = Aus
|
||||
|
||||
[sr]
|
||||
BACK = Nazad
|
||||
EXIT = Izlaz
|
||||
MORE = Jos
|
||||
NONE = Nema
|
||||
ADMIN = ADMIN
|
||||
PLAYER = IGRAC
|
||||
ERROR = greska
|
||||
YES = Da
|
||||
NO = Ne
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nemate pristup zadatoj komandi
|
||||
USAGE = Koriscenje
|
||||
MORE_CL_MATCHT = vise korisnika zadovoljava vas argument
|
||||
CL_NOT_FOUND = Klijent sa tim imenom ili korisnickim ID-om nije nadjen
|
||||
CLIENT_IMM = Klijent "%s" ima imunitet
|
||||
CANT_PERF_DEAD = Komanda ne moze biti izvrsena na mrtvom klijentu "%s"
|
||||
CANT_PERF_BOT = Komanda ne moze biti izvrsena na botu "%s"
|
||||
ON = Ukljucen
|
||||
OFF = Iskljucen
|
||||
|
||||
[tr]
|
||||
BACK = Geri
|
||||
EXIT = Cikis
|
||||
MORE = Daha
|
||||
NONE = Hic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Oyuncu
|
||||
ERROR = hata
|
||||
YES = evet
|
||||
NO = hayir
|
||||
BAN = ban
|
||||
KICK = at
|
||||
NO_ACC_COM = O emiri kullanma hakkiniz yok
|
||||
USAGE = kullanim
|
||||
MORE_CL_MATCHT = Aradiginiz konuya uygun oyuncular
|
||||
CL_NOT_FOUND = O isimde oyuncu yada kullaniciID'si bulunamadi
|
||||
CLIENT_IMM = "%s" oyuncunun dokunulmazligi var
|
||||
CANT_PERF_DEAD = Bunu olu bir oyuncunun uzerinde yapamazsiniz "%s"
|
||||
CANT_PERF_BOT = Bot uzerinde bunu yapamazsiniz "%s"
|
||||
ON = Acik
|
||||
OFF = Kapali
|
||||
|
||||
[fr]
|
||||
BACK = Retour
|
||||
EXIT = Sortir
|
||||
MORE = Plus
|
||||
NONE = Aucun
|
||||
ADMIN = ADMIN
|
||||
PLAYER = JOUEUR
|
||||
ERROR = erreur
|
||||
YES = Oui
|
||||
NO = Non
|
||||
BAN = bannir
|
||||
KICK = kicker
|
||||
NO_ACC_COM = Tu n'as pas acces a cette commande
|
||||
USAGE = Utilisation
|
||||
MORE_CL_MATCHT = Plusieurs clients correspondent a tes criteres
|
||||
CL_NOT_FOUND = Le client avec ce nom ou cette userid est introuvable
|
||||
CLIENT_IMM = Client "%s" est immunise
|
||||
CANT_PERF_DEAD = Cette action ne peut pas etre faite sur un joueur mort "%s"
|
||||
CANT_PERF_BOT = Cette action ne peut pas etre faite sur un BOT "%s"
|
||||
ON = Actif
|
||||
OFF = Inactif
|
||||
|
||||
[sv]
|
||||
BACK = Tillbaka
|
||||
EXIT = Avsluta
|
||||
MORE = Mer
|
||||
NONE = Ingen
|
||||
ADMIN = ADMIN
|
||||
PLAYER = SPELARE
|
||||
ERROR = fel
|
||||
YES = Ja
|
||||
NO = Nej
|
||||
BAN = bannlys
|
||||
KICK = sparka
|
||||
NO_ACC_COM = Du saknar befogenhet till det kommandot
|
||||
USAGE = Utnyttjande
|
||||
MORE_CL_MATCHT = fler klienter som passar argumentet
|
||||
CL_NOT_FOUND = Klient med det namnet eller userid'et kan inte hittas
|
||||
CLIENT_IMM = Klient "%s" har immunitet
|
||||
CANT_PERF_DEAD = Handling kan inte utf'o'ras pa den likviderade klienten "%s"
|
||||
CANT_PERF_BOT = Den handlingen kan inte utf'o'ras pa bot "%s"
|
||||
ON = Aktiv
|
||||
OFF = Av
|
||||
|
||||
[da]
|
||||
BACK = Tilbage
|
||||
EXIT = Exit
|
||||
MORE = Mere
|
||||
NONE = Ingen
|
||||
ADMIN = ADMIN
|
||||
PLAYER = SPILLER
|
||||
ERROR = fejl
|
||||
YES = Ja
|
||||
NO = Nej
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Du har ikke adgang til den kommando
|
||||
USAGE = brug
|
||||
MORE_CL_MATCHT = her er flere klienter der passer paa dit argument
|
||||
CL_NOT_FOUND = Klient med det navn eller brugerid ikke fundet
|
||||
CLIENT_IMM = Klient "%s" har immunitet
|
||||
CANT_PERF_DEAD = Den handling kan ikke udfoeres paa doed klient "%s"
|
||||
CANT_PERF_BOT = Den handling kan ikke udfoeres paa bot "%s"
|
||||
ON = Til
|
||||
OFF = Fra
|
||||
|
||||
[pl]
|
||||
BACK = Wstecz
|
||||
EXIT = Wyjscie
|
||||
MORE = Wiecej
|
||||
NONE = Nic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = GRACZ
|
||||
ERROR = blad
|
||||
YES = Tak
|
||||
NO = Nie
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nie mozesz uzyc tej komendy
|
||||
USAGE = Uzycie
|
||||
MORE_CL_MATCHT = Istnieje kilku graczy pasujacych do podanego wzorca
|
||||
CL_NOT_FOUND = Nie znaleziono klienta z tym nickiem lub ID
|
||||
CLIENT_IMM = Klient "%s" ma immunitet
|
||||
CANT_PERF_DEAD = Nie mozesz tego wykonac na martwym kliencie "%s"
|
||||
CANT_PERF_BOT = Nie mozesz tego wykonac na bocie "%s"
|
||||
ON = Wl
|
||||
OFF = Wyl
|
||||
|
||||
[nl]
|
||||
BACK = Terug
|
||||
EXIT = Verlaat
|
||||
MORE = Meer
|
||||
NONE = Geen
|
||||
ADMIN = ADMIN
|
||||
PLAYER = SPELER
|
||||
ERROR = fout
|
||||
YES = Ja
|
||||
NO = Nee
|
||||
BAN = verban
|
||||
KICK = verwijder
|
||||
NO_ACC_COM = Je hebt geen toegang tot dat commando.
|
||||
USAGE = Gebruik
|
||||
MORE_CL_MATCHT = Er zijn meer spelers die overeen komen met het gegeven patroon
|
||||
CL_NOT_FOUND = Speler met die naam of UserID niet gevonden.
|
||||
CLIENT_IMM = Speler "%s" is immuun
|
||||
CANT_PERF_DEAD = Die actie kan niet worden uitgevoerd op dode speler "%s"
|
||||
CANT_PERF_BOT = Die actie kan niet worden uitgevoerd op bot "%s"
|
||||
ON = Aan
|
||||
OFF = Uit
|
||||
|
||||
[es]
|
||||
BACK = Atras
|
||||
EXIT = Salir
|
||||
MORE = Mas
|
||||
NONE = Ninguno
|
||||
ADMIN = ADMIN
|
||||
PLAYER = JUGADOR
|
||||
ERROR = error
|
||||
YES = Si
|
||||
NO = No
|
||||
BAN = banear
|
||||
KICK = expulsar
|
||||
NO_ACC_COM = No tienes acceso a este comando
|
||||
USAGE = Uso
|
||||
MORE_CL_MATCHT = Hay mas de un cliente que coincide con tu argumento
|
||||
CL_NOT_FOUND = No se encontro ningun cliente con ese nombre o ese identificador
|
||||
CLIENT_IMM = El cliente "%s" tiene inmunidad
|
||||
CANT_PERF_DEAD = Esta accion no se puede aplicar a un cliente muerto "%s"
|
||||
CANT_PERF_BOT = Esta accion no se puede aplicar a un bot "%s"
|
||||
ON = Activado
|
||||
OFF = Desactivado
|
||||
|
||||
[bp]
|
||||
BACK = Voltar
|
||||
EXIT = Sair
|
||||
MORE = Mais
|
||||
NONE = Nenhum
|
||||
ADMIN = ADMIN
|
||||
PLAYER = JOGADOR
|
||||
ERROR = erro
|
||||
YES = Sim
|
||||
NO = Nao
|
||||
BAN = banir
|
||||
KICK = kickar
|
||||
NO_ACC_COM = Voce nao tem acesso a este comando
|
||||
USAGE = Uso
|
||||
MORE_CL_MATCHT = Aqui sao mais clientes ... para seu argumento
|
||||
CL_NOT_FOUND = Cliente com este nome ou userid nao encontrado
|
||||
CLIENT_IMM = Cliente "%s" tem imunidade
|
||||
CANT_PERF_DEAD = Aquela acao nao pode ser executada com o cliente morto "%s"
|
||||
CANT_PERF_BOT = Aquela acao nao pode ser executada com bot "%s"
|
||||
ON = Ligado
|
||||
OFF = Desligado
|
||||
|
||||
[cz]
|
||||
BACK = Zpatky
|
||||
EXIT = Exit
|
||||
MORE = Vice
|
||||
NONE = Nic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = HRAC
|
||||
ERROR = error
|
||||
YES = Ano
|
||||
NO = Ne
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nemas pristup k tomuto prikazu
|
||||
USAGE = Pouziti
|
||||
MORE_CL_MATCHT = je zde vic klientu odpovidajici tvym kriteriim
|
||||
CL_NOT_FOUND = Klient s timto jmenem nebo userid nenalezen
|
||||
CLIENT_IMM = Klient "%s" ma imunitu
|
||||
CANT_PERF_DEAD = Tato operace nelze provest na mrtvem klientu "%s"
|
||||
CANT_PERF_BOT = Tato operace nelze provest na botovi "%s"
|
||||
ON = ON
|
||||
OFF = OFF
|
||||
|
||||
[fi]
|
||||
BACK = Takaisin
|
||||
EXIT = Poistu
|
||||
MORE = Lisaa
|
||||
NONE = Ei yhtaan
|
||||
ADMIN = ADMIN
|
||||
PLAYER = PELAAJA
|
||||
ERROR = virhe
|
||||
YES = Kylla
|
||||
NO = Ei
|
||||
BAN = banni
|
||||
KICK = potku
|
||||
NO_ACC_COM = Sinulla ei ole valtuuksia tuohon komentoon
|
||||
USAGE = Kaytto
|
||||
MORE_CL_MATCHT = taalla on enemman kuin yksi client, joka vastaa kuvaukseesi
|
||||
CL_NOT_FOUND = Tuon nimista pelaajaa tai tuota ID:ta ei loytynyt
|
||||
CLIENT_IMM = "%s":lla on immunitteetti
|
||||
CANT_PERF_DEAD = Tuota toimintoa ei voida suorittaa kuolleeseen pelaajaan "%s"
|
||||
CANT_PERF_BOT = Tuota toimintoa ei voida suorittaa bottiin "%s"
|
||||
ON = Paalla
|
||||
OFF = Poissa paalta
|
||||
|
||||
[ls]
|
||||
BACK = l3ws3
|
||||
EXIT = G!v3 u|> b4$3
|
||||
MORE = t0 v!ct0ry
|
||||
NONE = c3r0
|
||||
ADMIN = l33t s3rv3r 0P
|
||||
PLAYER = un-l33t n0 |200t'3d n00b
|
||||
ERROR = 3rr0r: | N0T 3NUFF M4N4! |
|
||||
YES = h4!
|
||||
NO = n0
|
||||
BAN = b4nz0|2
|
||||
KICK = k!ckz0|2
|
||||
NO_ACC_COM = 3rr0r: | N0T 3NUFF M4N4! | n0t 3nu77 |200t
|
||||
USAGE = uzig3
|
||||
MORE_CL_MATCHT = 3rr0r: | N0T 3NUFF M4N4! | t00 m4ny un-l33t n0 |200t'3d n00b fi7!
|
||||
CL_NOT_FOUND = 3rr0r: | N0T 3NUFF M4N4! | t00 f3w un-l33t n0 |200t'3d n00b fi7!
|
||||
CLIENT_IMM = l33t s3rv3r 0P "%s" h4z |200t
|
||||
CANT_PERF_DEAD = un-l33t n0 |200t'3d n00b "%s" iz d34d!
|
||||
CANT_PERF_BOT = "%s" iz 4 l33t b0t!
|
||||
ON = 0|\|
|
||||
OFF = 077
|
||||
|
||||
[bg]
|
||||
BACK = Nazad
|
||||
EXIT = Izhot
|
||||
MORE = O6te
|
||||
NONE = nikolko
|
||||
ADMIN = ADMINISTRATOR
|
||||
PLAYER = Igra4
|
||||
ERROR = gre6ka
|
||||
YES = Da
|
||||
NO = Ne
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nqmate dostap do tazi commanda
|
||||
USAGE = Ispolzvane
|
||||
MORE_CL_MATCHT = eto o6te igra4i koito otgovarqt na commandata
|
||||
CL_NOT_FOUND = Igra4 s tova ime ili userid ne e nameren
|
||||
CLIENT_IMM = Igra4a "%s" ima immunity
|
||||
CANT_PERF_DEAD = Tazi comanda nemoje da se izpolzva na umrql igra4 "%s"
|
||||
CANT_PERF_BOT = Tazi comanda nemoje da se izpolzva na bot "%s"
|
||||
ON = Vklu4eno
|
||||
OFF = Isklu4eno
|
||||
|
||||
[ro]
|
||||
BACK = Inapoi
|
||||
EXIT = Iesire
|
||||
MORE = Mai mult
|
||||
NONE = Nici unul
|
||||
ADMIN = ADMIN
|
||||
PLAYER = JUCATOR
|
||||
ERROR = eroare
|
||||
YES = Da
|
||||
NO = Nu
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nu ai acces la aceasta comanda
|
||||
USAGE = Valoare
|
||||
MORE_CL_MATCHT = Sunt mai multi jucatori ce va indeplinesc cautarea
|
||||
CL_NOT_FOUND = Jucatorul cu acel nume sau id nu exista
|
||||
CLIENT_IMM = Jucatorul "%s" are imunitate
|
||||
CANT_PERF_DEAD = Aceasta comanda nu poate fi executata pe jucatorul decedat "%s"
|
||||
CANT_PERF_BOT = Aceasta comanda nu poate fi executata pe bot-ul "%s"
|
||||
ON = Activat
|
||||
OFF = Dezactivat
|
||||
|
||||
[hu]
|
||||
BACK = Vissza
|
||||
EXIT = Kilepes
|
||||
MORE = Tobb
|
||||
NONE = Egyiksem
|
||||
ADMIN = ADMIN
|
||||
PLAYER = Jatekos
|
||||
ERROR = hiba
|
||||
YES = Igen
|
||||
NO = Nem
|
||||
BAN = ban
|
||||
KICK = kirugas
|
||||
NO_ACC_COM = Nincs elerhetoseged ehhez a parancshoz.
|
||||
USAGE = Hasznalat
|
||||
MORE_CL_MATCHT = here are more clients matching to your argument
|
||||
CL_NOT_FOUND = Nincs ilyen nevu jatekos
|
||||
CLIENT_IMM = "%s" ellen all
|
||||
CANT_PERF_DEAD = Ezt az akciot nem hajthatod vegre "%s"-on mert halott
|
||||
CANT_PERF_BOT = Ezt az akciot nem hajthatod vegre "%s"-on mert bot
|
||||
ON = Be
|
||||
OFF = Ki
|
||||
|
||||
[lt]
|
||||
BACK = Atgal
|
||||
EXIT = Iseiti
|
||||
MORE = Daugiau
|
||||
NONE = Nera
|
||||
ADMIN = ADMINAS
|
||||
PLAYER = ZAIDEJAS
|
||||
ERROR = klaida
|
||||
YES = Taip
|
||||
NO = Ne
|
||||
BAN = Banas
|
||||
KICK = Ismesti
|
||||
NO_ACC_COM = Nera teisiu siai komandai
|
||||
USAGE = Naudoti
|
||||
MORE_CL_MATCHT = Cia yra daugiau panasiu klientu.
|
||||
CL_NOT_FOUND = Klientas siuo vardu ar su userid nerastas
|
||||
CLIENT_IMM = Klientas "%s" turi imuniteta
|
||||
CANT_PERF_DEAD = Sis veiksmas negalimas jau numirusiam zaidejui "%s"
|
||||
CANT_PERF_BOT = Sio veiksmo negalima naudoti ant boto "%s"
|
||||
ON = Ijungta
|
||||
OFF = Isjungta
|
||||
|
||||
[sk]
|
||||
BACK = Spat
|
||||
EXIT = Exit
|
||||
MORE = Viac
|
||||
NONE = Nic
|
||||
ADMIN = ADMIN
|
||||
PLAYER = HRAC
|
||||
ERROR = chyba
|
||||
YES = Ano
|
||||
NO = Nie
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nemas pristup k tomuto prikazu
|
||||
USAGE = Pouzity
|
||||
MORE_CL_MATCHT = je tu viac klientov zodpovedajucim tymto kriteriam
|
||||
CL_NOT_FOUND = Klient s tymto menom alebo userid nenajdeny
|
||||
CLIENT_IMM = Klient "%s" ma imunitu
|
||||
CANT_PERF_DEAD = Tato operacia nejde previest na mrtvom klientovi "%s"
|
||||
CANT_PERF_BOT = Tato operacia nejde previest na botovi "%s"
|
||||
ON = ON
|
||||
OFF = OFF
|
||||
|
||||
[mk]
|
||||
BACK = Nazad
|
||||
EXIT = Izlez
|
||||
MORE = Uste
|
||||
NONE = Nema
|
||||
ADMIN = ADMIN
|
||||
PLAYER = IGRAC
|
||||
ERROR = greska
|
||||
YES = Da
|
||||
NO = Ne
|
||||
BAN = ban
|
||||
KICK = kick
|
||||
NO_ACC_COM = Nemate pristap na dadenata komanda
|
||||
USAGE = Koristenje
|
||||
MORE_CL_MATCHT = Poveke igraci go zadovoluvaat vaseto baranje
|
||||
CL_NOT_FOUND = Igrac so toa ime ili so toj korisnicki ID ne e najden
|
||||
CLIENT_IMM = Igracot "%s" ima imunitet
|
||||
CANT_PERF_DEAD = Komandata ne moze da bide izvrsena na igracot "%s" bidejki e mrtov
|
||||
CANT_PERF_BOT = Komandata ne moze da bide izvrsena na botot "%s"
|
||||
ON = Uklucen
|
||||
OFF = Isklucen
|
||||
59
serverfiles/cstrike/addons/amxmodx/data/lang/imessage.txt
Normal file
59
serverfiles/cstrike/addons/amxmodx/data/lang/imessage.txt
Normal file
@@ -0,0 +1,59 @@
|
||||
[en]
|
||||
INF_REACH = Information Messages limit reached!
|
||||
|
||||
[de]
|
||||
INF_REACH = Nachrichtenlimit erreicht!
|
||||
|
||||
[sr]
|
||||
INF_REACH = Dostignut limit Informacione Poruke!
|
||||
|
||||
[tr]
|
||||
INF_REACH = Informasyon mesajlari sinirina ulasildi!
|
||||
|
||||
[fr]
|
||||
INF_REACH = Limite de Messages d'Information atteinte!
|
||||
|
||||
[sv]
|
||||
INF_REACH = Maximalt antal informationsmeddelanden!
|
||||
|
||||
[da]
|
||||
INF_REACH = Informations beskeder graense naaet!
|
||||
|
||||
[pl]
|
||||
INF_REACH = Osiagniety limit wiadomosci informacyjnych!
|
||||
|
||||
[nl]
|
||||
INF_REACH = Informatieve Berichtenlimiet bereikt!
|
||||
|
||||
[es]
|
||||
INF_REACH = Se ha alcanzado el limite maximo de Mensajes de Informacion!
|
||||
|
||||
[bp]
|
||||
INF_REACH = Limite de mensagens de informacao obtido!
|
||||
|
||||
[cz]
|
||||
INF_REACH = Limit informacnich zprav presazen!
|
||||
|
||||
[fi]
|
||||
INF_REACH = Information Message -raja ylitetty!
|
||||
|
||||
[ls]
|
||||
INF_REACH = l!m!tz r34ch3d
|
||||
|
||||
[bg]
|
||||
INF_REACH = Informacionnoto saob6tenie dostigna limita!
|
||||
|
||||
[ro]
|
||||
INF_REACH = Limita mesajelor informative a fost atinsa!
|
||||
|
||||
[hu]
|
||||
INF_REACH = Informacio uzenetek limit elerve!
|
||||
|
||||
[lt]
|
||||
INF_REACH = Informacijos zinuciu limitas pasiektas
|
||||
|
||||
[sk]
|
||||
INF_REACH = Limit informacnych sprav prekroceny!
|
||||
|
||||
[mk]
|
||||
INF_REACH = Dostignat e limitot za Informacioni Poraki!
|
||||
79
serverfiles/cstrike/addons/amxmodx/data/lang/languages.txt
Normal file
79
serverfiles/cstrike/addons/amxmodx/data/lang/languages.txt
Normal file
@@ -0,0 +1,79 @@
|
||||
[en]
|
||||
LANG_NAME = English
|
||||
LANG_NAME_NATIVE = English
|
||||
|
||||
[de]
|
||||
LANG_NAME = German
|
||||
LANG_NAME_NATIVE = Deutsch
|
||||
|
||||
[sr]
|
||||
LANG_NAME = Serbian
|
||||
LANG_NAME_NATIVE = Srpski
|
||||
|
||||
[tr]
|
||||
LANG_NAME = Turkish
|
||||
LANG_NAME_NATIVE = Turkce
|
||||
|
||||
[fr]
|
||||
LANG_NAME = French
|
||||
LANG_NAME_NATIVE = Francais
|
||||
|
||||
[sv]
|
||||
LANG_NAME = Swedish
|
||||
LANG_NAME_NATIVE = Svenska
|
||||
|
||||
[da]
|
||||
LANG_NAME = Danish
|
||||
LANG_NAME_NATIVE = Dansk
|
||||
|
||||
[pl]
|
||||
LANG_NAME = Polish
|
||||
LANG_NAME_NATIVE = Polski
|
||||
|
||||
[nl]
|
||||
LANG_NAME = Dutch
|
||||
LANG_NAME_NATIVE = Nederlands
|
||||
|
||||
[es]
|
||||
LANG_NAME = Spanish
|
||||
LANG_NAME_NATIVE = Espanyol
|
||||
|
||||
[bp]
|
||||
LANG_NAME = Brazil Portuguese
|
||||
LANG_NAME_NATIVE = Portugues Brasil
|
||||
|
||||
[cz]
|
||||
LANG_NAME = Czech
|
||||
LANG_NAME_NATIVE = Cestina
|
||||
|
||||
[fi]
|
||||
LANG_NAME = Finnish
|
||||
LANG_NAME_NATIVE = Suomi
|
||||
|
||||
[ls]
|
||||
LANG_NAME = l33t
|
||||
LANG_NAME_NATIVE = l33t
|
||||
|
||||
[bg]
|
||||
LANG_NAME = Bulgarian
|
||||
LANG_NAME_NATIVE = Bulgarski
|
||||
|
||||
[ro]
|
||||
LANG_NAME = Romanian
|
||||
LANG_NAME_NATIVE = Romana
|
||||
|
||||
[hu]
|
||||
LANG_NAME = Hungarian
|
||||
LANG_NAME_NATIVE = Magyar
|
||||
|
||||
[lt]
|
||||
LANG_NAME = Lithuania
|
||||
LANG_NAME_NATIVE = Lithuania
|
||||
|
||||
[sk]
|
||||
LANG_NAME = Slovak
|
||||
LANG_NAME_NATIVE = Slovencina
|
||||
|
||||
[mk]
|
||||
LANG_NAME = Macedonian
|
||||
LANG_NAME_NATIVE = Makedonski
|
||||
179
serverfiles/cstrike/addons/amxmodx/data/lang/mapchooser.txt
Normal file
179
serverfiles/cstrike/addons/amxmodx/data/lang/mapchooser.txt
Normal file
@@ -0,0 +1,179 @@
|
||||
[en]
|
||||
CHO_FIN_EXT = Choosing finished. Current map will be extended to next %.0f minutes
|
||||
CHO_FIN_NEXT = Choosing finished. The nextmap will be %s
|
||||
CHOSE_EXT = %s chose map extending
|
||||
X_CHOSE_X = %s chose %s
|
||||
CHOOSE_NEXTM = AMX Choose nextmap
|
||||
EXTED_MAP = Extend map %s
|
||||
TIME_CHOOSE = It's time to choose the nextmap...
|
||||
|
||||
[de]
|
||||
CHO_FIN_EXT = Auswahl beendet. Laufende Map wird um %.0f Minuten verlaengert.
|
||||
CHO_FIN_NEXT = Auswahl beendet. Naechste Map ist %s
|
||||
CHOSE_EXT = %s waehlten Map-Verlaengerung
|
||||
X_CHOSE_X = %s waehlten %s
|
||||
CHOOSE_NEXTM = AMXX waehlt naechste Map
|
||||
EXTED_MAP = Verlangere Map %s
|
||||
TIME_CHOOSE = Es ist an der Zeit, die naechste Map zu waehlen...
|
||||
|
||||
[sr]
|
||||
CHO_FIN_EXT = Biranje zavrseno. Sadasnja mapa ce biti produzena za %.0f minuta
|
||||
CHO_FIN_NEXT = Biranje zavrseno. Sledeca mapa ce biti %s
|
||||
CHOSE_EXT = %s biraj mapu sa produzivanjem
|
||||
X_CHOSE_X = %s izabrao %s
|
||||
CHOOSE_NEXTM = AMX izaberi sledecu mapu
|
||||
EXTED_MAP = Produzi mapu %s
|
||||
TIME_CHOOSE = Vreme je da se izabere sledeca map...
|
||||
|
||||
[tr]
|
||||
CHO_FIN_EXT = Oylama bitmisdir. Su anki map %.0f dakika uzatilacakdir
|
||||
CHO_FIN_NEXT = Oylama bitmisdir. Secilen map ise %s
|
||||
CHOSE_EXT = %s Map uzatilmasini secin
|
||||
X_CHOSE_X = %s Secin %s
|
||||
CHOOSE_NEXTM = AMX diger map secimi
|
||||
EXTED_MAP = %s Map surecini uzat
|
||||
TIME_CHOOSE = Yeni map secimi baslamisdir...
|
||||
|
||||
[fr]
|
||||
CHO_FIN_EXT = Les choix sont termines. La carte est prolongee de %.0f minutes
|
||||
CHO_FIN_NEXT = Les choix sont termines. La prochaine carte sera %s
|
||||
CHOSE_EXT = %s a choisi de prolonger la carte.
|
||||
X_CHOSE_X = %s a choisi la carte %s
|
||||
CHOOSE_NEXTM = AMX Choisir la prochaine carte
|
||||
EXTED_MAP = Prolonger la carte %s
|
||||
TIME_CHOOSE = Il est temps de choisir la prochaine carte...
|
||||
|
||||
[sv]
|
||||
CHO_FIN_EXT = Val avslutat. Aktuell karta kommer att vara ytterligare %.0f minuter
|
||||
CHO_FIN_NEXT = Val avslutat. Kommande karta kommer att vara %s
|
||||
CHOSE_EXT = %s valde f'o'rlangning pa aktuell karta
|
||||
X_CHOSE_X = %s valde %s
|
||||
CHOOSE_NEXTM = AMX valde kommande karta
|
||||
EXTED_MAP = Fortsatt karta %s
|
||||
TIME_CHOOSE = Dags att utse kommande karta...
|
||||
|
||||
[da]
|
||||
CHO_FIN_EXT = Valg afsluttet. Nuvaerende bane bliver forlaenget til naeste %.0f minutter
|
||||
CHO_FIN_NEXT = Valg afsluttet. Naeste bane bliver %s
|
||||
CHOSE_EXT = %s valgte bane forlaengelse
|
||||
X_CHOSE_X = %s valgte %s
|
||||
CHOOSE_NEXTM = AMX vaelg naeste bane
|
||||
EXTED_MAP = Forlaeng bane %s
|
||||
TIME_CHOOSE = Det er tid til at vaelge naeste bane...
|
||||
|
||||
[pl]
|
||||
CHO_FIN_EXT = Wybor zakonczony. aktualna mapa zostanie rozszerzona o %.0f minut
|
||||
CHO_FIN_NEXT = Wybor zakonczony. Nastepna mapa to %s
|
||||
CHOSE_EXT = %s wybral rozszerzenie mapy
|
||||
X_CHOSE_X = %s wybral %s
|
||||
CHOOSE_NEXTM = AMX wybral nastepna mape
|
||||
EXTED_MAP = Rozszerz mape %s
|
||||
TIME_CHOOSE = Nadszedl czas wyboru mapy...
|
||||
|
||||
[nl]
|
||||
CHO_FIN_EXT = Kiezen voltooid. Huidige map wordt verlengd met %.0f minuten
|
||||
CHO_FIN_NEXT = Kiezen voltooid. De volgende map is %s
|
||||
CHOSE_EXT = %s koos voor verlenging
|
||||
X_CHOSE_X = %s koos %s
|
||||
CHOOSE_NEXTM = AMX Kies volgende map
|
||||
EXTED_MAP = Verleng map %s
|
||||
TIME_CHOOSE = Het is tijd om de volgende map te kiezen...
|
||||
|
||||
[es]
|
||||
CHO_FIN_EXT = Eleccion finalizada. El mapa actual se extendera durante %.0f minutos mas
|
||||
CHO_FIN_NEXT = Eleccion finalizada. El proximo mapa sera %s
|
||||
CHOSE_EXT = %s ha elegido extender el mapa
|
||||
X_CHOSE_X = %s ha elegido %s
|
||||
CHOOSE_NEXTM = AMX Elegir proximo mapa
|
||||
EXTED_MAP = Extender el mapa %s
|
||||
TIME_CHOOSE = Es hora de elegir el proximo mapa...
|
||||
|
||||
[bp]
|
||||
CHO_FIN_EXT = Escolha terminada. O mapa atual sera extendido pelos proximos %.0f minutos
|
||||
CHO_FIN_NEXT = Escolha terminada. O proximo mapa sera %s
|
||||
CHOSE_EXT = %s escolheu extender o mapa
|
||||
X_CHOSE_X = %s escolheu %s
|
||||
CHOOSE_NEXTM = AMX Escolher proximo mapa
|
||||
EXTED_MAP = Extender o mapa %s
|
||||
TIME_CHOOSE = E a hora de escolher o proximo mapa...
|
||||
|
||||
[cz]
|
||||
CHO_FIN_EXT = Volba ukoncena. Nynejsi mapa zde bude na dalsich %.0f minut
|
||||
CHO_FIN_NEXT = Volba ukoncena. Dalsi mapa bude %s
|
||||
CHOSE_EXT = %s volil prodlouzeni soucasne mapy
|
||||
X_CHOSE_X = %s volil %s
|
||||
CHOOSE_NEXTM = Zvol si dalsi mapu
|
||||
EXTED_MAP = Prodluzuje mapu %s
|
||||
TIME_CHOOSE = Je cas pro volbu dalsi mapy...
|
||||
|
||||
[fi]
|
||||
CHO_FIN_EXT = Valinta suoritettu. nykyista mappia jatketaan %.0f minuuttia
|
||||
CHO_FIN_NEXT = Valinta suoritettu. Seuraava mappi on %s
|
||||
CHOSE_EXT = %s valitsi nykyisen mapin
|
||||
X_CHOSE_X = %s valitsi %s
|
||||
CHOOSE_NEXTM = Valitse seuraava mappi
|
||||
EXTED_MAP = Jatka mappia %s
|
||||
TIME_CHOOSE = On aika valita seruaava mappi...
|
||||
|
||||
[ls]
|
||||
CHO_FIN_EXT = N0 M0|23 \/0TI|\| F0 j00! cu|2|2ent m4p f0 %.0f M0 m!nut3z
|
||||
CHO_FIN_NEXT = N0 M0|23 \/0TI|\| F0 j00! The nextmap will be %s
|
||||
CHOSE_EXT = %s w4ntz M0 cu|2|2ent m4p!
|
||||
X_CHOSE_X = %s \/0TI3'd %s
|
||||
CHOOSE_NEXTM = AMXTR3M3 \/0TI3 n3xtm4p
|
||||
EXTED_MAP = M0 m4p %s
|
||||
TIME_CHOOSE = \/0TI3 f0 n3xtm4p M0TH4FU|<4!
|
||||
|
||||
[bg]
|
||||
CHO_FIN_EXT = Izbiraneto priklu4i. Nastoq6tata karta 6te e odaljena za o6te %.0f minuti
|
||||
CHO_FIN_NEXT = Izbiraneto priklu4i. Sledva6tata karta 6te e %s
|
||||
CHOSE_EXT = %s izbra odaljenie na nastoq6tata karta
|
||||
X_CHOSE_X = %s izbra %s
|
||||
CHOOSE_NEXTM = AMX Izberete sledva6tata karta
|
||||
EXTED_MAP = Odalji kartata %s
|
||||
TIME_CHOOSE = Vreme e da se izbere sledva6tata karta...
|
||||
|
||||
[ro]
|
||||
CHO_FIN_EXT = Votarea s-a incheiat. Harta actuala va fi prelungita %.0f minute
|
||||
CHO_FIN_NEXT = Votarea s-a incheiat. Urmatoarea harta va fi %s
|
||||
CHOSE_EXT = %s a votat pentru prelungirea hartii actuale
|
||||
X_CHOSE_X = %s a votat pentru %s
|
||||
CHOOSE_NEXTM = AMX Alege harta urmatoare
|
||||
EXTED_MAP = Prelungirea hartii actuale %s
|
||||
TIME_CHOOSE = E timpul sa alegeti harta urmatoare...
|
||||
|
||||
[hu]
|
||||
CHO_FIN_EXT = A valasztas veget ert. A mostani palya meg %.0f percig lesz.
|
||||
CHO_FIN_NEXT = A valasztas veget ert. A kovetkezo palya a %s lesz.
|
||||
CHOSE_EXT = %s meg maradni szeretne
|
||||
X_CHOSE_X = %s a %s-ra szavazott
|
||||
CHOOSE_NEXTM = Valaszd ki a kovetkezo palyat.
|
||||
EXTED_MAP = Maradjunk a %s-n!
|
||||
TIME_CHOOSE = Itt az ido hogy kivalaszd a kovetkezo palyat.
|
||||
|
||||
[lt]
|
||||
CHO_FIN_EXT = Pasirinkimai baigti. Sis zemelapis dar bus %.0f minutes
|
||||
CHO_FIN_NEXT = Pasirinkimtas baigtas. Kitas zemelapis %s
|
||||
CHOSE_EXT = %s Pasirinko zemelapio pratesima
|
||||
X_CHOSE_X = %s pasirinko %s
|
||||
CHOOSE_NEXTM = AMX Issirink sekanti zemelapi
|
||||
EXTED_MAP = Pratestas zemelapis %s
|
||||
TIME_CHOOSE = Laikas issirinkti kita zemelapi..
|
||||
|
||||
[sk]
|
||||
CHO_FIN_EXT = Volba ukoncena. Tato mapa bude este dalsych %.0f minut
|
||||
CHO_FIN_NEXT = Volba ukoncena. Dalsia mapa bude %s
|
||||
CHOSE_EXT = %s zvolil predlzenie sucasnej mapy
|
||||
X_CHOSE_X = %s zvolil %s
|
||||
CHOOSE_NEXTM = Zvol si dalsiu mapu
|
||||
EXTED_MAP = Predlzuje mapu %s
|
||||
TIME_CHOOSE = Je cas pre volbu dalsej mapy...
|
||||
|
||||
[mk]
|
||||
CHO_FIN_EXT = Izborot e zavrsen. Segasnata mapa ke bide prodolzena za %.0f minuti
|
||||
CHO_FIN_NEXT = Izborot e zavrsen. Slednata mapa ke bide %s
|
||||
CHOSE_EXT = %s izbra prodolzuvanje na mapata
|
||||
X_CHOSE_X = %s ja izbra mapata %s
|
||||
CHOOSE_NEXTM = AMX izberete sledna mapa
|
||||
EXTED_MAP = Prodolzi ja mapata %s
|
||||
TIME_CHOOSE = Vreme e da se izbere sledna mapa...
|
||||
479
serverfiles/cstrike/addons/amxmodx/data/lang/mapsmenu.txt
Normal file
479
serverfiles/cstrike/addons/amxmodx/data/lang/mapsmenu.txt
Normal file
@@ -0,0 +1,479 @@
|
||||
[en]
|
||||
RESULT_REF = Result refused
|
||||
RESULT_ACC = Result accepted
|
||||
VOTE_SUCCESS = Voting successful. Map will be changed to
|
||||
VOTE_FAILED = Voting failed
|
||||
THE_WINNER = The winner
|
||||
WANT_CONT = Do you want to continue?
|
||||
VOT_CANC = Voting has been canceled
|
||||
X_VOTED_FOR = %s voted for option #%d
|
||||
VOTEMAP_MENU = Votemap Menu
|
||||
START_VOT = Start Voting
|
||||
SEL_MAPS = Selected Maps
|
||||
ALREADY_VOT = There is already one voting...
|
||||
NO_MAPS_MENU = There are no maps in menu
|
||||
VOT_NOW_ALLOW = Voting not allowed at this time
|
||||
WHICH_MAP = Which map do you want?
|
||||
CHANGE_MAP_TO = Change map to
|
||||
CANC_VOTE = Cancel Vote
|
||||
ADMIN_V_MAP_1 = ADMIN: vote map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: vote map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: changelevel %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: changelevel %s
|
||||
CHANGLE_MENU = Changelevel Menu
|
||||
|
||||
[de]
|
||||
RESULT_REF = Ergebnis abgelehnt
|
||||
RESULT_ACC = Ergebnis angenommen
|
||||
VOTE_SUCCESS = Abstimmung beendet. Map wird gewechselt zu
|
||||
VOTE_FAILED = Abstimmung gescheitert
|
||||
THE_WINNER = Der Gewinner
|
||||
WANT_CONT = Willst du fortfahren?
|
||||
VOT_CANC = Abstimmung abgebrochen
|
||||
X_VOTED_FOR = %s stimmten fuer Option #%d
|
||||
VOTEMAP_MENU = Menu > Mapwahl
|
||||
START_VOT = Start Abstimmung
|
||||
SEL_MAPS = Ausgewaehlte Maps
|
||||
ALREADY_VOT = Es laeuft bereits eine Abstimmung...
|
||||
NO_MAPS_MENU = Es sind keine Maps im Menu vorhanden
|
||||
VOT_NOW_ALLOW = Abstimmung zur Zeit nicht moeglich
|
||||
WHICH_MAP = Welche Map moechtest du?
|
||||
CHANGE_MAP_TO = Wechsle zu Map
|
||||
CANC_VOTE = Abstimmung abgebrochen
|
||||
ADMIN_V_MAP_1 = ADMIN: waehlt Map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: waehlt Map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: wechselt zur Map %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: wechselt zur Map %s
|
||||
CHANGLE_MENU = Menu > Mapwechsel
|
||||
|
||||
[sr]
|
||||
RESULT_REF = Rezultat odbijen
|
||||
RESULT_ACC = Rezultat prihvacen
|
||||
VOTE_SUCCESS = Glasanje uspesno. Sledeca mapa ce biti
|
||||
VOTE_FAILED = Glasanje neuspesno
|
||||
THE_WINNER = Pobednik
|
||||
WANT_CONT = Da li zelite da nastavite?
|
||||
VOT_CANC = Glasanje je otkazano
|
||||
X_VOTED_FOR = %s je glasao za #%d
|
||||
VOTEMAP_MENU = Meni za glasanje mapa
|
||||
START_VOT = Pokreni Glasanje
|
||||
SEL_MAPS = Izabrane Mape
|
||||
ALREADY_VOT = Vec je jedno glasanje je u toku...
|
||||
NO_MAPS_MENU = Nema mapa u meniju
|
||||
VOT_NOW_ALLOW = Glasanje trenutno nije dozvoljeno
|
||||
WHICH_MAP = Koju mapu zelite?
|
||||
CHANGE_MAP_TO = Promeni mapu u
|
||||
CANC_VOTE = Otkazi glasanje
|
||||
ADMIN_V_MAP_1 = ADMIN: glasanje za mapu(e)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: glasanje za mapu(e)
|
||||
ADMIN_CHANGEL_1 = ADMIN: changelevel %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: changelevel %s
|
||||
CHANGLE_MENU = Meni za menjanje mape
|
||||
|
||||
[tr]
|
||||
RESULT_REF = Sonuc red edilmistir
|
||||
RESULT_ACC = Sonuc kabul edilmistir
|
||||
VOTE_SUCCESS = Oylama sonucu kabul. Bu map'e degisiyor
|
||||
VOTE_FAILED = Oylama hatali
|
||||
THE_WINNER = Kazanan
|
||||
WANT_CONT = Devam etmek istiyormusunuz?
|
||||
VOT_CANC = Oylama durdurulmusdur
|
||||
X_VOTED_FOR = %s oyladigi #%d
|
||||
VOTEMAP_MENU = Map oylama menusu
|
||||
START_VOT = Oylamayi baslat
|
||||
SEL_MAPS = Secilen maplar
|
||||
ALREADY_VOT = Zaten su an oylama suruyor...
|
||||
NO_MAPS_MENU = Menude map yokdur
|
||||
VOT_NOW_ALLOW = Su an oylama yapamiyorsunuz
|
||||
WHICH_MAP = Hangi map'i secmek istiyorsunuz?
|
||||
CHANGE_MAP_TO = Map'i buna degisdir
|
||||
CANC_VOTE = Oylamayi durdur
|
||||
ADMIN_V_MAP_1 = ADMIN: Map(lar) oylamasi
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Map(lar) oylamasi
|
||||
ADMIN_CHANGEL_1 = ADMIN: %s buna degisdirdi
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: %s buna degisdirdi
|
||||
CHANGLE_MENU = Bolum degisdirme menusu
|
||||
|
||||
[fr]
|
||||
RESULT_REF = Resultat refuse
|
||||
RESULT_ACC = Resultat accepte
|
||||
VOTE_SUCCESS = Vote reussi. La carte va etre changee pour
|
||||
VOTE_FAILED = Vote rate
|
||||
THE_WINNER = Le gagnant
|
||||
WANT_CONT = Veux-tu continuer?
|
||||
VOT_CANC = Le vote a ete annule
|
||||
X_VOTED_FOR = %s a vote pour l'option #%d
|
||||
VOTEMAP_MENU = Menu Vote Carte
|
||||
START_VOT = Commencer le vote
|
||||
SEL_MAPS = Cartes selectionnees
|
||||
ALREADY_VOT = Il y a deja un vote en cours...
|
||||
NO_MAPS_MENU = Il n'y a pas de cartes dans le menu
|
||||
VOT_NOW_ALLOW = Voter n'est pas autorise maintenant...
|
||||
WHICH_MAP = Choisis la/les carte(s)?
|
||||
CHANGE_MAP_TO = Changer la carte pour
|
||||
CANC_VOTE = Annuler Vote
|
||||
ADMIN_V_MAP_1 = ADMIN: vote carte(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: vote carte(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: change la carte pour %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: change la carte pour %s
|
||||
CHANGLE_MENU = Menu Changement de Carte
|
||||
|
||||
[sv]
|
||||
RESULT_REF = Resultat nekas
|
||||
RESULT_ACC = Resultat godtages
|
||||
VOTE_SUCCESS = Valet lyckades. Kartan kommer att bli
|
||||
VOTE_FAILED = Valet misslyckades
|
||||
THE_WINNER = Vinnaren
|
||||
WANT_CONT = Vill du forts'a'tta?
|
||||
VOT_CANC = Valet har blivit avslutat
|
||||
X_VOTED_FOR = %s valde alternativ #%d
|
||||
VOTEMAP_MENU = Kartmeny
|
||||
START_VOT = Inled val
|
||||
SEL_MAPS = Valda kartor
|
||||
ALREADY_VOT = Det sker redan ett val...
|
||||
NO_MAPS_MENU = Det saknas kartor i menyn
|
||||
VOT_NOW_ALLOW = Val inte beviljat tillsvidare
|
||||
WHICH_MAP = Vilken karta vill du ha?
|
||||
CHANGE_MAP_TO = Byt karta till
|
||||
CANC_VOTE = Avbryt val
|
||||
ADMIN_V_MAP_1 = ADMIN: val av karta(or)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: val av karta(or)
|
||||
ADMIN_CHANGEL_1 = ADMIN: bytkarta %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: bytkarta %s
|
||||
CHANGLE_MENU = Bytkarta meny
|
||||
|
||||
[da]
|
||||
RESULT_REF = Resultat afvist
|
||||
RESULT_ACC = Resultat accepteret
|
||||
VOTE_SUCCESS = Afstemning lykkedes. Bane bliver skiftet til
|
||||
VOTE_FAILED = Afstemning mislykkedes
|
||||
THE_WINNER = Vinderen
|
||||
WANT_CONT = Vil du fortsaette?
|
||||
VOT_CANC = Afstemning er blevet annulleret
|
||||
X_VOTED_FOR = %s stemte paa mulighed #%d
|
||||
VOTEMAP_MENU = Vaelg bane Menu
|
||||
START_VOT = Start afstemning
|
||||
SEL_MAPS = Valgte baner
|
||||
ALREADY_VOT = Der er allerede en afstemning...
|
||||
NO_MAPS_MENU = Der er ikke nogen baner i menuen
|
||||
VOT_NOW_ALLOW = Afsteming er ikke tilladt paa nuvaerende tidspunkt
|
||||
WHICH_MAP = Hvilken bane vil du have?
|
||||
CHANGE_MAP_TO = Skift bane til
|
||||
CANC_VOTE = Annuller afstemning
|
||||
ADMIN_V_MAP_1 = ADMIN: Vaelg bane(r)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Vaelg bane(r)
|
||||
ADMIN_CHANGEL_1 = ADMIN: Skift bane %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: Skift bane %s
|
||||
CHANGLE_MENU = Skift bane Menu
|
||||
|
||||
[pl]
|
||||
RESULT_REF = Rezultat odrzucony
|
||||
RESULT_ACC = Rezultat zaakceptowany
|
||||
VOTE_SUCCESS = Glosowanie udane. Mapa zmieni sie na
|
||||
VOTE_FAILED = Glosowanie nieudane
|
||||
THE_WINNER = Zwyciesca
|
||||
WANT_CONT = Czy chcesz kontynuowac?
|
||||
VOT_CANC = Glosowanie zostalo przerwane
|
||||
X_VOTED_FOR = %s zaglosowal na #%d
|
||||
VOTEMAP_MENU = Menu Glosowan
|
||||
START_VOT = Rozpocznij glosowanie
|
||||
SEL_MAPS = Wybrane mapy
|
||||
ALREADY_VOT = Juz jest jedno glosowanie w trakcie...
|
||||
NO_MAPS_MENU = Nie ma zadnych map w menu
|
||||
VOT_NOW_ALLOW = Teraz nie mozna glosowac
|
||||
WHICH_MAP = Ktora chcesz mape?
|
||||
CHANGE_MAP_TO = Zmien mape na
|
||||
CANC_VOTE = Anuluj glos
|
||||
ADMIN_V_MAP_1 = ADMIN: vote map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: vote map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: zmiana mapy na %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: zmiana mapy na %s
|
||||
CHANGLE_MENU = Menu zmiany mapy
|
||||
|
||||
[nl]
|
||||
RESULT_REF = Resultaat geweigerd
|
||||
RESULT_ACC = Resultaat geaccepteerd
|
||||
VOTE_SUCCESS = Stemmen geslaagd. De map wordt veranderd naar
|
||||
VOTE_FAILED = Stemmen mislukt
|
||||
THE_WINNER = De winnaar
|
||||
WANT_CONT = Wil je verder gaan?
|
||||
VOT_CANC = Stemronde is geannuleerd
|
||||
X_VOTED_FOR = %s heeft voor optie #%d gestemd
|
||||
VOTEMAP_MENU = Map stemronde Menu
|
||||
START_VOT = Start stemronde
|
||||
SEL_MAPS = Geselecteerde Maps
|
||||
ALREADY_VOT = Er is al een stemronde bezig...
|
||||
NO_MAPS_MENU = Geen maps in menu
|
||||
VOT_NOW_ALLOW = Stemmen nu niet toegestaan
|
||||
WHICH_MAP = Welke map wil je?
|
||||
CHANGE_MAP_TO = Verander map naar
|
||||
CANC_VOTE = Annuleer stemronde
|
||||
ADMIN_V_MAP_1 = ADMIN: stem op map(pen)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: stem op map(pen)
|
||||
ADMIN_CHANGEL_1 = ADMIN: verander map %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: verander map %s
|
||||
CHANGLE_MENU = Verander Map Menu
|
||||
|
||||
[es]
|
||||
RESULT_REF = Resultado rechazado
|
||||
RESULT_ACC = Resultado aceptado
|
||||
VOTE_SUCCESS = Votacion finalizada. Se va a cambiar el mapa a
|
||||
VOTE_FAILED = Votacion sin exito
|
||||
THE_WINNER = El ganador
|
||||
WANT_CONT = Deseas continuar?
|
||||
VOT_CANC = La votacion ha sido anulada
|
||||
X_VOTED_FOR = %s ha votado por la opcion #%d
|
||||
VOTEMAP_MENU = Menu de Votacion de Mapas
|
||||
START_VOT = Comenzar la votacion
|
||||
SEL_MAPS = Mapas Seleccionados
|
||||
ALREADY_VOT = Ya existe una votacion en este instante...
|
||||
NO_MAPS_MENU = No hay mapas en el menu
|
||||
VOT_NOW_ALLOW = Votacion no permitida en este momento
|
||||
WHICH_MAP = Que mapa eliges?
|
||||
CHANGE_MAP_TO = Cambiar el mapa a
|
||||
CANC_VOTE = Cancelar Votacion
|
||||
ADMIN_V_MAP_1 = ADMIN: votar mapa(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: votar mapa(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: cambiando el mapa a %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: cambiando el mapa a %s
|
||||
CHANGLE_MENU = Menu de Cambio de Mapa
|
||||
|
||||
[bp]
|
||||
RESULT_REF = Resultado negado
|
||||
RESULT_ACC = Resultado aceito
|
||||
VOTE_SUCCESS = Votacao com sucesso. O mapa sera mudado para
|
||||
VOTE_FAILED = Votacao falhou
|
||||
THE_WINNER = O vencedor
|
||||
WANT_CONT = Voce quer continuar?
|
||||
VOT_CANC = Votacao foi cancelada
|
||||
X_VOTED_FOR = %s voto para opcao #%d
|
||||
VOTEMAP_MENU = Menu de votacao de mapa
|
||||
START_VOT = Votacao iniciada
|
||||
SEL_MAPS = Selecione os Mapas
|
||||
ALREADY_VOT = Ja tem uma votacao...
|
||||
NO_MAPS_MENU = Nao tem nenhum mapa no menu
|
||||
VOT_NOW_ALLOW = Votacao nao permitida neste momento...
|
||||
WHICH_MAP = Qual mapa voce quer?
|
||||
CHANGE_MAP_TO = Mudar mapa para
|
||||
CANC_VOTE = Cancelar Votacao
|
||||
ADMIN_V_MAP_1 = ADMIN: votar em mapa(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: votar em mapa(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: mudou mapa para %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: mudou mapa para %s
|
||||
CHANGLE_MENU = Menu Mudanca de Mapas
|
||||
|
||||
[cz]
|
||||
RESULT_REF = Vysledek odmitnut
|
||||
RESULT_ACC = Vysledek prijmut
|
||||
VOTE_SUCCESS = Hlasovani uspesne. Mapa se bude menit na
|
||||
VOTE_FAILED = Hlasovani selhalo
|
||||
THE_WINNER = Vitez
|
||||
WANT_CONT = Chces pokracovat?
|
||||
VOT_CANC = Hlasovani bylo zruseno
|
||||
X_VOTED_FOR = %s hlasoval pro volbu #%d
|
||||
VOTEMAP_MENU = Menu volby mapy
|
||||
START_VOT = Zacatek hlasovani
|
||||
SEL_MAPS = Zvolene mapy
|
||||
ALREADY_VOT = Uz zde jedno hlasovani bylo...
|
||||
NO_MAPS_MENU = V menu nejsou zadne mapy
|
||||
VOT_NOW_ALLOW = Hlasovani zrovna neni povoleno
|
||||
WHICH_MAP = Jakou mapu chces?
|
||||
CHANGE_MAP_TO = Zmena mapy na
|
||||
CANC_VOTE = Zrusit hlasovani
|
||||
ADMIN_V_MAP_1 = ADMIN: volil mapu
|
||||
ADMIN_V_MAP_2 = ADMIN %s: volili mapu
|
||||
ADMIN_CHANGEL_1 = ADMIN: meni level na %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: meni level na %s
|
||||
CHANGLE_MENU = Menu zmeny mapy
|
||||
|
||||
[fi]
|
||||
RESULT_REF = Tulos hylatty
|
||||
RESULT_ACC = Tulos hyvaksytty
|
||||
VOTE_SUCCESS = Vote onnistui. Mappi vaihdetaan
|
||||
VOTE_FAILED = Vote epaonnistui
|
||||
THE_WINNER = Voittaja
|
||||
WANT_CONT = Haluatko jatkaa?
|
||||
VOT_CANC = Vote peruutettu
|
||||
X_VOTED_FOR = %s aanesti vaihtoehtoa #%d
|
||||
VOTEMAP_MENU = Votemapvalikko
|
||||
START_VOT = Aloita voteeminen
|
||||
SEL_MAPS = Valitut mapit
|
||||
ALREADY_VOT = Yksi voteeminen on jo kaynnissa
|
||||
NO_MAPS_MENU = Valikossa ei ole mappeja
|
||||
VOT_NOW_ALLOW = Nyt ei saa aanestaa
|
||||
WHICH_MAP = Minka mapin haluat?
|
||||
CHANGE_MAP_TO = Vaihda mappi
|
||||
CANC_VOTE = Peruuta vote
|
||||
ADMIN_V_MAP_1 = ADMIN: vote mapista/mapeista
|
||||
ADMIN_V_MAP_2 = ADMIN %s: vote mapista/mapeista
|
||||
ADMIN_CHANGEL_1 = ADMIN: vaihtoi mapin %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: vaihtoi mapin %s
|
||||
CHANGLE_MENU = Mapinvaihtovalikko
|
||||
|
||||
[ls]
|
||||
RESULT_REF = N0
|
||||
RESULT_ACC = 0|<
|
||||
VOTE_SUCCESS = Yush! n3w m@p!
|
||||
VOTE_FAILED = N03Z!
|
||||
THE_WINNER = W!n4r!
|
||||
WANT_CONT = j00 sur3?
|
||||
VOT_CANC = F4C3!
|
||||
X_VOTED_FOR = %s = #%d
|
||||
VOTEMAP_MENU = \/0t3 M3nu
|
||||
START_VOT = g0! f0r gr34t h0n0r
|
||||
SEL_MAPS = m@pz
|
||||
ALREADY_VOT = t00 $|0w
|
||||
NO_MAPS_MENU = n0 m@pz f0 j00
|
||||
VOT_NOW_ALLOW = n0 \/0t!n' |3!tch
|
||||
WHICH_MAP = w@ j00 w@nt?
|
||||
CHANGE_MAP_TO = m@p ->
|
||||
CANC_VOTE = $t0p!
|
||||
ADMIN_V_MAP_1 = l33t s3rv3r 0P: \/0t3 m@p(z)
|
||||
ADMIN_V_MAP_2 = l33t s3rv3r 0P %s: \/0t3 m@p(z)
|
||||
ADMIN_CHANGEL_1 = l33t s3rv3r 0P: Ch4ng3l3v3l %s
|
||||
ADMIN_CHANGEL_2 = l33t s3rv3r 0P %s: Ch4ng3l3v3l %s
|
||||
CHANGLE_MENU = Ch4ng3l3v3l M3nu
|
||||
|
||||
[bg]
|
||||
RESULT_REF = Resultata ne e priet
|
||||
RESULT_ACC = Resultata e priet
|
||||
VOTE_SUCCESS = Glasuvaneto e spolo4livo. Karta 6te e smenena na
|
||||
VOTE_FAILED = Glasuvaneto ne e spolo4livo
|
||||
THE_WINNER = Pobeditelq
|
||||
WANT_CONT = Jelaete li da prodaljite?
|
||||
VOT_CANC = Glasuvaneto be6e sprqno
|
||||
X_VOTED_FOR = %s glasuva za opcia #%d
|
||||
VOTEMAP_MENU = Karto Glasuva6to Menu
|
||||
START_VOT = Sapo4ni glasuvaneto
|
||||
SEL_MAPS = Izbrani karti
|
||||
ALREADY_VOT = Ve4e ima edno glasuvane...
|
||||
NO_MAPS_MENU = Nqma karti v menuto
|
||||
VOT_NOW_ALLOW = Glasuvaneto ne e pozvoleno po tova vreme
|
||||
WHICH_MAP = Koq karta jelaete?
|
||||
CHANGE_MAP_TO = Smeni kartata na
|
||||
CANC_VOTE = Glasuvaneto be6e sprqno
|
||||
ADMIN_V_MAP_1 = ADMINISTRATOR: Glasuvane za Karta(i)
|
||||
ADMIN_V_MAP_2 = ADMINISTRATOR %s: Glasuvane za Karta(i)
|
||||
ADMIN_CHANGEL_1 = ADMINISTRATOR: smeni karta na %s
|
||||
ADMIN_CHANGEL_2 = ADMINISTRATOR %s: smeni karta na %s
|
||||
CHANGLE_MENU = Smenqne na karta Menu
|
||||
|
||||
[ro]
|
||||
RESULT_REF = Rezultat refuzat
|
||||
RESULT_ACC = Rezultat acceptat
|
||||
VOTE_SUCCESS = Votarea a avut loc cu succes. Harta va fi schimbata pe
|
||||
VOTE_FAILED = Votare esuata
|
||||
THE_WINNER = Castigatoare
|
||||
WANT_CONT = Accepti schimbarea hartii?
|
||||
VOT_CANC = Votarea a fost anulata
|
||||
X_VOTED_FOR = %s a votat pentru #%d
|
||||
VOTEMAP_MENU = Menu Votare Harta
|
||||
START_VOT = Incepe Votarea
|
||||
SEL_MAPS = Harti Alese
|
||||
ALREADY_VOT = Se desfasoara o votare deja...
|
||||
NO_MAPS_MENU = Nu exista harti in menu
|
||||
VOT_NOW_ALLOW = Nu sunt permise votarile acum
|
||||
WHICH_MAP = Ce harta doresti?
|
||||
CHANGE_MAP_TO = Schimbare harta pe
|
||||
CANC_VOTE = Anuleaza Vot
|
||||
ADMIN_V_MAP_1 = ADMIN: votare harta
|
||||
ADMIN_V_MAP_2 = ADMIN %s: votare harta
|
||||
ADMIN_CHANGEL_1 = ADMIN: schimbare harta pe %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: schimbare harta pe %s
|
||||
CHANGLE_MENU = Menu Schimbare Harta
|
||||
|
||||
[hu]
|
||||
RESULT_REF = Ergebnis abgelehnt
|
||||
RESULT_ACC = Ergebnis angenommen
|
||||
VOTE_SUCCESS = Abstimmung beendet. Map wird gewechselt zu
|
||||
VOTE_FAILED = Abstimmung gescheitert
|
||||
THE_WINNER = Der Gewinner
|
||||
WANT_CONT = Willst du fortfahren?
|
||||
VOT_CANC = Abstimmung abgebrochen
|
||||
X_VOTED_FOR = %s stimmten fuer Option #%d
|
||||
VOTEMAP_MENU = Mapwahl Menu
|
||||
START_VOT = Start Abstimmung
|
||||
SEL_MAPS = Ausgewaehlte Maps
|
||||
ALREADY_VOT = Es laeuft bereits eine Abstimmung...
|
||||
NO_MAPS_MENU = Es sind keine Maps im Menu vorhanden
|
||||
VOT_NOW_ALLOW = Abstimmung zur Zeit nicht moeglich
|
||||
WHICH_MAP = Welche Map moechtest du?
|
||||
CHANGE_MAP_TO = Wechsle zu Map
|
||||
CANC_VOTE = Abstimmung abgebrochen
|
||||
ADMIN_V_MAP_1 = ADMIN: waehlt Map(s)
|
||||
ADMIN_V_MAP_2 = ADMIN %s: waehlt Map(s)
|
||||
ADMIN_CHANGEL_1 = ADMIN: wechselt zur Map %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: wechselt zur Map %s
|
||||
CHANGLE_MENU = Mapwechsel Menu
|
||||
|
||||
[lt]
|
||||
RESULT_REF = Rezultatas atsauktas
|
||||
RESULT_ACC = Rezultatas priimtas
|
||||
VOTE_SUCCESS = Balsavimas pavyko. Kitas zemelapis bus
|
||||
VOTE_FAILED = Balsavimas nepavyko
|
||||
THE_WINNER = Laimetojas
|
||||
WANT_CONT = Ar nori testi?
|
||||
VOT_CANC = Balsavimas buvo atsauktas
|
||||
X_VOTED_FOR = %s balsavo uz #%d
|
||||
VOTEMAP_MENU = Zemelapiu balsavimo meniu
|
||||
START_VOT = Pradeti balsavima
|
||||
SEL_MAPS = Pazymeti zemelapiai
|
||||
ALREADY_VOT = Jau vyksta balsavimas..
|
||||
NO_MAPS_MENU = Cia nera zemelapiu
|
||||
VOT_NOW_ALLOW = Balsavimas negalimas siuo metu
|
||||
WHICH_MAP = Kurio zemelapio tu nori?
|
||||
CHANGE_MAP_TO = Pakeisti zemelapi i
|
||||
CANC_VOTE = Atsaukti balsavima
|
||||
ADMIN_V_MAP_1 = ADMINAS: pradejo zemelapiu balsavima
|
||||
ADMIN_V_MAP_2 = ADMINAS %s: pradejo zemelapiu balsavima
|
||||
ADMIN_CHANGEL_1 = ADMINAS: pakeite zemelapi i %s
|
||||
ADMIN_CHANGEL_2 = ADMINAS %s: pakeite zemelapi i %s
|
||||
CHANGLE_MENU = Zemelapiu sarasas
|
||||
|
||||
[sk]
|
||||
RESULT_REF = Vysledok odmietnuty
|
||||
RESULT_ACC = Vysledok prijaty
|
||||
VOTE_SUCCESS = Hlasovanie uspesne. Mapa se bude menit na
|
||||
VOTE_FAILED = Hlasovanie zlyhalo
|
||||
THE_WINNER = Vitaz
|
||||
WANT_CONT = Chces pokracovat?
|
||||
VOT_CANC = Hlasovanie bolo zrusene
|
||||
X_VOTED_FOR = %s hlasoval pre volbu #%d
|
||||
VOTEMAP_MENU = MENU: volba mapy
|
||||
START_VOT = Zacat hlasovanie
|
||||
SEL_MAPS = Zvolene mapy
|
||||
ALREADY_VOT = Uz tu jedno hlasovanie bolo...
|
||||
NO_MAPS_MENU = V menu niesu ziadne mapy
|
||||
VOT_NOW_ALLOW = Hlasovanie teraz neni povolene
|
||||
WHICH_MAP = Aku mapu chces?
|
||||
CHANGE_MAP_TO = Zmena mapy na
|
||||
CANC_VOTE = Zrusit hlasovanie
|
||||
ADMIN_V_MAP_1 = ADMIN: zvolil mapu
|
||||
ADMIN_V_MAP_2 = ADMIN %s: zvolili mapu
|
||||
ADMIN_CHANGEL_1 = ADMIN: meni mapu na %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: meni mapu na %s
|
||||
CHANGLE_MENU = Menu zmeny mapy
|
||||
|
||||
[mk]
|
||||
RESULT_REF = Rezultatot e odbien
|
||||
RESULT_ACC = Rezultatot e prifaten
|
||||
VOTE_SUCCESS = Glasanjeto e uspesno. Slednata mapa ke bide
|
||||
VOTE_FAILED = Glasanjeto e neuspesno
|
||||
THE_WINNER = Pobednikot e
|
||||
WANT_CONT = Dali sakate da prodolzite?
|
||||
VOT_CANC = Glasanjeto e otkazano
|
||||
X_VOTED_FOR = %s glasase za #%d
|
||||
VOTEMAP_MENU = Meni za glasanje mapa
|
||||
START_VOT = Zapocni go glasanjeto
|
||||
SEL_MAPS = Izbrani mapi za glasanje
|
||||
ALREADY_VOT = Edno glasanje e veke vo tek...
|
||||
NO_MAPS_MENU = Nema mapi vo menito
|
||||
VOT_NOW_ALLOW = Glasanje momentalno ne e dozvoleno
|
||||
WHICH_MAP = Koja mapa ja sakate?
|
||||
CHANGE_MAP_TO = Dali da se smeni mapata vo
|
||||
CANC_VOTE = Otkazi go glasanjeto
|
||||
ADMIN_V_MAP_1 = ADMIN: Glasanje za mapa...
|
||||
ADMIN_V_MAP_2 = ADMIN %s: Glasanje za mapa...
|
||||
ADMIN_CHANGEL_1 = ADMIN: ja smeni mapata vo %s
|
||||
ADMIN_CHANGEL_2 = ADMIN %s: ja smeni mapata vo %s
|
||||
CHANGLE_MENU = Meni za promena na mapa
|
||||
359
serverfiles/cstrike/addons/amxmodx/data/lang/menufront.txt
Normal file
359
serverfiles/cstrike/addons/amxmodx/data/lang/menufront.txt
Normal file
@@ -0,0 +1,359 @@
|
||||
[en]
|
||||
KICK_PLAYER = Kick Player
|
||||
BAN_PLAYER = Ban Player
|
||||
SLAP_SLAY = Slap/Slay Player
|
||||
TEAM_PLAYER = Team Player ^n
|
||||
CHANGEL = Changelevel
|
||||
VOTE_MAPS = Vote for maps ^n
|
||||
SPECH_STUFF = Speech Stuff
|
||||
CLIENT_COM = Client Commands
|
||||
SERVER_COM = Server Commands
|
||||
CVARS_SET = Cvars Settings
|
||||
CONFIG = Configuration
|
||||
LANG_SET = Language Settings
|
||||
STATS_SET = Stats Settings ^n
|
||||
PAUSE_PLUG = Pause Plugins
|
||||
RES_WEAP = Restrict Weapons
|
||||
TELE_PLAYER = Teleport Player
|
||||
|
||||
[de]
|
||||
KICK_PLAYER = Kick Spieler
|
||||
BAN_PLAYER = Ban Spieler
|
||||
SLAP_SLAY = Schlage/Toete Spieler
|
||||
TEAM_PLAYER = Team Spieler ^n
|
||||
CHANGEL = Mapwechsel
|
||||
VOTE_MAPS = Map Abstimmung ^n
|
||||
SPECH_STUFF = Soundausgabe
|
||||
CLIENT_COM = Client-Befehle
|
||||
SERVER_COM = Server-Befehle
|
||||
CVARS_SET = Server-Einstellungen
|
||||
CONFIG = Konfiguration
|
||||
LANG_SET = Spracheinstellung
|
||||
STATS_SET = Statistik-Einstellungen ^n
|
||||
PAUSE_PLUG = Plugins pausieren
|
||||
RES_WEAP = Waffen verbieten
|
||||
TELE_PLAYER = Teleport Spieler
|
||||
|
||||
[sr]
|
||||
KICK_PLAYER = Kick Igraca
|
||||
BAN_PLAYER = Ban Igraca
|
||||
SLAP_SLAY = Slap/Slay Igraca
|
||||
TEAM_PLAYER = Promeni Tim Igraca ^n
|
||||
CHANGEL = Promeni Mapu
|
||||
VOTE_MAPS = Glasaj za mape ^n
|
||||
SPECH_STUFF = Govorne Komande
|
||||
CLIENT_COM = Komande Klijenta
|
||||
SERVER_COM = Komande Servera
|
||||
CVARS_SET = Komande Podesavanja
|
||||
CONFIG = Konfiguracija
|
||||
LANG_SET = Jezik
|
||||
STATS_SET = Podesavanje Statistike ^n
|
||||
PAUSE_PLUG = Pauza Pluginova
|
||||
RES_WEAP = Ogranici Oruzja
|
||||
TELE_PLAYER = Teleport Igraca
|
||||
|
||||
[tr]
|
||||
KICK_PLAYER = Oyuncuyu at
|
||||
BAN_PLAYER = Oyuncuyu banla
|
||||
SLAP_SLAY = Oyuncuyu tokatla/oldur
|
||||
TEAM_PLAYER = Takim oyuncusu ^n
|
||||
CHANGEL = Bolum degisdir
|
||||
VOTE_MAPS = Mapler icin oylama ^n
|
||||
SPECH_STUFF = Konusma cihazlari
|
||||
CLIENT_COM = Oyuncu emirleri
|
||||
SERVER_COM = Server emirleri
|
||||
CVARS_SET = Cvars ayarlari
|
||||
CONFIG = Config ayarlari
|
||||
LANG_SET = Dil ayarlari
|
||||
STATS_SET = Statistik ayarlari ^n
|
||||
PAUSE_PLUG = Pluginleri durdurun
|
||||
RES_WEAP = Yasakli silahlar
|
||||
TELE_PLAYER = Oyuncuyu teleport yapi
|
||||
|
||||
[fr]
|
||||
KICK_PLAYER = Kicker Joueur
|
||||
BAN_PLAYER = Bannir Joueur
|
||||
SLAP_SLAY = Frapper/Foudroyer Joueur
|
||||
TEAM_PLAYER = Equipe du Joueur ^n
|
||||
CHANGEL = Changer la Carte
|
||||
VOTE_MAPS = Vote Carte ^n
|
||||
SPECH_STUFF = Commandes Voix/Paroles
|
||||
CLIENT_COM = Commandes Clients
|
||||
SERVER_COM = Commandes Serveur
|
||||
CVARS_SET = Configuration Cvars
|
||||
CONFIG = Configuration
|
||||
LANG_SET = Configuration Langue
|
||||
STATS_SET = Configuration Stats ^n
|
||||
PAUSE_PLUG = Pause Plugins
|
||||
RES_WEAP = Restriction des Armes
|
||||
TELE_PLAYER = Teleporter Joueur
|
||||
|
||||
[sv]
|
||||
KICK_PLAYER = Sparka spelare
|
||||
BAN_PLAYER = Bannlys spelare
|
||||
SLAP_SLAY = Smiska/Slakta spelare
|
||||
TEAM_PLAYER = Lagspelare^n
|
||||
CHANGEL = Kartbyte
|
||||
VOTE_MAPS = Val av karta^n
|
||||
SPECH_STUFF = Tal
|
||||
CLIENT_COM = Klientkommandon
|
||||
SERVER_COM = Serverkommandon
|
||||
CVARS_SET = Cvarsinst'a'llningar
|
||||
CONFIG = Inst'a'llningar
|
||||
LANG_SET = Sprak inst'a'llningar
|
||||
STATS_SET = Statistikinst'a'llningar^n
|
||||
PAUSE_PLUG = Pausa Plugins
|
||||
RES_WEAP = Definiera vapen
|
||||
TELE_PLAYER = Teleportera spelare
|
||||
|
||||
[da]
|
||||
KICK_PLAYER = Kick Spiller
|
||||
BAN_PLAYER = Ban Spiller
|
||||
SLAP_SLAY = Klask/Draeb Spiller
|
||||
TEAM_PLAYER = Hold Spiller ^n
|
||||
CHANGEL = Skift Bane
|
||||
VOTE_MAPS = Stem om bane ^n
|
||||
SPECH_STUFF = Tale Menu
|
||||
CLIENT_COM = Klient Kommandoer
|
||||
SERVER_COM = Server Kommandoer
|
||||
CVARS_SET = Cvars Instillinger
|
||||
CONFIG = Konfiguration
|
||||
LANG_SET = Sprog Indstillinger
|
||||
STATS_SET = statistik indstillinger ^n
|
||||
PAUSE_PLUG = Pause Plugins
|
||||
RES_WEAP = Forbyd Vaaben
|
||||
TELE_PLAYER = Teleport Spiller
|
||||
|
||||
[pl]
|
||||
KICK_PLAYER = Wywal gracza
|
||||
BAN_PLAYER = Zbanuj gracza
|
||||
SLAP_SLAY = Uderz/zgladz gracza
|
||||
TEAM_PLAYER = Gracz druzyny ^n
|
||||
CHANGEL = Zmien mape
|
||||
VOTE_MAPS = Glosuj na mapy ^n
|
||||
SPECH_STUFF = Rzeczy zw. z rozmowa
|
||||
CLIENT_COM = Komendy Klienta
|
||||
SERVER_COM = Komendy Serwera
|
||||
CVARS_SET = Ustawienia Cvar'ow
|
||||
CONFIG = Konfiguracja
|
||||
LANG_SET = Ustawienia jezyka
|
||||
STATS_SET = Ustawienia statystyk ^n
|
||||
PAUSE_PLUG = Zatrzymaj pluginy
|
||||
RES_WEAP = Ogranicz bronie
|
||||
TELE_PLAYER = Teleportuj gracza
|
||||
|
||||
[nl]
|
||||
KICK_PLAYER = Speler Kicken
|
||||
BAN_PLAYER = Speler Verbannen
|
||||
SLAP_SLAY = Speler Slaan/Slachten
|
||||
TEAM_PLAYER = Speler van ploeg veranderen ^n
|
||||
CHANGEL = Map Veranderen
|
||||
VOTE_MAPS = Stem op maps ^n
|
||||
SPECH_STUFF = Geluiden
|
||||
CLIENT_COM = Gebruikerscommando's
|
||||
SERVER_COM = Servercommando's
|
||||
CVARS_SET = Cvar-instellingen
|
||||
CONFIG = Configuratie
|
||||
LANG_SET = Taalinstellingen
|
||||
STATS_SET = Statistiekinstellingen ^n
|
||||
PAUSE_PLUG = Plugins pauzeren
|
||||
RES_WEAP = Wapens Verbieden
|
||||
TELE_PLAYER = Speler Teleporteren
|
||||
|
||||
[es]
|
||||
KICK_PLAYER = Expulsar Jugador
|
||||
BAN_PLAYER = Banear Jugador
|
||||
SLAP_SLAY = Pegar/Matar Jugador
|
||||
TEAM_PLAYER = Equipo del Jugador ^n
|
||||
CHANGEL = Cambiar de mapa
|
||||
VOTE_MAPS = Votar mapas ^n
|
||||
SPECH_STUFF = Comandos de Voz
|
||||
CLIENT_COM = Comandos de Cliente
|
||||
SERVER_COM = Comandos del Servidor
|
||||
CVARS_SET = Configuracion de Cvars
|
||||
CONFIG = Configuracion
|
||||
LANG_SET = Configuracion de Idioma
|
||||
STATS_SET = Configuracion de las Estadisticas ^n
|
||||
PAUSE_PLUG = Pausar Plugins
|
||||
RES_WEAP = Restringir Armas
|
||||
TELE_PLAYER = Teletransportar Jugador
|
||||
|
||||
[bp]
|
||||
KICK_PLAYER = Kickar Jogadores
|
||||
BAN_PLAYER = Banir Jogadores
|
||||
SLAP_SLAY = Tapa/Assassinar Jogadores
|
||||
TEAM_PLAYER = Time do Jogador ^n
|
||||
CHANGEL = Mudar Mapa
|
||||
VOTE_MAPS = Votacao de mapas ^n
|
||||
SPECH_STUFF = Menu de Vozes
|
||||
CLIENT_COM = Comandos de Cliente
|
||||
SERVER_COM = Comandos de Servidor
|
||||
CVARS_SET = Ajustes dos Cvars
|
||||
CONFIG = Configuracao
|
||||
LANG_SET = Ajustes da Linguagem
|
||||
STATS_SET = Ajustes do Stats ^n
|
||||
PAUSE_PLUG = Pausar Plugins
|
||||
RES_WEAP = Limitar Armas
|
||||
TELE_PLAYER = Teletransportar Jogador
|
||||
|
||||
[cz]
|
||||
KICK_PLAYER = Vykopnout hrace
|
||||
BAN_PLAYER = Banovat hrace
|
||||
SLAP_SLAY = Prastit/Zabit Hrace
|
||||
TEAM_PLAYER = Tymovy hrac ^n
|
||||
CHANGEL = Zmena levelu
|
||||
VOTE_MAPS = Hlasovani pro zmenu mapy ^n
|
||||
SPECH_STUFF = Veci okolo reci
|
||||
CLIENT_COM = Prikazy klienta
|
||||
SERVER_COM = Prikazy serveru
|
||||
CVARS_SET = Nastaveni Cvar
|
||||
CONFIG = Konfigurace
|
||||
LANG_SET = Nastaveni jazyka
|
||||
STATS_SET = Nastaveni statistik ^n
|
||||
PAUSE_PLUG = Pauznout pluginy
|
||||
RES_WEAP = Omezit zbrane
|
||||
TELE_PLAYER = Teleportovat hrace
|
||||
|
||||
[fi]
|
||||
KICK_PLAYER = Potki pelaaja
|
||||
BAN_PLAYER = Bannaa pelaaja
|
||||
SLAP_SLAY = Slappaa/slayaa pelaaja
|
||||
TEAM_PLAYER = Vaihda pejaajan tiimia ^n
|
||||
CHANGEL = Vaihda mappi
|
||||
VOTE_MAPS = Votea mappeja^n
|
||||
SPECH_STUFF = Puhemoussea
|
||||
CLIENT_COM = Clientkomentoja
|
||||
SERVER_COM = Palvelinkomentoja
|
||||
CVARS_SET = Cvarsasetuksia
|
||||
CONFIG = Saatoa
|
||||
LANG_SET = Kieliasetuksia
|
||||
STATS_SET = Tilastoasetuksia ^n
|
||||
PAUSE_PLUG = Pysayta plugineja
|
||||
RES_WEAP = Kiella aseita
|
||||
TELE_PLAYER = Teleporttaa pelaaja
|
||||
|
||||
[ls]
|
||||
KICK_PLAYER = |<!c|< n00b
|
||||
BAN_PLAYER = |3@n n00b
|
||||
SLAP_SLAY = $|@p/$|@y n00b
|
||||
TEAM_PLAYER = T34m n00b ^n
|
||||
CHANGEL = Ch4ng3|3\/3|
|
||||
VOTE_MAPS = V0t3 f0|2 m4ps ^n
|
||||
SPECH_STUFF = Sp33ch Stuff
|
||||
CLIENT_COM = Cli3nt C0m@ndz
|
||||
SERVER_COM = S3|2\/3|2 C0m@ndz
|
||||
CVARS_SET = C\/4|2s |200t c0n|=igz
|
||||
CONFIG = C0nf!gu|24ti0n
|
||||
LANG_SET = |_4ngu4g3 |200t c0n|=igz
|
||||
STATS_SET = St4ts |200t c0n|=igz ^n
|
||||
PAUSE_PLUG = P4us3 Plugins
|
||||
RES_WEAP = R3st|2ict W34p0ns
|
||||
TELE_PLAYER = T3l3p0|2t n00b
|
||||
|
||||
[bg]
|
||||
KICK_PLAYER = Kickni Igra4
|
||||
BAN_PLAYER = Banni Igra4
|
||||
SLAP_SLAY = Slapni/Slayni Igra4
|
||||
TEAM_PLAYER = Smeni Otbora na Igra4 ^n
|
||||
CHANGEL = Smeni karta
|
||||
VOTE_MAPS = Glasuvai za karta ^n
|
||||
SPECH_STUFF = Ne6ta za govorene
|
||||
CLIENT_COM = klient Comandi
|
||||
SERVER_COM = Server Comandi
|
||||
CVARS_SET = Nastroiki za Cvars
|
||||
CONFIG = Configuracia
|
||||
LANG_SET = Ezikovi nastroiki
|
||||
STATS_SET = Nastroiki za Statistikite ^n
|
||||
PAUSE_PLUG = Pause Plugini
|
||||
RES_WEAP = Blokirai Orajia
|
||||
TELE_PLAYER = Teleportirai Igra4i
|
||||
|
||||
[ro]
|
||||
KICK_PLAYER = Kick Jucator
|
||||
BAN_PLAYER = Ban Jucator
|
||||
SLAP_SLAY = Plesneste/Ucide Jucator
|
||||
TEAM_PLAYER = Jucator Echipa ^n
|
||||
CHANGEL = Schimba harta
|
||||
VOTE_MAPS = Voteaza pentru hartile ^n
|
||||
SPECH_STUFF = Speech
|
||||
CLIENT_COM = Comenzi Jucatori
|
||||
SERVER_COM = Comenzi Server
|
||||
CVARS_SET = Setari Cvar
|
||||
CONFIG = Configuratie
|
||||
LANG_SET = Setari Limbaj
|
||||
STATS_SET = Setari Statistici ^n
|
||||
PAUSE_PLUG = Opreste Plugin-uri
|
||||
RES_WEAP = Restrictioneaza Arme
|
||||
TELE_PLAYER = Teleporteaza Jucator
|
||||
|
||||
[hu]
|
||||
KICK_PLAYER = Jatekos kirugasa
|
||||
BAN_PLAYER = Jatekos ban
|
||||
SLAP_SLAY = Jatekos Megutes/Megoles
|
||||
TEAM_PLAYER = Jatekos csapatvaltasa ^n
|
||||
CHANGEL = Palyavaltas
|
||||
VOTE_MAPS = Szavazas palyara ^n
|
||||
SPECH_STUFF = Beszed menu
|
||||
CLIENT_COM = Jatekos parancsok
|
||||
SERVER_COM = Szerver parancsok
|
||||
CVARS_SET = Cvars Beallitasok
|
||||
CONFIG = Configuracio
|
||||
LANG_SET = Nyelv Beallitasok
|
||||
STATS_SET = Stat beallitasok ^n
|
||||
PAUSE_PLUG = Pillanat alj Pluginok
|
||||
RES_WEAP = Felfuggesztett fegyverek
|
||||
TELE_PLAYER = Teleport jatekos
|
||||
|
||||
[lt]
|
||||
KICK_PLAYER = Ismesti zaideja
|
||||
BAN_PLAYER = ISbaninti zaideja
|
||||
SLAP_SLAY = Sumusti/Uzmusti zaideja
|
||||
TEAM_PLAYER = Komandos zaidejas ^n
|
||||
CHANGEL = Pakeisti zemelapi
|
||||
VOTE_MAPS = Balsuoti uz zemelapius ^n
|
||||
SPECH_STUFF = Kalbos meniu
|
||||
CLIENT_COM = Kliento komandos
|
||||
SERVER_COM = Serverio komandos
|
||||
CVARS_SET = Komandu nustatymai
|
||||
CONFIG = Konfiguracija
|
||||
LANG_SET = Kalbos nustatymai
|
||||
STATS_SET = Statistikos nustatymai ^n
|
||||
PAUSE_PLUG = Sustabdyti pluginus
|
||||
RES_WEAP = Uzdrausti ginklus
|
||||
TELE_PLAYER = Teleportuoti zaideja
|
||||
|
||||
[sk]
|
||||
KICK_PLAYER = Vykopnut hraca
|
||||
BAN_PLAYER = Zabanovat hraca
|
||||
SLAP_SLAY = Placnut/Zabit Hraca
|
||||
TEAM_PLAYER = Tymovy hrac ^n
|
||||
CHANGEL = Zmena mapy
|
||||
VOTE_MAPS = Hlasovanie pre zmenu mapy ^n
|
||||
SPECH_STUFF = Veci okolo reci
|
||||
CLIENT_COM = Prikazy klienta
|
||||
SERVER_COM = Prikazy serveru
|
||||
CVARS_SET = Nastavenie Cvar
|
||||
CONFIG = Konfiguracia
|
||||
LANG_SET = Nastavenie jazyka
|
||||
STATS_SET = Nastavenie statistyk ^n
|
||||
PAUSE_PLUG = Pauznut pluginy
|
||||
RES_WEAP = Obmedzit zbrane
|
||||
TELE_PLAYER = Teleportovat hraca
|
||||
|
||||
[mk]
|
||||
KICK_PLAYER = Kikni igrac
|
||||
BAN_PLAYER = Baniraj igrac
|
||||
SLAP_SLAY = Slap/Slay igrac
|
||||
TEAM_PLAYER = Promeni go timot na igracite ^n
|
||||
CHANGEL = Promeni mapa
|
||||
VOTE_MAPS = Glasanje za mapa ^n
|
||||
SPECH_STUFF = Glasovni Komandi
|
||||
CLIENT_COM = Komandi za klientite
|
||||
SERVER_COM = Komandi za serverot
|
||||
CVARS_SET = Podesuvanje na serverot
|
||||
CONFIG = Gotovi konfiguracii za serverot
|
||||
LANG_SET = Izbor na jazik
|
||||
STATS_SET = Podesuvanje na statistikata ^n
|
||||
PAUSE_PLUG = Pauza na plaginite
|
||||
RES_WEAP = Ogranicuvanje na oruzja
|
||||
TELE_PLAYER = Teleportiranje na igraci
|
||||
939
serverfiles/cstrike/addons/amxmodx/data/lang/miscstats.txt
Normal file
939
serverfiles/cstrike/addons/amxmodx/data/lang/miscstats.txt
Normal file
@@ -0,0 +1,939 @@
|
||||
[en]
|
||||
WITH = with
|
||||
KNIFE_MSG_1 = %s sliced and diced %s
|
||||
KNIFE_MSG_2 = %s pulled out knife and gutted %s
|
||||
KNIFE_MSG_3 = %s sneaks carefully behind and knifed %s
|
||||
KNIFE_MSG_4 = %s knived %s
|
||||
LAST_MSG_1 = Now all depend on you!
|
||||
LAST_MSG_2 = I hope you still have a healthpack.
|
||||
LAST_MSG_3 = All your teammates were killed. Good luck!
|
||||
LAST_MSG_4 = Now you are alone. Have fun!
|
||||
HE_MSG_1 = %s sends a little gift to %s
|
||||
HE_MSG_2 = %s throws a small present to %s
|
||||
HE_MSG_3 = %s made a precision throw to %s
|
||||
HE_MSG_4 = %s got a big explosion for %s
|
||||
SHE_MSG_1 = %s detonated himself with a grenade
|
||||
SHE_MSG_2 = %s trys the effect of an HE Grenade
|
||||
SHE_MSG_3 = %s swallows grenades whole!
|
||||
SHE_MSG_4 = %s explodes!
|
||||
HS_MSG_1 = $kn killed $vn with a well^nplaced shot to the head!
|
||||
HS_MSG_2 = $kn removed $vn's^nhead with the $wn
|
||||
HS_MSG_3 = $kn turned $vn's head^ninto pudding with the $wn
|
||||
HS_MSG_4 = $vn got pwned by $kn
|
||||
HS_MSG_5 = $vn's head has been^nturned into red jello
|
||||
HS_MSG_6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||||
HS_MSG_7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||||
DOUBLE_KILL = Wow! %s made a double kill!!!
|
||||
PREPARE_FIGHT = Prepare to FIGHT!^nRound %d
|
||||
KILLED_ROW = You've killed %d in a row so far
|
||||
DIED_ROUNDS = Careful! You've died %d rounds in a row now...
|
||||
KILLED_CHICKEN = Somebody killed a chicken!!!
|
||||
BLEW_RADIO = Somebody blew up the radio!!!
|
||||
REACHED_TARGET = Omg! %s reached the target!
|
||||
PLANT_BOMB = %s is planting the bomb!
|
||||
DEFUSING_BOMB = %s is defusing the bomb...
|
||||
SET_UP_BOMB = %s set us up the bomb!!!
|
||||
DEFUSED_BOMB = %s defused the bomb!
|
||||
FAILED_DEFU = %s failed to defuse the bomb...
|
||||
PICKED_BOMB = %s picked up the bomb...
|
||||
DROPPED_BOMB = %s dropped the bomb!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTS
|
||||
REMAINING = %d %s Remaining...
|
||||
KILLS = kills
|
||||
HS = hs
|
||||
|
||||
[de]
|
||||
WITH = mit
|
||||
KNIFE_MSG_1 = %s hat %s geschnitten und gewuerfelt
|
||||
KNIFE_MSG_2 = %s hat sein Messer gezueckt und %s ausgeweidet
|
||||
KNIFE_MSG_3 = %s hat sich angeschlichen und %s gemessert
|
||||
KNIFE_MSG_4 = %s messerte und verstuemmelte %s
|
||||
LAST_MSG_1 = Nun haengt alles von dir ab!
|
||||
LAST_MSG_2 = Hoffentlich hast du ein Medipack dabei.
|
||||
LAST_MSG_3 = Deine Teamkameraden sind alle tot. Viel Glueck!
|
||||
LAST_MSG_4 = Nun bist du allein. Hab´ Spass dabei!
|
||||
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
|
||||
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
|
||||
HE_MSG_3 = %s macht einen Praezisionswurf zu %s
|
||||
HE_MSG_4 = %s schickte eine dicke Explosion an %s
|
||||
SHE_MSG_1 = %s sprengte sich selbst mit einer Granate
|
||||
SHE_MSG_2 = %s untersuchte die Auswirkungen ^neiner Granate an sich selbst...
|
||||
SHE_MSG_3 = %s schluckte eine Granate!
|
||||
SHE_MSG_4 = %s explodierte!
|
||||
HS_MSG_1 = $kn killte $vn mit einem ^nplazierten Schuss in den Kopf!
|
||||
HS_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Praezisionsschuss.
|
||||
HS_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
|
||||
HS_MSG_4 = $kn siegte ueber $vn durch eine Kopfschuss.
|
||||
HS_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
|
||||
HS_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
|
||||
HS_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
|
||||
DOUBLE_KILL = Wow! %s machte einen Doppelkill!!!
|
||||
PREPARE_FIGHT = Vorbereiten zum Kampf!^nRunde %d
|
||||
KILLED_ROW = Du hast bis jetzt %d in einer Runde gekillt.
|
||||
DIED_ROUNDS = Du bist bis jetzt %d Runden hintereinander gestorben...
|
||||
KILLED_CHICKEN = Irgendjemand killte ein Huhn!!!
|
||||
BLEW_RADIO = Irgendjemand sprenge das Radio!!!
|
||||
REACHED_TARGET = OMG! %s erreichte das Ziel!
|
||||
PLANT_BOMB = %s legt die Bombe!
|
||||
DEFUSING_BOMB = %s entschaerft die Bombe...
|
||||
SET_UP_BOMB = %s legte die Bombe!!!
|
||||
DEFUSED_BOMB = %s entschaerfte die Bombe!
|
||||
FAILED_DEFU = %s konnte die Bombe nicht entschaerfen...
|
||||
PICKED_BOMB = %s hob die Bombe auf...
|
||||
DROPPED_BOMB = %s warf die Bombe weg!!!
|
||||
CT = CT
|
||||
CTS = CTs
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTEN
|
||||
REMAINING = %d %s uebrig...
|
||||
KILLS = kills
|
||||
HS = hs
|
||||
|
||||
[sr]
|
||||
WITH = sa
|
||||
KNIFE_MSG_1 = %s je zaklao %s
|
||||
KNIFE_MSG_2 = %s je izvadio noz i zaklao %s
|
||||
KNIFE_MSG_3 = %s se prisunjao i zaklao %s
|
||||
KNIFE_MSG_4 = %s zakla %s
|
||||
LAST_MSG_1 = Sada sve zavisi na tebi!
|
||||
LAST_MSG_2 = Nadam se da imas prvu pomoc.
|
||||
LAST_MSG_3 = Svi tvoji saigraci su ubijeni. Srecno!
|
||||
LAST_MSG_4 = Sada si sam. Zabavi se!
|
||||
HE_MSG_1 = %s je poslao mali poklon za %s
|
||||
HE_MSG_2 = %s je bacio bombu na %s
|
||||
HE_MSG_3 = %s je razneo %s bombom
|
||||
HE_MSG_4 = %s je digao %s u vazduh
|
||||
SHE_MSG_1 = %s je digao sebe u vazduh!
|
||||
SHE_MSG_2 = %s Proverava ispravnost granate!
|
||||
SHE_MSG_3 = %s proguta granatu!
|
||||
SHE_MSG_4 = %s eksplodira!
|
||||
HS_MSG_1 = $kn je ubio $vn^nmetkom u glavu!
|
||||
HS_MSG_2 = $kn razneo $vn^nglavu sa $wn
|
||||
HS_MSG_3 = $kn peetvori glavu $vn^nu puding sa $wn
|
||||
HS_MSG_4 = $vn je ostao bez glave od $kn
|
||||
HS_MSG_5 = $vn je pogodjen u glavu^n
|
||||
HS_MSG_6 = $kn odlicno nisani u glavu sa $wn,^nkao sto je i $vn primetio.
|
||||
HS_MSG_7 = $vn je ostao na nisanu $kn's^nmalo duze nego sto je trebao...
|
||||
DOUBLE_KILL = %s je napravio duplo ubistvo!!!
|
||||
PREPARE_FIGHT = Pripremi se za BORBU!^nRunda %d
|
||||
KILLED_ROW = Napravio si %d ubistava za redom
|
||||
DIED_ROUNDS = Pazljivo! poginuo si %d rundi uzastopno...
|
||||
KILLED_CHICKEN = Neko je ubio pile!!!
|
||||
BLEW_RADIO = Neko je pokvario radio!!!
|
||||
REACHED_TARGET = %s je stigao na lokaciju!
|
||||
PLANT_BOMB = %s postavlja bombu!
|
||||
DEFUSING_BOMB = %s demontira bombu...
|
||||
SET_UP_BOMB = %s je postavio bombu!!!
|
||||
DEFUSED_BOMB = %s je demontirao bombu!
|
||||
FAILED_DEFU = %s nije uspeo da demontira bombu...
|
||||
PICKED_BOMB = %s je pokupio bombu...
|
||||
DROPPED_BOMB = %s je bacio bombu!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERORISTA
|
||||
TERRORISTS = TERORISTA
|
||||
REMAINING = %d %s Preostalo...
|
||||
KILLS = ubistava
|
||||
HS = hs
|
||||
|
||||
[tr]
|
||||
WITH = bununla
|
||||
KNIFE_MSG_1 = %s kesdi parcaladi %s
|
||||
KNIFE_MSG_2 = %s bicagini cekdi ve %s yardi
|
||||
KNIFE_MSG_3 = %s belli etmeden arkadan geldi ve %s bicakladi
|
||||
KNIFE_MSG_4 = %s bicakladi %s
|
||||
LAST_MSG_1 = Hersey sana bagli!
|
||||
LAST_MSG_2 = Umarim halen yarabandin vardir.
|
||||
LAST_MSG_3 = Butun takim arkadaslarin oldu. Bol sans!
|
||||
LAST_MSG_4 = Yalnizsin Dostum. Iyi eglenceler!
|
||||
HE_MSG_1 = %s Kucuk bir hediye yolladi %s
|
||||
HE_MSG_2 = %s Arkadasa bir paket yolladi %s
|
||||
HE_MSG_3 = %s Dort dortluk bir atis yapdi %s
|
||||
HE_MSG_4 = %s Buyuk bir patlama oldu %s
|
||||
SHE_MSG_1 = %s Kendini patlatdi
|
||||
SHE_MSG_2 = %s HE bombanin gucunu kendinde denedi
|
||||
SHE_MSG_3 = %s Tum olarak bombayi yutdu!
|
||||
SHE_MSG_4 = %s Patladi!
|
||||
HS_MSG_1 = $kn oldurdu $vn tam isabet^nkafa vurusu ile!
|
||||
HS_MSG_2 = $kn kafasini yok etdi $vn's^nsilah ile $wn
|
||||
HS_MSG_3 = $kn kafasini recele cevirdi $vn' ^nsilah ile $wn
|
||||
HS_MSG_4 = $vn Harcandi... arkadasin sayesinde $kn
|
||||
HS_MSG_5 = $vn's kafasini dagatdi^n
|
||||
HS_MSG_6 = $kn mukemmel bir atisci $wn,^n arkadasinda $vn bildigi gibi.
|
||||
HS_MSG_7 = $vn's kafasini fazla sure $kn's^ndurbununde bekletdi...
|
||||
DOUBLE_KILL = Wow! %s Tek atisda cift!!!
|
||||
PREPARE_FIGHT = Hazirlanin!!^n %d Rounddayiz
|
||||
KILLED_ROW = olmeden %d adam vurdun
|
||||
DIED_ROUNDS = Dikkat et %d rounddur oluyorsun
|
||||
KILLED_CHICKEN = Birisi bir tavuk oldurdu!!!
|
||||
BLEW_RADIO = Birisi radyoyu patlatdi!!!
|
||||
REACHED_TARGET = inanilmaz %s hedefe ulasdi
|
||||
PLANT_BOMB = %s Bombayi yerlesdiriyor!
|
||||
DEFUSING_BOMB = %s Bombayi etkisiz hale getirmeye calisiyor
|
||||
SET_UP_BOMB = %s Bombayi hazirladi!!!
|
||||
DEFUSED_BOMB = %s Bombayi etkisiz hale getirdi!
|
||||
FAILED_DEFU = %s Malesef bombayi etkisiz hale getiremedi...
|
||||
PICKED_BOMB = %s Bombayi yerden aldi...
|
||||
DROPPED_BOMB = %s Bombayi dusurdu!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERORIST
|
||||
TERRORISTS = TERORISLER
|
||||
REMAINING = %d %s Geriye kaldi...
|
||||
KILLS = oldurulen
|
||||
HS = hs
|
||||
|
||||
[fr]
|
||||
WITH = avec
|
||||
KNIFE_MSG_1 = %s a emince, et coupe en morceaux %s
|
||||
KNIFE_MSG_2 = %s a sorti son couteau, et etrippe %s
|
||||
KNIFE_MSG_3 = %s s'est glisse derriere %s et l'a egorge
|
||||
KNIFE_MSG_4 = %s a egorge %s
|
||||
LAST_MSG_1 = Tout repose sur toi maintenant!
|
||||
LAST_MSG_2 = J'espere que tu as un kit de survie.
|
||||
LAST_MSG_3 = Toute ton equipe est morte, Bonne Chance!
|
||||
LAST_MSG_4 = Tu es seul maintenant, Amuse toi bien!
|
||||
HE_MSG_1 = %s envoie un petit cadeau a %s
|
||||
HE_MSG_2 = %s lance a %s un cadeau empoisonne
|
||||
HE_MSG_3 = %s a lancer avec precision sur %s
|
||||
HE_MSG_4 = %s a fait exploser %s
|
||||
SHE_MSG_1 = %s vient de s'exploser avec sa Grenade
|
||||
SHE_MSG_2 = %s tente une experience avec sa Grenade sur lui-meme
|
||||
SHE_MSG_3 = %s a gobe sa Grenade
|
||||
SHE_MSG_4 = %s a explose!
|
||||
HS_MSG_1 = $kn a tue $vn avec une balle^nbien placee dans la tete!
|
||||
HS_MSG_2 = $kn a decapite $vn^navec une seule balle de $wn
|
||||
HS_MSG_3 = $kn transforme la tete de $vn^nen puree d'une balle de $wn
|
||||
HS_MSG_4 = $vn a fait la peau a $kn
|
||||
HS_MSG_5 = $vn vient de se faire passer la tete dans un mixer.
|
||||
HS_MSG_6 = $kn vise tres bien au $wn,^net $vn le sait bien.
|
||||
HS_MSG_7 = $vn a laisse sa tete^ntrop longtemps dans le viseur de $kn ...
|
||||
DOUBLE_KILL = Cool! %s vient de faire un Double Kill!!!
|
||||
PREPARE_FIGHT = Preparez-vous a combattre!^nRound %d
|
||||
KILLED_ROW = Tu as fait %d frag(s) a la suite.
|
||||
DIED_ROUNDS = Attention, Tu es mort %d rounds d'affilee...
|
||||
KILLED_CHICKEN = Quelqu'un vient de tuer un Poulet!!!
|
||||
BLEW_RADIO = Quelqu'un vient de defoncer la Radio!!!
|
||||
REACHED_TARGET = %s vient d'atteindre la cible.... NOOOOOONNN!
|
||||
PLANT_BOMB = %s est en train d'amorcer la bombe!
|
||||
DEFUSING_BOMB = %s en train de desamorcer la bombe...
|
||||
SET_UP_BOMB = La bombe vient d'etre amorcee par %s !!!
|
||||
DEFUSED_BOMB = La bombe vient d'etre desamorcee par %s , Ouffff!
|
||||
FAILED_DEFU = %s a echoue a sa tentative de desamorcage...
|
||||
PICKED_BOMB = %s ramasse la bombe...
|
||||
DROPPED_BOMB = %s jette la bombe!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORISTE
|
||||
TERRORISTS = TERRORISTES
|
||||
REMAINING = %d %s Restant...
|
||||
KILLS = frags
|
||||
HS = hs
|
||||
|
||||
[sv]
|
||||
WITH = med
|
||||
KNIFE_MSG_1 = %s skar och skivade %s
|
||||
KNIFE_MSG_2 = %s drog sin kniv och kuttade %s
|
||||
KNIFE_MSG_3 = %s sm'o'g kniven i ryggen pa %s
|
||||
KNIFE_MSG_4 = %s knivade %s
|
||||
LAST_MSG_1 = Nu e allt upp till dig!
|
||||
LAST_MSG_2 = Du har bandage va?
|
||||
LAST_MSG_3 = Alla i ditt lag har blivit likviderade. Lycka till!
|
||||
LAST_MSG_4 = Nu e du ensam. Ha en trevlig dag!
|
||||
HE_MSG_1 = %s ger en liten present till %s
|
||||
HE_MSG_2 = %s kastar en liten present till %s
|
||||
HE_MSG_3 = %s gjorde ett precisionskast till %s
|
||||
HE_MSG_4 = %s har en stor explosion till %s
|
||||
SHE_MSG_1 = %s detonerade sig med sin granat
|
||||
SHE_MSG_2 = %s lekte med en granat.
|
||||
SHE_MSG_3 = %s svalde granaten hel!
|
||||
SHE_MSG_4 = %s exploderade!
|
||||
HS_MSG_1 = $kn likviderade $vn med ett proffs-^nplacerat pannskott!
|
||||
HS_MSG_2 = $kn gjorde en extra mun i $vns^nhuvud med $wn
|
||||
HS_MSG_3 = $kn gjorde om $vns huvud^ntill slarvsylta med $wn
|
||||
HS_MSG_4 = $vn blev 'a'gd av $kn
|
||||
HS_MSG_5 = $vn's huvud blev omgjort ^ntill jordgubbssylt med vanilj
|
||||
HS_MSG_6 = $kn e grym pa $wn,^nsom $vn olyckligt erfarit.
|
||||
HS_MSG_7 = $vn's huvud var i $kn's^nsikte en stund tills...
|
||||
DOUBLE_KILL = Wow! %s slog tva flugor i en sm'a'll!!!
|
||||
PREPARE_FIGHT = Nu startar det!^nRunda %d
|
||||
KILLED_ROW = Du har likviderat %d utan att stryka med sj'a'lv...
|
||||
DIED_ROUNDS = Vafasen! Du har slaktats %d rundor i rad nu...
|
||||
KILLED_CHICKEN = KAKKEL! en kyckling mindre..
|
||||
BLEW_RADIO = Radion blev ett minne blott!
|
||||
REACHED_TARGET = Oj! %s e framme vid destinationen!
|
||||
PLANT_BOMB = %s apterar bomben!
|
||||
DEFUSING_BOMB = %s desarmerar bomben...
|
||||
SET_UP_BOMB = %s set us up the bomb!!!
|
||||
DEFUSED_BOMB = %s desarmerade bomben!
|
||||
FAILED_DEFU = %s misslyckades med att desarmera bomben...
|
||||
PICKED_BOMB = %s plockade upp bomben...
|
||||
DROPPED_BOMB = %s tappade bomben!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTER
|
||||
REMAINING = %d %s Kvar...
|
||||
KILLS = d'o'dade
|
||||
HS = hs
|
||||
|
||||
[da]
|
||||
WITH = med
|
||||
KNIFE_MSG_1 = %s skar %s i stumper og stykker
|
||||
KNIFE_MSG_2 = %s trak kniven frem og parterede %s
|
||||
KNIFE_MSG_3 = %s sniger sig forsigtigt ind paa %s og gennemborer med kniv
|
||||
KNIFE_MSG_4 = %s tog %s med kniv
|
||||
LAST_MSG_1 = Nu afhaenger alt af dig!
|
||||
LAST_MSG_2 = Haaber du har husket foerstehjaelpskassen.
|
||||
LAST_MSG_3 = Alle dine holdkammerater blev draebt. Held og lykke!
|
||||
LAST_MSG_4 = Nu er du helt alene. Mor dig!
|
||||
HE_MSG_1 = %s sender en lille gave til %s
|
||||
HE_MSG_2 = %s kaster en lille pakke til %s
|
||||
HE_MSG_3 = %s laver et praecisions kast til %s
|
||||
HE_MSG_4 = %s har en stor eksplosion til %s
|
||||
SHE_MSG_1 = %s detonerede sig selv med en granat
|
||||
SHE_MSG_2 = %s proever effekten af en HE Granat
|
||||
SHE_MSG_3 = %s sluger granaten helt!
|
||||
SHE_MSG_4 = %s eksploderer!
|
||||
HS_MSG_1 = $kn draebte $vn med et vel^nplaceret skud i hovedet!
|
||||
HS_MSG_2 = $kn fjernede $vn's^nhoved med $wn
|
||||
HS_MSG_3 = $kn lavede $vn's hoved^ntil budding med $wn
|
||||
HS_MSG_4 = $vn blev ejet af $kn
|
||||
HS_MSG_5 = $vn's hoved blev^nlavet til roed gele
|
||||
HS_MSG_6 = $kn har super sigte med $wn,^nsom $vn har opdaget.
|
||||
HS_MSG_7 = $vns hoved blev foran $kn's^nsigtekorn lidt for laenge...
|
||||
DOUBLE_KILL = Wow! %s lavede et dobbelt frag!!!
|
||||
PREPARE_FIGHT = Forbered dig paa KRIG!^nRunde %d
|
||||
KILLED_ROW = Du har draebt %d i traek indtil videre
|
||||
DIED_ROUNDS = Forsigtig! Du er blevet draebt i %d runder i traek nu...
|
||||
KILLED_CHICKEN = Der var en der draebte en kylling!!!
|
||||
BLEW_RADIO = Der var en der sprang radioen i luften!!!
|
||||
REACHED_TARGET = Oh oh! %s er naaet til maalet!
|
||||
PLANT_BOMB = %s planter bomben!
|
||||
DEFUSING_BOMB = %s demonterer bomben...
|
||||
SET_UP_BOMB = %s satte bomben!!!
|
||||
DEFUSED_BOMB = %s demonterede bomben!
|
||||
FAILED_DEFU = %s forsoeg paa at afmontere bomben mislykkedes...
|
||||
PICKED_BOMB = %s samlede bomben op...
|
||||
DROPPED_BOMB = %s tabte bomben!!!
|
||||
CT = CT
|
||||
CTS = CT'er
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTER
|
||||
REMAINING = %d %s tilbage...
|
||||
KILLS = Drab
|
||||
HS = hs
|
||||
|
||||
[pl]
|
||||
WITH = z
|
||||
KNIFE_MSG_1 = %s pokroil na plasterki %s
|
||||
KNIFE_MSG_2 = Doktor %s zoperowal nozem %s. ^nNiestety pacjent zmarl.
|
||||
KNIFE_MSG_3 = %s wycial scyzorykiem serce %s
|
||||
KNIFE_MSG_4 = %s uzyl noza na %s
|
||||
LAST_MSG_1 = Cala reszta kibicuje ci zza grobu.
|
||||
LAST_MSG_2 = Wyglada na to, ze kumple cie zostawili...
|
||||
LAST_MSG_3 = Tylko tobie zycie sie nie znudzilo. Narazie...
|
||||
LAST_MSG_4 = Czy zauwazyles ze poluja juz tylko na ciebie?
|
||||
HE_MSG_1 = %s wyslal prezent do %s
|
||||
HE_MSG_2 = %s rzucil conieco do %s
|
||||
HE_MSG_3 = %s celnie rzucil w kierunku %s
|
||||
HE_MSG_4 = %s zrobil duze bum dla %s
|
||||
SHE_MSG_1 = %s rozwalil sie za pomoca granata
|
||||
SHE_MSG_2 = %s dowiedzial sie co to granat
|
||||
SHE_MSG_3 = %s jest kamikaze
|
||||
SHE_MSG_4 = %s odlecial na 3 metry
|
||||
HS_MSG_1 = $kn zrobil $vn trzecie oko!
|
||||
HS_MSG_2 = $kn pozbawil $vn^nglowy z niewielka pomoca $wn
|
||||
HS_MSG_3 = $vn zawdziecza $kn brak glowy
|
||||
HS_MSG_4 = $vn zalozyl sie o glowe z $kn^ni przegral...
|
||||
HS_MSG_5 = $kn przekonal sie ze $vn cos jednak w glowie mial.
|
||||
HS_MSG_6 = Lowca glow $kn dziekuje $vn za kolejne trofeum.
|
||||
HS_MSG_7 = $vn nie ma glowy do tej gry.
|
||||
DOUBLE_KILL = WoW! %s zabil od razu dwoch !
|
||||
PREPARE_FIGHT = Przygotuj sie!^nRunda %d
|
||||
KILLED_ROW = Zabiles %d razy pod rzad jak narazie
|
||||
DIED_ROUNDS = Uwazaj! Zginales %d rund(y) pod rzad...
|
||||
KILLED_CHICKEN = Ktos zabil kurczaka!!!
|
||||
BLEW_RADIO = Ktos wysadzil radio!!!
|
||||
REACHED_TARGET = O boshe! %s dostal sie do celu!
|
||||
PLANT_BOMB = %s podklada bombe!
|
||||
DEFUSING_BOMB = %s rozbraja bombe...
|
||||
SET_UP_BOMB = %s nastawil bombe!!!
|
||||
DEFUSED_BOMB = %s rozbroil bombe!
|
||||
FAILED_DEFU = %s nie rozbroil bomby...
|
||||
PICKED_BOMB = %s podniosl bombe...
|
||||
DROPPED_BOMB = %s upuscil bombe!!!
|
||||
CT = Anty-Terrorysta
|
||||
CTS = Anty-Terrorystow
|
||||
TERRORIST = Terrorysta
|
||||
TERRORISTS = Terrorystow
|
||||
REMAINING = Jeszcze %d %s do zabicia...
|
||||
KILLS = zabojstwami
|
||||
HS = w glowe
|
||||
|
||||
[nl]
|
||||
WITH = met
|
||||
KNIFE_MSG_1 = %s snijdt %s in mootjes
|
||||
KNIFE_MSG_2 = %s pakt zijn mes en hakt in op %s
|
||||
KNIFE_MSG_3 = %s sluipt achter %s en snijdt zijn strot door
|
||||
KNIFE_MSG_4 = %s doodde %s met mes
|
||||
LAST_MSG_1 = Nu hangt alles van jou af!
|
||||
LAST_MSG_2 = Ik hoop dat je nog een pilletje hebt.
|
||||
LAST_MSG_3 = All je teammaten zijn dood. Veel geluk!
|
||||
LAST_MSG_4 = Nu ben je helemaal alleen. Veel plezier!
|
||||
HE_MSG_1 = %s stuurt een klein presentje naar %s
|
||||
HE_MSG_2 = %s gooit een kleinigheidje naar %s
|
||||
HE_MSG_3 = %s maakt een mooie worp naar %s
|
||||
HE_MSG_4 = %s heeft een grote explosie voor %s
|
||||
SHE_MSG_1 = %s blaast zichzelf op met een granaat
|
||||
SHE_MSG_2 = %s probeert het effect van een HE granaat
|
||||
SHE_MSG_3 = %s slikt granaten door!
|
||||
SHE_MSG_4 = %s ontploft!
|
||||
HS_MSG_1 = $kn vermoordde $vn met een wel^ngemikt schot op het hoofd!
|
||||
HS_MSG_2 = $kn verwijderde $vn's^nhoofd met de $wn
|
||||
HS_MSG_3 = $kn veranderde $vn's hoofd^nin pudding met de $wn
|
||||
HS_MSG_4 = $vn is gepwned door $kn!
|
||||
HS_MSG_5 = $vn's hoofd is^nveranderd in rode gelei
|
||||
HS_MSG_6 = $kn heeft übervette aim met de $wn,^nzoals $vn dat maar al te goed weet.
|
||||
HS_MSG_7 = $vn's hoofd stond iets te lang in $kn's^nvizier...
|
||||
DOUBLE_KILL = Wow! %s maakte een dubbele kill!!!
|
||||
PREPARE_FIGHT = Bereid je voor om te VECHTEN!^nRonde %d
|
||||
KILLED_ROW = Je hebt %d tegenstanders achter elkaar gedood
|
||||
DIED_ROUNDS = Voorzichtig! Je bent al %d rondes achter elkaar doodgegaan...
|
||||
KILLED_CHICKEN = Iemand heeft een kip vermoord :(!!!
|
||||
BLEW_RADIO = Iemand heeft met de radio lopen knoeien!!!
|
||||
REACHED_TARGET = Omg! %s is bij het doelwit!
|
||||
PLANT_BOMB = %s is de bom aan het leggen!
|
||||
DEFUSING_BOMB = %s is bezig met de bom onschadelijk te maken...
|
||||
SET_UP_BOMB = %s heeft de bom gelegd!!!
|
||||
DEFUSED_BOMB = %s heeft de bom onschadelijk gemaakt!!
|
||||
FAILED_DEFU = Het is %s niet gelukt om de bom onschadelijk te maken...
|
||||
PICKED_BOMB = %s heeft de bom opgepakt...
|
||||
DROPPED_BOMB = %s heeft de bom laten vallen!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTEN
|
||||
REMAINING = %d %s blijven over...
|
||||
KILLS = kills
|
||||
HS = hs
|
||||
|
||||
[es]
|
||||
WITH = con
|
||||
KNIFE_MSG_1 = %s ha cortado y rebanado a %s
|
||||
KNIFE_MSG_2 = %s ha destripado a %s
|
||||
KNIFE_MSG_3 = %s se acerco con cuidado por detras y rajo a %s
|
||||
KNIFE_MSG_4 = %s a acuchillado a %s
|
||||
LAST_MSG_1 = Ahora todo depende de ti!
|
||||
LAST_MSG_2 = Esperamos que aun te quede un botiquin medico.
|
||||
LAST_MSG_3 = Todos tus companyeros han muerto. Buena Suerte!
|
||||
LAST_MSG_4 = Te has quedado solo. Diviertete!
|
||||
HE_MSG_1 = %s le ha mandado un pequenyo regalito a %s
|
||||
HE_MSG_2 = %s le ha tirado un pequenyo regalo a %s
|
||||
HE_MSG_3 = %s hizo un tiro de precision hacia %s
|
||||
HE_MSG_4 = %s tenia guardada una gran explosion para %s
|
||||
SHE_MSG_1 = %s se ha detonado el mismo con una granada
|
||||
SHE_MSG_2 = %s acaba de comprobar los efectos de una granada explosiva
|
||||
SHE_MSG_3 = %s se acaba de tragar su propia granada!
|
||||
SHE_MSG_4 = %s ha explotado!
|
||||
HS_MSG_1 = $kn ha matado a $vn con un buen^ntiro encarado en toda la cabeza!
|
||||
HS_MSG_2 = $kn le ha volado la cabeza^na $vn con la $wn
|
||||
HS_MSG_3 = $kn le ha hecho polvo la cabeza^na $vn con la $wn
|
||||
HS_MSG_4 = $vn ha sido asesinado por $kn
|
||||
HS_MSG_5 = La cabeza de $vn se ha convertido^nen pudding
|
||||
HS_MSG_6 = $kn tiene muy buena punteria con la $wn,^ncomo $vn acaba de comprobar.
|
||||
HS_MSG_7 = La cabeza de $vn se ha quedado demasiado^ntiempo en el punto de mira de $kn...
|
||||
DOUBLE_KILL = Wow! %s ha matado a dos a la vez!!!
|
||||
PREPARE_FIGHT = Preparaos para la BATALLA!^nRonda %d
|
||||
KILLED_ROW = Has matado a %d seguidos hasta ahora
|
||||
DIED_ROUNDS = Cuidado! Has muerto %d rondas seguidas...
|
||||
KILLED_CHICKEN = Alguien ha matado una gallina!!!
|
||||
BLEW_RADIO = Alguien ha volado la radio!!!
|
||||
REACHED_TARGET = Oh no! %s ha llegado al objetivo!
|
||||
PLANT_BOMB = %s esta plantando la bomba!
|
||||
DEFUSING_BOMB = %s esta desactivando la bomba...
|
||||
SET_UP_BOMB = %s ha detonado la bomba!!!
|
||||
DEFUSED_BOMB = %s ha desactivado la bomba!
|
||||
FAILED_DEFU = %s fallo al intentar desactivar la bomba...
|
||||
PICKED_BOMB = %s ha recogido la bomba...
|
||||
DROPPED_BOMB = %s ha perdido la bomba!!!
|
||||
CT = AT
|
||||
CTS = ATs
|
||||
TERRORIST = TERRORISTA
|
||||
TERRORISTS = TERRORISTAS
|
||||
REMAINING = Quedan %d %s...
|
||||
KILLS = muertos
|
||||
HS = hs
|
||||
|
||||
[bp]
|
||||
WITH = com
|
||||
KNIFE_MSG_1 = %s fatiou e serviu %s
|
||||
KNIFE_MSG_2 = %s puxou a faca e estripou %s
|
||||
KNIFE_MSG_3 = %s foi cuidadosamente por atras^ne passou a faca em %s
|
||||
KNIFE_MSG_4 = %s meteu a faca no bucho de %s
|
||||
LAST_MSG_1 = Agora todos dependem de voce!
|
||||
LAST_MSG_2 = Esperamos que voce tenha bastante life...
|
||||
LAST_MSG_3 = Todos seus colegas de equipe foram mortos. Boa sorte!
|
||||
LAST_MSG_4 = Agora voce esta sozinho... Divirta-se!
|
||||
HE_MSG_1 = %s mandou a HE para %s que^nagarrou com as duas maos!
|
||||
HE_MSG_2 = %s lancou um presentinho para %s
|
||||
HE_MSG_3 = %s fez um lancamento preciso para %s
|
||||
HE_MSG_4 = %s causou uma grande explosao para %s
|
||||
SHE_MSG_1 = %s se detonou com uma granada
|
||||
SHE_MSG_2 = %s sentiu o efeito de uma Granada HE!!!
|
||||
SHE_MSG_3 = %s Enfiou a granada na bunda e subiu!
|
||||
SHE_MSG_4 = %s ficou soh o poh!
|
||||
HS_MSG_1 = $kn matou $vn com um tiro de bem^ndado na cabeca!
|
||||
HS_MSG_2 = $kn removeu a cabeca^nde $vn com a $wn
|
||||
HS_MSG_3 = $kn transformou a cabeca de^n$vn em um pudim com a $wn
|
||||
HS_MSG_4 = $vn sentiu o poder do $kn
|
||||
HS_MSG_5 = $vn viu sua cabeca virar gelatina vermelha
|
||||
HS_MSG_6 = $kn tem uma pontaria magnifica com a $wn,^ne $vn sabe muito bem disso...
|
||||
HS_MSG_7 = A cabeca de $vn ficou na mira de^n$kn por muito tempo e olha como ficou...
|
||||
DOUBLE_KILL = NoSsA!! %s matou 2 de uma so vez!!!
|
||||
PREPARE_FIGHT = Prepare-se para o FIGHT!^nRound %d
|
||||
KILLED_ROW = Cuidado voce morreu %d vezes em sequencia
|
||||
DIED_ROUNDS = Cuidado! Voce morreu %d rounds seguidos ate agora...
|
||||
KILLED_CHICKEN = Alguem ta matando as galinhas!!!
|
||||
BLEW_RADIO = Alguem explodiu o radio!!!
|
||||
REACHED_TARGET = OMG! %s alcancou o objetivo!
|
||||
PLANT_BOMB = %s esta plantando a bomba!
|
||||
DEFUSING_BOMB = %s esta desarmando a bomba...
|
||||
SET_UP_BOMB = %s plantou a bomba!!!
|
||||
DEFUSED_BOMB = %s desarmou a bomba!
|
||||
FAILED_DEFU = %s nao desarmou a bomba...
|
||||
PICKED_BOMB = %s pegou a bomba...
|
||||
DROPPED_BOMB = %s perdeu a bomba!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORISTA
|
||||
TERRORISTS = TERRORISTAS
|
||||
REMAINING = %d %s restando...
|
||||
KILLS = frags
|
||||
HS = hs
|
||||
|
||||
[cz]
|
||||
WITH = s
|
||||
KNIFE_MSG_1 = %s nasekal a serviruje %s
|
||||
KNIFE_MSG_2 = %s podrizl jak kure %s
|
||||
KNIFE_MSG_3 = %s se priplizil zezadu a odkrouhl %s
|
||||
KNIFE_MSG_4 = %s podrizl %s
|
||||
LAST_MSG_1 = Ted vsehno zavisi na tobe!
|
||||
LAST_MSG_2 = Doufam ze mas lekarnicku.
|
||||
LAST_MSG_3 = Vsichni spoluhraci sou mrtvi. Hodne stesti!
|
||||
LAST_MSG_4 = Tak a si sam. Prijemnou zabavu!
|
||||
HE_MSG_1 = %s poslal maly darek %s
|
||||
HE_MSG_2 = %s hodil maly darek %s
|
||||
HE_MSG_3 = %s skvele zabil granatem %s
|
||||
HE_MSG_4 = %s vyhodil do vzduchu %s
|
||||
SHE_MSG_1 = %s detonoval sam od sebe :)
|
||||
SHE_MSG_2 = %s zkousel specialni efekty s grantem :)
|
||||
SHE_MSG_3 = %s spolkl cely granat! :)
|
||||
SHE_MSG_4 = %s explodoval!
|
||||
HS_MSG_1 = $kn zabil $vn preciznim^nvystrelem do hlavy!
|
||||
HS_MSG_2 = $kn ustrelil $vn ovu^nhlavu
|
||||
HS_MSG_3 = $kn rozslehal $vn ovu hlavu^njako puding
|
||||
HS_MSG_4 = $kn skalpoval $vn
|
||||
HS_MSG_5 = $vn ova hlava je nyni^nvsude okolo
|
||||
HS_MSG_6 = $kn to umi vytecne s $wn,^njak uz $vn zjistil :)
|
||||
HS_MSG_7 = $vn's nechal hlavu prilis ^ndlouho v $kn ove zamerovaci...
|
||||
DOUBLE_KILL = Wow! %s trefil 2 mouchy jednou ranou!
|
||||
PREPARE_FIGHT = Priprav se na BOJ!^nKolo %d
|
||||
KILLED_ROW = Zabil jsi uz %d lidi po sobe
|
||||
DIED_ROUNDS = Super! Chcipnul jsi %d kol(a) za sebou...
|
||||
KILLED_CHICKEN = Nekdo usmrtil slepici!!!
|
||||
BLEW_RADIO = Nekdo rozbil radio!!!
|
||||
REACHED_TARGET = Boze! %s je u cile!
|
||||
PLANT_BOMB = %s poklada bombu!
|
||||
DEFUSING_BOMB = %s odjistuje bombu...
|
||||
SET_UP_BOMB = %s umistil bombu!!!
|
||||
DEFUSED_BOMB = %s odjistil bombu!
|
||||
FAILED_DEFU = %s se odjisteni nepovedlo...
|
||||
PICKED_BOMB = %s sebral bombu...
|
||||
DROPPED_BOMB = %s prisel o bombu!!!
|
||||
CT = Policajt
|
||||
CTS = Policajt
|
||||
TERRORIST = TERORISTA
|
||||
TERRORISTS = TERORISTI
|
||||
REMAINING = %d %s zbyvaj...
|
||||
KILLS = zabil
|
||||
HS = hs
|
||||
|
||||
[fi]
|
||||
WITH = with
|
||||
KNIFE_MSG_1 = %s puukotti pelaajan %s
|
||||
KNIFE_MSG_2 = %s puukotti pelaajan %s
|
||||
KNIFE_MSG_3 = %s puukotti pelaajan %s
|
||||
KNIFE_MSG_4 = %s puukotti pelaajan %s
|
||||
LAST_MSG_1 = Kaikki riippuu nyt sinusta...
|
||||
LAST_MSG_2 = Kaikki riippuu nyt sinusta...
|
||||
LAST_MSG_3 = Kaikki riippuu nyt sinusta...
|
||||
LAST_MSG_4 = Kaikki riippuu nyt sinusta...
|
||||
HE_MSG_1 = %s tappoi pelaajan %s granaatilla
|
||||
HE_MSG_2 = %s tappoi pelaajan %s granaatilla
|
||||
HE_MSG_3 = %s tappoi pelaajan %s granaatilla
|
||||
HE_MSG_4 = %s tappoi pelaajan %s granaatilla
|
||||
SHE_MSG_1 = %s rajaytti itsensa onnistuneesti
|
||||
SHE_MSG_2 = %s rajaytti itsensa onnistuneesti
|
||||
SHE_MSG_3 = %s rajaytti itsensa onnistuneesti
|
||||
SHE_MSG_4 = %s rajaytti itsensa onnistuneesti
|
||||
HS_MSG_1 = $kn tappoi pelaajan $vn headshotilla
|
||||
HS_MSG_2 = $kn tappoi pelaajan $vn headshotilla $wn:sta
|
||||
HS_MSG_3 = $kn tappoi pelaajan $vn headshotilla $wn:sta
|
||||
HS_MSG_4 = $kn tappoi pelaajan $vn
|
||||
HS_MSG_5 = $vn tapettiin headshotilla
|
||||
HS_MSG_6 = $kn tappoi pelaajan $vn headshotilla $wn:sta
|
||||
HS_MSG_7 = $kn tappoi pelaajan $vn headshotilla
|
||||
DOUBLE_KILL = %s suoritti tuplatapon
|
||||
PREPARE_FIGHT = Valmistaudu eraan %d
|
||||
KILLED_ROW = Olet tappanut %d putkeen
|
||||
DIED_ROUNDS = Olet kuollut %d eraa perakkain
|
||||
KILLED_CHICKEN = Joku tappoi kanan
|
||||
BLEW_RADIO = Joku rajaytti radion
|
||||
REACHED_TARGET = %s on pommipaikalla
|
||||
PLANT_BOMB = %s planttii
|
||||
DEFUSING_BOMB = %s purkaa pommia
|
||||
SET_UP_BOMB = %s set us up the bomb
|
||||
DEFUSED_BOMB = %s purki pommin
|
||||
FAILED_DEFU = %s ei purkanutkaan pommia
|
||||
PICKED_BOMB = %s poimi pommin
|
||||
DROPPED_BOMB = %s pudotti pommin
|
||||
CT = CT
|
||||
CTS = CTt
|
||||
TERRORIST = TERO
|
||||
TERRORISTS = TEROT
|
||||
REMAINING = %d %s jaljella
|
||||
KILLS = tapot
|
||||
HS = hs
|
||||
|
||||
[ls]
|
||||
WITH = w!t|-|
|
||||
KNIFE_MSG_1 = %s $|!c3d 4nd d!c3d %s
|
||||
KNIFE_MSG_2 = %s p|_|||3d 0|_|t |<n!f3 4nd g|_|tt3d %s
|
||||
KNIFE_MSG_3 = %s $n34|<$ c4|23f|_|||y b3h!nd 4nd |<n!f3d %s
|
||||
KNIFE_MSG_4 = %s |<n!v3d %s
|
||||
LAST_MSG_1 = N0w 4|| d3p3nd 0n y0|_|!
|
||||
LAST_MSG_2 = I h0p3 y0|_| $t!|| h4v3 4 h34|thp4c|<.
|
||||
LAST_MSG_3 = A|| y0|_||2 t34|\/||\/|4t3$ w3|23 |<!||3d. G00d ||_|c|<!
|
||||
LAST_MSG_4 = N0w y0|_| 4|23 4|0n3. H4v3 f|_|n!
|
||||
HE_MSG_1 = %s $3nd$ 4 |!tt|3 g!ft t0 %s
|
||||
HE_MSG_2 = %s th|20w$ 4 $|\/|4|| p|23$3nt t0 %s
|
||||
HE_MSG_3 = %s |\/|4d3 4 p|23c!$!0n th|20w t0 %s
|
||||
HE_MSG_4 = %s g0t 4 b!g 3xp|0$!0n f0|2 %s
|
||||
SHE_MSG_1 = %s d3t0n4t3d h!|\/|$3|f w!th 4 g|23n4d3
|
||||
SHE_MSG_2 = %s t|2y$ th3 3ff3ct 0f 4n HE G|23n4d3
|
||||
SHE_MSG_3 = %s $w4||0w$ g|23n4d3$ wh0|3!
|
||||
SHE_MSG_4 = %s 3xp|0d3$!
|
||||
HS_MSG_1 = $kn |<!||3d $vn w!th 4 w3||^np|4c3d $h0t t0 th3 h34d!
|
||||
HS_MSG_2 = $kn |23|\/|0v3d $vn'$^nh34d w!th th3 $wn
|
||||
HS_MSG_3 = $kn t|_||2n3d $vn'$ h34d^n!nt0 p|_|dd!ng w!th th3 $wn
|
||||
HS_MSG_4 = $vn g0t pwn3d by $kn
|
||||
HS_MSG_5 = $vn'$ h34d h4$ b33n^nt|_||2n3d !nt0 |23d j3||0
|
||||
HS_MSG_6 = $kn h4$ $|_|p3|2b 4!|\/| w!th th3 $wn,^n4$ $vn w3|| |<n0w$.
|
||||
HS_MSG_7 = $vn'$ h34d $t4y3d !n $kn'$^nc|20$$h4!|2$ 4 b!t t00 |0ng...
|
||||
DOUBLE_KILL = W0w! %s |\/|4d3 4 d0|_|b|3 |<!||!!!
|
||||
PREPARE_FIGHT = P|23p4|23 t0 FIGHT!^nR0|_|nd %d
|
||||
KILLED_ROW = Y0|_|'v3 |<!||3d %d !n 4 |20w $0 f4|2
|
||||
DIED_ROUNDS = C4|23f|_||! Y0|_|'v3 d!3d %d |20|_|nd$ !n 4 |20w n0w...
|
||||
KILLED_CHICKEN = S0|\/|3b0dy |<!||3d 4 ch!c|<3n!!!
|
||||
BLEW_RADIO = S0|\/|3b0dy b|3w |_|p th3 |24d!0!!!
|
||||
REACHED_TARGET = O|\/|g! %s |234ch3d th3 t4|2g3t!
|
||||
PLANT_BOMB = %s !$ p|4nt!ng th3 b0|\/|b!
|
||||
DEFUSING_BOMB = %s !$ d3f|_|$!ng th3 b0|\/|b...
|
||||
SET_UP_BOMB = %s $3t |_|$ |_|p th3 b0|\/|b!!!
|
||||
DEFUSED_BOMB = %s d3f|_|$3d th3 b0|\/|b!
|
||||
FAILED_DEFU = %s f4!|3d t0 d3f|_|$3 th3 b0|\/|b...
|
||||
PICKED_BOMB = %s p!c|<3d |_|p th3 b0|\/|b...
|
||||
DROPPED_BOMB = %s d|20pp3d th3 b0|\/|b!!!
|
||||
CT = ANTI-NOOB
|
||||
CTS = ANTI-NOOBZ
|
||||
TERRORIST = LULZNOOB
|
||||
TERRORISTS = LULZNOOBZ
|
||||
REMAINING = %d %s R3|\/|4!n!ng...
|
||||
KILLS = |<!||$
|
||||
HS = pwnz
|
||||
|
||||
[bg]
|
||||
WITH = sas
|
||||
KNIFE_MSG_1 = %s nakalcan i ubit %s
|
||||
KNIFE_MSG_2 = %s izvadi no6 i zasrami %s
|
||||
KNIFE_MSG_3 = %s zaobikoli skri6no i nakalca %s
|
||||
KNIFE_MSG_4 = %s ubi s no6 %s
|
||||
LAST_MSG_1 = Sega vsi4ko zavisi ot teb!
|
||||
LAST_MSG_2 = Nadqvam se vse o6te da ima6 mnogo krav.
|
||||
LAST_MSG_3 = Vsi4ki te ti saotbornici sa martvi. Uspeh!
|
||||
LAST_MSG_4 = Sega si sam. Radvai se!
|
||||
HE_MSG_1 = %s isprati malak podarak do %s
|
||||
HE_MSG_2 = %s hvarli malak podarak do %s
|
||||
HE_MSG_3 = %s napravi to4no hvarlqne do %s
|
||||
HE_MSG_4 = %s ima golqm explosiv za %s
|
||||
SHE_MSG_1 = %s samoubi se s granata
|
||||
SHE_MSG_2 = %s opitava effecta ot an HE Grenata
|
||||
SHE_MSG_3 = %s Gla6ta celi granati!
|
||||
SHE_MSG_4 = %s explodira!
|
||||
HS_MSG_1 = $kn ubi $vn sas mnogo precenen istrel v glavata!
|
||||
HS_MSG_2 = $kn premahna glavata na $vn s $wn
|
||||
HS_MSG_3 = $kn napravi glavata na $vn ^nna puding sas $wn
|
||||
HS_MSG_4 = $vn be6e razmazan ot $kn
|
||||
HS_MSG_5 = glavata na $vn ^n e prevarnata na 4erven krem
|
||||
HS_MSG_6 = $kn ima mnogo dobar istrel s $wn,^nas $vn mnogo dobre znae.
|
||||
HS_MSG_7 = glavata na $vn ostana mnogo vreme na mernika na $kn
|
||||
DOUBLE_KILL = Wow! %s napravi doublekill!!!
|
||||
PREPARE_FIGHT = Prigotvete se da se biete!^nRound %d
|
||||
KILLED_ROW = Za momenta ste obili %d podred
|
||||
DIED_ROUNDS = Vnimatelno! Sega ste umrqli za %d rundove podred...
|
||||
KILLED_CHICKEN = Nqkoi obi koko6ka!!!
|
||||
BLEW_RADIO = Nqkoi gramna radioto!!!
|
||||
REACHED_TARGET = Gospodi! %s stigna do targeta!
|
||||
PLANT_BOMB = %s zalaga bombata!
|
||||
DEFUSING_BOMB = %s obezvrejda bombata...
|
||||
SET_UP_BOMB = %s zaloji bombata!!!
|
||||
DEFUSED_BOMB = %s obezvredi bombata!
|
||||
FAILED_DEFU = %s neuspq da obezvredi bombata...
|
||||
PICKED_BOMB = %s vze bombata...
|
||||
DROPPED_BOMB = %s ispusna bombata!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORISTI
|
||||
REMAINING = %d %s Ostavat...
|
||||
KILLS = Obiistva
|
||||
HS = hs
|
||||
|
||||
[ro]
|
||||
WITH = cu
|
||||
KNIFE_MSG_1 = %s l-a taiat si feliat pe %s
|
||||
KNIFE_MSG_2 = %s a scos cutitul afara si l-a macelarit pe %s
|
||||
KNIFE_MSG_3 = %s se furiseaza atent pe la spate si il taie pe %s
|
||||
KNIFE_MSG_4 = %s l-a injunghiat pe %s
|
||||
LAST_MSG_1 = Acum toti se bazeaza pe tine!
|
||||
LAST_MSG_2 = Sper ca mai ai viata.
|
||||
LAST_MSG_3 = Toti colegii tai de echipa au murit. Bafta!
|
||||
LAST_MSG_4 = Acum esti singur. Distreaza-te!
|
||||
HE_MSG_1 = %s ii trimite un mic cadou lui %s
|
||||
HE_MSG_2 = %s ii arunca un dar micut lui %s
|
||||
HE_MSG_3 = %s a facut o aruncare precisa catre %s
|
||||
HE_MSG_4 = %s a avut o explozie mare pentru %s
|
||||
SHE_MSG_1 = %s s-a detonat cu o grenada
|
||||
SHE_MSG_2 = %s incearca efectul unei grenade
|
||||
SHE_MSG_3 = %s inghite grenazi cu totul!
|
||||
SHE_MSG_4 = %s explodeaza!
|
||||
HS_MSG_1 = $kn l-a ucis pe $vn cu o impuscatura bine^nplasata pe cap!
|
||||
HS_MSG_2 = $kn a inlaturat capul lui $vn^ncu $wn
|
||||
HS_MSG_3 = $kn a transformat capul lui $vn ^nin budinca cu $wn
|
||||
HS_MSG_4 = $vn a fost invins de $kn
|
||||
HS_MSG_5 = Capul lui $vn a fost^ntransformat in gelatina rosie
|
||||
HS_MSG_6 = $kn are o tinta superba cu $wn,^niar $vn stie bine.
|
||||
HS_MSG_7 = Capul lui $vn a stat prea mult in tinta lui $kn...
|
||||
DOUBLE_KILL = Wow! %s a facut o dubla ucidere!!!
|
||||
PREPARE_FIGHT = Pregateste-te de LUPTA!^nRunda %d
|
||||
KILLED_ROW = Ai ucis %d consecutiv pana acum
|
||||
DIED_ROUNDS = Ai grija! Ai murit %d runde consecutiv...
|
||||
KILLED_CHICKEN = Cineva a omorat o gaina!!!
|
||||
BLEW_RADIO = Cineva a aruncat radioul in aer!!!
|
||||
REACHED_TARGET = Omg! %s a ajuns la destinatie!
|
||||
PLANT_BOMB = %s planteaza bomba!
|
||||
DEFUSING_BOMB = %s dezamorseaza bomba...
|
||||
SET_UP_BOMB = %s ne-a pus bomba!!!
|
||||
DEFUSED_BOMB = %s a dezamorsat bomba!
|
||||
FAILED_DEFU = %s nu a reusit sa dezamorseze bomba...
|
||||
PICKED_BOMB = %s a luat bomba...
|
||||
DROPPED_BOMB = %s a scapat bomba!!!
|
||||
CT = CT
|
||||
CTS = CTI
|
||||
TERRORIST = TERORIST
|
||||
TERRORISTS = TERORISTI
|
||||
REMAINING = %d %s Ramasi in viata...
|
||||
KILLS = Ucideri
|
||||
HS = hs
|
||||
|
||||
[hu]
|
||||
WITH = with
|
||||
KNIFE_MSG_1 = %s Felvagta %s -t
|
||||
KNIFE_MSG_2 = %s Szetszabta %s-t
|
||||
KNIFE_MSG_3 = %s szetvagta %s-t
|
||||
KNIFE_MSG_4 = %s megkeselte %s-t
|
||||
LAST_MSG_1 = Mostmar minden rajtad mullik!
|
||||
LAST_MSG_2 = Remelem van nallad 1 eletcsomag!
|
||||
LAST_MSG_3 = Mar csak te maradtal. Hajra!
|
||||
LAST_MSG_4 = A csapatod elveszett...
|
||||
HE_MSG_1 = %s megajandekozta %s-r egy granattal
|
||||
HE_MSG_2 = %s felrobbantotta %s-t
|
||||
HE_MSG_3 = %s kirobbantotta %s-t
|
||||
HE_MSG_4 = %s szetrobbantotta %s-t
|
||||
SHE_MSG_1 = %s felrobbantotta magat...
|
||||
SHE_MSG_2 = %s megnezte kozelebrol a granatjat...
|
||||
SHE_MSG_3 = %s azt hitte krumpli van a kezeben...
|
||||
SHE_MSG_4 = %s Felrobbant!
|
||||
HS_MSG_1 = $kn megolte $vn t egy fejlovessel!
|
||||
HS_MSG_2 = $kn eltavolittotta $vn fejet^naz $wn-vel.
|
||||
HS_MSG_3 = $kn hullocsillagot csinalt $vn fejobel egy $wn-vel
|
||||
HS_MSG_4 = $vn orbalotte $kn-t
|
||||
HS_MSG_5 = $vn feje foldkoruli palyara alt.
|
||||
HS_MSG_6 = $kn segitsegevel $wn feje mar a csillagok kozott tundokolhet...
|
||||
HS_MSG_7 = Miaz? Talan egy repulo? Dehogy... Csak $vn-feje
|
||||
DOUBLE_KILL = Wow! %s: Duplagyilok!!!
|
||||
PREPARE_FIGHT = Keszulj fel a harcra!^n%d KOR
|
||||
KILLED_ROW = Egymas utan %d -ot oltel.
|
||||
DIED_ROUNDS = Ovatosan! Mar %d korben meghaltal egymas utan...
|
||||
KILLED_CHICKEN = Valaki megolt egy csirket!!!
|
||||
BLEW_RADIO = Valaki felrobbantotta a radiot!!!
|
||||
REACHED_TARGET = Omg! %s Elerte a celpontot!
|
||||
PLANT_BOMB = %s elesiti a bombat!
|
||||
DEFUSING_BOMB = %s Hatastalanitja a bombat...
|
||||
SET_UP_BOMB = %s elesitette a bombat!!!
|
||||
DEFUSED_BOMB = %s hatastalanitotta a bombat!
|
||||
FAILED_DEFU = %s -nek nem sikerult hatastalanitania a bombat...
|
||||
PICKED_BOMB = %s felvette a bombat...
|
||||
DROPPED_BOMB = %s Elejtette a bombat!!!
|
||||
CT = CT
|
||||
CTS = CT
|
||||
TERRORIST = TERRORIST
|
||||
TERRORISTS = TERRORIST
|
||||
REMAINING = %d %s van meg hatra...
|
||||
KILLS = oles
|
||||
HS = fej
|
||||
|
||||
[lt]
|
||||
WITH = su
|
||||
KNIFE_MSG_1 = %s papjautas zaidziant %s
|
||||
KNIFE_MSG_2 = %s istrauke peili is %s
|
||||
KNIFE_MSG_3 = %s priselino ir papjove %s
|
||||
KNIFE_MSG_4 = %s uzpjove %s
|
||||
LAST_MSG_1 = Dabar viskas priklauso nuo taves!
|
||||
LAST_MSG_2 = Tikiuosi tu dar turi vilties nugaleti.
|
||||
LAST_MSG_3 = Visi tavo komandos nariai nuzudyti!
|
||||
LAST_MSG_4 = Dabar tu vienas. Pasilinksmink!
|
||||
HE_MSG_1 = %s issiunte maza dovanele %s
|
||||
HE_MSG_2 = %s numete maza dovanele %s
|
||||
HE_MSG_3 = %s keistai mete i %s
|
||||
HE_MSG_4 = %s dave dideli sprogima %s
|
||||
SHE_MSG_1 = %s susisprogdino
|
||||
SHE_MSG_2 = %s isbande HE efektyvuma
|
||||
SHE_MSG_3 = %s prarijo visa granata!
|
||||
SHE_MSG_4 = %s sprogo!
|
||||
HS_MSG_1 = $kn nudejo $vn su ^n gerai nusitaikes i galva!
|
||||
HS_MSG_2 = $kn nunese $vn ^n galva su $wn
|
||||
HS_MSG_3 = $kn pasuko $vn galva ^n i purva su $wn
|
||||
HS_MSG_4 = $vn suterse $kn
|
||||
HS_MSG_5 = $vn galva buvo ^n pasukta i raudona bala
|
||||
HS_MSG_6 = $kn taikliai saudo su $wn,^n tai $vn gerai zino.
|
||||
HS_MSG_7 = $vn galva nuskrido nuo $kn ^n taikinys per geras..
|
||||
DOUBLE_KILL = Wow! %s padare dviguba nuzudyma!!!
|
||||
PREPARE_FIGHT = Pasiruosk KOVAI!^nraundas %d
|
||||
KILLED_ROW = Tu jau nuzudei %d be sustojimo
|
||||
DIED_ROUNDS = Atsargiau! Tu jau mirei %d raundus is eiles
|
||||
KILLED_CHICKEN = Kazkas nudejo visciuka!!!
|
||||
BLEW_RADIO = Kazkas susprogdino radija!!!
|
||||
REACHED_TARGET = Omg! %s pasieke tiksla!
|
||||
PLANT_BOMB = %s deda bomba!
|
||||
DEFUSING_BOMB = %s minuoja bomba!
|
||||
SET_UP_BOMB = %s padejo bomba!!!
|
||||
DEFUSED_BOMB = %s isminavo bomba!
|
||||
FAILED_DEFU = %s nepavyko isminuoti bombos!
|
||||
PICKED_BOMB = %s pakele bomba.
|
||||
DROPPED_BOMB = %s ismete bomba!
|
||||
CT = Policininkas
|
||||
CTS = Policininkai
|
||||
TERRORIST = Teroristas
|
||||
TERRORISTS = Teroristai
|
||||
REMAINING = %d %s Liko...
|
||||
KILLS = nuzudymai
|
||||
HS = hs
|
||||
|
||||
[sk]
|
||||
WITH = s
|
||||
KNIFE_MSG_1 = %s nakrajal a serviruje %s
|
||||
KNIFE_MSG_2 = %s podrezal ako svinu %s
|
||||
KNIFE_MSG_3 = %s se priblizil zozadu a odrovnal %s
|
||||
KNIFE_MSG_4 = %s podrezal %s
|
||||
LAST_MSG_1 = Teraz vsetko zavisi na tebe!
|
||||
LAST_MSG_2 = Dufam ze mas lekarnicku.
|
||||
LAST_MSG_3 = Vsetci spoluhraci su mrtvi. Vela stastia!
|
||||
LAST_MSG_4 = Tak a si sam. Prijemnu zabavu!
|
||||
HE_MSG_1 = %s poslal maly darcek %s
|
||||
HE_MSG_2 = %s hodil maly darcek %s
|
||||
HE_MSG_3 = %s skvele zabil granatom %s
|
||||
HE_MSG_4 = %s vyhodil do vzduchu %s
|
||||
SHE_MSG_1 = %s detonoval sam od seba :)
|
||||
SHE_MSG_2 = %s zkusal specialne efekty s grantom :)
|
||||
SHE_MSG_3 = %s ziedol cely granat! :)
|
||||
SHE_MSG_4 = %s explodoval!
|
||||
HS_MSG_1 = $kn zabil $vn preciznym^nvystrelom do hlavy!
|
||||
HS_MSG_2 = $kn odstrelil $vn ovu^nhlavu
|
||||
HS_MSG_3 = $kn rozslahal $vn ovu hlavu^nako puding
|
||||
HS_MSG_4 = $kn oskalpoval $vn
|
||||
HS_MSG_5 = $vn ova hlava je akurat^nvsade naokolo
|
||||
HS_MSG_6 = $kn to vie vynimocne s $wn,^nako uz $vn zistil :)
|
||||
HS_MSG_7 = $vn's nechal hlavu priliz ^ndlho v $kn ove zameriavaci...
|
||||
DOUBLE_KILL = Wow! %s trafil 2 muchy jednou ranou!
|
||||
PREPARE_FIGHT = Priprav sa na BOJ!^nKolo %d
|
||||
KILLED_ROW = Zabil si uz %d ludi po sobe
|
||||
DIED_ROUNDS = Super! Zdochol si %d kol(a) za sebou...
|
||||
KILLED_CHICKEN = Niekto zabil sliepku!!!
|
||||
BLEW_RADIO = Niekto rozbil radio!!!
|
||||
REACHED_TARGET = Boze! %s je u ciela!
|
||||
PLANT_BOMB = %s uklada bombu!
|
||||
DEFUSING_BOMB = %s odistuje bombu...
|
||||
SET_UP_BOMB = %s ulozil bombu!!!
|
||||
DEFUSED_BOMB = %s odistil bombu!
|
||||
FAILED_DEFU = %s odistenie sa nepodarilo...
|
||||
PICKED_BOMB = %s zobral bombu...
|
||||
DROPPED_BOMB = %s prisel o bombu!!!
|
||||
CT = Policajt
|
||||
CTS = Policajti
|
||||
TERRORIST = TERORISTA
|
||||
TERRORISTS = TERORISTI
|
||||
REMAINING = %d %s ostavaju...
|
||||
KILLS = zabil
|
||||
HS = hs
|
||||
|
||||
[mk]
|
||||
WITH = so
|
||||
KNIFE_MSG_1 = %s go iskasapi %s
|
||||
KNIFE_MSG_2 = %s go izvadi nozot i go zakla %s
|
||||
KNIFE_MSG_3 = %s se prikrade i go zakla %s
|
||||
KNIFE_MSG_4 = %s go zakla %s
|
||||
LAST_MSG_1 = Sega se zavisi od tebe!
|
||||
LAST_MSG_2 = Se nadevam deka imas prva pomos!
|
||||
LAST_MSG_3 = Site tvoi soigraci se ubieni. So srekja!
|
||||
LAST_MSG_4 = Sega ostana sam. Ubavo da si pomines!
|
||||
HE_MSG_1 = %s mu isprati mal poklon na %s
|
||||
HE_MSG_2 = %s mu frli bomba vo dzeb na %s
|
||||
HE_MSG_3 = %s go raznese %s so bomba!
|
||||
HE_MSG_4 = %s go digna %s vo vozduh!
|
||||
SHE_MSG_1 = %s se digna sebe si vo vozduh!
|
||||
SHE_MSG_2 = %s ja proveri ispravnosta na granata!
|
||||
SHE_MSG_3 = %s ja izede granatata!
|
||||
SHE_MSG_4 = %s se raznese sebesi!
|
||||
HS_MSG_1 = $kn go pogodi $vn^npravo vo glava!
|
||||
HS_MSG_2 = $kn go izbrici $vn^nna glava so $wn
|
||||
HS_MSG_3 = $kn go napravi $vn^npuding vo glavata so $wn
|
||||
HS_MSG_4 = $vn ostana bez glava od $kn
|
||||
HS_MSG_5 = $vn e napraven ketchap!
|
||||
HS_MSG_6 = $kn odlicno nisani vo glava so $wn^nkako sto primeti i $vn
|
||||
HS_MSG_7 = $vn ostana na nisanot od $kn^npodolgo otkolku sto trebase...
|
||||
DOUBLE_KILL = %s napravi duplo ubistvo!!!
|
||||
PREPARE_FIGHT = Pripremi se za BORBA!^nRunda %d
|
||||
KILLED_ROW = Ti napravi %d ubistva edno po drugo
|
||||
DIED_ROUNDS = Vnimavaj!!! Pogina vo %d rundi po red...
|
||||
KILLED_CHICKEN = Nekoj go ubi pileto!!!
|
||||
BLEW_RADIO = Nekoj go rasipa radioto!!!
|
||||
REACHED_TARGET = %s pristigna na lokacijata!
|
||||
PLANT_BOMB = %s ja postavuva bombata!
|
||||
DEFUSING_BOMB = %s ja demontira bombata...
|
||||
SET_UP_BOMB = %s ja postavi bombata!!!
|
||||
DEFUSED_BOMB = %s uspesno ja demontira bombata!
|
||||
FAILED_DEFU = %s ne uspea da ja demontira bombata...
|
||||
PICKED_BOMB = %s ja zede bombata...
|
||||
DROPPED_BOMB = %s ja frli bombata!!!
|
||||
CT = CT
|
||||
CTS = CTS
|
||||
TERRORIST = TERORIST
|
||||
TERRORISTS = TERORISTI
|
||||
REMAINING = %d %s Preostanuva...
|
||||
KILLS = Ubistva
|
||||
HS = hs
|
||||
218
serverfiles/cstrike/addons/amxmodx/data/lang/multilingual.txt
Normal file
218
serverfiles/cstrike/addons/amxmodx/data/lang/multilingual.txt
Normal file
@@ -0,0 +1,218 @@
|
||||
[en]
|
||||
LANG_NOT_EXISTS = The language does not exist
|
||||
PERSO_LANG = Personal Language
|
||||
LANG_MENU = Language Menu
|
||||
SERVER_LANG = Server Language
|
||||
SAVE_LANG = Save Language
|
||||
SET_LANG_SERVER = The server language has been set to "%s"
|
||||
SET_LANG_USER = Your language has been set to "%s"
|
||||
TYPE_LANGMENU = Type 'amx_langmenu' in the console to display a menu where you can choose your language
|
||||
LANG_MENU_DISABLED = Language menu disabled.
|
||||
|
||||
[de]
|
||||
LANG_NOT_EXISTS = Diese Sprache exsistiert nicht.
|
||||
PERSO_LANG = Eigene Sprache
|
||||
LANG_MENU = Sprach Menu
|
||||
SERVER_LANG = Server Sprache
|
||||
SAVE_LANG = Spracheinstellung speichern
|
||||
SET_LANG_SERVER = Die Sprache des Servers wurde auf "%s" geaendert
|
||||
SET_LANG_USER = Deine Sprache wurde auf "%s" geaendert
|
||||
TYPE_LANGMENU = Schreibe 'amx_langmenu' in die Konsole zum Anzeigen des Sprachauswahlmenus
|
||||
|
||||
[sr]
|
||||
LANG_NOT_EXISTS = Jezik ne postoji
|
||||
PERSO_LANG = Licni Jezik
|
||||
LANG_MENU = Meni Jezika
|
||||
SERVER_LANG = Jezik Servera
|
||||
SAVE_LANG = Sacuvaj Jezik
|
||||
SET_LANG_SERVER = Jezik Servera je postavljen na "%s"
|
||||
SET_LANG_USER = Vas jezik je postavljen na "%s"
|
||||
TYPE_LANGMENU = Unesi 'amx_langmenu' u konzoli da bi otvorio meni za menjanje jezika
|
||||
LANG_MENU_DISABLED = Meni za izbor jezika je iskljucen.
|
||||
|
||||
[tr]
|
||||
LANG_NOT_EXISTS = Aradiginiz dil mevcud degildir
|
||||
PERSO_LANG = Sahiz dil
|
||||
LANG_MENU = Lisan/dil menusu
|
||||
SERVER_LANG = Serverin dili
|
||||
SAVE_LANG = Lisan/dili saklayin
|
||||
SET_LANG_SERVER = Serverin dili "%s" buna degisdirildi
|
||||
SET_LANG_USER = Sahiz diliniz "%s" buna degisdirildi
|
||||
TYPE_LANGMENU = Konsolda mevcud olan dillerin menusunu gormek icin 'amx_langmenu' yazin
|
||||
LANG_MENU_DISABLED = Lisan menusu kapatildi.
|
||||
|
||||
[fr]
|
||||
LANG_NOT_EXISTS = Cette langue n'existe pas
|
||||
PERSO_LANG = Langue personnelle
|
||||
LANG_MENU = Menu Langue
|
||||
SERVER_LANG = Langue du serveur
|
||||
SAVE_LANG = Sauver la langue
|
||||
SET_LANG_SERVER = Langue du serveur : "%s"
|
||||
SET_LANG_USER = Langue personnelle : "%s"
|
||||
TYPE_LANGMENU = Tape 'amx_langmenu' dans la console pour afficher un menu ou tu pourras choisir ta langue
|
||||
LANG_MENU_DISABLED = Menu Langue Desactive.
|
||||
|
||||
[sv]
|
||||
LANG_NOT_EXISTS = Det spraket existerar inte
|
||||
PERSO_LANG = Personligt sprak
|
||||
LANG_MENU = Sprakmeny
|
||||
SERVER_LANG = Serversprak
|
||||
SAVE_LANG = Spara sprak
|
||||
SET_LANG_SERVER = Serverspraket har satts till "%s"
|
||||
SET_LANG_USER = Ditt sprak har satts till "%s"
|
||||
TYPE_LANGMENU = Skriv 'amx_langmenu' i konsolen f'o'r att visa Sprakvalsmenyn
|
||||
LANG_MENU_DISABLED = Sprakmenyn avst'a'ngd.
|
||||
|
||||
[da]
|
||||
LANG_NOT_EXISTS = Sproget eksisterer ikke
|
||||
PERSO_LANG = Personligt sprog
|
||||
LANG_MENU = Sprog Menu
|
||||
SERVER_LANG = Server Sprog
|
||||
SAVE_LANG = Gem Sprog
|
||||
SET_LANG_SERVER = Server sproget er sat til "%s"
|
||||
SET_LANG_USER = Dit sprog er sat til "%s"
|
||||
TYPE_LANGMENU = Skriv 'amx_langmenu' i konsollen for at vise en menu hvor du kan vaelge sprog
|
||||
LANG_MENU_DISABLED = Sprog menu slaaet fra.
|
||||
|
||||
[pl]
|
||||
LANG_NOT_EXISTS = Ten jezyk nie istnieje
|
||||
PERSO_LANG = Twoj jezyk
|
||||
LANG_MENU = Menu jezykowe
|
||||
SERVER_LANG = Jezyk serwera
|
||||
SAVE_LANG = Zapisz jezyk
|
||||
SET_LANG_SERVER = Jezyk serwera zostal ustawiony na "%s"
|
||||
SET_LANG_USER = Twoj jezyk zostal ustawiony na "%s"
|
||||
TYPE_LANGMENU = Wpisz 'amx_langmenu' w konsoli aby wyswietlic menu z wyborem jezyka
|
||||
LANG_MENU_DISABLED = Menu jezykowe zostalo wylaczone.
|
||||
|
||||
[nl]
|
||||
LANG_NOT_EXISTS = Deze taal bestaat niet
|
||||
PERSO_LANG = Persoonlijke Taal
|
||||
LANG_MENU = Taalmenu
|
||||
SERVER_LANG = Servertaal
|
||||
SAVE_LANG = Taal Bewaren
|
||||
SET_LANG_SERVER = De servertaal is veranderd naar "%s"
|
||||
SET_LANG_USER = Je taal is veranderd naar "%s"
|
||||
TYPE_LANGMENU = Typ 'amx_langmenu' in de console voor een menu waar je je taal kunt veranderen
|
||||
LANG_MENU_DISABLED = Taalmenu uitgeschakeld.
|
||||
|
||||
[es]
|
||||
LANG_NOT_EXISTS = Este idioma no existe
|
||||
PERSO_LANG = Idioma Personal
|
||||
LANG_MENU = Menu de Idioma
|
||||
SERVER_LANG = Idioma del Servidor
|
||||
SAVE_LANG = Guardar Idioma
|
||||
SET_LANG_SERVER = El idioma del servidor se ha cambiado a "%s"
|
||||
SET_LANG_USER = Tu idioma se ha cambiado a "%s"
|
||||
TYPE_LANGMENU = Escribe 'amx_langmenu' en la consola para mostrar un menu en el cual puedes elegir tu idioma
|
||||
LANG_MENU_DISABLED = Menu de Idioma desactivado
|
||||
|
||||
[bp]
|
||||
LANG_NOT_EXISTS = Este idioma nao existe
|
||||
PERSO_LANG = Idioma Pessoal
|
||||
LANG_MENU = Menu de Idioma
|
||||
SERVER_LANG = Idioma do Servidor
|
||||
SAVE_LANG = Salvar Idioma
|
||||
SET_LANG_SERVER = O idioma do servidor foi ajustada para "%s"
|
||||
SET_LANG_USER = Seu idioma foi configurado para "%s"
|
||||
TYPE_LANGMENU = Escreva 'amx_langmenu' no console para mostrar um menu onde voce pode escolher seu idioma preferido
|
||||
LANG_MENU_DISABLED = Menu de Idiomas desativado
|
||||
|
||||
[cz]
|
||||
LANG_NOT_EXISTS = Zvoleny jazyk neexistuje
|
||||
PERSO_LANG = Jazyk klienta
|
||||
LANG_MENU = Nastaveni jazyka
|
||||
SERVER_LANG = Jazyk na serveru
|
||||
SAVE_LANG = Ulozit
|
||||
SET_LANG_SERVER = Na serveru zvolen jazyk "%s"
|
||||
SET_LANG_USER = Tvuj jazyk nastaven na "%s"
|
||||
TYPE_LANGMENU = Napis 'amx_langmenu' do konzole pro zobrazeni menu vyberu jazyku
|
||||
LANG_MENU_DISABLED = Volba jazyku nepovolena.
|
||||
|
||||
[fi]
|
||||
LANG_NOT_EXISTS = Kielta ei ole olemassa
|
||||
PERSO_LANG = Henkilokohtainen kieli
|
||||
LANG_MENU = Kielivalikko
|
||||
SERVER_LANG = Palvelimen kieli
|
||||
SAVE_LANG = Tallenna kieli
|
||||
SET_LANG_SERVER = palvelimen kieli on nyt "%s"
|
||||
SET_LANG_USER = Kielesi on nyt "%s"
|
||||
TYPE_LANGMENU = Kirjoita 'amx_langmenu' konsoliin nahdaksesi kielivalikon
|
||||
LANG_MENU_DISABLED = Kielivalikko poistettu kaytosta
|
||||
|
||||
[ls]
|
||||
LANG_NOT_EXISTS = s0z, b4d ch0!c3, nub
|
||||
PERSO_LANG = j00|2 l4ngu4g3
|
||||
LANG_MENU = l4ngu4g3 Menu
|
||||
SERVER_LANG = S3rv3r l4ngu4g3
|
||||
SAVE_LANG = S4v3 l4ngu4g3
|
||||
SET_LANG_SERVER = S3rv3r l4ngu4g3 = "%s"
|
||||
SET_LANG_USER = j00|2 l4ngu4g3 = "%s"
|
||||
TYPE_LANGMENU = j00 u$3 'amx_langmenu' f0 j00|2 l4ngu4g3, k?
|
||||
LANG_MENU_DISABLED = l4ngu4g3 m3n|_| |3l0ck3d, f4c3!
|
||||
|
||||
[bg]
|
||||
LANG_NOT_EXISTS = Nqma takav ezik
|
||||
PERSO_LANG = Li4ni Ezici
|
||||
LANG_MENU = Ezikovoto Menu
|
||||
SERVER_LANG = Server Ezik
|
||||
SAVE_LANG = Zapameti Ezik
|
||||
SET_LANG_SERVER = Ezika na servera e smenen na "%s"
|
||||
SET_LANG_USER = Tvoq ezik e smenen na "%s"
|
||||
TYPE_LANGMENU = Napi5i 'amx_langmenu' v consolata za da vidite menu kadeto mojete da si izberete ezik
|
||||
LANG_MENU_DISABLED = Ezikovoto menu e izklu4eno.
|
||||
|
||||
[ro]
|
||||
LANG_NOT_EXISTS = Acest limbaj nu exista
|
||||
PERSO_LANG = Limbaj Personal
|
||||
LANG_MENU = Menu Limbaj
|
||||
SERVER_LANG = Limbaj Server
|
||||
SAVE_LANG = Salveaza Limbaj
|
||||
SET_LANG_SERVER = Limbajul server-ului a fost setat pe "%s"
|
||||
SET_LANG_USER = Limbajul tau a fost setat pe "%s"
|
||||
TYPE_LANGMENU = Scrie 'amx_langmenu' in consola pentru afisarea unui menu cu limbaje
|
||||
LANG_MENU_DISABLED = Menu limbaj dezactivat.
|
||||
|
||||
[hu]
|
||||
LANG_NOT_EXISTS = A nyelv nem letezik
|
||||
PERSO_LANG = Szemelyi nyelv
|
||||
LANG_MENU = Nyelv menu
|
||||
SERVER_LANG = Szerver nyelv
|
||||
SAVE_LANG = Nyelv mentese
|
||||
SET_LANG_SERVER = A szerver nyelve "%s"-ra lett alitva.
|
||||
SET_LANG_USER = A nyelved "%s"-ra lett allitva.
|
||||
TYPE_LANGMENU = Irj 'amx_langmenu'-t a konzolba hogy nyelvet valaszthass.
|
||||
LANG_MENU_DISABLED = Nyelv menu letiltva.
|
||||
|
||||
[lt]
|
||||
LANG_NOT_EXISTS = Kalba neegzistuoja
|
||||
PERSO_LANG = Asmenine kalba
|
||||
LANG_MENU = Kalbu meniu
|
||||
SERVER_LANG = Serverio kalba
|
||||
SAVE_LANG = Issaugoti kalba
|
||||
SET_LANG_SERVER = Serverio kalba buvo nustatyta i "%s"
|
||||
SET_LANG_USER = Tavo kalba buvo nustatyta i "%s"
|
||||
TYPE_LANGMENU = Rasyk 'amx_langmenu' konsoleje, kad parodytu meniu kur gali issirinkti kalba.
|
||||
LANG_MENU_DISABLED = Kalbu meniu atjungtas.
|
||||
|
||||
[sk]
|
||||
LANG_NOT_EXISTS = Zvoleny jazyk neexistuje
|
||||
PERSO_LANG = Jazyk klienta
|
||||
LANG_MENU = Nastavenie jazyka
|
||||
SERVER_LANG = Jazyk na servery
|
||||
SAVE_LANG = Ulozit
|
||||
SET_LANG_SERVER = Na servery zvoleny jazyk "%s"
|
||||
SET_LANG_USER = Tvoj jazyk nastaveny na "%s"
|
||||
TYPE_LANGMENU = Napis amx_langmenu do konzoly pre zobrazenie menu vyberu jazyka
|
||||
LANG_MENU_DISABLED = Volba jazyka nepovolena.
|
||||
|
||||
[mk]
|
||||
LANG_NOT_EXISTS = Jazikot ne postoi
|
||||
PERSO_LANG = Jazik
|
||||
LANG_MENU = Meni za jazikot
|
||||
SERVER_LANG = Jazik na serverot
|
||||
SAVE_LANG = Zacuvaj go izbraniot jazik
|
||||
SET_LANG_SERVER = Jazikot na serverot e postaven na "%s"
|
||||
SET_LANG_USER = Vasiot jazik e postaven na "%s"
|
||||
TYPE_LANGMENU = Napisi 'amx_langmenu' vo konzolata za da go otvoris menito za promena na jazikot
|
||||
LANG_MENU_DISABLED = Menito za izbor na jazik e iskluceno.
|
||||
99
serverfiles/cstrike/addons/amxmodx/data/lang/nextmap.txt
Normal file
99
serverfiles/cstrike/addons/amxmodx/data/lang/nextmap.txt
Normal file
@@ -0,0 +1,99 @@
|
||||
[en]
|
||||
NEXT_MAP = Next Map:
|
||||
PLAYED_MAP = Played map
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[de]
|
||||
NEXT_MAP = Naechste Map:
|
||||
PLAYED_MAP = Gespielte Maps
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[sr]
|
||||
NEXT_MAP = Sledeca Mapa:
|
||||
PLAYED_MAP = Igrana mapa
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[tr]
|
||||
NEXT_MAP = Diger Map:
|
||||
PLAYED_MAP = Oynanan map
|
||||
FRIEND_FIRE = Dost atesi
|
||||
|
||||
[fr]
|
||||
NEXT_MAP = Prochaine Carte:
|
||||
PLAYED_MAP = Carte jouee
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[sv]
|
||||
NEXT_MAP = N'a'sta karta:
|
||||
PLAYED_MAP = Spelade karta
|
||||
FRIEND_FIRE = Egna laget skada.
|
||||
|
||||
[da]
|
||||
NEXT_MAP = Naeste bane:
|
||||
PLAYED_MAP = Spillet bane
|
||||
FRIEND_FIRE = Venskablig ild
|
||||
|
||||
[pl]
|
||||
NEXT_MAP = Nastepna Mapa:
|
||||
PLAYED_MAP = Mapy grane
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[nl]
|
||||
NEXT_MAP = Volgende Map:
|
||||
PLAYED_MAP = Gespeelde map
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[es]
|
||||
NEXT_MAP = Proximo Mapa:
|
||||
PLAYED_MAP = Mapa actual
|
||||
FRIEND_FIRE = Fuego amigo
|
||||
|
||||
[bp]
|
||||
NEXT_MAP = Proximo Mapa:
|
||||
PLAYED_MAP = Mapa Jogado
|
||||
FRIEND_FIRE = Fogo Amigo
|
||||
|
||||
[cz]
|
||||
NEXT_MAP = Dalsi mapa:
|
||||
PLAYED_MAP = Aktualni mapa
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[fi]
|
||||
NEXT_MAP = Seuraava mappi:
|
||||
PLAYED_MAP = Pelattu map
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[ls]
|
||||
NEXT_MAP = N3xt M4p:
|
||||
PLAYED_MAP = P|4y3d m4p
|
||||
FRIEND_FIRE = |=r!3nd|y f!r3
|
||||
|
||||
[bg]
|
||||
NEXT_MAP = Sledva6tata karta:
|
||||
PLAYED_MAP = Igrana karta
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[ro]
|
||||
NEXT_MAP = Urmatoarea Harta:
|
||||
PLAYED_MAP = Harta Actuala
|
||||
FRIEND_FIRE = Friendly-Fire
|
||||
|
||||
[hu]
|
||||
NEXT_MAP = A kovetkezo palya:
|
||||
PLAYED_MAP = Jatszott Palya
|
||||
FRIEND_FIRE = Csapattars Sebzes
|
||||
|
||||
[lt]
|
||||
NEXT_MAP = Kitas zemelapis:
|
||||
PLAYED_MAP = Zaide zemelapiu
|
||||
FRIEND_FIRE = Savu saudymas
|
||||
|
||||
[sk]
|
||||
NEXT_MAP = Dalsia mapa:
|
||||
PLAYED_MAP = Aktualna mapa
|
||||
FRIEND_FIRE = Friendly fire
|
||||
|
||||
[mk]
|
||||
NEXT_MAP = Slednata mapa ke bide:
|
||||
PLAYED_MAP = Mapata sto ja igras se vika
|
||||
FRIEND_FIRE = Friendly fire
|
||||
763
serverfiles/cstrike/addons/amxmodx/data/lang/pausecfg.txt
Normal file
763
serverfiles/cstrike/addons/amxmodx/data/lang/pausecfg.txt
Normal file
@@ -0,0 +1,763 @@
|
||||
[en]
|
||||
PAUSE_COULDNT_FIND = Couldn't find a plugin matching "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin matching "%s"
|
||||
PAUSE_CONF_CLEARED = Configuration file cleared. Reload the map if needed
|
||||
PAUSE_ALR_CLEARED = Configuration was already cleared!
|
||||
PAUSE_CONF_SAVED = Configuration saved successfully
|
||||
PAUSE_SAVE_FAILED = Configuration saving failed!!!
|
||||
LOCKED = LOCKED
|
||||
PAUSE_UNPAUSE = Pause/Unpause Plugins
|
||||
CLEAR_STOPPED = Clear file with stopped
|
||||
SAVE_STOPPED = Save stopped
|
||||
PAUSED_PLUGIN = Paused %d plugin
|
||||
PAUSED_PLUGINS = Paused %d plugins
|
||||
UNPAUSED_PLUGIN = Unpaused %d plugin
|
||||
UNPAUSED_PLUGINS = Unpaused %d plugins
|
||||
CANT_MARK_MORE = Can't mark more plugins as unpauseable!
|
||||
PAUSE_LOADED = Pause Plugins: Loaded plugins
|
||||
STOPPED = stopped
|
||||
VERSION = version
|
||||
FILE = file
|
||||
PAUSE_ENTRIES = Entries %d - %d of %d (%d running)
|
||||
PAUSE_USE_MORE = Use 'amx_pausecfg list %d' for more
|
||||
PAUSE_USE_BEGIN = Use 'amx_pausecfg list 1' for begin
|
||||
PAUSE_USAGE = Usage: amx_pausecfg <command> [name]
|
||||
PAUSE_COMMANDS = Commands
|
||||
COM_PAUSE_OFF = ^toff - pauses all plugins not in the list
|
||||
COM_PAUSE_ON = ^ton - unpauses all plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - stops a plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauses a plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - enables a plugin
|
||||
COM_PAUSE_SAVE = ^tsave - saves a list of stopped plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - clears a list of stopped plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - lists plugins
|
||||
COM_PAUSE_ADD = ^tadd <title> - marks a plugin as unpauseable
|
||||
SAVE_PAUSED = Save paused
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - saves a list of paused plugins
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - clears a list of paused plugins
|
||||
CANT_UNPAUSE_PLUGIN = Plugin "%s" is stopped and cannot be paused or unpaused.
|
||||
CLEAR_PAUSED = Clear file with paused
|
||||
|
||||
[de]
|
||||
PAUSE_COULDNT_FIND = Konnte kein Plugin finden, dass mit "%s" uebereinstimmt
|
||||
PAUSE_PLUGIN_MATCH = Plugin stimmt mit "%s" ueberein
|
||||
PAUSE_CONF_CLEARED = Konfigurationsdatei geloescht. Bei Bedarf Map neu starten.
|
||||
PAUSE_ALR_CLEARED = Konfiguration war bereits geloescht!
|
||||
PAUSE_CONF_SAVED = Konfiguration erfolgreich gespeichert.
|
||||
PAUSE_SAVE_FAILED = Fehler beim Speichern der Konfiguration!!!
|
||||
LOCKED = GESPERRT
|
||||
PAUSE_UNPAUSE = Pausiere/Aktiviere Plugins
|
||||
CLEAR_STOPPED = Loeschen der Datei gestoppt
|
||||
SAVE_STOPPED = Speichern abgebrochen
|
||||
PAUSED_PLUGIN = Pausiere %d Plugin
|
||||
PAUSED_PLUGINS = Pausiere %d Plugins
|
||||
UNPAUSED_PLUGIN = %d Plugin aktiviert
|
||||
UNPAUSED_PLUGINS = %d Plugins aktiviert
|
||||
CANT_MARK_MORE = Kann keine weiteren Plugins aktivieren!
|
||||
PAUSE_LOADED = Pausierte Plugins: Plugins geladen
|
||||
STOPPED = gestoppt
|
||||
VERSION = Version
|
||||
FILE = Datei
|
||||
PAUSE_ENTRIES = Eintraege %d - %d von %d (%d laufen)
|
||||
PAUSE_USE_MORE = Benutze 'amx_pausecfg list %d' fuer mehr
|
||||
PAUSE_USE_BEGIN = Benutze 'amx_pausecfg list 1' um zum Anfang zu gelangen
|
||||
PAUSE_USAGE = Benutze: amx_pausecfg <Befehl> [Name]
|
||||
PAUSE_COMMANDS = Befehle
|
||||
COM_PAUSE_OFF = ^toff - pausiert alle Plugins, die nicht aufgelistet sind
|
||||
COM_PAUSE_ON = ^ton - aktiviere alle Plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - stoppt ein Plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pausiert ein Plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - aktiviert ein Plugin
|
||||
COM_PAUSE_SAVE = ^tsave - speichert die Liste der gestoppten Plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - loescht die Liste der gestoppten Plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - Plugins anzeigen
|
||||
COM_PAUSE_ADD = ^tadd <title> - markiert ein Plugin als nicht pausierbar
|
||||
SAVE_PAUSED = Speichere pausierte Plugins
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - speichert die Liste der pausierten Plugins
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - leert die Liste der pausierten Plugins
|
||||
CANT_UNPAUSE_PLUGIN = Das Plugin "%s" ist gestoppt und kann nicht pausiert oder unpausiert werden.
|
||||
CLEAR_PAUSED = Loeschen der Datei pausierten
|
||||
|
||||
[sr]
|
||||
PAUSE_COULDNT_FIND = Nije moguce naci plugin koji se poklapa sa "%s"
|
||||
PAUSE_PLUGIN_MATCH = Poklapajuci Plugin "%s"
|
||||
PAUSE_CONF_CLEARED = Konfiguracioni fajl ispraznjen. Ucitajte mapu ponovo ukoliko je potrebno
|
||||
PAUSE_ALR_CLEARED = Konfiguracioni fajl je vec ispraznjen!
|
||||
PAUSE_CONF_SAVED = Konfiguracija je sacuvana uspesno
|
||||
PAUSE_SAVE_FAILED = Konfiguracija je sacuvana neuspesno!!!
|
||||
LOCKED = ZAKLJUCAN
|
||||
PAUSE_UNPAUSE = Pauziraj/Pokreni Plugin
|
||||
CLEAR_STOPPED = Ocisti fajl sa stopiranim
|
||||
SAVE_STOPPED = Sacuvaj stopirane
|
||||
PAUSED_PLUGIN = Pauziran %d plugin
|
||||
PAUSED_PLUGINS = Pauzirani %d pluginovi
|
||||
UNPAUSED_PLUGIN = Pokrenut %d plugin
|
||||
UNPAUSED_PLUGINS = Pokrenuti %d pluginovi
|
||||
CANT_MARK_MORE = Nije moguce izabrati vise pluginova kao zakljucani!
|
||||
PAUSE_LOADED = Pauzirani Pluginovi: Ucitani pluginovi
|
||||
STOPPED = zaustavljen
|
||||
VERSION = verzija
|
||||
FILE = fajl
|
||||
PAUSE_ENTRIES = Vrednosti %d - %d od %d (%d pokrenutih)
|
||||
PAUSE_USE_MORE = Koristi 'amx_pausecfg list %d' za jos
|
||||
PAUSE_USE_BEGIN = Koristi 'amx_pausecfg list 1' za pocetak
|
||||
PAUSE_USAGE = Koriscenje: amx_pausecfg <komanda> [ime]
|
||||
PAUSE_COMMANDS = Komande
|
||||
COM_PAUSE_OFF = ^toff - pauzira sve pluginove koji nisu u listi
|
||||
COM_PAUSE_ON = ^ton - pokrece sve pluginove
|
||||
COM_PAUSE_STOP = ^tstop <fajl> - zaustavlja plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <fajl> - pauzira plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <fajl> - pokrece plugin
|
||||
COM_PAUSE_SAVE = ^tsave - snima listu zaustavljenih pluginova
|
||||
COM_PAUSE_CLEAR = ^tclear - prazni listu zaustavljenih pluginova
|
||||
COM_PAUSE_LIST = ^tlist [id] - lista pluginove
|
||||
COM_PAUSE_ADD = ^tadd <title> - zakljucava plugin
|
||||
|
||||
[tr]
|
||||
PAUSE_COULDNT_FIND = "%s" Buna benzer bir plugin bulunamadi
|
||||
PAUSE_PLUGIN_MATCH = "%s" Benzer plugin
|
||||
PAUSE_CONF_CLEARED = Config dosyasi temizlendi. Gerekliyse mapi tekrar yukleyin
|
||||
PAUSE_ALR_CLEARED = Config dosyasi zaten temizlenmisdi!
|
||||
PAUSE_CONF_SAVED = Config dosyasina basari ile saklandi
|
||||
PAUSE_SAVE_FAILED = Config dosyasina eklenemedi!!!
|
||||
LOCKED = KILITLI
|
||||
PAUSE_UNPAUSE = Pluginleri Durdur/Baslat
|
||||
CLEAR_STOPPED = Durdur emiri ile dosyayi temizleyin
|
||||
SAVE_STOPPED = Durdur emirini saklayin
|
||||
PAUSED_PLUGIN = Durdurulmus Plugin %d
|
||||
PAUSED_PLUGINS = Durdurulmus Pluginler %d
|
||||
UNPAUSED_PLUGIN = Durdurulmamis Plugin %d
|
||||
UNPAUSED_PLUGINS = Durdurulmamis Pluginler %d
|
||||
CANT_MARK_MORE = Sinir asildi gecici olarak Plugin durdurulamiyor!
|
||||
PAUSE_LOADED = Pluginleri durdur: Calisan pluginler
|
||||
STOPPED = Durduruldu
|
||||
VERSION = versiyon
|
||||
FILE = dosya
|
||||
PAUSE_ENTRIES = Girisler %d - %d ve %d (%d calisiyor)
|
||||
PAUSE_USE_MORE = 'amx_pausecfg list %d' i kullanin daha gormek icin
|
||||
PAUSE_USE_BEGIN = 'amx_pausecfg list 1' i kullanin baslatmak icin
|
||||
PAUSE_USAGE = kullanim: amx_pausecfg <emir> [isim]
|
||||
PAUSE_COMMANDS = Emirler
|
||||
COM_PAUSE_OFF = ^toff - listede olmayan butun pluginler gecici olarak durdurur
|
||||
COM_PAUSE_ON = ^ton - Durdurulmus pluginleri tekrar baslatir
|
||||
COM_PAUSE_STOP = ^tstop <dosya> -bir plugin durdurur
|
||||
COM_PAUSE_PAUSE = ^tpause <dosya> - bir plugin durdurur gecici olarak
|
||||
COM_PAUSE_ENABLE = ^tenable <dosya> - bir plugin baslatir
|
||||
COM_PAUSE_SAVE = ^tsave - Durdulmus pluginler uzerine bir liste saklar
|
||||
COM_PAUSE_CLEAR = ^tclear - Durdurulmus pluginlerin listesini siler
|
||||
COM_PAUSE_LIST = ^tlist [id] - Pluginleri listele
|
||||
COM_PAUSE_ADD = ^tadd <isim> - Durduralamiyan bir plugin isaretler
|
||||
|
||||
[fr]
|
||||
PAUSE_COULDNT_FIND = Impossible de trouver un plugin correspondant a "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin correspondant "%s"
|
||||
PAUSE_CONF_CLEARED = Fichier de configuration vide. Relancez la map si besoin
|
||||
PAUSE_ALR_CLEARED = Le fichier de configuration a deja ete vide!
|
||||
PAUSE_CONF_SAVED = Configuration sauvegardee
|
||||
PAUSE_SAVE_FAILED = Sauvegarde de la configuration echouee!!!
|
||||
LOCKED = BLOQUE
|
||||
PAUSE_UNPAUSE = Mettre/Enlever la pause des Plugins
|
||||
CLEAR_STOPPED = Efface la liste des plugins arretes
|
||||
SAVE_STOPPED = Sauvegarde des plugins arretes
|
||||
PAUSED_PLUGIN = Mettre en pause %d plugin
|
||||
PAUSED_PLUGINS = Mettre en pause %d plugins
|
||||
UNPAUSED_PLUGIN = Enlever la pause de %d plugin
|
||||
UNPAUSED_PLUGINS = Enlever la pause de %d plugins
|
||||
CANT_MARK_MORE = Impossible d'ajouter plus de plugins qui ne peuvent etre mis en pause!
|
||||
PAUSE_LOADED = Pause Plugins: Chargement des plugins
|
||||
STOPPED = stoppe
|
||||
VERSION = version
|
||||
FILE = fichier
|
||||
PAUSE_ENTRIES = Entrees %d - %d sur %d (%d en fonctionnement)
|
||||
PAUSE_USE_MORE = Utilise 'amx_pausecfg list %d' pour la suite
|
||||
PAUSE_USE_BEGIN = Utilise 'amx_pausecfg list 1' pour le debut
|
||||
PAUSE_USAGE = Utilisation: amx_pausecfg <commande> [nom]
|
||||
PAUSE_COMMANDS = Commandes
|
||||
COM_PAUSE_OFF = ^toff - met en pause tous les plugins qui ne sont pas dans la liste
|
||||
COM_PAUSE_ON = ^ton - enleve la pause de tous les plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - arrete un plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - met en pause un plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - active un plugin
|
||||
COM_PAUSE_SAVE = ^tsave - sauver la liste des plugins arretes
|
||||
COM_PAUSE_CLEAR = ^tclear - effacer la liste des plugins arretes
|
||||
COM_PAUSE_LIST = ^tlist [id] - listes des plugins
|
||||
COM_PAUSE_ADD = ^tadd <title> - marquer un plugin comme impossible a mettre en paus
|
||||
SAVE_PAUSED = Sauvegarder les plugins en pause
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - sauvegarde une liste de plugins en pause
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - efface une liste de plugins en pause
|
||||
CANT_UNPAUSE_PLUGIN = Le plugin "%s" est arrete et ne peut etre mis en pause ou re-active.
|
||||
CLEAR_PAUSED = Efface la liste de plugins en pause
|
||||
|
||||
[sv]
|
||||
PAUSE_COULDNT_FIND = Kunde inte hitta plugin som matchar "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin som matchar "%s"
|
||||
PAUSE_CONF_CLEARED = Konfigurationsfil rensad. Ladda kartan igen vid behov
|
||||
PAUSE_ALR_CLEARED = Konfigurationsfil redan rensad!
|
||||
PAUSE_CONF_SAVED = Konfiguration sparad
|
||||
PAUSE_SAVE_FAILED = Konfigurationsfilen kunde inte sparas!!
|
||||
LOCKED = BUNDEN
|
||||
PAUSE_UNPAUSE = Pausa/Starta Plugins
|
||||
CLEAR_STOPPED = Rensa fil med stoppade
|
||||
SAVE_STOPPED = Spara stoppade
|
||||
PAUSED_PLUGIN = Pausade %d plugin
|
||||
PAUSED_PLUGINS = Pausade %d plugins
|
||||
UNPAUSED_PLUGIN = Startade %d plugin
|
||||
UNPAUSED_PLUGINS = Startade %d plugins
|
||||
CANT_MARK_MORE = Kan inte markera mer plugins som icke pausbara!
|
||||
PAUSE_LOADED = Pausa plugins: Ladda plugins
|
||||
STOPPED = stoppad
|
||||
VERSION = version
|
||||
FILE = fil
|
||||
PAUSE_ENTRIES = Poster %d - %d av %d (%d e aktiva)
|
||||
PAUSE_USE_MORE = Skriv 'amx_pausecfg list %d' f'o'r mera
|
||||
PAUSE_USE_BEGIN = Skriv 'amx_pausecfg list 1' f'o'r b'o'rjan
|
||||
PAUSE_USAGE = Skriv: amx_pausecfg <kommando> [namn]
|
||||
PAUSE_COMMANDS = Kommandon
|
||||
COM_PAUSE_OFF = ^toff - pausar alla plugins i listan
|
||||
COM_PAUSE_ON = ^ton - startar alla plugins i listan
|
||||
COM_PAUSE_STOP = ^tstop <file> - stoppar en plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pausar en plugin
|
||||
COM_PAUSE_ENABLE = ^tstart <file> - startar en plugin
|
||||
COM_PAUSE_SAVE = ^tsave - sparar lista av stoppade plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - rensar lista av stoppade plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - listar plugins
|
||||
COM_PAUSE_ADD = ^tadd <titel> - markerar en plugin som icke pausbar
|
||||
SAVE_PAUSED = Spara pausade
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - sparar en lista av pausade plugins
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - rensar en lista av pausade plugins
|
||||
CANT_UNPAUSE_PLUGIN = Plugin "%s" 'a'r stoppad och kan inte bli pausad eller forts'a'tta.
|
||||
CLEAR_PAUSED = Rensa fil med pausade
|
||||
|
||||
[da]
|
||||
PAUSE_COULDNT_FIND = Kunne ikke finde et plugin der matcher til "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin matcher "%s"
|
||||
PAUSE_CONF_CLEARED = Konfigurationsfil ryddet. Genindlaes banen, hvis noedvendigt
|
||||
PAUSE_ALR_CLEARED = Konfiguration var allerede ryddet!
|
||||
PAUSE_CONF_SAVED = Konfiguration gemt
|
||||
PAUSE_SAVE_FAILED = Gem Konfiguration mislykkedes!!!
|
||||
LOCKED = LAAST
|
||||
PAUSE_UNPAUSE = Pause/Unpause Plugins
|
||||
CLEAR_STOPPED = Ryd fil med stoppede
|
||||
SAVE_STOPPED = Gem stoppede
|
||||
PAUSED_PLUGIN = Paused %d plugin
|
||||
PAUSED_PLUGINS = Paused %d plugins
|
||||
UNPAUSED_PLUGIN = Upaused %d plugin
|
||||
UNPAUSED_PLUGINS = Upaused %d plugins
|
||||
CANT_MARK_MORE = Kan ikke markere flere plugins som upauserbare!
|
||||
PAUSE_LOADED = Pause Plugins: Indlaeste plugins
|
||||
STOPPED = stopped
|
||||
VERSION = version
|
||||
FILE = fil
|
||||
PAUSE_ENTRIES = Indskrivninger %d - %d af %d (%d koerer)
|
||||
PAUSE_USE_MORE = Brug 'amx_pausecfg list %d' for mere
|
||||
PAUSE_USE_BEGIN = Brug 'amx_pausecfg list 1' for at begynde
|
||||
PAUSE_USAGE = Brug: amx_pausecfg <kommando> [name]
|
||||
PAUSE_COMMANDS = Kommando
|
||||
COM_PAUSE_OFF = ^toff - pauser alle plugins ikke paa listen
|
||||
COM_PAUSE_ON = ^ton - upause alle plugins
|
||||
COM_PAUSE_STOP = ^tstop <file> - stopper et plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauser et plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - starter a plugin
|
||||
COM_PAUSE_SAVE = ^tsave - Gemmer en liste af stoppede plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - Rydder en liste med stoppede plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - lister plugins
|
||||
COM_PAUSE_ADD = ^tadd <title> - Markerer et plugin som upauserbart
|
||||
|
||||
[pl]
|
||||
PAUSE_COULDNT_FIND = Nie mozna znalesc pluginu "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin pasujacy "%s"
|
||||
PAUSE_CONF_CLEARED = Plik konfiguracji wyczyszczony. Przeladuj mape jezeli potrzeba
|
||||
PAUSE_ALR_CLEARED = Konfiguracja juz zostala wyczyszczona !
|
||||
PAUSE_CONF_SAVED = Konfiguracja zapisana
|
||||
PAUSE_SAVE_FAILED = Konfiguracji nie udalo sie zapisac !!
|
||||
LOCKED = ZABLKOWANY
|
||||
PAUSE_UNPAUSE = Zatrzymaj/Wznow Plugin
|
||||
CLEAR_STOPPED = Wyczysc plik z zatrzymaniem
|
||||
SAVE_STOPPED = Zapisywanie zatrzymane
|
||||
PAUSED_PLUGIN = Zatrzymano %d plugin
|
||||
PAUSED_PLUGINS = Zatrzymano %d pluginy
|
||||
UNPAUSED_PLUGIN = Wznowiono %d plugin
|
||||
UNPAUSED_PLUGINS = Wznowiono %d pluginy
|
||||
CANT_MARK_MORE = Nie mozna zaznaczyc wiecej pluginow jako wznawialnych!
|
||||
PAUSE_LOADED = Zatrzymaj pluginy: Zaladowane pluginy
|
||||
STOPPED = wylaczono
|
||||
VERSION = wersja
|
||||
FILE = plik
|
||||
PAUSE_ENTRIES = Wpisy %d - %d z %d (%d uruchomionych)
|
||||
PAUSE_USE_MORE = Uzyj 'amx_pausecfg list %d' po wiecej
|
||||
PAUSE_USE_BEGIN = Uzyj 'amx_pausecfg list 1' do poczatku
|
||||
PAUSE_USAGE = Uzycie: amx_pausecfg <komenda> [nazwa]
|
||||
PAUSE_COMMANDS = Komendy
|
||||
COM_PAUSE_OFF = ^toff - zatrzymal wszystkie pluginy nie w liscie
|
||||
COM_PAUSE_ON = ^ton - wznowil wszystkie pluginy
|
||||
COM_PAUSE_STOP = ^tstop <file> - wylaczyl plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - zatrzymuje plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - wlacza plugin
|
||||
COM_PAUSE_SAVE = ^tsave - zapisuje liste wylaczonych pluginow
|
||||
COM_PAUSE_CLEAR = ^tclear - czysci liste wylaczonych pluginow
|
||||
COM_PAUSE_LIST = ^tlist [id] - wyswietla liste pluginow
|
||||
COM_PAUSE_ADD = ^tadd <title> - oznacza plugin jako niepauzowalny
|
||||
SAVE_PAUSED = Zapisz zapauzowane pluginy
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - zapisuje liste zapauzowanych pluginow
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tsave - czysci liste zapauzowanych plugninow
|
||||
CANT_UNPAUSE_PLUGIN = Plugin "%s" jest zastopowany i nie moze byc zapauzowany lub odpauzowany.
|
||||
CLEAR_PAUSED = czysci liste zapauzowanych pluginow
|
||||
|
||||
[nl]
|
||||
PAUSE_COULDNT_FIND = Kon geen plugin vinden gelijk aan "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin gelijk aan "%s"
|
||||
PAUSE_CONF_CLEARED = Configuratiebestand leeggehaald. Herlaad de map als dat nodig is
|
||||
PAUSE_ALR_CLEARED = Configuratie was al leeggehaald!
|
||||
PAUSE_CONF_SAVED = Configuratie succesvol bewaard
|
||||
PAUSE_SAVE_FAILED = Configuratie bewaren mislukt!!!
|
||||
LOCKED = OP-SLOT
|
||||
PAUSE_UNPAUSE = Plugins Pauzeren/Hernemen
|
||||
CLEAR_STOPPED = Haal bestand met gestopte plugins leeg
|
||||
SAVE_STOPPED = Gestopte Plugins Bewaren
|
||||
PAUSED_PLUGIN = %d plugin gepauzeerd
|
||||
PAUSED_PLUGINS = %d plugins gepauzeerd
|
||||
UNPAUSED_PLUGIN = %d plugin hernomen
|
||||
UNPAUSED_PLUGINS = %d plugins hernomen
|
||||
CANT_MARK_MORE = Kan niet nog meer plugins markeren als niet pauzeerbaar!
|
||||
PAUSE_LOADED = Pauseer Plugins: Geladen plugins
|
||||
STOPPED = gestopt
|
||||
VERSION = versie
|
||||
FILE = bestand
|
||||
PAUSE_ENTRIES = Entries %d - %d van de %d (%d lopen nu)
|
||||
PAUSE_USE_MORE = Typ 'amx_pausecfg list %d' voor meer
|
||||
PAUSE_USE_BEGIN = Typ 'amx_pausecfg list 1' voor het begin
|
||||
PAUSE_USAGE = Typ: amx_pausecfg <commando> [naam]
|
||||
PAUSE_COMMANDS = Commando's
|
||||
COM_PAUSE_OFF = ^toff - pauzeert alle plugins die niet in de lijst staan
|
||||
COM_PAUSE_ON = ^ton - hervat alle plugins
|
||||
COM_PAUSE_STOP = ^tstop <bestand> - stopt een plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <bestand> - pauzeert een plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <bestand> - schakelt een plugin in
|
||||
COM_PAUSE_SAVE = ^tsave - bewaart een lijst van gestopte plugins
|
||||
COM_PAUSE_CLEAR = ^tclear - haalt lijst met gestopte plugins leeg
|
||||
COM_PAUSE_LIST = ^tlist [id] - maakt lijst met plugins
|
||||
COM_PAUSE_ADD = ^tadd <titel> - markeert een plugin als niet pauzeerbaar
|
||||
SAVE_PAUSED = Gepauseerde plugins opgeslagen
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - Slaat een lijst op van gepauseerde plugins
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - Maakt de lijst met gepauseerde plugins leeg
|
||||
CANT_UNPAUSE_PLUGIN = Plugin "%s" is gestopt en kan niet meer gepauseerd of gestart worden.
|
||||
CLEAR_PAUSED = Haal bestand met gepauseerde plugins leeg
|
||||
|
||||
[es]
|
||||
PAUSE_COULDNT_FIND = No se encontro ningun plugin que coincida con "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin "%s" encontrado
|
||||
PAUSE_CONF_CLEARED = Archivo de configuracion borrado. Reinicia el mapa si es necesario
|
||||
PAUSE_ALR_CLEARED = La configuracion ya esta borrada!
|
||||
PAUSE_CONF_SAVED = Configuracion guardada con exito
|
||||
PAUSE_SAVE_FAILED = No se pudo guardar la configuracion!!!
|
||||
LOCKED = BLOQUEADO
|
||||
PAUSE_UNPAUSE = Pausar/Despausar Plugins
|
||||
CLEAR_STOPPED = Borrar lista de archivos detenidos
|
||||
SAVE_STOPPED = Guardar detenidos
|
||||
PAUSED_PLUGIN = %d plugin pausado
|
||||
PAUSED_PLUGINS = %d plugins pausados
|
||||
UNPAUSED_PLUGIN = %d plugin despausado
|
||||
UNPAUSED_PLUGINS = %d plugins despausados
|
||||
CANT_MARK_MORE = No se pueden marcar mas plugins como despausables!
|
||||
PAUSE_LOADED = Pausar Plugins: Plugins Cargados
|
||||
STOPPED = detenido
|
||||
VERSION = version
|
||||
FILE = archivo
|
||||
PAUSE_ENTRIES = Entradas %d - %d de %d (%d en ejecucion)
|
||||
PAUSE_USE_MORE = Escribe 'amx_pausecfg list %d' para mostrar mas
|
||||
PAUSE_USE_BEGIN = Escribe 'amx_pausecfg list 1' para volver al principio
|
||||
PAUSE_USAGE = Uso: amx_pausecfg <comando> [nombre]
|
||||
PAUSE_COMMANDS = Comandos
|
||||
COM_PAUSE_OFF = ^toff - pausa todos los plugins que no esten en la lista
|
||||
COM_PAUSE_ON = ^ton - despausa todos los plugins
|
||||
COM_PAUSE_STOP = ^tstop <archivo> - detiene el plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <archivo> - pausa el plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <archivo> - activa el plugin
|
||||
COM_PAUSE_SAVE = ^tsave - guarda la lista de plugins detenidos
|
||||
COM_PAUSE_CLEAR = ^tclear - borra la lista de plugins detenidos
|
||||
COM_PAUSE_LIST = ^tlist [id] - muestra la lista de plugins
|
||||
COM_PAUSE_ADD = ^tadd <titulo> - marca el plugin como despausable
|
||||
SAVE_PAUSED = Guardar Pausados
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - guarda una lista de los plugins pausados.
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - limpia la lista de los plugins pausados.
|
||||
CANT_UNPAUSE_PLUGIN = El plugin "%s" esta detenido, este no puede ser pausado ni reanudado.
|
||||
CLEAR_PAUSED = Borrar lista de archivos pausados
|
||||
|
||||
[bp]
|
||||
PAUSE_COULDNT_FIND = Nao achou um plugin igual a "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin igual a "%s"
|
||||
PAUSE_CONF_CLEARED = Arquivo de configuracao vazio. Recarregue o mapa se preciso
|
||||
PAUSE_ALR_CLEARED = Configuracao foi removida!
|
||||
PAUSE_CONF_SAVED = Configuracao salva com sucesso
|
||||
PAUSE_SAVE_FAILED = Falhou ao salvar a Configuracao!!!
|
||||
LOCKED = BLOQUEADO
|
||||
PAUSE_UNPAUSE = Pausar/Despausar Plugins
|
||||
CLEAR_STOPPED = Limpa arquivo de plugins parados
|
||||
SAVE_STOPPED = Salvar parados
|
||||
PAUSED_PLUGIN = Pausou %d plugin
|
||||
PAUSED_PLUGINS = Pausou %d plugins
|
||||
UNPAUSED_PLUGIN = Despausou %d plugin
|
||||
UNPAUSED_PLUGINS = Despausou %d plugins
|
||||
CANT_MARK_MORE = Nao pode selecionar mais plugins para nao pausar!
|
||||
PAUSE_LOADED = Pause Plugins: Plugins carregados
|
||||
STOPPED = parou
|
||||
VERSION = versao
|
||||
FILE = arquivo
|
||||
PAUSE_ENTRIES = Entradas %d - %d de %d (%d rodando)
|
||||
PAUSE_USE_MORE = Use 'amx_pausecfg list %d' para ver mais
|
||||
PAUSE_USE_BEGIN = Use 'amx_pausecfg list 1' para voltar ao inicio
|
||||
PAUSE_USAGE = Use: amx_pausecfg <comando> [nome]
|
||||
PAUSE_COMMANDS = Comandos
|
||||
COM_PAUSE_OFF = ^toff - pausa todos os plugins fora da lista
|
||||
COM_PAUSE_ON = ^ton - despausa todos os plugins
|
||||
COM_PAUSE_STOP = ^tstop <arquivo> - para um plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <arquivo> - pausa um plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <arquivo> - habilita um plugin
|
||||
COM_PAUSE_SAVE = ^tsave - salva uma lista de plugins parados
|
||||
COM_PAUSE_CLEAR = ^tclear - clareia uma lista de plugins parado
|
||||
COM_PAUSE_LIST = ^tlist [id] - lista os plugins
|
||||
COM_PAUSE_ADD = ^tadd <nome> - marca um plugin para nao pausar
|
||||
SAVE_PAUSED = Salvar Pausados
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - salva uma lista de plugins pausados
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - limpa uma lista de plugins pausados
|
||||
CANT_UNPAUSE_PLUGIN = O plugin "%s" esta desligado e nao pode ser pausado ou re-ativado
|
||||
CLEAR_PAUSED = Limpa arquivo de plugins pausados
|
||||
|
||||
[cz]
|
||||
PAUSE_COULDNT_FIND = Nemuzu najit plugin odpovidajici "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin odpovidajici "%s"
|
||||
PAUSE_CONF_CLEARED = Konfiguracni soubor vycisten. Pokud je to potreba reloudni mapu.
|
||||
PAUSE_ALR_CLEARED = Konfigurace jiz byla vycistena!
|
||||
PAUSE_CONF_SAVED = Konfigurace uspesne ulozena
|
||||
PAUSE_SAVE_FAILED = Konfiguraci se NEPOVEDLO ulozit!!!
|
||||
LOCKED = ZAMCENO
|
||||
PAUSE_UNPAUSE = Pauznout/Spustit Pluginy
|
||||
CLEAR_STOPPED = Vycistit soubor se stopnutim
|
||||
SAVE_STOPPED = Ulozit stopnute
|
||||
PAUSED_PLUGIN = Pauznut %d plugin
|
||||
PAUSED_PLUGINS = Pauznuto %d pluginu
|
||||
UNPAUSED_PLUGIN = Znovu spusten %d plugin
|
||||
UNPAUSED_PLUGINS = Znovu spusteno %d pluginu
|
||||
CANT_MARK_MORE = Nemuzu oznacit vice pluginu jako nepauznutelne!
|
||||
PAUSE_LOADED = Puznute pluginy: Nactene pluginy
|
||||
STOPPED = stoply
|
||||
VERSION = verze
|
||||
FILE = soubor
|
||||
PAUSE_ENTRIES = Polozky %d - %d z %d (%d bezi)
|
||||
PAUSE_USE_MORE = Napis 'amx_pausecfg list %d' pro vice
|
||||
PAUSE_USE_BEGIN = Napis 'amx_pausecfg list 1' pro zacatek
|
||||
PAUSE_USAGE = Napis: amx_pausecfg <command> [name]
|
||||
PAUSE_COMMANDS = Prikazy
|
||||
COM_PAUSE_OFF = ^toff - pauzne vsechny pluginy ktere nejsou na seznamu
|
||||
COM_PAUSE_ON = ^ton - znovu spusti vsechny pluginy
|
||||
COM_PAUSE_STOP = ^tstop <file> - stopne plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauzne plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - povoli plugin
|
||||
COM_PAUSE_SAVE = ^tsave - ulozi seznam stopnutych pluginu
|
||||
COM_PAUSE_CLEAR = ^tclear - vycisti seznam stopnutych plugins
|
||||
COM_PAUSE_LIST = ^tlist [id] - seznamy pluginu
|
||||
COM_PAUSE_ADD = ^tadd <title> - oznaci plugin jako nepauznutelny
|
||||
|
||||
[fi]
|
||||
PAUSE_COULDNT_FIND = Ei loydetty pluginia, joka sopisi kuvaukseen "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin, joka sopii kuvaukseen "%s", loydetty
|
||||
PAUSE_CONF_CLEARED = Konffit nollattu. Lataa mappi uudestaan, jos tarvitsee
|
||||
PAUSE_ALR_CLEARED = Konffit on jo nollattu
|
||||
PAUSE_CONF_SAVED = Konffit tallennettu onnistuneesti
|
||||
PAUSE_SAVE_FAILED = Konffien tallentaminen epaonnistui
|
||||
LOCKED = LUKITTU
|
||||
PAUSE_UNPAUSE = Pysayta/vapauta plugineja
|
||||
CLEAR_STOPPED = Nollaa filu stoppedilla...hmm
|
||||
SAVE_STOPPED = Tallenna pysaytetyt
|
||||
PAUSED_PLUGIN = Pysaytettiin plugin %d
|
||||
PAUSED_PLUGINS = Pysaytettiin %d pluginia
|
||||
UNPAUSED_PLUGIN = Vapautettiin plugin %d
|
||||
UNPAUSED_PLUGINS = Vapautettiin %d pluginia
|
||||
CANT_MARK_MORE = Ei voida merkata enempaa plugineja pysayttamattomiksi
|
||||
PAUSE_LOADED = Pysayta plugineja: Pluginit ladattu
|
||||
STOPPED = pysaytetty
|
||||
VERSION = versio
|
||||
FILE = tiedosto
|
||||
PAUSE_ENTRIES = Kohdat %d - %d Kaikkiaan %d (%d kaynnissa)
|
||||
PAUSE_USE_MORE = Kirjoita 'amx_pausecfg list %d' saadaksesi lisatietoja
|
||||
PAUSE_USE_BEGIN = Kirjoita 'amx_pausecfg list 1' aloittaaksesi
|
||||
PAUSE_USAGE = Kaytto: amx_pausecfg <komento> [nimi]
|
||||
PAUSE_COMMANDS = Komennot
|
||||
COM_PAUSE_OFF = ^toff - pysayttaa kaikki pluginit, jotka eivat ole listassa
|
||||
COM_PAUSE_ON = ^ton - vapauttaa kaikki pluginit
|
||||
COM_PAUSE_STOP = ^tstop <tiedosto> - pysayttaa pluginin
|
||||
COM_PAUSE_PAUSE = ^tpause <tiedosto> - pysayttaa pluginin
|
||||
COM_PAUSE_ENABLE = ^tenable <tiedosto> - ottaa pluginin kayttoon
|
||||
COM_PAUSE_SAVE = ^tsave - tallentaa listan pysaytetyista plugineista
|
||||
COM_PAUSE_CLEAR = ^tclear - nollaa pysaytettyjen pluginien listan
|
||||
COM_PAUSE_LIST = ^tlist [id] - listaa pluginit
|
||||
COM_PAUSE_ADD = ^tadd <title> - merkkaa kaikki pluginit pysayttamattomiksi
|
||||
|
||||
[ls]
|
||||
PAUSE_COULDNT_FIND = n0 l33t p|ug!n "%s"
|
||||
PAUSE_PLUGIN_MATCH = l33t p|ug!n "%s"
|
||||
PAUSE_CONF_CLEARED = |200t s3tt!nz g0n3
|
||||
PAUSE_ALR_CLEARED = |200t s3tt!nz g0n3!
|
||||
PAUSE_CONF_SAVED = |200t s3tt!nz s4v3d!
|
||||
PAUSE_SAVE_FAILED = |200t s3tt!nz n0t s4v3dz0r!
|
||||
LOCKED = N0!
|
||||
PAUSE_UNPAUSE = P4us3/Unp4us3 l33t p|ug!ns
|
||||
CLEAR_STOPPED = Cl34r
|
||||
SAVE_STOPPED = $t0p3dz0r
|
||||
PAUSED_PLUGIN = %d l33t p|ug!nz |>4UZ3D
|
||||
PAUSED_PLUGINS = %d l33t p|ug!nz |>4UZ3D
|
||||
UNPAUSED_PLUGIN = %d l33t p|ug!nz d3-|>4UZ3D
|
||||
UNPAUSED_PLUGINS = %d l33t p|ug!nz d3-|>4UZ3D
|
||||
CANT_MARK_MORE = l33t p|ug!nz un-d3-|>4UZ3Dab|3
|
||||
PAUSE_LOADED = |>4UZ3D l33t p|ug!ns: L04d3d l33t p|ug!nz
|
||||
STOPPED = c|_|7
|
||||
VERSION = v3r$!0n
|
||||
FILE = f!l3
|
||||
PAUSE_ENTRIES = %d - %d of %d (%d j0ggin')
|
||||
PAUSE_USE_MORE = uz3 'amx_pausecfg list %d' for more
|
||||
PAUSE_USE_BEGIN = uz3 'amx_pausecfg list 1' for begin
|
||||
PAUSE_USAGE = Us4g3: amx_pausecfg <command> [name]
|
||||
PAUSE_COMMANDS = (mdz
|
||||
COM_PAUSE_OFF = ^toff - |>4UZ3z all l33t p|ug!nz g0n3
|
||||
COM_PAUSE_ON = ^ton - un|>4UZ3z 4ll l33t p|ug!nz
|
||||
COM_PAUSE_STOP = ^tstop <file> - l33t p|ug!nz l34v3z
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - |>4UZ3z a l33t p|ug!nz
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - l33t p|ug!nz c0m3z b4ck
|
||||
COM_PAUSE_SAVE = ^tsave - s4v3z $t0|>|>3dz l33t p|ug!nz
|
||||
COM_PAUSE_CLEAR = ^tclear - cl34rz $t0|>|>3dz l33t p|ug!nz
|
||||
COM_PAUSE_LIST = ^tlist [id] - sh0wz l33t p|ug!nz
|
||||
COM_PAUSE_ADD = ^tadd <title> - l33t p|ug!nz = un|>4UZ3able
|
||||
SAVE_PAUSED = $4\/3 P4U$3D
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - $4\/3$ 4 1!$+ 0|= P4U$3D P1UG!|\|$
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - C134R$ 4 1!$+ 0|= P4U$3D P1UG!|\|$
|
||||
CANT_UNPAUSE_PLUGIN = P1UG!|\| "%s" !$ $+0PP3D 4|\|D C$|\||\|p+ |33 P4U$3D 0|2 U|\|P4U$3D.
|
||||
|
||||
[bg]
|
||||
PAUSE_COULDNT_FIND = Ne uspq da nameri plugin koito da savbada s "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin savpada "%s"
|
||||
PAUSE_CONF_CLEARED = Iz4isti configuracionia file. Zaredi na novo kartata ako e nujno
|
||||
PAUSE_ALR_CLEARED = Configuracionia file e ve4e iz4isten!
|
||||
PAUSE_CONF_SAVED = configuraciata be6e zapametena
|
||||
PAUSE_SAVE_FAILED = configuraciata ne be6e zapametena!!!
|
||||
LOCKED = ZAKLU$ENO
|
||||
PAUSE_UNPAUSE = Pause/Unpause Plugin
|
||||
CLEAR_STOPPED = Iz4isti file sas spreni
|
||||
SAVE_STOPPED = Zapameti spreni
|
||||
PAUSED_PLUGIN = Paused %d plugin
|
||||
PAUSED_PLUGINS = Paused %d plugins
|
||||
UNPAUSED_PLUGIN = Unpaused %d plugin
|
||||
UNPAUSED_PLUGINS = Unpaused %d plugins
|
||||
CANT_MARK_MORE = Nemoje da markirate pove4e plugini kato unpauseable!
|
||||
PAUSE_LOADED = Pause Plugins: Loaded plugins
|
||||
STOPPED = Sprqn
|
||||
VERSION = versia
|
||||
FILE = file
|
||||
PAUSE_ENTRIES = Vklu4ni %d - %d ot %d (%d sa pusnati)
|
||||
PAUSE_USE_MORE = Izpolzvai 'amx_pausecfg list %d' za pve4e
|
||||
PAUSE_USE_BEGIN = Izpolzvai 'amx_pausecfg list 1' za na4alo
|
||||
PAUSE_USAGE = Izpolzvano: amx_pausecfg <comanda> [ime]
|
||||
PAUSE_COMMANDS = Comandi
|
||||
COM_PAUSE_OFF = ^toff - slaga na pausa vsi4kite plugini koito ne sa na lista
|
||||
COM_PAUSE_ON = ^ton - puska vsi4kite plugini
|
||||
COM_PAUSE_STOP = ^tstop <file> - spira edin plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauses edin plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - puska edin plugin
|
||||
COM_PAUSE_SAVE = ^tsave - zapameti list ot sprqni plugini
|
||||
COM_PAUSE_CLEAR = ^tclear - iz4isti list ot sprqni plugini
|
||||
COM_PAUSE_LIST = ^tlist [id] - pokazva plugini
|
||||
COM_PAUSE_ADD = ^tadd <title> - markira plugin kato nespira6t
|
||||
|
||||
[ro]
|
||||
PAUSE_COULDNT_FIND = Nu a fost gasit un plugin ce rezulta cautarea "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin-ul "%s" rezulta cautarea
|
||||
PAUSE_CONF_CLEARED = Fisier-ul de configuratie a fost golit. Reincarca harta daca este nevoie
|
||||
PAUSE_ALR_CLEARED = Configuratia a fost golita deja!
|
||||
PAUSE_CONF_SAVED = Configuratia a fost salvata cu succes
|
||||
PAUSE_SAVE_FAILED = Salvarea configuratiei a esuat!!!
|
||||
LOCKED = BLOCAT
|
||||
PAUSE_UNPAUSE = Intrerupe/Reincarca Plugin-uri
|
||||
CLEAR_STOPPED = Goleste fisier-ul cu cele intrerupte
|
||||
SAVE_STOPPED = Salveaza fisier-ul cu cele intrerupte
|
||||
PAUSED_PLUGIN = Plugin-ul %d a fost intrerupt
|
||||
PAUSED_PLUGINS = Au fost intrerupte %d plugin-uri
|
||||
UNPAUSED_PLUGIN = Plugin-ul %d a fost reincarcat
|
||||
UNPAUSED_PLUGINS = Au fost reincarcate %d plugin-uri
|
||||
CANT_MARK_MORE = Nu se pot marca mai multe plugin-uri ca intrerupte!
|
||||
PAUSE_LOADED = Intrerupe plugin-uri: Plugin-uri incarcate
|
||||
STOPPED = intrerupte
|
||||
VERSION = versiune
|
||||
FILE = fisier
|
||||
PAUSE_ENTRIES = Intrari %d - %d din %d (%d functioneaza)
|
||||
PAUSE_USE_MORE = Scrie 'amx_pausecfg list %d' pentru mai mult
|
||||
PAUSE_USE_BEGIN = Scrie 'amx_pausecfg list 1' pentru inceput
|
||||
PAUSE_USAGE = Folosire: amx_pausecfg <comanda> [nume]
|
||||
PAUSE_COMMANDS = Comenzi
|
||||
COM_PAUSE_OFF = ^toff - intrerupe toate plugin-urile ce nu sunt in lista
|
||||
COM_PAUSE_ON = ^ton - reincarca toate plugin-urile ce nu sunt in lista
|
||||
COM_PAUSE_STOP = ^tstop <fisier> - opreste un plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <fisier> - intrerupe un plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - incarca un plugin
|
||||
COM_PAUSE_SAVE = ^tsave - salveaza o lista a plugin-urilor oprite
|
||||
COM_PAUSE_CLEAR = ^tclear - goleste o lista a plugin-urilor oprite
|
||||
COM_PAUSE_LIST = ^tlist [id] - listeaza plugin-urile
|
||||
COM_PAUSE_ADD = ^tadd <title> - marcheaza un plugin ca si reincarcat
|
||||
SAVE_PAUSED = Salvarea oprita
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - salveaza o lista cu pluginurile oprite
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - sterge lista cu pluginurile oprite
|
||||
CANT_UNPAUSE_PLUGIN = Pluginul "%s" este oprit si nu poate fi pus pe pauza sau scos din pauza.
|
||||
CLEAR_PAUSED = Goleste fisier-ul cu cele oprite
|
||||
|
||||
[hu]
|
||||
PAUSE_COULDNT_FIND = Nem lehet a plugint talalni "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin matching "%s"
|
||||
PAUSE_CONF_CLEARED = Beallitasok file betoltve. Valts palyat a hasznalatahoz
|
||||
PAUSE_ALR_CLEARED = A beallitasok mar ki vannak uritve!
|
||||
PAUSE_CONF_SAVED = Beallitasok sikeresen elmentve
|
||||
PAUSE_SAVE_FAILED = Nem sikerult a mentes!!!
|
||||
LOCKED = LEZARVA
|
||||
PAUSE_UNPAUSE = Ki/Be kapcsolas Pluginok
|
||||
CLEAR_STOPPED = A leallitot pluginok filejenak uritese
|
||||
SAVE_STOPPED = Megallitottak mentese
|
||||
PAUSED_PLUGIN = Leallitva %d plugin
|
||||
PAUSED_PLUGINS = Leallitva %d plugin
|
||||
UNPAUSED_PLUGIN = Engedelyezve %d plugin
|
||||
UNPAUSED_PLUGINS = Engedelyezve %d plugin
|
||||
CANT_MARK_MORE = Nem lehet mark tobb plugint megallitani!
|
||||
PAUSE_LOADED = Pause Plugins: Loaded plugins
|
||||
STOPPED = leallitva
|
||||
VERSION = verzio
|
||||
FILE = file
|
||||
PAUSE_ENTRIES = Bejegyzes %d - %d a %d-bol (%d fut)
|
||||
PAUSE_USE_MORE = Irj 'amx_pausecfg list %d' a tobbihez
|
||||
PAUSE_USE_BEGIN = Irj 'amx_pausecfg list 1' az elejehez
|
||||
PAUSE_USAGE = Hasznalat: amx_pausecfg <parancs> [nev]
|
||||
PAUSE_COMMANDS = Parancsok
|
||||
COM_PAUSE_OFF = ^tki - minden plugin leallitasa a listan
|
||||
COM_PAUSE_ON = ^tbe - osszes plugin engedelyezese
|
||||
COM_PAUSE_STOP = ^tstop <file> - plugin megallitasa
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - kikapcsolt pluginok
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - plugin engedelyezese
|
||||
COM_PAUSE_SAVE = ^tsave - lista mentese a leallitott pluginokkal
|
||||
COM_PAUSE_CLEAR = ^tclear - a megallitott pluginok listajanak kiuritese
|
||||
COM_PAUSE_LIST = ^tlist [id] - pluginok listaja
|
||||
COM_PAUSE_ADD = ^tadd <nev> - megjelolni a plugint megalithatokent
|
||||
SAVE_PAUSED = Mentes Szunetelve
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - menti a szunetelt pluginok listajat
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - torli a szunetelt pluginok listajat
|
||||
CANT_UNPAUSE_PLUGIN = A "%s" plugint nemlehet szuneteltetni vagy engedelyezni.
|
||||
CLEAR_PAUSED = Torli a szunetelt pluginok listajat
|
||||
|
||||
[lt]
|
||||
PAUSE_COULDNT_FIND = Negali surasti plugino "%s"
|
||||
PAUSE_PLUGIN_MATCH = Pluginas sutampa "%s"
|
||||
PAUSE_CONF_CLEARED = Konfigo failas istryntas. Perkrauk mapa jei reikia
|
||||
PAUSE_ALR_CLEARED = Konfigas jau buvo isvalyta!
|
||||
PAUSE_CONF_SAVED = Konfigas issaugotas sekmingai
|
||||
PAUSE_SAVE_FAILED = Konfigo issaugojimas sekmingas!!!
|
||||
LOCKED = Uzrakinta
|
||||
PAUSE_UNPAUSE = Pauze/Nuimti pauze pluginus
|
||||
CLEAR_STOPPED = Isvalyti sustabdytus failus
|
||||
SAVE_STOPPED = Issaugoti sustabdytus
|
||||
PAUSED_PLUGIN = Sustabdytas %d pluginas
|
||||
PAUSED_PLUGINS = Sustabdyti %d pluginai
|
||||
UNPAUSED_PLUGIN = Paleistas %d pluginas
|
||||
UNPAUSED_PLUGINS = Paleisti %d pluginai
|
||||
CANT_MARK_MORE = Daugiau pluginu pazymeti negalima!
|
||||
PAUSE_LOADED = Sustabdyti pluginus: Uzkrauti pluginai
|
||||
STOPPED = sustabdyti
|
||||
VERSION = versija
|
||||
FILE = failas
|
||||
PAUSE_ENTRIES = Irasas %d - %d is %d (%d veikiantis)
|
||||
PAUSE_USE_MORE = Naudok 'amx_pausecfg sarasa %d' del daugiau info
|
||||
PAUSE_USE_BEGIN = Naudok 'amx_pausecfg saraso 1 nr del pradzios
|
||||
PAUSE_USAGE = Naudok: amx_pausecfg <komanda> [skaicius]
|
||||
PAUSE_COMMANDS = Komandos
|
||||
COM_PAUSE_OFF = ^tisjungti - Sustabdo visus pluginus esancius ne sarase
|
||||
COM_PAUSE_ON = ^tijungti - paleidzia visus pluginus
|
||||
COM_PAUSE_STOP = ^tstop <failas> - sustabdo plugina
|
||||
COM_PAUSE_PAUSE = ^tpauze <failas> - pauze pluginui
|
||||
COM_PAUSE_ENABLE = ^tpaleisti <failas> - paleidzia/ijungia plugina
|
||||
COM_PAUSE_SAVE = ^tissaugoti - issaugo sustabdytu pluginu sarasa
|
||||
COM_PAUSE_CLEAR = ^tpravalyti - pravalo sustabdytus pluginus
|
||||
COM_PAUSE_LIST = ^tlistas [id] - pluginu sarasas
|
||||
COM_PAUSE_ADD = ^tprideti <pavadinimas> - pazymi plugina kaip nesustabdoma
|
||||
|
||||
[sk]
|
||||
PAUSE_COULDNT_FIND = Nemozem najst plugin zodpovedajuci "%s"
|
||||
PAUSE_PLUGIN_MATCH = Plugin zodpovedajuci "%s"
|
||||
PAUSE_CONF_CLEARED = Konfiguracny subor vycisteny. Ak je to potrebne reloadni mapu.
|
||||
PAUSE_ALR_CLEARED = Konfiguracia uz bola vycistena!
|
||||
PAUSE_CONF_SAVED = Konfiguracia uspesne ulozena
|
||||
PAUSE_SAVE_FAILED = Konfiguraciu sa NEPODARILO ulozit!!!
|
||||
LOCKED = ZAMKNUTE
|
||||
PAUSE_UNPAUSE = Pauznut/Spustit Pluginy
|
||||
CLEAR_STOPPED = Vycistit subor so stopnutim
|
||||
SAVE_STOPPED = Ulozit stopnute
|
||||
PAUSED_PLUGIN = Pauznut %d plugin
|
||||
PAUSED_PLUGINS = Pauznuto %d pluginov
|
||||
UNPAUSED_PLUGIN = Znovu spusteny %d plugin
|
||||
UNPAUSED_PLUGINS = Znovu spustenych %d pluginov
|
||||
CANT_MARK_MORE = Nemozem oznacit viac pluginov ako nepauznutelne!
|
||||
PAUSE_LOADED = Pauznute pluginy: Nacitane pluginy
|
||||
STOPPED = zastaveny
|
||||
VERSION = verzia
|
||||
FILE = subor
|
||||
PAUSE_ENTRIES = Polozky %d - %d z %d (%d spustene)
|
||||
PAUSE_USE_MORE = Napis 'amx_pausecfg list %d' pre viac
|
||||
PAUSE_USE_BEGIN = Napis 'amx_pausecfg list 1' pre zaciatok
|
||||
PAUSE_USAGE = Napis: amx_pausecfg <command> [name]
|
||||
PAUSE_COMMANDS = Prikazy
|
||||
COM_PAUSE_OFF = ^toff - pauzne vsetky pluginy ktore niesu na zozname
|
||||
COM_PAUSE_ON = ^ton - znovu spusti vsetky pluginy
|
||||
COM_PAUSE_STOP = ^tstop <file> - stopne plugin
|
||||
COM_PAUSE_PAUSE = ^tpause <file> - pauzne plugin
|
||||
COM_PAUSE_ENABLE = ^tenable <file> - povoli plugin
|
||||
COM_PAUSE_SAVE = ^tsave - ulozi zoznam stopnutych pluginov
|
||||
COM_PAUSE_CLEAR = ^tclear - vycisti zoznam stopnutych pluginov
|
||||
COM_PAUSE_LIST = ^tlist [id] - zoznamy pluginov
|
||||
COM_PAUSE_ADD = ^tadd <title> - oznaci plugin ako nepauznutelny
|
||||
SAVE_PAUSED = Ulozenie pozastavene
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - uloz zoznam pozastavenych pluginov
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - vymaz zoznam pozastavenych pluginov
|
||||
CANT_UNPAUSE_PLUGIN = Plugin "%s" je zastaveny ,nie je mozne ho pozastavit.
|
||||
CLEAR_PAUSED = vymaz subor s pozastavenymi
|
||||
|
||||
[mk]
|
||||
PAUSE_COULDNT_FIND = Ne e najden plugin koj se poklopuva so baranjeto za "%s"
|
||||
PAUSE_PLUGIN_MATCH = Pronajdeniot plugin e "%s"
|
||||
PAUSE_CONF_CLEARED = Listata so pauzirani plagini e izbrisana. Pustete ja mapata odnovo ako e potrebno.
|
||||
PAUSE_ALR_CLEARED = Listata so pauzirani plagini e prazna!
|
||||
PAUSE_CONF_SAVED = Listata so pauzirani plagini e uspesno zacuvana
|
||||
PAUSE_SAVE_FAILED = Listata so pauzirani plagini ne e zacuvana!!!
|
||||
LOCKED = ZAKLUCEN
|
||||
PAUSE_UNPAUSE = Pauziraj/Pusti Plugin
|
||||
CLEAR_STOPPED = Izbrisi go fajlot so stopirani plugini
|
||||
SAVE_STOPPED = Zacuvaj gi stopiranite
|
||||
PAUSED_PLUGIN = Pauziran e %d plagin
|
||||
PAUSED_PLUGINS = Pauzirani se %d plagini
|
||||
UNPAUSED_PLUGIN = Pusten e %d plugin
|
||||
UNPAUSED_PLUGINS = Pusteni se %d plagini
|
||||
CANT_MARK_MORE = Ne e mozno da se izberat poveke plugini kako zakluceni!
|
||||
PAUSE_LOADED = Pauza na plaginite: Vcitanite plugini
|
||||
STOPPED = stopiran
|
||||
VERSION = verzija
|
||||
FILE = fajl
|
||||
PAUSE_ENTRIES = Plagini %d - %d od %d (%d se aktivni)
|
||||
PAUSE_USE_MORE = Napisi 'amx_pausecfg list %d' za uste
|
||||
PAUSE_USE_BEGIN = Napisi 'amx_pausecfg list 1' za od pocetok
|
||||
PAUSE_USAGE = Koristenje: amx_pausecfg <komanda> [ime]
|
||||
PAUSE_COMMANDS = Komandi
|
||||
COM_PAUSE_OFF = ^toff - gi pauzira site aktivni plagini
|
||||
COM_PAUSE_ON = ^ton - gi pusta site pauzirani plagini
|
||||
COM_PAUSE_STOP = ^tstop <fajl> - go stopira plaginot
|
||||
COM_PAUSE_PAUSE = ^tpause <fajl> - go pauzira plaginot
|
||||
COM_PAUSE_ENABLE = ^tenable <fajl> - go pusta plaginot
|
||||
COM_PAUSE_SAVE = ^tsave - ja zacuvuva listata so stopirani plagini
|
||||
COM_PAUSE_CLEAR = ^tclear - ja brise listata so stopirani plagini
|
||||
COM_PAUSE_LIST = ^tlist [id] - gi lista site plagini
|
||||
COM_PAUSE_ADD = ^tadd <title> - go markira plaginot kako nekoj sto ne moze da se pauzira
|
||||
SAVE_PAUSED = Zacuvaj gi pauziranite plagini
|
||||
COM_PAUSE_SAVE_PAUSED = ^tsave - ja zacuvuva listata so pauzirani plagini
|
||||
COM_PAUSE_CLEAR_PAUSED = ^tclear - ja brise listata so pauzirani plagini
|
||||
CANT_UNPAUSE_PLUGIN = Plaginot "%s" e stopiran i ne moze da se pauzira ili da se iskluci pauzata.
|
||||
CLEAR_PAUSED = Izbrisi ja listata so pauzirani plagini
|
||||
339
serverfiles/cstrike/addons/amxmodx/data/lang/plmenu.txt
Normal file
339
serverfiles/cstrike/addons/amxmodx/data/lang/plmenu.txt
Normal file
@@ -0,0 +1,339 @@
|
||||
[en]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menu
|
||||
BAN_FOR_MIN = Ban for %d minutes
|
||||
BAN_PERM = Ban permanently
|
||||
SLAP_SLAY_MENU = Slap/Slay Menu
|
||||
SLAP_WITH_DMG = Slap with %d damage
|
||||
SLAY = Slay
|
||||
KICK_MENU = Kick Menu
|
||||
ADMIN_TRANSF_1 = ADMIN: transfer %s to %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: transfer %s to %s
|
||||
TEAM_MENU = Team Menu
|
||||
TRANSF_TO = Transfer to %s
|
||||
CL_CMD_MENU = Client Cmds Menu
|
||||
NO_CMDS = No cmds available
|
||||
|
||||
[de]
|
||||
ADMIN_BAN_1 = ADMIN: bannt %s
|
||||
ADMIN_BAN_2 = ADMIN %s: bannt %s
|
||||
BAN_MENU = Menu > bannen
|
||||
BAN_FOR_MIN = Bann fuer %d Minuten
|
||||
BAN_PERM = fuer immer bannen
|
||||
SLAP_SLAY_MENU = Schlagen/Toeten-Menu
|
||||
SLAP_WITH_DMG = Schlaegt mit %d Schaden
|
||||
SLAY = toeten
|
||||
KICK_MENU = Menu >kicken
|
||||
ADMIN_TRANSF_1 = ADMIN: verschiebt %s zu den %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: verschiebt %s zu den %s
|
||||
TEAM_MENU = Menu > Team
|
||||
TRANSF_TO = zu den %s geschoben
|
||||
CL_CMD_MENU = Menu > Spielerbefehle
|
||||
NO_CMDS = keine Befehle verfuegbar
|
||||
|
||||
[sr]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Meni
|
||||
BAN_FOR_MIN = Ban na %d minuta
|
||||
BAN_PERM = Ban za stalno
|
||||
SLAP_SLAY_MENU = Slap/Slay Meni
|
||||
SLAP_WITH_DMG = Slap sa %d stete
|
||||
SLAY = Slay
|
||||
KICK_MENU = Kick Meni
|
||||
ADMIN_TRANSF_1 = ADMIN: transfer %s u %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: transfer %s u %s
|
||||
TEAM_MENU = Tim Meni
|
||||
TRANSF_TO = Transfer u %s
|
||||
CL_CMD_MENU = Klijent Komande Meni
|
||||
NO_CMDS = Nema dostupnih komandi
|
||||
|
||||
[tr]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menusu
|
||||
BAN_FOR_MIN = Ban %d dakika olarak
|
||||
BAN_PERM = Ban suresiz
|
||||
SLAP_SLAY_MENU = Tokatla/oldur menusu
|
||||
SLAP_WITH_DMG = Tokatla %d zarar ile
|
||||
SLAY = Oldur
|
||||
KICK_MENU = Atma menusu
|
||||
ADMIN_TRANSF_1 = ADMIN: takim %s goc %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: takim %s goc %s
|
||||
TEAM_MENU = Takim menu
|
||||
TRANSF_TO = %s takima goc
|
||||
CL_CMD_MENU = Oyuncu Emir Menusu
|
||||
NO_CMDS = Emir mevcud degildir
|
||||
|
||||
[fr]
|
||||
ADMIN_BAN_1 = ADMIN: banni %s
|
||||
ADMIN_BAN_2 = ADMIN %s: banni %s
|
||||
BAN_MENU = Menu Bannir
|
||||
BAN_FOR_MIN = Bannir pour %d minutes
|
||||
BAN_PERM = Bannir a vie (permanent)
|
||||
SLAP_SLAY_MENU = Menu Frapper/Foudroyer
|
||||
SLAP_WITH_DMG = Frapper avec %d points de degat
|
||||
SLAY = Foudroyer
|
||||
KICK_MENU = Menu Kick
|
||||
ADMIN_TRANSF_1 = ADMIN: transfere %s en %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: transfere %s en %s
|
||||
TEAM_MENU = Menu Equipe
|
||||
TRANSF_TO = Transferer en %s
|
||||
CL_CMD_MENU = Menu Cmds Client
|
||||
NO_CMDS = Aucune commande disponible
|
||||
|
||||
[sv]
|
||||
ADMIN_BAN_1 = ADMIN: bannlys %s
|
||||
ADMIN_BAN_2 = ADMIN %s: bannlys %s
|
||||
BAN_MENU = Bannlysningsmeny
|
||||
BAN_FOR_MIN = Bannlys i %d minuter
|
||||
BAN_PERM = Permanent bannlysning
|
||||
SLAP_SLAY_MENU = Smisk-/Slakt-meny
|
||||
SLAP_WITH_DMG = Smiska med %d skada
|
||||
SLAY = Slakta
|
||||
KICK_MENU = Sparka Meny
|
||||
ADMIN_TRANSF_1 = ADMIN: skicka %s till %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: skicka %s till %s
|
||||
TEAM_MENU = Lagmeny
|
||||
TRANSF_TO = Skicka till %s
|
||||
CL_CMD_MENU = Klientkommandomeny
|
||||
NO_CMDS = Det finns inga kommandon
|
||||
|
||||
[da]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Menu
|
||||
BAN_FOR_MIN = Ban i %d minutter
|
||||
BAN_PERM = Ban permanent
|
||||
SLAP_SLAY_MENU = Klask/Draeb Menu
|
||||
SLAP_WITH_DMG = Klask med %d skade
|
||||
SLAY = Draeb
|
||||
KICK_MENU = Kick Menu
|
||||
ADMIN_TRANSF_1 = ADMIN: Overflyt %s to %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: Overflyt %s to %s
|
||||
TEAM_MENU = Hold Menu
|
||||
TRANSF_TO = Overflyt til %s
|
||||
CL_CMD_MENU = Klient Kommando Menu
|
||||
NO_CMDS = Ingen kommandoer til raadighed
|
||||
|
||||
[pl]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Menu Bana
|
||||
BAN_FOR_MIN = Ban na %d minut
|
||||
BAN_PERM = Kompletny Ban
|
||||
SLAP_SLAY_MENU = Menu udzerzen/zgladzen
|
||||
SLAP_WITH_DMG = Uderz zadajac %d obrazen
|
||||
SLAY = Zgladzenie
|
||||
KICK_MENU = Menu kicka
|
||||
ADMIN_TRANSF_1 = ADMIN: %s przeszedl do %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: %s przeszedl do %s
|
||||
TEAM_MENU = Menu druzyny
|
||||
TRANSF_TO = Przejdz do %s
|
||||
CL_CMD_MENU = menu komend klienta
|
||||
NO_CMDS = Nie ma zadnych komend
|
||||
|
||||
[nl]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Banmenu
|
||||
BAN_FOR_MIN = Bannen voor %d minuten
|
||||
BAN_PERM = Permanent Bannen
|
||||
SLAP_SLAY_MENU = Sla/Slachtmenu
|
||||
SLAP_WITH_DMG = Sla met %d schade
|
||||
SLAY = Slacht
|
||||
KICK_MENU = Kickmenu
|
||||
ADMIN_TRANSF_1 = ADMIN: zet %s over naar %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: zet %s over naar %s
|
||||
TEAM_MENU = Teammenu
|
||||
TRANSF_TO = Zet over naar %s
|
||||
CL_CMD_MENU = Gebruikerscommandomenu
|
||||
NO_CMDS = Geen cmds beschikbaar
|
||||
|
||||
[es]
|
||||
ADMIN_BAN_1 = ADMIN: %s baneado
|
||||
ADMIN_BAN_2 = ADMIN %s: %s baneado
|
||||
BAN_MENU = Menu de Bans
|
||||
BAN_FOR_MIN = Banear durante %d minutos
|
||||
BAN_PERM = Banear permanentemente
|
||||
SLAP_SLAY_MENU = Menu de Slap/Slay
|
||||
SLAP_WITH_DMG = Pegar con %d de danyo
|
||||
SLAY = Matar
|
||||
KICK_MENU = Menu de Expulsiones
|
||||
ADMIN_TRANSF_1 = ADMIN: %s transferido al equipo de los %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: %s transferido al equipo de los %s
|
||||
TEAM_MENU = Menu de Equipos
|
||||
TRANSF_TO = Transferir a los %s
|
||||
CL_CMD_MENU = Menu de Comandos de Cliente
|
||||
NO_CMDS = No hay comandos disponibles
|
||||
|
||||
[bp]
|
||||
ADMIN_BAN_1 = ADMIN: baniu %s
|
||||
ADMIN_BAN_2 = ADMIN %s: baniu %s
|
||||
BAN_MENU = Menu Banir
|
||||
BAN_FOR_MIN = Banido por %d minutos
|
||||
BAN_PERM = Banido permanentemente
|
||||
SLAP_SLAY_MENU = Menu Tapa/Assassinar
|
||||
SLAP_WITH_DMG = Tapa com %d de dano
|
||||
SLAY = Tapa
|
||||
KICK_MENU = Menu Kickar
|
||||
ADMIN_TRANSF_1 = ADMIN: transferiu %s para %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: transferiu %s para %s
|
||||
TEAM_MENU = Menu Controle de Time
|
||||
TRANSF_TO = Transferir para %s
|
||||
CL_CMD_MENU = Menu de Comandos no Cliente
|
||||
NO_CMDS = Sem cmds disponivel
|
||||
|
||||
[cz]
|
||||
ADMIN_BAN_1 = ADMIN: zabanoval %s
|
||||
ADMIN_BAN_2 = ADMIN %s: zabanovali %s
|
||||
BAN_MENU = Menu banu
|
||||
BAN_FOR_MIN = Zabanovan na %d minut
|
||||
BAN_PERM = Zaban permanentne
|
||||
SLAP_SLAY_MENU = Menu Pohlavku/Zabiti
|
||||
SLAP_WITH_DMG = Pleskl za %d damage
|
||||
SLAY = Zabit
|
||||
KICK_MENU = Menu vykopnuti
|
||||
ADMIN_TRANSF_1 = ADMIN: premistil %s k %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: premistili %s k %s
|
||||
TEAM_MENU = Menu Tymu
|
||||
TRANSF_TO = Premistit k %s
|
||||
CL_CMD_MENU = Menu klientskych prikazu
|
||||
NO_CMDS = Zadny cmds
|
||||
|
||||
[fi]
|
||||
ADMIN_BAN_1 = ADMIN: bannasi %s
|
||||
ADMIN_BAN_2 = ADMIN %s: bannasi %s
|
||||
BAN_MENU = Bannivalikko
|
||||
BAN_FOR_MIN = Bannaa %d minuutiksi
|
||||
BAN_PERM = Bannaa pysyvasti
|
||||
SLAP_SLAY_MENU = Slap- ja slayvalikko
|
||||
SLAP_WITH_DMG = Slappaa %d damagella
|
||||
SLAY = Slayaa
|
||||
KICK_MENU = Potkimisvalikko
|
||||
ADMIN_TRANSF_1 = ADMIN: siirsi pelaajan%s %s:ksi
|
||||
ADMIN_TRANSF_2 = ADMIN %s: siirsi pelaajan %s %s:ksi
|
||||
TEAM_MENU = Joukkuevalikko
|
||||
TRANSF_TO = Siirra %s.ksi
|
||||
CL_CMD_MENU = Clientkomentovalikko
|
||||
NO_CMDS = Ei komentoja kaytettavissa
|
||||
|
||||
[ls]
|
||||
ADMIN_BAN_1 = ADMIN: b4nz0|2 %s
|
||||
ADMIN_BAN_2 = ADMIN %s: b4nz0|2 %s
|
||||
BAN_MENU = |34nz0|2 M3nu
|
||||
BAN_FOR_MIN = |34nz0|2 for %d minut3s
|
||||
BAN_PERM = |34nz0|2 p3rm4n3ntly
|
||||
SLAP_SLAY_MENU = Sl4p/Sl4y M3nu
|
||||
SLAP_WITH_DMG = Sl4p \/\/I7|-| %d d4m4g3
|
||||
SLAY = Sl4y
|
||||
KICK_MENU = |<ic|< M3nu
|
||||
ADMIN_TRANSF_1 = ADMIN: tr4nsf3r %s to %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: tr4nsf3r %s to %s
|
||||
TEAM_MENU = T34m M3nu
|
||||
TRANSF_TO = Tr4nsf3r t0 %s
|
||||
CL_CMD_MENU = (li3nt (mds M3nu
|
||||
NO_CMDS = |\|0 cmds 4v4il4bl3
|
||||
|
||||
[bg]
|
||||
ADMIN_BAN_1 = ADMINISTRATOR: banna %s
|
||||
ADMIN_BAN_2 = ADMINISTRATOR %s: banna %s
|
||||
BAN_MENU = Ban Menu
|
||||
BAN_FOR_MIN = Ban za %d minuti
|
||||
BAN_PERM = Banni za vinagi
|
||||
SLAP_SLAY_MENU = Slap/Slay Menu
|
||||
SLAP_WITH_DMG = Slapni s %d damage
|
||||
SLAY = Slay
|
||||
KICK_MENU = Kick Menu
|
||||
ADMIN_TRANSF_1 = ADMINISTRATOR: transferira %s kam %s
|
||||
ADMIN_TRANSF_2 = ADMINISTRATOR %s: transferira %s kam %s
|
||||
TEAM_MENU = Otborno Menu
|
||||
TRANSF_TO = Transferirai kam %s
|
||||
CL_CMD_MENU = Klient Comandno Menu
|
||||
NO_CMDS = Nqma nikakvi pozvoleni comandi
|
||||
|
||||
[ro]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Menu Ban
|
||||
BAN_FOR_MIN = Ban %d minute
|
||||
BAN_PERM = Ban permanent
|
||||
SLAP_SLAY_MENU = Slap/Slay
|
||||
SLAP_WITH_DMG = Slap cu %d dmg
|
||||
SLAY = Slay
|
||||
KICK_MENU = Menu Kick
|
||||
ADMIN_TRANSF_1 = ADMIN: transfera %s la %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: transfera %s la %s
|
||||
TEAM_MENU = Menu Echipe
|
||||
TRANSF_TO = Transfera la %s
|
||||
CL_CMD_MENU = Menu Comenzi Jucator
|
||||
NO_CMDS = Nici o comanda valabila
|
||||
|
||||
[hu]
|
||||
ADMIN_BAN_1 = ADMIN: %s banolva
|
||||
ADMIN_BAN_2 = ADMIN %s: %s banolva
|
||||
BAN_MENU = Ban Menu
|
||||
BAN_FOR_MIN = Banolva %d percre
|
||||
BAN_PERM = Orokos ban
|
||||
SLAP_SLAY_MENU = Utes/Oles Menu
|
||||
SLAP_WITH_DMG = Megutve %d sebzessel
|
||||
SLAY = Megoles
|
||||
KICK_MENU = kick Menu
|
||||
ADMIN_TRANSF_1 = ADMIN: %s atallitva %s-nak
|
||||
ADMIN_TRANSF_2 = ADMIN %s: %s atallitva %s-nak
|
||||
TEAM_MENU = CSapat Menu
|
||||
TRANSF_TO = Atallitva %s-nek
|
||||
CL_CMD_MENU = Client Cmds Menu
|
||||
NO_CMDS = Nincs elerheto parancs
|
||||
|
||||
[lt]
|
||||
ADMIN_BAN_1 = ADMINAS: isbanino %s
|
||||
ADMIN_BAN_2 = ADMINAS %s: isbanino %s
|
||||
BAN_MENU = Ban meniu
|
||||
BAN_FOR_MIN = Banas %d minutem
|
||||
BAN_PERM = Banas visam laikui
|
||||
SLAP_SLAY_MENU = Musti/Nudeti Meniu
|
||||
SLAP_WITH_DMG = Musa su %d zala
|
||||
SLAY = Nudeti
|
||||
KICK_MENU = Ismetimo meniu
|
||||
ADMIN_TRANSF_1 = ADMINAS: siuncia %s i %s
|
||||
ADMIN_TRANSF_2 = ADMINAS %s: siuncia %s i %s
|
||||
TEAM_MENU = Komandos meniu
|
||||
TRANSF_TO = Issiusti i %s
|
||||
CL_CMD_MENU = Klientu CMD meniu
|
||||
NO_CMDS = Nera galimu CMD
|
||||
|
||||
[sk]
|
||||
ADMIN_BAN_1 = ADMIN: zabanoval %s
|
||||
ADMIN_BAN_2 = ADMIN %s: zabanovali %s
|
||||
BAN_MENU = MENU: ban
|
||||
BAN_FOR_MIN = Zabanovat na %d minut
|
||||
BAN_PERM = Zabanovat permanentne
|
||||
SLAP_SLAY_MENU = MENU: Placnut/Zabit
|
||||
SLAP_WITH_DMG = Udret silou %d damage
|
||||
SLAY = Zabit
|
||||
KICK_MENU = MENU: vykopnutie
|
||||
ADMIN_TRANSF_1 = ADMIN: premiestnil %s k %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: premiestnili %s k %s
|
||||
TEAM_MENU = MENU: Tym
|
||||
TRANSF_TO = Premiestnit k %s
|
||||
CL_CMD_MENU = MENU: klientske prikazy
|
||||
NO_CMDS = Ziadny cmds
|
||||
|
||||
[mk]
|
||||
ADMIN_BAN_1 = ADMIN: ban %s
|
||||
ADMIN_BAN_2 = ADMIN %s: ban %s
|
||||
BAN_MENU = Ban Meni
|
||||
BAN_FOR_MIN = Ban na %d minuti
|
||||
BAN_PERM = Ban zasekogas
|
||||
SLAP_SLAY_MENU = Slap/Slay Meni
|
||||
SLAP_WITH_DMG = Udri mu samar so %d steta
|
||||
SLAY = Nasilno ubij go
|
||||
KICK_MENU = Kick Meni
|
||||
ADMIN_TRANSF_1 = ADMIN: napravi transfer na %s vo %s
|
||||
ADMIN_TRANSF_2 = ADMIN %s: napravi transfer na %s vo %s
|
||||
TEAM_MENU = Meni za timot
|
||||
TRANSF_TO = Transfer vo %s
|
||||
CL_CMD_MENU = Meni so komandi za klientite
|
||||
NO_CMDS = Nema dostapni komandi
|
||||
659
serverfiles/cstrike/addons/amxmodx/data/lang/restmenu.txt
Normal file
659
serverfiles/cstrike/addons/amxmodx/data/lang/restmenu.txt
Normal file
@@ -0,0 +1,659 @@
|
||||
[en]
|
||||
EQ_WE_RES = Equipment and weapons have been restricted
|
||||
EQ_WE_UNRES = Equipment and weapons have been unrestricted
|
||||
HAVE_BEEN = have been
|
||||
HAS_BEEN = has been
|
||||
RESTRICTED = restricted
|
||||
UNRESTRICTED = unrestricted
|
||||
NO_EQ_WE = Couldn't find such equipment or weapon
|
||||
WEAP_RES = Weapons Restriction
|
||||
VALUE = value
|
||||
REST_ENTRIES_OF = Entries %i - %i of %i
|
||||
REST_USE_MORE = Use 'amx_restrict list %i' for more
|
||||
REST_USE_BEGIN = Use 'amx_restrict list 1' for begin
|
||||
REST_CONF_SAVED = Configuration has been saved (file "%s")
|
||||
REST_COULDNT_SAVE = Couldn't save configuration (file "%s")
|
||||
REST_CONF_LOADED = Configuration has been loaded (file "%s")
|
||||
REST_COULDNT_LOAD = Couldn't load configuration (file "%s")
|
||||
COM_REST_USAGE = Usage: amx_restrict <command> [value]
|
||||
COM_REST_COMMANDS = Commands:
|
||||
COM_REST_ON = ^ton - set restriction on whole equipment
|
||||
COM_REST_OFF = ^toff - remove restriction from whole equipment
|
||||
COM_REST_ONV = ^ton <value> [...] - set specified restriction
|
||||
COM_REST_OFFV = ^toff <value> [...] - remove specified restriction
|
||||
COM_REST_LIST = ^tlist - display list of available equipment and weapons
|
||||
COM_REST_SAVE = ^tsave - save restriction
|
||||
COM_REST_LOAD = ^tload [file] - load restriction [from a file]
|
||||
COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Type 'amx_restrict list' for more specified values
|
||||
REST_WEAP = Restrict Weapons
|
||||
SAVE_SET = Save settings
|
||||
CONF_SAV_SUC = Configuration saved successfully
|
||||
CONF_SAV_FAIL = Configuration saving failed!!!
|
||||
|
||||
[de]
|
||||
EQ_WE_RES = Ausruestung und Waffen wurden verboten
|
||||
EQ_WE_UNRES = Ausruestung und Waffen wurden freigegeben
|
||||
HAVE_BEEN = sind gewesen
|
||||
HAS_BEEN = ist gewesen
|
||||
RESTRICTED = verboten
|
||||
UNRESTRICTED = wieder erlaubt
|
||||
NO_EQ_WE = Konnte diese Ausruestung oder Waffe nicht finden
|
||||
WEAP_RES = Waffenbverbot
|
||||
VALUE = Wert
|
||||
REST_ENTRIES_OF = Eintrag %i - %i von %i
|
||||
REST_USE_MORE = Benutze 'amx_restrict list %i' fuer mehr Info´s
|
||||
REST_USE_BEGIN = Benutze 'amx_restrict list 1' um zum Anfang zu gelangen
|
||||
REST_CONF_SAVED = Konfiguration gesichert (Datei "%s")
|
||||
REST_COULDNT_SAVE = Konfiguration konnte nicht gespeichert werden (Datei "%s")
|
||||
REST_CONF_LOADED = Konfiguration wurde geladen (Datei "%s")
|
||||
REST_COULDNT_LOAD = Konfiguration konnte nicht geladen werden (Datei "%s")
|
||||
COM_REST_USAGE = Benutze: amx_restrict <Befehl> [Wert]
|
||||
COM_REST_COMMANDS = Befehle:
|
||||
COM_REST_ON = ^ton - setze Verbot auf die gesamte Ausruestung
|
||||
COM_REST_OFF = ^toff - Verbot fuer Ausruestung aufheben
|
||||
COM_REST_ONV = ^ton <value> [...] - setze spezielles Verbot
|
||||
COM_REST_OFFV = ^toff <value> [...] - spezielles Verbot aufgehoben
|
||||
COM_REST_LIST = ^tlist - zeigt die Liste der verfuegbaren Waffen und Ausruestungen
|
||||
COM_REST_SAVE = ^tsave - Verbote speichern
|
||||
COM_REST_LOAD = ^tload [file] - laedt Verbote [aus einer Datei]
|
||||
COM_REST_VALUES = erlaubte Verbotswerte:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Schreibe 'amx_restrict list' fuer mehr spezielle Werte
|
||||
REST_WEAP = Waffen verbieten
|
||||
SAVE_SET = Einstellungen speichern
|
||||
CONF_SAV_SUC = Konfiguration erfolgreich gespeichert
|
||||
CONF_SAV_FAIL = Speichern der Konfiguration fehlgeschlagen!!!
|
||||
|
||||
[sr]
|
||||
EQ_WE_RES = Oprema i oruzje su zabranjeni
|
||||
EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane
|
||||
HAVE_BEEN = je
|
||||
HAS_BEEN = je
|
||||
RESTRICTED = zabranjeno
|
||||
UNRESTRICTED = slobodno
|
||||
NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje
|
||||
WEAP_RES = Zabrane oruzja
|
||||
VALUE = vrednost
|
||||
REST_ENTRIES_OF = Vrednosti %i - %i od %i
|
||||
REST_USE_MORE = Koristi 'amx_restrict list %i' za jos
|
||||
REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak
|
||||
REST_CONF_SAVED = Konfiguracija je uspesno sacuvana (fajl "%s")
|
||||
REST_COULDNT_SAVE = Konfiguracija je neuspesno sacuvana (fajl "%s")
|
||||
REST_CONF_LOADED = Konfiguracija je uspesno ucitana (fajl "%s")
|
||||
REST_COULDNT_LOAD = Konfiguracija je neuspesno ucitana (fajl "%s")
|
||||
COM_REST_USAGE = Koriscenje: amx_restrict <komanda> [vrednost]
|
||||
COM_REST_COMMANDS = Komande:
|
||||
COM_REST_ON = ^ton - postavi zabranu za celu opremu
|
||||
COM_REST_OFF = ^toff - skini zabranu sa cele opreme
|
||||
COM_REST_ONV = ^ton <vrednost> [...] - postavi zabranu na zadato oruzje
|
||||
COM_REST_OFFV = ^toff <vrednost> [...] - skini zabranu sa zadatog oruzja
|
||||
COM_REST_LIST = ^tlist - prikazi listu mogucih oruzja i opreme
|
||||
COM_REST_SAVE = ^tsave - sacuvaj zabrene
|
||||
COM_REST_LOAD = ^tload [fajl] - ucitaj zabrane [iz fajla]
|
||||
COM_REST_VALUES = Moguce vrednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi
|
||||
REST_WEAP = Zabrani oruzja
|
||||
SAVE_SET = Sacuvaj Podesavanja
|
||||
CONF_SAV_SUC = Konfiguracija je uspesno sacuvana
|
||||
CONF_SAV_FAIL = Konfiguracija je neuspesno sacuvana!!!
|
||||
|
||||
[tr]
|
||||
EQ_WE_RES = Silahlar ve sayre yasakli listesinde
|
||||
EQ_WE_UNRES = Silahlar ve sayre yasakli listesinden alinmisdir
|
||||
HAVE_BEEN = olmus
|
||||
HAS_BEEN = oldu
|
||||
RESTRICTED = yasaklandi
|
||||
UNRESTRICTED = yasakli degil
|
||||
NO_EQ_WE = oylesi bir silah ve sayre bulunamadi
|
||||
WEAP_RES = Silah Yasaklama
|
||||
VALUE = deger
|
||||
REST_ENTRIES_OF = Girisler %i - %i ve %i
|
||||
REST_USE_MORE = 'amx_restrict list %i' i kullanin dahasini gormek icin
|
||||
REST_USE_BEGIN = 'amx_restrict list 1' i kullanin baslatmak icin
|
||||
REST_CONF_SAVED = Configler basari ile saklanmisdir (dosya "%s")
|
||||
REST_COULDNT_SAVE = Configler saklanamadi (dosya "%s")
|
||||
REST_CONF_LOADED = Config yuklenmis durumda (dosya "%s")
|
||||
REST_COULDNT_LOAD = Config yuklenemedi (dosya "%s")
|
||||
COM_REST_USAGE = Kullanim: amx_restrict <emir> [deger]
|
||||
COM_REST_COMMANDS = Emirler:
|
||||
COM_REST_ON = ^ton - tumunu yasakla
|
||||
COM_REST_OFF = ^toff - tumunden yasakli listesini kaldir
|
||||
COM_REST_ONV = ^ton <deger> [...] - ozellikle yasakla
|
||||
COM_REST_OFFV = ^toff <deger> [...] - ozellikle yasakliyi kaldir
|
||||
COM_REST_LIST = ^tlist - mevcud olan silahlar ve sayre listesini goster
|
||||
COM_REST_SAVE = ^tsave - yasakli listesini sakla
|
||||
COM_REST_LOAD = ^tload [dosya] - yasakli listesini yukle [dosyadan]
|
||||
COM_REST_VALUES = Mevcud olan degerleri yasaklamak:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = 'amx_restrict list' i kullanin daha ozel degerleri gormek icin
|
||||
REST_WEAP = Yasakli Silahlar
|
||||
SAVE_SET = Ayarlari Saklayin
|
||||
CONF_SAV_SUC = Ayarlar basari ile saklandi
|
||||
CONF_SAV_FAIL = Ayarlar malesef saklanamadi!!!
|
||||
|
||||
[fr]
|
||||
EQ_WE_RES = Les armes et equipements ont ete restreints
|
||||
EQ_WE_UNRES = Les armes et equipements ne sont plus restreints
|
||||
HAVE_BEEN = ont ete
|
||||
HAS_BEEN = a ete
|
||||
RESTRICTED = restreint(e)(s)
|
||||
UNRESTRICTED = retire(e)(s) des restrictions
|
||||
NO_EQ_WE = l'Arme ou l'Equipement n'a pas ete trouve(e)
|
||||
WEAP_RES = Restriction des Armes
|
||||
VALUE = valeur
|
||||
REST_ENTRIES_OF = Entrees %i - %i sur %i
|
||||
REST_USE_MORE = Utilise 'amx_restrict list %i' pour la suite
|
||||
REST_USE_BEGIN = Utilise 'amx_restrict list 1' pour le debut
|
||||
REST_CONF_SAVED = La configuration a ete sauvee (fichier "%s")
|
||||
REST_COULDNT_SAVE = La configuration n'a pas ete sauvee (fichier "%s")
|
||||
REST_CONF_LOADED = La configuration a ete chargee (fichier "%s")
|
||||
REST_COULDNT_LOAD = La configuration n'a pas ete chargee (fichier "%s")
|
||||
COM_REST_USAGE = Utilisation: amx_restrict <commande> [valeur]
|
||||
COM_REST_COMMANDS = Commandes:
|
||||
COM_REST_ON = ^ton - restreint tous les equipements
|
||||
COM_REST_OFF = ^toff - enleve la restriction de tous les equipements
|
||||
COM_REST_ONV = ^ton <valeur> [...] - met une restriction specifique
|
||||
COM_REST_OFFV = ^toff <valeur> [...] - enleve une restriction specifique
|
||||
COM_REST_LIST = ^tlist - affiche la liste des equipements et armes disponibles
|
||||
COM_REST_SAVE = ^tsave - sauver les restrictions
|
||||
COM_REST_LOAD = ^tload [file] - charger les restriction [a partir d'un fichier]
|
||||
COM_REST_VALUES = Les valeurs disponibles pour la restriction sont:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Taper 'amx_restrict list' pour avoir une liste plus precise
|
||||
REST_WEAP = Restreindre les Armes
|
||||
SAVE_SET = Sauver
|
||||
CONF_SAV_SUC = Configuration sauvegardee
|
||||
CONF_SAV_FAIL = Sauvegarde de la configuration echouee!!!
|
||||
|
||||
[sv]
|
||||
EQ_WE_RES = Utrustning och vapen har begr'a'nsats
|
||||
EQ_WE_UNRES = Utrustning och vapen har blivit obegr'a'nsade
|
||||
HAVE_BEEN = har blivit
|
||||
HAS_BEEN = har blivit
|
||||
RESTRICTED = begr'a'nsad
|
||||
UNRESTRICTED = obegr'a'nsad
|
||||
NO_EQ_WE = Hittade ingen dylik utrustning eller vapen.
|
||||
WEAP_RES = Vapenbegr'a'nsning
|
||||
VALUE = pris
|
||||
REST_ENTRIES_OF = Poster %i - %i av %i
|
||||
REST_USE_MORE = Skriv 'amx_restrict list %i' f'o'r mera
|
||||
REST_USE_BEGIN = Skriv 'amx_restrict list 1' f'o'r b'o'rjan
|
||||
REST_CONF_SAVED = Konfigurationen har sparats (fil "%s")
|
||||
REST_COULDNT_SAVE = Kunde inte spara konfigurationen (fil "%s")
|
||||
REST_CONF_LOADED = Konfigurationen har laddats (fil "%s")
|
||||
REST_COULDNT_LOAD = Kunde inte ladda konfigurationen (fil "%s")
|
||||
COM_REST_USAGE = Skriv: amx_restrict <kommando> [v'a'rde]
|
||||
COM_REST_COMMANDS = Kommandon:
|
||||
COM_REST_ON = ^ton - s'a'tter begr'a'nsningar pa hela utrustningen
|
||||
COM_REST_OFF = ^toff - tar bort begr'a'nsningar pa hela utrustningen
|
||||
COM_REST_ONV = ^ton <v'a'rde> [...] - s'a'tter vald begr'a'nsning
|
||||
COM_REST_OFFV = ^toff <v'a'rde> [...] - tar bort vald begr'a'nsning
|
||||
COM_REST_LIST = ^tlist - visar lista med befintlig utrustning och vapen
|
||||
COM_REST_SAVE = ^tsave - Spara begr'a'nsningar
|
||||
COM_REST_LOAD = ^tload [fil] - ladda begr'a'nsningar
|
||||
COM_REST_VALUES = Tillg'a'ngliga v'a'rden att begr'a'nsa e: :^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Skriv 'amx_restrict list' f'o'r mer v'a'rden
|
||||
REST_WEAP = Begr'a'nsa vapen
|
||||
SAVE_SET = Spara inst'a'llningar
|
||||
CONF_SAV_SUC = Inst'a'llning sparad
|
||||
CONF_SAV_FAIL = Spara inst'a'llningar misslyckades!!!
|
||||
|
||||
[da]
|
||||
EQ_WE_RES = Udstyr og vaaben er blevet forbudt
|
||||
EQ_WE_UNRES = Udstyr og vaaben er blevet tilladt
|
||||
HAVE_BEEN = er blevet
|
||||
HAS_BEEN = er blevet
|
||||
RESTRICTED = forbudt
|
||||
UNRESTRICTED = tilladt
|
||||
NO_EQ_WE = Kunne ikke finde et saadan udstyr eller vaaben
|
||||
WEAP_RES = Vaaben forbud
|
||||
VALUE = vaerdi
|
||||
REST_ENTRIES_OF = indskrivninger %i - %i af %i
|
||||
REST_USE_MORE = Brug 'amx_restrict list %i' for mere
|
||||
REST_USE_BEGIN = Brug 'amx_restrict list 1' for at begynde
|
||||
REST_CONF_SAVED = Konfiguration er blevet gemt (file "%s")
|
||||
REST_COULDNT_SAVE = Kunne ikke gemme konfiguration (file "%s")
|
||||
REST_CONF_LOADED = Konfiguration er blevet indlaest (file "%s")
|
||||
REST_COULDNT_LOAD = Kunne ikke indlaese konfiguration (file "%s")
|
||||
COM_REST_USAGE = Brug: amx_restrict <kommando> [value]
|
||||
COM_REST_COMMANDS = Kommandoer:
|
||||
COM_REST_ON = ^ton - Lav forbud paa alt udstyr
|
||||
COM_REST_OFF = ^toff - Fjern forbud paa alt udstyr
|
||||
COM_REST_ONV = ^ton <vaerdi> [...] - Lav specificeret forbud
|
||||
COM_REST_OFFV = ^toff <vaerdi> [...] - Fjern specificeret forbud
|
||||
COM_REST_LIST = ^tlist - viser liste med udstyr og vaaben til raadighed
|
||||
COM_REST_SAVE = ^tsave - gem forbud
|
||||
COM_REST_LOAD = ^tload [file] - indlaes restriction [fra en fil]
|
||||
COM_REST_VALUES = Vaerdier til raadighed er, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Skriv 'amx_restrict list' for flere specificerede vaerdier
|
||||
REST_WEAP = Forbyd vaaben
|
||||
SAVE_SET = Gem indstillinger
|
||||
CONF_SAV_SUC = Konfiguration gemt
|
||||
CONF_SAV_FAIL = Gem konfiguration mislykkedes!!!
|
||||
|
||||
[pl]
|
||||
EQ_WE_RES = Wyposarzenie i bronie zostaly ograniczone
|
||||
EQ_WE_UNRES = Wyposarzenie i bronie zostaly odblokowane
|
||||
HAVE_BEEN = byl
|
||||
HAS_BEEN = byl
|
||||
RESTRICTED = ograniczony
|
||||
UNRESTRICTED = odblokowany
|
||||
NO_EQ_WE = Nie mozna znalesc takiego wyposarzenia lub broni
|
||||
WEAP_RES = Ograniczenie broni
|
||||
VALUE = wartosc
|
||||
REST_ENTRIES_OF = Wpisy %i - %i z %i
|
||||
REST_USE_MORE = Uzyj 'amx_restrict list %i' po wiecej
|
||||
REST_USE_BEGIN = Uzyj 'amx_restrict list 1' do poczatku
|
||||
REST_CONF_SAVED = Konfiguracja zostala zapisana (plik "%s")
|
||||
REST_COULDNT_SAVE = Nie mozna zapisac konfiguracji (plik "%s")
|
||||
REST_CONF_LOADED = Konfiguracja zostala zaladowana (plik "%s")
|
||||
REST_COULDNT_LOAD = Nie mozna zaladowac konfiguracji (plik "%s")
|
||||
COM_REST_USAGE = Uzycie: amx_restrict <komenda> [wartosc]
|
||||
COM_REST_COMMANDS = Komendy:
|
||||
COM_REST_ON = ^ton - ustawil ograniczenia na cale wyposarzenie
|
||||
COM_REST_OFF = ^toff - wylaczyl ograniczenie na cale wyposarzenie
|
||||
COM_REST_ONV = ^ton <value> [...] - ustawil specyficzne ograniczenie
|
||||
COM_REST_OFFV = ^toff <value> [...] - usunal specyficzne ograniczenie
|
||||
COM_REST_LIST = ^tlist - wyswietl liste broni i wyposarzenia
|
||||
COM_REST_SAVE = ^tsave - zapisz ograniczenia
|
||||
COM_REST_LOAD = ^tload [file] - zaladuj ograniczenia [z pliku]
|
||||
COM_REST_VALUES = mozliwe wartosci na ktore mozna zalozyc ograniczenia:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Wpisz 'amx_restrict list' po wiecej specyficznych wartosci
|
||||
REST_WEAP = Ogranicz bronie
|
||||
SAVE_SET = Zapisz ustawienia
|
||||
CONF_SAV_SUC = Konfiguracja zapisana z powodzeniem
|
||||
CONF_SAV_FAIL = Blad podczas zapisu konfiguracji
|
||||
|
||||
[nl]
|
||||
EQ_WE_RES = Uitrusting en wapens zijn verboden
|
||||
EQ_WE_UNRES = Uitrusting en wapens zijn toegestaan
|
||||
HAVE_BEEN = zijn
|
||||
HAS_BEEN = is
|
||||
RESTRICTED = verboden
|
||||
UNRESTRICTED = toegestaan
|
||||
NO_EQ_WE = Kon dat wapen of die uitrusting niet vinden
|
||||
WEAP_RES = Wapenrestricties
|
||||
VALUE = waarde
|
||||
REST_ENTRIES_OF = Entries %i - %i van de %i
|
||||
REST_USE_MORE = Typ 'amx_restrict list %i' voor meer
|
||||
REST_USE_BEGIN = Typ 'amx_restrict list 1' voor het begin
|
||||
REST_CONF_SAVED = Configuratie is bewaard (file "%s")
|
||||
REST_COULDNT_SAVE = Kon configuratie niet bewaren (file "%s")
|
||||
REST_CONF_LOADED = Configuratie is geladen (file "%s")
|
||||
REST_COULDNT_LOAD = Kon configuratie niet laden (file "%s")
|
||||
COM_REST_USAGE = Typ: amx_restrict <commando> [waarde]
|
||||
COM_REST_COMMANDS = Commando's:
|
||||
COM_REST_ON = ^ton - verboden zetten op hele uitrusting
|
||||
COM_REST_OFF = ^toff - verbod op hele uitrusting verwijderen
|
||||
COM_REST_ONV = ^ton <waarde> [...] - gespecificeerde restrictie instellen
|
||||
COM_REST_OFFV = ^toff <waarde> [...] - gespecificeerde restrictie verwijderen
|
||||
COM_REST_LIST = ^tlist - lijst van uitrustingen en wapens weergeven
|
||||
COM_REST_SAVE = ^tsave - verbod bewaren
|
||||
COM_REST_LOAD = ^tload [bestand] - verboden laden [vanuit een bestand]
|
||||
COM_REST_VALUES = Beschikbare waarden om te verbieden zijn:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Typ 'amx_restrict list' voor meer gespecificeerde waarden
|
||||
REST_WEAP = Wapens Verbieden
|
||||
SAVE_SET = Instellingen Bewaren
|
||||
CONF_SAV_SUC = Configuratie bewaren gelukt
|
||||
CONF_SAV_FAIL = Configuratie bewaren MISlukt!!!
|
||||
|
||||
[es]
|
||||
EQ_WE_RES = El equipamiento y las armas han sido restringidas
|
||||
EQ_WE_UNRES = El equipamiento y las armas han sido permitidas
|
||||
HAVE_BEEN = han sido
|
||||
HAS_BEEN = ha sido
|
||||
RESTRICTED = restringido
|
||||
UNRESTRICTED = permitido
|
||||
NO_EQ_WE = No se encontro dicho equipamiento o arma
|
||||
WEAP_RES = Restriccion de Armas
|
||||
VALUE = valor
|
||||
REST_ENTRIES_OF = Entradas %i - %i de %i
|
||||
REST_USE_MORE = Escribe 'amx_restrict list %i' para mostrar mas
|
||||
REST_USE_BEGIN = Escribe 'amx_restrict list 1' para volver al principio
|
||||
REST_CONF_SAVED = La configuracion ha sido guardada (archivo "%s")
|
||||
REST_COULDNT_SAVE = No se pudo guardar la configuracion (archivo "%s")
|
||||
REST_CONF_LOADED = La configuracion ha sido cargada (archivo "%s")
|
||||
REST_COULDNT_LOAD = No se pudo cargar la configuracion (archivo "%s")
|
||||
COM_REST_USAGE = Uso: amx_restrict <comando> [valor]
|
||||
COM_REST_COMMANDS = Comandos:
|
||||
COM_REST_ON = ^ton - establece restricciones en todo el equipamiento
|
||||
COM_REST_OFF = ^toff - borra las restricciones de todo el equipamiento
|
||||
COM_REST_ONV = ^ton <valor> [...] - establece la restriccion especificada
|
||||
COM_REST_OFFV = ^toff <valor> [...] - borra la restriccion especificada
|
||||
COM_REST_LIST = ^tlist - muestra la lista de equipamiento y armas permitidas
|
||||
COM_REST_SAVE = ^tsave - guarda las restricciones
|
||||
COM_REST_LOAD = ^tload [archivo] - carga las restricciones [de un archivo]
|
||||
COM_REST_VALUES = Valores disponibles para restringir:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Escribe 'amx_restrict list' para mas valores especificos
|
||||
REST_WEAP = Restringir Armas
|
||||
SAVE_SET = Guardar Configuracion
|
||||
CONF_SAV_SUC = Configuracion guardada con exito
|
||||
CONF_SAV_FAIL = No se pudo guardar la configuracion!!!
|
||||
|
||||
[bp]
|
||||
EQ_WE_RES = Equipamentos e armas foram limitados
|
||||
EQ_WE_UNRES = Equipamentos e armas foram ilimitados
|
||||
HAVE_BEEN = foram
|
||||
HAS_BEEN = foi
|
||||
RESTRICTED = limitado
|
||||
UNRESTRICTED = ilimitado
|
||||
NO_EQ_WE = Nao pode achar este equipamento ou arma
|
||||
WEAP_RES = Limitacao de Armas
|
||||
VALUE = valor
|
||||
REST_ENTRIES_OF = Entradas %i - %i de %i
|
||||
REST_USE_MORE = Use 'amx_restrict listando %i' para ver mais
|
||||
REST_USE_BEGIN = Use 'amx_restrict listando 1' para voltar ao inicio
|
||||
REST_CONF_SAVED = Configuracao foi salva (arquivo "%s")
|
||||
REST_COULDNT_SAVE = Nao pode salvar a configuracao (arquivo "%s")
|
||||
REST_CONF_LOADED = Configuracao foi carregada (arquivo "%s")
|
||||
REST_COULDNT_LOAD = Nao pode carregar a configuracao (arquivo "%s")
|
||||
COM_REST_USAGE = Use: amx_restrict <comando> [valor]
|
||||
COM_REST_COMMANDS = Comandos:
|
||||
COM_REST_ON = ^ton - limitar todos equipamentos
|
||||
COM_REST_OFF = ^toff - remover limitacao para todos equipamentos
|
||||
COM_REST_ONV = ^ton <valor> [...] - configurar limitacao especifica
|
||||
COM_REST_OFFV = ^toff <valor> [...] - remover limitacao especificada
|
||||
COM_REST_LIST = ^tlist - lista de exibicao de equipamento e armas disponiveis
|
||||
COM_REST_SAVE = ^tsave - salvar limitacao
|
||||
COM_REST_LOAD = ^tload [arquivo] - carregar limitacao [de um arquivo]
|
||||
COM_REST_VALUES = Valores disponíveis para limitar sao:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Escreva 'amx_restrict list' para mais valores especificos
|
||||
REST_WEAP = Limitar Armas
|
||||
SAVE_SET = Salvar configuracoes
|
||||
CONF_SAV_SUC = Configuracao salva com sucesso
|
||||
CONF_SAV_FAIL = Configuracao falhou ao salvar!!!
|
||||
|
||||
[cz]
|
||||
EQ_WE_RES = Vybaveni a zbrane byly omezeny
|
||||
EQ_WE_UNRES = Vypaveni a zbrane byly opet povoleny
|
||||
HAVE_BEEN = byly
|
||||
HAS_BEEN = byl
|
||||
RESTRICTED = omezen
|
||||
UNRESTRICTED = omezeny
|
||||
NO_EQ_WE = Nemuzu najit takove vybaveni nebo zbran
|
||||
WEAP_RES = Omezeni zbrani
|
||||
VALUE = hodnota
|
||||
REST_ENTRIES_OF = Polozky %i - %i z %i
|
||||
REST_USE_MORE = Napis 'amx_restrict list %i' pro vice
|
||||
REST_USE_BEGIN = Napis 'amx_restrict list 1' pro zacatek
|
||||
REST_CONF_SAVED = Konfigurace byla ulozena (soubor "%s")
|
||||
REST_COULDNT_SAVE = Nemuzu ulozit konfiguraci (soubor "%s")
|
||||
REST_CONF_LOADED = Konfigurace byla nactena (soubor "%s")
|
||||
REST_COULDNT_LOAD = Nemuzu nacist konfiguraci (soubor "%s")
|
||||
COM_REST_USAGE = Pouziti: amx_restrict <command> [value]
|
||||
COM_REST_COMMANDS = Prikazy:
|
||||
COM_REST_ON = ^ton - nastavit omezeni na cele vybaveni
|
||||
COM_REST_OFF = ^toff - znovue povolit cele vybaveni
|
||||
COM_REST_ONV = ^ton <value> [...] - nastavi speceficke omezeni
|
||||
COM_REST_OFFV = ^toff <value> [...] - znovu povoli specificke vybaveni nebo zbran
|
||||
COM_REST_LIST = ^tlist - zobrazi seznam dostupneho vybaveni a zbrani
|
||||
COM_REST_SAVE = ^tsave - ulozi omezeni
|
||||
COM_REST_LOAD = ^tload [file] - nacte omezeni [ze souboru]
|
||||
COM_REST_VALUES = Pouzitelne hodnoty k omezeni jsou:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Napis 'amx_restrict list' pro vice specifikaci
|
||||
REST_WEAP = Omezeni zbrani
|
||||
SAVE_SET = Ulozit nastaveni
|
||||
CONF_SAV_SUC = Konfigurace ulozena
|
||||
CONF_SAV_FAIL = Konfiguraci se nepovedlo ulozit!!!
|
||||
|
||||
[fi]
|
||||
EQ_WE_RES = Aseet ja varusteet on kielletty
|
||||
EQ_WE_UNRES = Aseet ja varusteet on sallittu
|
||||
HAVE_BEEN = on ollut
|
||||
HAS_BEEN = on ollut
|
||||
RESTRICTED = kielletty
|
||||
UNRESTRICTED = sallittu
|
||||
NO_EQ_WE = Ei loydetty sellaista asetta/varustetta
|
||||
WEAP_RES = Aseiden kieltaminen
|
||||
VALUE = arvo
|
||||
REST_ENTRIES_OF = Kohdat %i - %i Kaikkiaan %i
|
||||
REST_USE_MORE = Kirjoita 'amx_restrict list %i' saadaksesi lisatietoa
|
||||
REST_USE_BEGIN = Kirjoita 'amx_restrict list 1' aloittaaksesi
|
||||
REST_CONF_SAVED = Saadot tallennettu (tiedosto "%s")
|
||||
REST_COULDNT_SAVE = Ei voitu tallnentaa saatoja (tiedosto "%s")
|
||||
REST_CONF_LOADED = Saadot on ladattu (tiedosto "%s")
|
||||
REST_COULDNT_LOAD = Ei voitu ladata saatotiedostoa (tiedosto "%s")
|
||||
COM_REST_USAGE = Kaytto: amx_restrict <komento> [arvo]
|
||||
COM_REST_COMMANDS = Komennot:
|
||||
COM_REST_ON = ^ton - Aseta kielto koko varustukselle
|
||||
COM_REST_OFF = ^toff - Poista kielto koko varustukselta
|
||||
COM_REST_ON = ^ton <arvo> [...] - Aseta maaritetty kielto
|
||||
COM_REST_OFF = ^toff <value> [...] - Poista maaritelty kielto
|
||||
COM_REST_LIST = ^tlist - Nayta lista saatavilla olevista aseista ja varusteista
|
||||
COM_REST_SAVE = ^tsave - Tallenna kiellot
|
||||
COM_REST_LOAD = ^tload [file] - Lataa kiellot [tiedostosta]
|
||||
COM_REST_VALUES = Arvot, jotka voi kieltaa, ovat:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Kirjoita 'amx_restrict list' saadaksesi tarkemmat arvot
|
||||
REST_WEAP = Kiella aseita
|
||||
SAVE_SET = Tallenna asetukset
|
||||
CONF_SAV_SUC = Saadot tallennettu onnistuneesti
|
||||
CONF_SAV_FAIL = Saatojen tallentaminen epaonnistui
|
||||
|
||||
[ls]
|
||||
EQ_WE_RES = Eq|_|!pm3|\|7 4|\|d w34p0|\|s h4v3 b33|\| r3s7r!c73d
|
||||
EQ_WE_UNRES = Eq|_|!pm3|\|7 4|\|d w34p0|\|s h4v3 b33|\| |_||\|r3s7r!c73d
|
||||
HAVE_BEEN = h4v3 b33|\|
|
||||
HAS_BEEN = h4s b33|\|
|
||||
RESTRICTED = r3s7r!c73d
|
||||
UNRESTRICTED = |_||\|r3s7r!c73d
|
||||
NO_EQ_WE = C0|_|ld|\|'7 f!|\|d s|_|ch 3q|_|!pm3|\|7 0r w34p0|\|
|
||||
WEAP_RES = W34p0|\|s R3s7r!c7!0|\|
|
||||
VALUE = v4l|_|3
|
||||
REST_ENTRIES_OF = E|\|7r!3s %i - %i 0f %i
|
||||
REST_USE_MORE = Us3 'amx_restrict list %i' f0r m0r3
|
||||
REST_USE_BEGIN = Us3 'amx_restrict list 1' f0r b3g!|\|
|
||||
REST_CONF_SAVED = C0|\|f!g|_|r47!0|\| h4s b33|\| s4v3d (f!l3 "%s")
|
||||
REST_COULDNT_SAVE = C0|_|ld|\|'7 s4v3 c0|\|f!g|_|r47!0|\| (f!l3 "%s")
|
||||
REST_CONF_LOADED = C0|\|f!g|_|r47!0|\| h4s b33|\| l04d3d (f!l3 "%s")
|
||||
REST_COULDNT_LOAD = C0|_|ld|\|'7 l04d c0|\|f!g|_|r47!0|\| (f!l3 "%s")
|
||||
COM_REST_USAGE = Us4g3: amx_restrict <command> [value]
|
||||
COM_REST_COMMANDS = C0mm4|\|ds:
|
||||
COM_REST_ON = ^ton - s37 r3s7r!c7!0|\| 0|\| wh0l3 3q|_|!pm3|\|7
|
||||
COM_REST_OFF = ^toff - r3m0v3 r3s7r!c7!0|\| fr0m wh0l3 3q|_|!pm3|\|7
|
||||
COM_REST_ONV = ^ton <value> [...] - s37 sp3c!f!3d r3s7r!c7!0|\|
|
||||
COM_REST_OFFV = ^toff <value> [...] - r3m0v3 sp3c!f!3d r3s7r!c7!0|\|
|
||||
COM_REST_LIST = ^tlist - d!spl4y l!s7 0f 4v4!l4bl3 3q|_|!pm3|\|7 4|\|d w34p0|\|s
|
||||
COM_REST_SAVE = ^tsave - s4v3 r3s7r!c7!0|\|
|
||||
COM_REST_LOAD = ^tload [file] - l04d r3s7r!c7!0|\| [fr0m 4 f!l3]
|
||||
COM_REST_VALUES = Av4!l4bl3 v4l|_|3s 70 r3s7r!c7 4r3:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Typ3 'amx_restrict list' f0r m0r3 sp3c!f!3d v4l|_|3s
|
||||
REST_WEAP = R3s7r!c7 W34p0|\|s
|
||||
SAVE_SET = S4v3 s377!|\|gs
|
||||
CONF_SAV_SUC = C0|\|f!g|_|r47!0|\| s4v3d s|_|cc3ssf|_|lly
|
||||
CONF_SAV_FAIL = C0|\|f!g|_|r47!0|\| s4v!|\|g f4!l3d!!!
|
||||
|
||||
[bg]
|
||||
EQ_WE_RES = Orajiata ne sa pozvoleni
|
||||
EQ_WE_UNRES = Orajiata sa pozvoleni
|
||||
HAVE_BEEN = sa
|
||||
HAS_BEEN = sa
|
||||
RESTRICTED = ne sa pozvoleni
|
||||
UNRESTRICTED = sa pozvoleni
|
||||
NO_EQ_WE = Neuspq da nameri orajieto
|
||||
WEAP_RES = Orajiata ne sa pozvoleni
|
||||
VALUE = status
|
||||
REST_ENTRIES_OF = Vkarani %i - %i ot %i
|
||||
REST_USE_MORE = Ispolzvai 'amx_restrict list %i' za pove4e
|
||||
REST_USE_BEGIN = Ispolzvai 'amx_restrict list 1' za na4alo
|
||||
REST_CONF_SAVED = Configuraciqta be6e zapametena (file "%s")
|
||||
REST_COULDNT_SAVE = Cofiguraciqta nebe6e zapametena (file "%s")
|
||||
REST_CONF_LOADED = Configuraciqta be6e zaredena (file "%s")
|
||||
REST_COULDNT_LOAD = Configuraciqta ne be6e zaredena (file "%s")
|
||||
COM_REST_USAGE = Ispolzvai: amx_restrict <comanda> [value]
|
||||
COM_REST_COMMANDS = Comandi:
|
||||
COM_REST_ON = ^ton - pusni zabrana na vsi4kite orajia
|
||||
COM_REST_OFF = ^toff - mahni zabranata na vsi4kite orajia
|
||||
COM_REST_ONV = ^ton <value> [...] - nastroi specifi4na zabrana
|
||||
COM_REST_OFFV = ^toff <value> [...] - mahni specifi4nata zabrana
|
||||
COM_REST_LIST = ^tlist - Pokaji list na pozvoleni orajiq
|
||||
COM_REST_SAVE = ^tsave - zapameti zabranata
|
||||
COM_REST_LOAD = ^tload [file] - zaredi zabrana [ot file]
|
||||
COM_REST_VALUES = Pozvoleni orajia za zabrana sa:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Napi6i 'amx_restrict list' za po specifi4ni orajia
|
||||
REST_WEAP = Zabrani Orajia
|
||||
SAVE_SET = Zapameti nastroikite
|
||||
CONF_SAV_SUC = Configuraciqta be6e zapametena
|
||||
CONF_SAV_FAIL = Configuraciqta ne be6e zapametena!!!
|
||||
|
||||
[ro]
|
||||
EQ_WE_RES = Echipamentul si armele au fost restrictionate
|
||||
EQ_WE_UNRES = Restrictia echipamentului si armelor a fost inlaturata
|
||||
HAVE_BEEN = au fost
|
||||
HAS_BEEN = a fost
|
||||
RESTRICTED = adaugate restrictii
|
||||
UNRESTRICTED = inlaturate restrictile
|
||||
NO_EQ_WE = Nu a putut fi gasit acest echipament sau arma
|
||||
WEAP_RES = Restrictii Arme
|
||||
VALUE = valoare
|
||||
REST_ENTRIES_OF = Intrari %i - %i din %i
|
||||
REST_USE_MORE = Scrie 'amx_restrict list %i' pentru mai mult
|
||||
REST_USE_BEGIN = Scrie 'amx_restrict list 1' pentru inceput
|
||||
REST_CONF_SAVED = Configuratia a fost salvata (fisier "%s")
|
||||
REST_COULDNT_SAVE = Nu s-a putut salva configuratia (fisier "%s")
|
||||
REST_CONF_LOADED = Configuratia a fost incarcata (fisier "%s")
|
||||
REST_COULDNT_LOAD = Nu s-a putut incarca configuratia (file "%s")
|
||||
COM_REST_USAGE = Folosire: amx_restrict <comanda> [valoare]
|
||||
COM_REST_COMMANDS = Comenzi:
|
||||
COM_REST_ON = ^ton - adauga restrictii pe tot echipamentul
|
||||
COM_REST_OFF = ^toff - inlatura restrictile de pe tot echipamentul
|
||||
COM_REST_ONV = ^ton <valoare> [...] - adauga restrictile specificate
|
||||
COM_REST_OFFV = ^toff <valoare> [...] - inlatura restrictile specificate
|
||||
COM_REST_LIST = ^tlist - afisare lista cu echipamente si arme
|
||||
COM_REST_SAVE = ^tsave - salveaza restrictii
|
||||
COM_REST_LOAD = ^tload [fisier] - incarca restrictii [dintr-un fisier]
|
||||
COM_REST_VALUES = Valorile valabile pentru restrictionare sunt:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Scrie 'amx_restrict list' pentru mai multe valori specificate
|
||||
REST_WEAP = Restrictioneaza arme
|
||||
SAVE_SET = Salveaza setari
|
||||
CONF_SAV_SUC = Configuratia a fost salvata cu succes
|
||||
CONF_SAV_FAIL = Salvarea configuratiei a esuat!!!
|
||||
|
||||
[hu]
|
||||
EQ_WE_RES = Felszereles es a fegyverek felfugesztve
|
||||
EQ_WE_UNRES = Felszereles es a fegyverek engedelyezve
|
||||
HAVE_BEEN = lettek
|
||||
HAS_BEEN = lettek
|
||||
RESTRICTED = felfiggesztve
|
||||
UNRESTRICTED = engedelyezve
|
||||
NO_EQ_WE = Nem lehet talalni ezt a fegyvert
|
||||
WEAP_RES = Fegyver felfuggesztes
|
||||
VALUE = ertek
|
||||
REST_ENTRIES_OF = Entries %i - %i of %i
|
||||
REST_USE_MORE = Irj 'amx_restrict list %i' a tobbhoz
|
||||
REST_USE_BEGIN = Irj 'amx_restrict list 1' az elsohoz
|
||||
REST_CONF_SAVED = Beallitas elmentve (file "%s")
|
||||
REST_COULDNT_SAVE = Nem lehet menteni (file "%s")
|
||||
REST_CONF_LOADED = Beallitas betoltve (file "%s")
|
||||
REST_COULDNT_LOAD = Nem lehet betolteni a beallitast(file "%s")
|
||||
COM_REST_USAGE = Usage: amx_restrict <command> [value]
|
||||
COM_REST_COMMANDS = Parancsok:
|
||||
COM_REST_ON = ^ton - set restriction on whole equipment
|
||||
COM_REST_OFF = ^toff - remove restriction from whole equipment
|
||||
COM_REST_ONV = ^ton <value> [...] - set specified restriction
|
||||
COM_REST_OFFV = ^toff <value> [...] - remove specified restriction
|
||||
COM_REST_LIST = ^tlist - az elerheto fegyverek mutatasa
|
||||
COM_REST_SAVE = ^tsave - felfuggesztes mentese
|
||||
COM_REST_LOAD = ^tload [file] - felfuggesztes botoltese [filebol]
|
||||
COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Irj 'amx_restrict list' a tobbi ertekhez
|
||||
REST_WEAP = Felfiggesztett fegyverek
|
||||
SAVE_SET = Beallitasok mentese
|
||||
CONF_SAV_SUC = Beallitasok sikeresen elmentve
|
||||
CONF_SAV_FAIL = Nem sikerult a mentes!!!
|
||||
|
||||
[lt]
|
||||
EQ_WE_RES = Amunicija ir ginklai buvo uzdrausti
|
||||
EQ_WE_UNRES = Amunicija ir ginklai buvo neuzdrausti
|
||||
HAVE_BEEN = buvo
|
||||
HAS_BEEN = buvo
|
||||
RESTRICTED = uzdrausti
|
||||
UNRESTRICTED = neuzdrausti
|
||||
NO_EQ_WE = Negali rasti tiek amunicijos ar ginklu
|
||||
WEAP_RES = Ginklu uzdraudimas
|
||||
VALUE = verte
|
||||
REST_ENTRIES_OF = Irasai %i - %i is %i
|
||||
REST_USE_MORE = Naudok 'amx_restrict sarasa %i' del daugiau info
|
||||
REST_USE_BEGIN = Naudok 'amx_restrict 1' kad pradetum
|
||||
REST_CONF_SAVED = Konfiguracija issaugota (failas "%s")
|
||||
REST_COULDNT_SAVE = Negali issaugoti konfigo (failas "%s")
|
||||
REST_CONF_LOADED = Konfiguracija buvo uzkrauta (failas "%s")
|
||||
REST_COULDNT_LOAD = Negali uzkrauti konfigo (failas "%s")
|
||||
COM_REST_USAGE = Naudojimas: amx_restrict <komanda> [skaicius]
|
||||
COM_REST_COMMANDS = Komandos:
|
||||
COM_REST_ON = ^tijungti - nustatyti draudimus ant visos amunicijos
|
||||
COM_REST_OFF = ^tisjungti - pasalinti draudimus visai amunicijai
|
||||
COM_REST_ONV = ^tijungti <skaicius> [...] - nustatyti specialu draudima
|
||||
COM_REST_OFFV = ^tisjungti <skaicius> [...] - nuimti specialu draudima
|
||||
COM_REST_LIST = ^tsarasas - parodyti sarasa prieinamos amunicijos ir ginkluotes
|
||||
COM_REST_SAVE = ^tissaugoti - issaugoti draudima
|
||||
COM_REST_LOAD = ^tuzkrauti [failas] - uzkrauti draudima [is failo]
|
||||
COM_REST_VALUES = Galimi variantai draudimui yra:^nsaudmenys, apranga, pistoletai, vincesteriai, paprasti automatai, automatai, kulkosvaidis
|
||||
COM_REST_TYPE = Rasyk 'amx_restrict list' del daugiau galimu variantu
|
||||
REST_WEAP = Uzdrausti ginklus
|
||||
SAVE_SET = Issaugoti nustatymus
|
||||
CONF_SAV_SUC = Konfiguracijos issaugotos
|
||||
CONF_SAV_FAIL = Konfiguracijos neissaugotos!!!
|
||||
|
||||
[sk]
|
||||
EQ_WE_RES = Vybavenie a zbrane boli obmedzene
|
||||
EQ_WE_UNRES = Vybavenie a zbrane boli opat povolene
|
||||
HAVE_BEEN = boli
|
||||
HAS_BEEN = bol
|
||||
RESTRICTED = obmedzeny
|
||||
UNRESTRICTED = obmedzene
|
||||
NO_EQ_WE = Nemozem najst take vybavenie alebo zbran
|
||||
WEAP_RES = Obmedzenie zbrani
|
||||
VALUE = hodnota
|
||||
REST_ENTRIES_OF = Polozky %i - %i z %i
|
||||
REST_USE_MORE = Napis 'amx_restrict list %i' pre viac
|
||||
REST_USE_BEGIN = Napis 'amx_restrict list 1' pre zaciatok
|
||||
REST_CONF_SAVED = Konfiguracia bola ulozena (subor "%s")
|
||||
REST_COULDNT_SAVE = Nemozem ulozit konfiguraciu (subor "%s")
|
||||
REST_CONF_LOADED = Konfiguracia bola nacitana (subor "%s")
|
||||
REST_COULDNT_LOAD = Nemozem nacitat konfiguraciu (subor "%s")
|
||||
COM_REST_USAGE = Pouzitie: amx_restrict <command> [value]
|
||||
COM_REST_COMMANDS = Prikazy:
|
||||
COM_REST_ON = ^ton - nastavit obmedzenie na cele vybavenie
|
||||
COM_REST_OFF = ^toff - znovu povolit cele vybavenie
|
||||
COM_REST_ONV = ^ton <value> [...] - nastavi specificke obmedzenie
|
||||
COM_REST_OFFV = ^toff <value> [...] - znovu povoli specificke vybavenie alebo zbran
|
||||
COM_REST_LIST = ^tlist - zobrazi zoznam dostupneho vybavenia a zbrani
|
||||
COM_REST_SAVE = ^tsave - ulozi obmedzenia
|
||||
COM_REST_LOAD = ^tload [file] - nacita obmedzenia [zo suboru]
|
||||
COM_REST_VALUES = Pouzitelne hodnoty k obmedzeniu su:^nammo, equip, pistol, shotgun, sub, rifle, machine
|
||||
COM_REST_TYPE = Napis 'amx_restrict list' pre viac specifikacii
|
||||
REST_WEAP = Obmedzenie zbrani
|
||||
SAVE_SET = Ulozit nastavenie
|
||||
CONF_SAV_SUC = Konfiguracia ulozena
|
||||
CONF_SAV_FAIL = Konfiguraciu sa nepodarilo ulozit!!!
|
||||
|
||||
[mk]
|
||||
EQ_WE_RES = Opremata i oruzjeto se celosno zabraneti
|
||||
EQ_WE_UNRES = Opremata i oruzjeto se oslobodeni od zabranata
|
||||
HAVE_BEEN = bese
|
||||
HAS_BEEN = bese
|
||||
RESTRICTED = zabraneto
|
||||
UNRESTRICTED = orizjeto moze slobodno da se koristi
|
||||
NO_EQ_WE = Ne moze da se najde takva oprema ili oruzje
|
||||
WEAP_RES = Zabrana za oprema i oruzja
|
||||
VALUE = vrednost
|
||||
REST_ENTRIES_OF = Vrednosti %i - %i od %i
|
||||
REST_USE_MORE = Napisi 'amx_restrict list %i' za uste mozni vrednosti
|
||||
REST_USE_BEGIN = Napisi 'amx_restrict list 1' za od pocetok
|
||||
REST_CONF_SAVED = Listata so zabraneti oruzja e uspesno zacuvana (fajl "%s")
|
||||
REST_COULDNT_SAVE = Listata so zabraneti oruzja ne e zacuvana (fajl "%s")
|
||||
REST_CONF_LOADED = Listata so zabraneti oruzja e uspesno vcitana (fajl "%s")
|
||||
REST_COULDNT_LOAD = Listata so zabraneti oruzja ne e vcitana (fajl "%s")
|
||||
COM_REST_USAGE = Koristenje: amx_restrict <komanda> [vrednost]
|
||||
COM_REST_COMMANDS = Komandi:
|
||||
COM_REST_ON = ^ton - postavi zabrana za cela oprema
|
||||
COM_REST_OFF = ^toff - trgni ja zabranata za cela oprema
|
||||
COM_REST_ONV = ^ton <vrednost> [...] - postavi zabrana za dadeno oruzje
|
||||
COM_REST_OFFV = ^toff <vrednost> [...] - trgni ja zabranata za dadenoto oruzje
|
||||
COM_REST_LIST = ^tlist - prikazi ja listata so mozni oruzja i oprema
|
||||
COM_REST_SAVE = ^tsave - zacuvaj gi zabranite
|
||||
COM_REST_LOAD = ^tload [fajl] - vcitaj zabrani [od fajl]
|
||||
COM_REST_VALUES = Primer za mozni vrednosti za zabrana se:^nammo, equip, pistol, shotgun, sub, rifle, machine itn...
|
||||
COM_REST_TYPE = Napisi 'amx_restrict list' za site mozni vrednosti
|
||||
REST_WEAP = Zabrana za oprema i oruzja
|
||||
SAVE_SET = Zacuvaj gi podesuvanjata
|
||||
CONF_SAV_SUC = Listata so zabraneti oruzja e uspesno zacuvana
|
||||
CONF_SAV_FAIL = Listata so zabraneti oruzja ne e zacuvana!!!
|
||||
99
serverfiles/cstrike/addons/amxmodx/data/lang/scrollmsg.txt
Normal file
99
serverfiles/cstrike/addons/amxmodx/data/lang/scrollmsg.txt
Normal file
@@ -0,0 +1,99 @@
|
||||
[en]
|
||||
MIN_FREQ = Minimal frequency for this message is %d seconds
|
||||
MSG_FREQ = Scrolling message displaying frequency: %d:%02d minutes
|
||||
MSG_DISABLED = Scrolling message disabled
|
||||
|
||||
[de]
|
||||
MIN_FREQ = Minimale Frequenz fuer diese Anzeige sind %d Sekunden
|
||||
MSG_FREQ = Scrollnachricht Anzeigefrequenz: %d:%02d Minuten
|
||||
MSG_DISABLED = Scrollnachrichten abgeschaltet
|
||||
|
||||
[sr]
|
||||
MIN_FREQ = Minimalno vreme prikazivanja za ovu poruku je %d sekundi
|
||||
MSG_FREQ = Vreme prikazivanja prolazece poruke: %d:%02d minut(a)
|
||||
MSG_DISABLED = Prolazeca poruka iskljucna
|
||||
|
||||
[tr]
|
||||
MIN_FREQ = Bu mesajin en az frekansi %d saniyedir
|
||||
MSG_FREQ = Kaydirilan mesaj gosterme frekansi: %d:%02d dakika
|
||||
MSG_DISABLED = Kaydirilan mesaj kullanimda degil
|
||||
|
||||
[fr]
|
||||
MIN_FREQ = La frequence minimale pour ce message est de %d secondes
|
||||
MSG_FREQ = La frequence d'affichage des messages deroulants est de: %d:%02d minutes
|
||||
MSG_DISABLED = Les messages deroulants sont desactives
|
||||
|
||||
[sv]
|
||||
MIN_FREQ = Minimefrekvens f'o'r detta meddelande e %d sekunder
|
||||
MSG_FREQ = Frekvens f'o'r rullande meddelanden: %d:%02d minuter
|
||||
MSG_DISABLED = Rullande meddelande avst'a'ngt
|
||||
|
||||
[da]
|
||||
MIN_FREQ = Minimum frekvens for denne besked er %d sekunder
|
||||
MSG_FREQ = Rullende besked visnings frekvens: %d:%02d minutter
|
||||
MSG_DISABLED = Rullende besked slaaet fra
|
||||
|
||||
[pl]
|
||||
MIN_FREQ = Minimalna czestotliwosc dla tej wiadomosci to %d sekund
|
||||
MSG_FREQ = Czestotliwosc wyswietlania wiadomosci: %d:%02d minut
|
||||
MSG_DISABLED = Wiadomosci przesuwane wylaczone
|
||||
|
||||
[nl]
|
||||
MIN_FREQ = Minimale frequentie voor dit bericht is %d seconden
|
||||
MSG_FREQ = Scrollend bericht frequentie: %d:%02d minuten
|
||||
MSG_DISABLED = Scrollend bericht uitgeschakeld
|
||||
|
||||
[es]
|
||||
MIN_FREQ = La frecuencia minima para este mensaje es de %d segundos
|
||||
MSG_FREQ = Frecuencia de aparicion del mensaje rotatorio: %d:%02d minutos
|
||||
MSG_DISABLED = Mensaje rotatorio desactivado
|
||||
|
||||
[bp]
|
||||
MIN_FREQ = Frequencia minima para esta mensagem e de %d segundos
|
||||
MSG_FREQ = Mensagem Rolante sera exibida na frequencia de: %d:%02d minutos
|
||||
MSG_DISABLED = Mensagem Rolante desabilitada
|
||||
|
||||
[cz]
|
||||
MIN_FREQ = Minimalalni frekvence teto zpravy je %d sekund
|
||||
MSG_FREQ = Frekvence zobrazeni skrolujici zpravy: %d:%02d minut
|
||||
MSG_DISABLED = Skrolovaci zpravy vyple
|
||||
|
||||
[fi]
|
||||
MIN_FREQ = Minimitaajuus talle viestille on %d sekuntia
|
||||
MSG_FREQ = Vierivan tekstin taajuus on: %d:%02d minuuttia
|
||||
MSG_DISABLED = Vieriva teksti poissa kaytosta
|
||||
|
||||
[ls]
|
||||
MIN_FREQ = M!n!m4| fr3qu3ncy f0r th!s m3ss4ge !s %d s3c0ndz
|
||||
MSG_FREQ = $cr0||!ng m3ss4g3 d!spl4y!ng fr3qu3ncy: %d:%02d m!nut3z
|
||||
MSG_DISABLED = |N0T 3NUFF M4N4!| - $cr0||!ng m3ss4g3 d!s4bl3d
|
||||
|
||||
[bg]
|
||||
MIN_FREQ = Minimalnoto povtarq6to vreme za tova saob6tenie e %d secundi
|
||||
MSG_FREQ = Scrolling saob6tenieto se pokazva vseki: %d:%02d minuti
|
||||
MSG_DISABLED = Scrolling saob6tenieto e isklu4eno
|
||||
|
||||
[ro]
|
||||
MIN_FREQ = Frecventa minima pentru acest mesaj este %d secunde
|
||||
MSG_FREQ = Frecventa afisarii messajului Rulant: %d:%02d minute
|
||||
MSG_DISABLED = Mesajul Rulant dezactivat
|
||||
|
||||
[hu]
|
||||
MIN_FREQ = A minimum ido erre az uzenetre %d perc
|
||||
MSG_FREQ = Mozgo uzenet: %d:%02d percenkent
|
||||
MSG_DISABLED = Scrolling uzenet letiltva
|
||||
|
||||
[lt]
|
||||
MIN_FREQ = Minimalus daznumas siai zinutei yra %d sekundes
|
||||
MSG_FREQ = Slenkancios zinutes daznumas: %d:%02d minutes
|
||||
MSG_DISABLED = Slenkancioji zinute isjungta
|
||||
|
||||
[sk]
|
||||
MIN_FREQ = Minimalna frekvencia tejto spravy je %d sekund
|
||||
MSG_FREQ = Frekvencia zobrazenia skrolovacej spravy: %d:%02d minut
|
||||
MSG_DISABLED = Skrolovacie zpravy vypnute
|
||||
|
||||
[mk]
|
||||
MIN_FREQ = Minimalnoto vreme na prikazuvanje na ovaa poraka e %d sekundi
|
||||
MSG_FREQ = Vreme za prikazuvanje na leteckite poraki: %d:%02d minuti
|
||||
MSG_DISABLED = Leteckata poraka e isklucena
|
||||
1895
serverfiles/cstrike/addons/amxmodx/data/lang/stats_dod.txt
Normal file
1895
serverfiles/cstrike/addons/amxmodx/data/lang/stats_dod.txt
Normal file
File diff suppressed because it is too large
Load Diff
1499
serverfiles/cstrike/addons/amxmodx/data/lang/statscfg.txt
Normal file
1499
serverfiles/cstrike/addons/amxmodx/data/lang/statscfg.txt
Normal file
File diff suppressed because it is too large
Load Diff
1024
serverfiles/cstrike/addons/amxmodx/data/lang/statsx.txt
Normal file
1024
serverfiles/cstrike/addons/amxmodx/data/lang/statsx.txt
Normal file
File diff suppressed because it is too large
Load Diff
139
serverfiles/cstrike/addons/amxmodx/data/lang/telemenu.txt
Normal file
139
serverfiles/cstrike/addons/amxmodx/data/lang/telemenu.txt
Normal file
@@ -0,0 +1,139 @@
|
||||
[en]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleport %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Current Location
|
||||
SAVE_LOC = Save Location
|
||||
|
||||
[de]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportiert %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportiert %s
|
||||
TELE_MENU = Menu > Teleport
|
||||
CUR_LOC = Momentane Position
|
||||
SAVE_LOC = Position speichern
|
||||
|
||||
[sr]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportuj %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportuj %s
|
||||
TELE_MENU = Teleport Meni
|
||||
CUR_LOC = Sadasnja Lokacija
|
||||
SAVE_LOC = Sacuvaj Lokaciju
|
||||
|
||||
[tr]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportladi %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportladi %s
|
||||
TELE_MENU = Teleport Menusu
|
||||
CUR_LOC = Oldugu su anki yer
|
||||
SAVE_LOC = Oldugu yeri saklayin
|
||||
|
||||
[fr]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleporte %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleporte %s
|
||||
TELE_MENU = Menu Teleportation
|
||||
CUR_LOC = Emplacement Actuel
|
||||
SAVE_LOC = Sauver l'emplacement
|
||||
|
||||
[sv]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportera %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportera %s
|
||||
TELE_MENU = Teleportmeny
|
||||
CUR_LOC = Nuvarande position
|
||||
SAVE_LOC = Spara position
|
||||
|
||||
[da]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleport %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Nuvaerende lokation
|
||||
SAVE_LOC = Gem Lokation
|
||||
|
||||
[pl]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportowal %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportowal %s
|
||||
TELE_MENU = Menu teleportu
|
||||
CUR_LOC = Aktualna pozycja
|
||||
SAVE_LOC = Zapisz pozycje
|
||||
|
||||
[nl]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleporteer %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleporteer %s
|
||||
TELE_MENU = Teleportatiemenu
|
||||
CUR_LOC = Huidige Locatie
|
||||
SAVE_LOC = Locatie Bewaren
|
||||
|
||||
[es]
|
||||
ADMIN_TELEPORT_1 = ADMIN: %s teletransportado
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: %s teletransportado
|
||||
TELE_MENU = Menu de Teletransporte
|
||||
CUR_LOC = Posicion Actual
|
||||
SAVE_LOC = Guardar Posicion
|
||||
|
||||
[bp]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teletransportou %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teletransportou %s
|
||||
TELE_MENU = Menu de Teletransporte
|
||||
CUR_LOC = Local Atual
|
||||
SAVE_LOC = Salvar Local
|
||||
|
||||
[cz]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportoval %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportovali %s
|
||||
TELE_MENU = Menu Teleportu
|
||||
CUR_LOC = Soucasna misto
|
||||
SAVE_LOC = Ulozit misto
|
||||
|
||||
[fi]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleporttasi pelaajan %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleporttasi pelaajan %s
|
||||
TELE_MENU = Teleportvalikko
|
||||
CUR_LOC = Nykyinen sijainti
|
||||
SAVE_LOC = Tallenna sijainti
|
||||
|
||||
[ls]
|
||||
ADMIN_TELEPORT_1 = l33t s3rv3r 0P: h4x3d %s t0 n3w ISP
|
||||
ADMIN_TELEPORT_2 = l33t s3rv3r 0P %s: h4x3d %s t0 n3w ISP
|
||||
TELE_MENU = l33t T3l3p0rt M3nu
|
||||
CUR_LOC = Cu|2|2en7 ISP
|
||||
SAVE_LOC = S4v3 ISP
|
||||
|
||||
[bg]
|
||||
ADMIN_TELEPORT_1 = ADMININISTRATOR: teleportira %s
|
||||
ADMIN_TELEPORT_2 = ADMINISTRATOR %s: teleportira %s
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Mestopolojenie
|
||||
SAVE_LOC = Zapazi mestopolojenieto
|
||||
|
||||
[ro]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportare %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportare %s
|
||||
TELE_MENU = Menu Teleportare
|
||||
CUR_LOC = Locatia Actuala
|
||||
SAVE_LOC = Salveaza Locatie
|
||||
|
||||
[hu]
|
||||
ADMIN_TELEPORT_1 = ADMIN: %s teleport
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: %s teleport
|
||||
TELE_MENU = Teleport Menu
|
||||
CUR_LOC = Mostani hely
|
||||
SAVE_LOC = Hely mentese
|
||||
|
||||
[lt]
|
||||
ADMIN_TELEPORT_1 = ADMINAS: teleportavo %s
|
||||
ADMIN_TELEPORT_2 = ADMINAS %s: teleportavo %s
|
||||
TELE_MENU = Teleporto Meniu
|
||||
CUR_LOC = Dabartine vieta
|
||||
SAVE_LOC = Issaugoti vietove
|
||||
|
||||
[sk]
|
||||
ADMIN_TELEPORT_1 = ADMIN: teleportoval %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: teleportovali %s
|
||||
TELE_MENU = MENU: Teleport
|
||||
CUR_LOC = Sucasne miesto
|
||||
SAVE_LOC = Ulozit miesto
|
||||
|
||||
[mk]
|
||||
ADMIN_TELEPORT_1 = ADMIN: go teleportira %s
|
||||
ADMIN_TELEPORT_2 = ADMIN %s: go teleportira %s
|
||||
TELE_MENU = Meni za teleportiranje
|
||||
CUR_LOC = Vidi ja zacuvanata lokacija
|
||||
SAVE_LOC = Zacuvaj ja segasnata lokacija
|
||||
237
serverfiles/cstrike/addons/amxmodx/data/lang/time.txt
Normal file
237
serverfiles/cstrike/addons/amxmodx/data/lang/time.txt
Normal file
@@ -0,0 +1,237 @@
|
||||
[en]
|
||||
TIME_ELEMENT_SECOND = second
|
||||
TIME_ELEMENT_SECONDS = seconds
|
||||
TIME_ELEMENT_MINUTE = minute
|
||||
TIME_ELEMENT_MINUTES = minutes
|
||||
TIME_ELEMENT_HOUR = hour
|
||||
TIME_ELEMENT_HOURS = hours
|
||||
TIME_ELEMENT_DAY = day
|
||||
TIME_ELEMENT_DAYS = days
|
||||
TIME_ELEMENT_WEEK = week
|
||||
TIME_ELEMENT_WEEKS = weeks
|
||||
TIME_ELEMENT_PERMANENTLY = permanently
|
||||
TIME_ELEMENT_AND = and
|
||||
|
||||
[de]
|
||||
TIME_ELEMENT_SECOND = Sekunde
|
||||
TIME_ELEMENT_SECONDS = Sekunden
|
||||
TIME_ELEMENT_MINUTE = Minute
|
||||
TIME_ELEMENT_MINUTES = Minuten
|
||||
TIME_ELEMENT_HOUR = Stunde
|
||||
TIME_ELEMENT_HOURS = Stunden
|
||||
TIME_ELEMENT_DAY = Tag
|
||||
TIME_ELEMENT_DAYS = Tage
|
||||
TIME_ELEMENT_WEEK = Woche
|
||||
TIME_ELEMENT_WEEKS = Wochen
|
||||
TIME_ELEMENT_PERMANENTLY = permanent
|
||||
TIME_ELEMENT_AND = und
|
||||
|
||||
[sr]
|
||||
TIME_ELEMENT_SECOND = sekunda
|
||||
TIME_ELEMENT_SECONDS = sekundi
|
||||
TIME_ELEMENT_MINUTE = minut
|
||||
TIME_ELEMENT_MINUTES = minuta
|
||||
TIME_ELEMENT_HOUR = sat
|
||||
TIME_ELEMENT_HOURS = sati
|
||||
TIME_ELEMENT_DAY = dan
|
||||
TIME_ELEMENT_DAYS = dani
|
||||
TIME_ELEMENT_WEEK = nedelja
|
||||
TIME_ELEMENT_WEEKS = nedelje
|
||||
TIME_ELEMENT_PERMANENTLY = za stalno
|
||||
TIME_ELEMENT_AND = i
|
||||
|
||||
[sv]
|
||||
TIME_ELEMENT_SECOND = sekund
|
||||
TIME_ELEMENT_SECONDS = sekunder
|
||||
TIME_ELEMENT_MINUTE = minut
|
||||
TIME_ELEMENT_MINUTES = minuter
|
||||
TIME_ELEMENT_HOUR = timme
|
||||
TIME_ELEMENT_HOURS = timmar
|
||||
TIME_ELEMENT_DAY = dag
|
||||
TIME_ELEMENT_DAYS = dagar
|
||||
TIME_ELEMENT_WEEK = vecka
|
||||
TIME_ELEMENT_WEEKS = veckor
|
||||
TIME_ELEMENT_PERMANENTLY = permanent
|
||||
TIME_ELEMENT_AND = och
|
||||
|
||||
[fr]
|
||||
TIME_ELEMENT_SECOND = seconde
|
||||
TIME_ELEMENT_SECONDS = secondes
|
||||
TIME_ELEMENT_MINUTE = minute
|
||||
TIME_ELEMENT_MINUTES = minutes
|
||||
TIME_ELEMENT_HOUR = heure
|
||||
TIME_ELEMENT_HOURS = heures
|
||||
TIME_ELEMENT_DAY = jour
|
||||
TIME_ELEMENT_DAYS = jours
|
||||
TIME_ELEMENT_WEEK = semaine
|
||||
TIME_ELEMENT_WEEKS = semaines
|
||||
TIME_ELEMENT_PERMANENTLY = a vie (permanent)
|
||||
TIME_ELEMENT_AND = et
|
||||
|
||||
[es]
|
||||
TIME_ELEMENT_SECOND = segundo
|
||||
TIME_ELEMENT_SECONDS = segundos
|
||||
TIME_ELEMENT_MINUTE = minuto
|
||||
TIME_ELEMENT_MINUTES = minutos
|
||||
TIME_ELEMENT_HOUR = hora
|
||||
TIME_ELEMENT_HOURS = horas
|
||||
TIME_ELEMENT_DAY = dia
|
||||
TIME_ELEMENT_DAYS = dias
|
||||
TIME_ELEMENT_WEEK = semana
|
||||
TIME_ELEMENT_WEEKS = semanas
|
||||
TIME_ELEMENT_PERMANENTLY = permanentemente
|
||||
TIME_ELEMENT_AND = y
|
||||
|
||||
[bp]
|
||||
TIME_ELEMENT_SECOND = segundo
|
||||
TIME_ELEMENT_SECONDS = segundos
|
||||
TIME_ELEMENT_MINUTE = minuto
|
||||
TIME_ELEMENT_MINUTES = minutos
|
||||
TIME_ELEMENT_HOUR = hora
|
||||
TIME_ELEMENT_HOURS = horas
|
||||
TIME_ELEMENT_DAY = dia
|
||||
TIME_ELEMENT_DAYS = dias
|
||||
TIME_ELEMENT_WEEK = semana
|
||||
TIME_ELEMENT_WEEKS = semanas
|
||||
TIME_ELEMENT_PERMANENTLY = permanentemente
|
||||
TIME_ELEMENT_AND = e
|
||||
|
||||
[nl]
|
||||
TIME_ELEMENT_SECOND = seconde
|
||||
TIME_ELEMENT_SECONDS = seconden
|
||||
TIME_ELEMENT_MINUTE = minuut
|
||||
TIME_ELEMENT_MINUTES = minuten
|
||||
TIME_ELEMENT_HOUR = uur
|
||||
TIME_ELEMENT_HOURS = uur
|
||||
TIME_ELEMENT_DAY = dag
|
||||
TIME_ELEMENT_DAYS = dagen
|
||||
TIME_ELEMENT_WEEK = week
|
||||
TIME_ELEMENT_WEEKS = weken
|
||||
TIME_ELEMENT_PERMANENTLY = permanent
|
||||
TIME_ELEMENT_AND = en
|
||||
|
||||
[pl]
|
||||
TIME_ELEMENT_SECOND = sekunda
|
||||
TIME_ELEMENT_SECONDS = sekund
|
||||
TIME_ELEMENT_MINUTE = minuta
|
||||
TIME_ELEMENT_MINUTES = minut
|
||||
TIME_ELEMENT_HOUR = godzina
|
||||
TIME_ELEMENT_HOURS = godzin
|
||||
TIME_ELEMENT_DAY = dzien
|
||||
TIME_ELEMENT_DAYS = dni
|
||||
TIME_ELEMENT_WEEK = tydzien
|
||||
TIME_ELEMENT_WEEKS = tygodni
|
||||
TIME_ELEMENT_PERMANENTLY = permanentnie
|
||||
TIME_ELEMENT_AND = i
|
||||
|
||||
[da]
|
||||
TIME_ELEMENT_SECOND = sekund
|
||||
TIME_ELEMENT_SECONDS = sekunder
|
||||
TIME_ELEMENT_MINUTE = minut
|
||||
TIME_ELEMENT_MINUTES = minutter
|
||||
TIME_ELEMENT_HOUR = time
|
||||
TIME_ELEMENT_HOURS = timer
|
||||
TIME_ELEMENT_DAY = dag
|
||||
TIME_ELEMENT_DAYS = dage
|
||||
TIME_ELEMENT_WEEK = uge
|
||||
TIME_ELEMENT_WEEKS = uger
|
||||
TIME_ELEMENT_PERMANENTLY = permanent
|
||||
TIME_ELEMENT_AND = og
|
||||
|
||||
[ls]
|
||||
TIME_ELEMENT_SECOND = s3c0nd
|
||||
TIME_ELEMENT_SECONDS = s3c0ndz
|
||||
TIME_ELEMENT_MINUTE = m!nut3
|
||||
TIME_ELEMENT_MINUTES = m!nut3z
|
||||
TIME_ELEMENT_HOUR = h0u|2
|
||||
TIME_ELEMENT_HOURS = h0u|2z
|
||||
TIME_ELEMENT_DAY = d4y
|
||||
TIME_ELEMENT_DAYS = d4yz
|
||||
TIME_ELEMENT_WEEK = w33|<
|
||||
TIME_ELEMENT_WEEKS = w33|<z
|
||||
TIME_ELEMENT_PERMANENTLY = p3|2m4n3ntly
|
||||
TIME_ELEMENT_AND = 4nd
|
||||
|
||||
[bg]
|
||||
TIME_ELEMENT_SECOND = secunda
|
||||
TIME_ELEMENT_SECONDS = secundi
|
||||
TIME_ELEMENT_MINUTE = minuta
|
||||
TIME_ELEMENT_MINUTES = minuti
|
||||
TIME_ELEMENT_HOUR = 4as
|
||||
TIME_ELEMENT_HOURS = 4asove
|
||||
TIME_ELEMENT_DAY = den
|
||||
TIME_ELEMENT_DAYS = dni
|
||||
TIME_ELEMENT_WEEK = sedmica
|
||||
TIME_ELEMENT_WEEKS = sedmici
|
||||
TIME_ELEMENT_PERMANENTLY = do jivot
|
||||
TIME_ELEMENT_AND = i
|
||||
|
||||
[ro]
|
||||
TIME_ELEMENT_SECOND = secunda
|
||||
TIME_ELEMENT_SECONDS = secunde
|
||||
TIME_ELEMENT_MINUTE = minut
|
||||
TIME_ELEMENT_MINUTES = minute
|
||||
TIME_ELEMENT_HOUR = ora
|
||||
TIME_ELEMENT_HOURS = ore
|
||||
TIME_ELEMENT_DAY = zi
|
||||
TIME_ELEMENT_DAYS = zile
|
||||
TIME_ELEMENT_WEEK = saptamana
|
||||
TIME_ELEMENT_WEEKS = saptamani
|
||||
TIME_ELEMENT_PERMANENTLY = permanent
|
||||
TIME_ELEMENT_AND = si
|
||||
|
||||
[hu]
|
||||
TIME_ELEMENT_SECOND = masodperc
|
||||
TIME_ELEMENT_SECONDS = masodperc
|
||||
TIME_ELEMENT_MINUTE = perc
|
||||
TIME_ELEMENT_MINUTES = perc
|
||||
TIME_ELEMENT_HOUR = ora
|
||||
TIME_ELEMENT_HOURS = ora
|
||||
TIME_ELEMENT_DAY = nap
|
||||
TIME_ELEMENT_DAYS = nap
|
||||
TIME_ELEMENT_WEEK = het
|
||||
TIME_ELEMENT_WEEKS = het
|
||||
TIME_ELEMENT_PERMANENTLY = vegleges
|
||||
TIME_ELEMENT_AND = es
|
||||
|
||||
[lt]
|
||||
TIME_ELEMENT_SECOND = sekunde
|
||||
TIME_ELEMENT_SECONDS = sekundes
|
||||
TIME_ELEMENT_MINUTE = minute
|
||||
TIME_ELEMENT_MINUTES = minutes
|
||||
TIME_ELEMENT_HOUR = valanda
|
||||
TIME_ELEMENT_HOURS = valandos
|
||||
TIME_ELEMENT_DAY = diena
|
||||
TIME_ELEMENT_DAYS = dienos
|
||||
TIME_ELEMENT_WEEK = savaite
|
||||
TIME_ELEMENT_WEEKS = savaites
|
||||
TIME_ELEMENT_PERMANENTLY = visam laikui
|
||||
TIME_ELEMENT_AND = ir
|
||||
|
||||
[sk]
|
||||
TIME_ELEMENT_SECOND = sekunda
|
||||
TIME_ELEMENT_SECONDS = sekund
|
||||
TIME_ELEMENT_MINUTE = minuta
|
||||
TIME_ELEMENT_MINUTES = minut
|
||||
TIME_ELEMENT_HOUR = hodina
|
||||
TIME_ELEMENT_HOURS = hodin
|
||||
TIME_ELEMENT_DAY = den
|
||||
TIME_ELEMENT_DAYS = dni
|
||||
TIME_ELEMENT_WEEK = tyzden
|
||||
TIME_ELEMENT_WEEKS = tyzdnov
|
||||
TIME_ELEMENT_PERMANENTLY = permantne
|
||||
TIME_ELEMENT_AND = a
|
||||
|
||||
[mk]
|
||||
TIME_ELEMENT_SECOND = sekunda
|
||||
TIME_ELEMENT_SECONDS = sekundi
|
||||
TIME_ELEMENT_MINUTE = minuta
|
||||
TIME_ELEMENT_MINUTES = minuti
|
||||
TIME_ELEMENT_HOUR = cas
|
||||
TIME_ELEMENT_HOURS = casovi
|
||||
TIME_ELEMENT_DAY = den
|
||||
TIME_ELEMENT_DAYS = denovi
|
||||
TIME_ELEMENT_WEEK = nedela
|
||||
TIME_ELEMENT_WEEKS = nedeli
|
||||
TIME_ELEMENT_PERMANENTLY = zasekogas
|
||||
TIME_ELEMENT_AND = i
|
||||
179
serverfiles/cstrike/addons/amxmodx/data/lang/timeleft.txt
Normal file
179
serverfiles/cstrike/addons/amxmodx/data/lang/timeleft.txt
Normal file
@@ -0,0 +1,179 @@
|
||||
[en]
|
||||
THE_TIME = The time
|
||||
TIME_LEFT = Time Left
|
||||
NO_T_LIMIT = No Time Limit
|
||||
MINUTE = minute
|
||||
MINUTES = minutes
|
||||
SECOND = second
|
||||
SECONDS = seconds
|
||||
|
||||
[de]
|
||||
THE_TIME = Es ist
|
||||
TIME_LEFT = Zeit uebrig
|
||||
NO_T_LIMIT = Kein Zeitlimit
|
||||
MINUTE = Minute
|
||||
MINUTES = Minuten
|
||||
SECOND = Sekunde
|
||||
SECONDS = Sekunden
|
||||
|
||||
[sr]
|
||||
THE_TIME = Vreme
|
||||
TIME_LEFT = Preostalo Vreme
|
||||
NO_T_LIMIT = Nema Ogranicenja Vremena
|
||||
MINUTE = minut
|
||||
MINUTES = minute
|
||||
SECOND = sekund
|
||||
SECONDS = sekundi
|
||||
|
||||
[tr]
|
||||
THE_TIME = Saat
|
||||
TIME_LEFT = Kalan zaman
|
||||
NO_T_LIMIT = Suresiz zaman
|
||||
MINUTE = dakika
|
||||
MINUTES = dakikalar
|
||||
SECOND = saniye
|
||||
SECONDS = saniyeler
|
||||
|
||||
[fr]
|
||||
THE_TIME = Il est
|
||||
TIME_LEFT = Temps Restant
|
||||
NO_T_LIMIT = Aucun Temps Limite
|
||||
MINUTE = minute
|
||||
MINUTES = minutes
|
||||
SECOND = seconde
|
||||
SECONDS = secondes
|
||||
|
||||
[sv]
|
||||
THE_TIME = Tid
|
||||
TIME_LEFT = Tid kvar
|
||||
NO_T_LIMIT = Ingen tidsbegr'a'nsning
|
||||
MINUTE = minut
|
||||
MINUTES = minuter
|
||||
SECOND = sekund
|
||||
SECONDS = sekunder
|
||||
|
||||
[da]
|
||||
THE_TIME = Tiden
|
||||
TIME_LEFT = Tid tilbage
|
||||
NO_T_LIMIT = Ingen tidsbegraensning
|
||||
MINUTE = minut
|
||||
MINUTES = minutter
|
||||
SECOND = sekund
|
||||
SECONDs = sekunder
|
||||
|
||||
[pl]
|
||||
THE_TIME = Czas
|
||||
TIME_LEFT = Pozostalo czasu
|
||||
NO_T_LIMIT = Bez limitu czasu
|
||||
MINUTE = minuta
|
||||
MINUTES = minut
|
||||
SECOND = sekunda
|
||||
SECONDS = sekund
|
||||
|
||||
[nl]
|
||||
THE_TIME = Het is nu
|
||||
TIME_LEFT = Restende Tijd
|
||||
NO_T_LIMIT = Geen Tijdlimiet
|
||||
MINUTE = minuut
|
||||
MINUTES = minuten
|
||||
SECOND = seconde
|
||||
SECONDS = seconden
|
||||
|
||||
[es]
|
||||
THE_TIME = Hora y fecha
|
||||
TIME_LEFT = Tiempo Restante
|
||||
NO_T_LIMIT = Tiempo Ilimitado
|
||||
MINUTE = minuto
|
||||
MINUTES = minutos
|
||||
SECOND = segundo
|
||||
SECONDS = segundos
|
||||
|
||||
[bp]
|
||||
THE_TIME = Hora certa
|
||||
TIME_LEFT = Tempo Restante
|
||||
NO_T_LIMIT = Sem Tempo Limite
|
||||
MINUTE = minuto
|
||||
MINUTES = minutos
|
||||
SECOND = segundo
|
||||
SECONDS = segundos
|
||||
|
||||
[cz]
|
||||
THE_TIME = Cas
|
||||
TIME_LEFT = Zbyva jeste
|
||||
NO_T_LIMIT = Neni casovy limit
|
||||
MINUTE = minuta
|
||||
MINUTES = minut
|
||||
SECOND = sekunda
|
||||
SECONDS = second
|
||||
|
||||
[fi]
|
||||
THE_TIME = Aika
|
||||
TIME_LEFT = Aikaa jaljella
|
||||
NO_T_LIMIT = Ei aikarajaa
|
||||
MINUTE = minuutti
|
||||
MINUTES = minuuttia
|
||||
SECOND = sekunti
|
||||
SECONDS = sekuntia
|
||||
|
||||
[ls]
|
||||
THE_TIME = T3h t!m3
|
||||
TIME_LEFT = T!m3 L3ft
|
||||
NO_T_LIMIT = N0 T!m3 L!m!t
|
||||
MINUTE = m!nut3
|
||||
MINUTES = m!nut3z
|
||||
SECOND = s3c0nd
|
||||
SECONDS = s3c0ndz
|
||||
|
||||
[bg]
|
||||
THE_TIME = 4asa
|
||||
TIME_LEFT = Ostanalo Vreme
|
||||
NO_T_LIMIT = Nqma limit na vremeto
|
||||
MINUTE = minuta
|
||||
MINUTES = minuti
|
||||
SECOND = secunda
|
||||
SECONDS = secundi
|
||||
|
||||
[ro]
|
||||
THE_TIME = Ora
|
||||
TIME_LEFT = Timp Ramas
|
||||
NO_T_LIMIT = Nici o Limita a Timpului
|
||||
MINUTE = minut ramas
|
||||
MINUTES = minute ramase
|
||||
SECOND = secunda
|
||||
SECONDS = secunde
|
||||
|
||||
[hu]
|
||||
THE_TIME = Az ido
|
||||
TIME_LEFT = Hatralevo ido
|
||||
NO_T_LIMIT = NIncs idohatar
|
||||
MINUTE = perc
|
||||
MINUTES = perc
|
||||
SECOND = masodperc
|
||||
SECONDS = masodperc
|
||||
|
||||
[lt]
|
||||
THE_TIME = Laikas
|
||||
TIME_LEFT = Liko laiko
|
||||
NO_T_LIMIT = Nera laiko limito
|
||||
MINUTE = minute
|
||||
MINUTES = minutes
|
||||
SECOND = sekunde
|
||||
SECONDS = sekundes
|
||||
|
||||
[sk]
|
||||
THE_TIME = Cas
|
||||
TIME_LEFT = Ostava este
|
||||
NO_T_LIMIT = Neni casovy limit
|
||||
MINUTE = minuta
|
||||
MINUTES = minut
|
||||
SECOND = sekunda
|
||||
SECONDS = sekund
|
||||
|
||||
[mk]
|
||||
THE_TIME = Vreme
|
||||
TIME_LEFT = Preostanato Vreme
|
||||
NO_T_LIMIT = Nema Ogranicuvanje Na Vremeto
|
||||
MINUTE = minuta
|
||||
MINUTES = minuti
|
||||
SECOND = sekunda
|
||||
SECONDS = sekundi
|
||||
BIN
serverfiles/cstrike/addons/amxmodx/dlls/amxmodx_mm_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/dlls/amxmodx_mm_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/cstrike_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/cstrike_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/csx_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/csx_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/engine_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/engine_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/fakemeta_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/fakemeta_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/fun_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/fun_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/geoip_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/geoip_amxx_i386.so
Normal file
Binary file not shown.
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/mysql_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/mysql_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/nvault_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/nvault_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/regex_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/regex_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/sockets_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/sockets_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/modules/sqlite_amxx_i386.so
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/modules/sqlite_amxx_i386.so
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/QuakeSounds.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/QuakeSounds.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/abd.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/abd.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/admin.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/admin.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/admin_sql.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/admin_sql.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminchat.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminchat.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/admincmd.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/admincmd.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminhelp.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminhelp.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminslots.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminslots.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminvote.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/adminvote.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/amxmod_compat.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/amxmod_compat.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/antiflood.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/antiflood.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/bullet_damage.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/bullet_damage.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/cmdmenu.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/cmdmenu.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/imessage.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/imessage.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/mapchooser.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/mapchooser.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/mapsmenu.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/mapsmenu.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/menufront.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/menufront.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/miscstats.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/miscstats.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/multilingual.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/multilingual.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/nextmap.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/nextmap.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/pausecfg.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/pausecfg.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/plmenu.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/plmenu.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/pluginmenu.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/pluginmenu.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/restmenu.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/restmenu.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/scrollmsg.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/scrollmsg.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/stats_logging.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/stats_logging.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/statscfg.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/statscfg.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/statsx.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/statsx.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/telemenu.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/telemenu.amxx
Normal file
Binary file not shown.
BIN
serverfiles/cstrike/addons/amxmodx/plugins/timeleft.amxx
Normal file
BIN
serverfiles/cstrike/addons/amxmodx/plugins/timeleft.amxx
Normal file
Binary file not shown.
866
serverfiles/cstrike/addons/amxmodx/scripting/admin.sma
Normal file
866
serverfiles/cstrike/addons/amxmodx/scripting/admin.sma
Normal file
@@ -0,0 +1,866 @@
|
||||
/* AMX Mod X script.
|
||||
* Admin Base Plugin
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by OLO
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
// Uncomment for SQL version
|
||||
// #define USING_SQL
|
||||
|
||||
#include <amxmodx>
|
||||
#include <amxmisc>
|
||||
#if defined USING_SQL
|
||||
#include <sqlx>
|
||||
#endif
|
||||
|
||||
//new Vector:AdminList;
|
||||
|
||||
new AdminCount;
|
||||
|
||||
new PLUGINNAME[] = "AMX Mod X"
|
||||
|
||||
#define ADMIN_LOOKUP (1<<0)
|
||||
#define ADMIN_NORMAL (1<<1)
|
||||
#define ADMIN_STEAM (1<<2)
|
||||
#define ADMIN_IPADDR (1<<3)
|
||||
#define ADMIN_NAME (1<<4)
|
||||
|
||||
new g_cmdLoopback[16]
|
||||
new bool:g_CaseSensitiveName[33];
|
||||
|
||||
// pcvars
|
||||
new amx_mode;
|
||||
new amx_password_field;
|
||||
new amx_default_access;
|
||||
|
||||
public plugin_init()
|
||||
{
|
||||
#if defined USING_SQL
|
||||
register_plugin("Admin Base (SQL)", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||
#else
|
||||
register_plugin("Admin Base", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||
#endif
|
||||
register_dictionary("admin.txt")
|
||||
register_dictionary("common.txt")
|
||||
amx_mode=register_cvar("amx_mode", "1")
|
||||
amx_password_field=register_cvar("amx_password_field", "_pw")
|
||||
amx_default_access=register_cvar("amx_default_access", "")
|
||||
|
||||
register_cvar("amx_vote_ratio", "0.02")
|
||||
register_cvar("amx_vote_time", "10")
|
||||
register_cvar("amx_vote_answers", "1")
|
||||
register_cvar("amx_vote_delay", "60")
|
||||
register_cvar("amx_last_voting", "0")
|
||||
register_cvar("amx_show_activity", "2")
|
||||
register_cvar("amx_votekick_ratio", "0.40")
|
||||
register_cvar("amx_voteban_ratio", "0.40")
|
||||
register_cvar("amx_votemap_ratio", "0.40")
|
||||
|
||||
set_cvar_float("amx_last_voting", 0.0)
|
||||
|
||||
#if defined USING_SQL
|
||||
register_srvcmd("amx_sqladmins", "adminSql")
|
||||
register_cvar("amx_sql_table", "admins")
|
||||
#endif
|
||||
register_cvar("amx_sql_host", "127.0.0.1")
|
||||
register_cvar("amx_sql_user", "root")
|
||||
register_cvar("amx_sql_pass", "")
|
||||
register_cvar("amx_sql_db", "amx")
|
||||
register_cvar("amx_sql_type", "mysql")
|
||||
|
||||
register_concmd("amx_reloadadmins", "cmdReload", ADMIN_CFG)
|
||||
register_concmd("amx_addadmin", "addadminfn", ADMIN_RCON, "<playername|auth> <accessflags> [password] [authtype] - add specified player as an admin to users.ini")
|
||||
|
||||
format(g_cmdLoopback, 15, "amxauth%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'))
|
||||
|
||||
register_clcmd(g_cmdLoopback, "ackSignal")
|
||||
|
||||
remove_user_flags(0, read_flags("z")) // Remove 'user' flag from server rights
|
||||
|
||||
new configsDir[64]
|
||||
get_configsdir(configsDir, 63)
|
||||
|
||||
server_cmd("exec %s/amxx.cfg", configsDir) // Execute main configuration file
|
||||
server_cmd("exec %s/sql.cfg", configsDir)
|
||||
|
||||
// Create a vector of 5 cells to store the info.
|
||||
//AdminList=vector_create(5);
|
||||
|
||||
|
||||
#if defined USING_SQL
|
||||
server_cmd("amx_sqladmins")
|
||||
#else
|
||||
format(configsDir, 63, "%s/users.ini", configsDir)
|
||||
loadSettings(configsDir) // Load admins accounts
|
||||
#endif
|
||||
}
|
||||
public client_connect(id)
|
||||
{
|
||||
g_CaseSensitiveName[id] = false;
|
||||
}
|
||||
public addadminfn(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 3))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new idtype = ADMIN_STEAM | ADMIN_LOOKUP
|
||||
|
||||
if (read_argc() >= 5)
|
||||
{
|
||||
new t_arg[16]
|
||||
read_argv(4, t_arg, 15)
|
||||
|
||||
if (equali(t_arg, "steam") || equali(t_arg, "steamid") || equali(t_arg, "auth"))
|
||||
{
|
||||
idtype = ADMIN_STEAM
|
||||
}
|
||||
else if (equali(t_arg, "ip"))
|
||||
{
|
||||
idtype = ADMIN_IPADDR
|
||||
}
|
||||
else if (equali(t_arg, "name") || equali(t_arg, "nick"))
|
||||
{
|
||||
idtype = ADMIN_NAME
|
||||
|
||||
if (equali(t_arg, "name"))
|
||||
idtype |= ADMIN_LOOKUP
|
||||
} else {
|
||||
console_print(id, "[%s] Unknown id type ^"%s^", use one of: steamid, ip, name", PLUGINNAME, t_arg)
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
}
|
||||
|
||||
new arg[33]
|
||||
read_argv(1, arg, 32)
|
||||
new player = -1
|
||||
|
||||
if (idtype & ADMIN_STEAM)
|
||||
{
|
||||
if (containi(arg, "STEAM_0:") == -1)
|
||||
{
|
||||
idtype |= ADMIN_LOOKUP
|
||||
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF | CMDTARGET_NO_BOTS)
|
||||
} else {
|
||||
new _steamid[44]
|
||||
static _players[32], _num, _pv
|
||||
get_players(_players, _num)
|
||||
for (new _i=0; _i<_num; _i++)
|
||||
{
|
||||
_pv = _players[_i]
|
||||
get_user_authid(_pv, _steamid, sizeof(_steamid)-1)
|
||||
if (!_steamid[0])
|
||||
continue
|
||||
if (equal(_steamid, arg))
|
||||
{
|
||||
player = _pv
|
||||
break
|
||||
}
|
||||
}
|
||||
if (player < 1)
|
||||
{
|
||||
idtype &= ~ADMIN_LOOKUP
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (idtype & ADMIN_NAME)
|
||||
{
|
||||
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF | CMDTARGET_NO_BOTS)
|
||||
|
||||
if (player)
|
||||
idtype |= ADMIN_LOOKUP
|
||||
else
|
||||
idtype &= ~ADMIN_LOOKUP
|
||||
}
|
||||
else if (idtype & ADMIN_IPADDR)
|
||||
{
|
||||
new len = strlen(arg)
|
||||
new dots, chars
|
||||
|
||||
for (new i = 0; i < len; i++)
|
||||
{
|
||||
if (arg[i] == '.')
|
||||
{
|
||||
if (!chars || chars > 3)
|
||||
break
|
||||
|
||||
if (++dots > 3)
|
||||
break
|
||||
|
||||
chars = 0
|
||||
} else {
|
||||
chars++
|
||||
}
|
||||
|
||||
if (dots != 3 || !chars || chars > 3)
|
||||
{
|
||||
idtype |= ADMIN_LOOKUP
|
||||
player = find_player("dh", arg)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (idtype & ADMIN_LOOKUP && !player)
|
||||
{
|
||||
console_print(id, "%L", id, "CL_NOT_FOUND")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new flags[64]
|
||||
read_argv(2, flags, 63)
|
||||
|
||||
new password[64]
|
||||
if (read_argc() >= 4)
|
||||
read_argv(3, password, 63)
|
||||
|
||||
new auth[33]
|
||||
new Comment[33]; // name of player to pass to comment field
|
||||
if (idtype & ADMIN_LOOKUP)
|
||||
{
|
||||
get_user_name(player, Comment, sizeof(Comment)-1)
|
||||
if (idtype & ADMIN_STEAM)
|
||||
{
|
||||
get_user_authid(player, auth, 32)
|
||||
}
|
||||
else if (idtype & ADMIN_IPADDR)
|
||||
{
|
||||
get_user_ip(player, auth, 32)
|
||||
}
|
||||
else if (idtype & ADMIN_NAME)
|
||||
{
|
||||
get_user_name(player, auth, 32)
|
||||
}
|
||||
} else {
|
||||
copy(auth, 32, arg)
|
||||
}
|
||||
|
||||
new type[16], len
|
||||
|
||||
if (idtype & ADMIN_STEAM)
|
||||
len += format(type[len], 15-len, "c")
|
||||
else if (idtype & ADMIN_IPADDR)
|
||||
len += format(type[len], 15-len, "d")
|
||||
|
||||
if (strlen(password) > 0)
|
||||
len += format(type[len], 15-len, "a")
|
||||
else
|
||||
len += format(type[len], 15-len, "e")
|
||||
|
||||
AddAdmin(id, auth, flags, password, type, Comment)
|
||||
cmdReload(id, ADMIN_CFG, 0)
|
||||
|
||||
if (player > 0)
|
||||
{
|
||||
new name[32]
|
||||
get_user_info(player, "name", name, 31)
|
||||
accessUser(player, name)
|
||||
}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
AddAdmin(id, auth[], accessflags[], password[], flags[], comment[]="")
|
||||
{
|
||||
#if defined USING_SQL
|
||||
new error[128], errno
|
||||
|
||||
new Handle:info = SQL_MakeStdTuple()
|
||||
new Handle:sql = SQL_Connect(info, errno, error, 127)
|
||||
|
||||
if (sql == Empty_Handle)
|
||||
{
|
||||
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error)
|
||||
//backup to users.ini
|
||||
#endif
|
||||
// Make sure that the users.ini file exists.
|
||||
new configsDir[64]
|
||||
get_configsdir(configsDir, 63)
|
||||
format(configsDir, 63, "%s/users.ini", configsDir)
|
||||
|
||||
if (!file_exists(configsDir))
|
||||
{
|
||||
console_print(id, "[%s] File ^"%s^" doesn't exist.", PLUGINNAME, configsDir)
|
||||
return
|
||||
}
|
||||
|
||||
// Make sure steamid isn't already in file.
|
||||
new line = 0, textline[256], len
|
||||
const SIZE = 63
|
||||
new line_steamid[SIZE + 1], line_password[SIZE + 1], line_accessflags[SIZE + 1], line_flags[SIZE + 1], parsedParams
|
||||
|
||||
// <name|ip|steamid> <password> <access flags> <account flags>
|
||||
while ((line = read_file(configsDir, line, textline, 255, len)))
|
||||
{
|
||||
if (len == 0 || equal(textline, ";", 1))
|
||||
continue // comment line
|
||||
|
||||
parsedParams = parse(textline, line_steamid, SIZE, line_password, SIZE, line_accessflags, SIZE, line_flags, SIZE)
|
||||
|
||||
if (parsedParams != 4)
|
||||
continue // Send warning/error?
|
||||
|
||||
if (containi(line_flags, flags) != -1 && equal(line_steamid, auth))
|
||||
{
|
||||
console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// If we came here, steamid doesn't exist in users.ini. Add it.
|
||||
new linetoadd[512]
|
||||
|
||||
if (comment[0]==0)
|
||||
{
|
||||
formatex(linetoadd, 511, "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
|
||||
}
|
||||
else
|
||||
{
|
||||
formatex(linetoadd, 511, "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^" ; %s", auth, password, accessflags, flags, comment)
|
||||
}
|
||||
console_print(id, "Adding:^n%s", linetoadd)
|
||||
|
||||
if (!write_file(configsDir, linetoadd))
|
||||
console_print(id, "[%s] Failed writing to %s!", PLUGINNAME, configsDir)
|
||||
#if defined USING_SQL
|
||||
}
|
||||
|
||||
new table[32]
|
||||
|
||||
get_cvar_string("amx_sql_table", table, 31)
|
||||
|
||||
new Handle:query = SQL_PrepareQuery(sql, "SELECT * FROM `%s` WHERE (`auth` = '%s')", table, auth)
|
||||
|
||||
if (!SQL_Execute(query))
|
||||
{
|
||||
SQL_QueryError(query, error, 127)
|
||||
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
|
||||
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
|
||||
} else if (SQL_NumResults(query)) {
|
||||
console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
|
||||
} else {
|
||||
console_print(id, "Adding to database:^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
|
||||
|
||||
SQL_QueryAndIgnore(sql, "REPLACE INTO `%s` (`auth`, `password`, `access`, `flags`) VALUES ('%s', '%s', '%s', '%s')", table, auth, password, accessflags, flags)
|
||||
}
|
||||
|
||||
SQL_FreeHandle(query)
|
||||
SQL_FreeHandle(sql)
|
||||
SQL_FreeHandle(info)
|
||||
#endif
|
||||
|
||||
}
|
||||
public plugin_cfg()
|
||||
{
|
||||
set_task(6.1, "delayed_load")
|
||||
}
|
||||
|
||||
public delayed_load()
|
||||
{
|
||||
new configFile[128], curMap[64], configDir[128]
|
||||
|
||||
get_configsdir(configDir, sizeof(configDir)-1)
|
||||
get_mapname(curMap, sizeof(curMap)-1)
|
||||
|
||||
new i=0;
|
||||
|
||||
while (curMap[i] != '_' && curMap[i++] != '^0') {/*do nothing*/}
|
||||
|
||||
if (curMap[i]=='_')
|
||||
{
|
||||
// this map has a prefix
|
||||
curMap[i]='^0';
|
||||
formatex(configFile, sizeof(configFile)-1, "%s/maps/prefix_%s.cfg", configDir, curMap);
|
||||
|
||||
if (file_exists(configFile))
|
||||
{
|
||||
server_cmd("exec %s", configFile);
|
||||
}
|
||||
}
|
||||
|
||||
get_mapname(curMap, sizeof(curMap)-1)
|
||||
|
||||
|
||||
formatex(configFile, sizeof(configFile)-1, "%s/maps/%s.cfg", configDir, curMap)
|
||||
|
||||
if (file_exists(configFile))
|
||||
{
|
||||
server_cmd("exec %s", configFile)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
loadSettings(szFilename[])
|
||||
{
|
||||
new File=fopen(szFilename,"r");
|
||||
|
||||
if (File)
|
||||
{
|
||||
new Text[512];
|
||||
new Flags[32];
|
||||
new Access[32]
|
||||
new AuthData[44];
|
||||
new Password[32];
|
||||
|
||||
while (!feof(File))
|
||||
{
|
||||
fgets(File,Text,sizeof(Text)-1);
|
||||
|
||||
trim(Text);
|
||||
|
||||
// comment
|
||||
if (Text[0]==';')
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Flags[0]=0;
|
||||
Access[0]=0;
|
||||
AuthData[0]=0;
|
||||
Password[0]=0;
|
||||
|
||||
// not enough parameters
|
||||
if (parse(Text,AuthData,sizeof(AuthData)-1,Password,sizeof(Password)-1,Access,sizeof(Access)-1,Flags,sizeof(Flags)-1) < 2)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
admins_push(AuthData,Password,read_flags(Access),read_flags(Flags));
|
||||
|
||||
AdminCount++;
|
||||
}
|
||||
|
||||
fclose(File);
|
||||
}
|
||||
|
||||
if (AdminCount == 1)
|
||||
{
|
||||
server_print("[AMXX] %L", LANG_SERVER, "LOADED_ADMIN");
|
||||
}
|
||||
else
|
||||
{
|
||||
server_print("[AMXX] %L", LANG_SERVER, "LOADED_ADMINS", AdminCount);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if defined USING_SQL
|
||||
public adminSql()
|
||||
{
|
||||
new table[32], error[128], type[12], errno
|
||||
|
||||
new Handle:info = SQL_MakeStdTuple()
|
||||
new Handle:sql = SQL_Connect(info, errno, error, 127)
|
||||
|
||||
get_cvar_string("amx_sql_table", table, 31)
|
||||
|
||||
SQL_GetAffinity(type, 11)
|
||||
|
||||
if (sql == Empty_Handle)
|
||||
{
|
||||
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error)
|
||||
|
||||
//backup to users.ini
|
||||
new configsDir[64]
|
||||
|
||||
get_configsdir(configsDir, 63)
|
||||
format(configsDir, 63, "%s/users.ini", configsDir)
|
||||
loadSettings(configsDir) // Load admins accounts
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new Handle:query
|
||||
|
||||
if (equali(type, "sqlite"))
|
||||
{
|
||||
if (!sqlite_TableExists(sql, table))
|
||||
{
|
||||
SQL_QueryAndIgnore(sql, "CREATE TABLE %s ( auth TEXT NOT NULL DEFAULT '', password TEXT NOT NULL DEFAULT '', access TEXT NOT NULL DEFAULT '', flags TEXT NOT NULL DEFAULT '' )", table)
|
||||
}
|
||||
|
||||
query = SQL_PrepareQuery(sql, "SELECT auth, password, access, flags FROM %s", table)
|
||||
} else {
|
||||
SQL_QueryAndIgnore(sql, "CREATE TABLE IF NOT EXISTS `%s` ( `auth` VARCHAR( 32 ) NOT NULL, `password` VARCHAR( 32 ) NOT NULL, `access` VARCHAR( 32 ) NOT NULL, `flags` VARCHAR( 32 ) NOT NULL ) COMMENT = 'AMX Mod X Admins'", table)
|
||||
query = SQL_PrepareQuery(sql,"SELECT `auth`,`password`,`access`,`flags` FROM `%s`", table)
|
||||
}
|
||||
|
||||
if (!SQL_Execute(query))
|
||||
{
|
||||
SQL_QueryError(query, error, 127)
|
||||
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
|
||||
} else if (!SQL_NumResults(query)) {
|
||||
server_print("[AMXX] %L", LANG_SERVER, "NO_ADMINS")
|
||||
} else {
|
||||
|
||||
AdminCount = 0
|
||||
|
||||
/** do this incase people change the query order and forget to modify below */
|
||||
new qcolAuth = SQL_FieldNameToNum(query, "auth")
|
||||
new qcolPass = SQL_FieldNameToNum(query, "password")
|
||||
new qcolAccess = SQL_FieldNameToNum(query, "access")
|
||||
new qcolFlags = SQL_FieldNameToNum(query, "flags")
|
||||
|
||||
new AuthData[44];
|
||||
new Password[44];
|
||||
new Access[32];
|
||||
new Flags[32];
|
||||
|
||||
while (SQL_MoreResults(query))
|
||||
{
|
||||
SQL_ReadResult(query, qcolAuth, AuthData, sizeof(AuthData)-1);
|
||||
SQL_ReadResult(query, qcolPass, Password, sizeof(Password)-1);
|
||||
SQL_ReadResult(query, qcolAccess, Access, sizeof(Access)-1);
|
||||
SQL_ReadResult(query, qcolFlags, Flags, sizeof(Flags)-1);
|
||||
|
||||
admins_push(AuthData,Password,read_flags(Access),read_flags(Flags));
|
||||
|
||||
++AdminCount;
|
||||
SQL_NextRow(query)
|
||||
}
|
||||
|
||||
if (AdminCount == 1)
|
||||
{
|
||||
server_print("[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
|
||||
}
|
||||
else
|
||||
{
|
||||
server_print("[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMINS", AdminCount)
|
||||
}
|
||||
|
||||
SQL_FreeHandle(query)
|
||||
SQL_FreeHandle(sql)
|
||||
SQL_FreeHandle(info)
|
||||
}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
#endif
|
||||
|
||||
public cmdReload(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 1))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
//strip original flags (patch submitted by mrhunt)
|
||||
remove_user_flags(0, read_flags("z"))
|
||||
|
||||
admins_flush();
|
||||
|
||||
#if !defined USING_SQL
|
||||
new filename[128]
|
||||
|
||||
get_configsdir(filename, 127)
|
||||
format(filename, 63, "%s/users.ini", filename)
|
||||
|
||||
AdminCount = 0;
|
||||
loadSettings(filename); // Re-Load admins accounts
|
||||
|
||||
if (id != 0)
|
||||
{
|
||||
if (AdminCount == 1)
|
||||
{
|
||||
console_print(id, "[AMXX] %L", LANG_SERVER, "LOADED_ADMIN");
|
||||
}
|
||||
else
|
||||
{
|
||||
console_print(id, "[AMXX] %L", LANG_SERVER, "LOADED_ADMINS", AdminCount);
|
||||
}
|
||||
}
|
||||
#else
|
||||
AdminCount = 0
|
||||
adminSql()
|
||||
|
||||
if (id != 0)
|
||||
{
|
||||
if (AdminCount == 1)
|
||||
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
|
||||
else
|
||||
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMINS", AdminCount)
|
||||
}
|
||||
#endif
|
||||
|
||||
new players[32], num, pv
|
||||
new name[32]
|
||||
get_players(players, num)
|
||||
for (new i=0; i<num; i++)
|
||||
{
|
||||
pv = players[i]
|
||||
get_user_name(pv, name, 31)
|
||||
accessUser(pv, name)
|
||||
}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
getAccess(id, name[], authid[], ip[], password[])
|
||||
{
|
||||
new index = -1
|
||||
new result = 0
|
||||
|
||||
static Count;
|
||||
static Flags;
|
||||
static Access;
|
||||
static AuthData[44];
|
||||
static Password[32];
|
||||
|
||||
g_CaseSensitiveName[id] = false;
|
||||
|
||||
Count=admins_num();
|
||||
for (new i = 0; i < Count; ++i)
|
||||
{
|
||||
Flags=admins_lookup(i,AdminProp_Flags);
|
||||
admins_lookup(i,AdminProp_Auth,AuthData,sizeof(AuthData)-1);
|
||||
|
||||
if (Flags & FLAG_AUTHID)
|
||||
{
|
||||
if (equal(authid, AuthData))
|
||||
{
|
||||
index = i
|
||||
break
|
||||
}
|
||||
}
|
||||
else if (Flags & FLAG_IP)
|
||||
{
|
||||
new c = strlen(AuthData)
|
||||
|
||||
if (AuthData[c - 1] == '.') /* check if this is not a xxx.xxx. format */
|
||||
{
|
||||
if (equal(AuthData, ip, c))
|
||||
{
|
||||
index = i
|
||||
break
|
||||
}
|
||||
} /* in other case an IP must just match */
|
||||
else if (equal(ip, AuthData))
|
||||
{
|
||||
index = i
|
||||
break
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Flags & FLAG_CASE_SENSITIVE)
|
||||
{
|
||||
if (Flags & FLAG_TAG)
|
||||
{
|
||||
if (contain(name, AuthData) != -1)
|
||||
{
|
||||
index = i
|
||||
g_CaseSensitiveName[id] = true
|
||||
break
|
||||
}
|
||||
}
|
||||
else if (equal(name, AuthData))
|
||||
{
|
||||
index = i
|
||||
g_CaseSensitiveName[id] = true
|
||||
break
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Flags & FLAG_TAG)
|
||||
{
|
||||
if (containi(name, AuthData) != -1)
|
||||
{
|
||||
index = i
|
||||
break
|
||||
}
|
||||
}
|
||||
else if (equali(name, AuthData))
|
||||
{
|
||||
index = i
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
Access=admins_lookup(index,AdminProp_Access);
|
||||
|
||||
if (Flags & FLAG_NOPASS)
|
||||
{
|
||||
result |= 8
|
||||
new sflags[32]
|
||||
|
||||
get_flags(Access, sflags, 31)
|
||||
set_user_flags(id, Access)
|
||||
|
||||
log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, sflags, ip)
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
admins_lookup(index,AdminProp_Password,Password,sizeof(Password)-1);
|
||||
|
||||
if (equal(password, Password))
|
||||
{
|
||||
result |= 12
|
||||
set_user_flags(id, Access)
|
||||
|
||||
new sflags[32]
|
||||
get_flags(Access, sflags, 31)
|
||||
|
||||
log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, sflags, ip)
|
||||
}
|
||||
else
|
||||
{
|
||||
result |= 1
|
||||
|
||||
if (Flags & FLAG_KICK)
|
||||
{
|
||||
result |= 2
|
||||
log_amx("Login: ^"%s<%d><%s><>^" kicked due to invalid password (account ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, ip)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (get_pcvar_float(amx_mode) == 2.0)
|
||||
{
|
||||
result |= 2
|
||||
}
|
||||
else
|
||||
{
|
||||
new defaccess[32]
|
||||
|
||||
get_pcvar_string(amx_default_access, defaccess, 31)
|
||||
|
||||
if (!strlen(defaccess))
|
||||
{
|
||||
copy(defaccess, 32, "z")
|
||||
}
|
||||
|
||||
new idefaccess = read_flags(defaccess)
|
||||
|
||||
if (idefaccess)
|
||||
{
|
||||
result |= 8
|
||||
set_user_flags(id, idefaccess)
|
||||
}
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
accessUser(id, name[] = "")
|
||||
{
|
||||
remove_user_flags(id)
|
||||
|
||||
new userip[32], userauthid[32], password[32], passfield[32], username[32]
|
||||
|
||||
get_user_ip(id, userip, 31, 1)
|
||||
get_user_authid(id, userauthid, 31)
|
||||
|
||||
if (name[0])
|
||||
{
|
||||
copy(username, 31, name)
|
||||
}
|
||||
else
|
||||
{
|
||||
get_user_name(id, username, 31)
|
||||
}
|
||||
|
||||
get_pcvar_string(amx_password_field, passfield, 31)
|
||||
get_user_info(id, passfield, password, 31)
|
||||
|
||||
new result = getAccess(id, username, userauthid, userip, password)
|
||||
|
||||
if (result & 1)
|
||||
{
|
||||
client_cmd(id, "echo ^"* %L^"", id, "INV_PAS")
|
||||
}
|
||||
|
||||
if (result & 2)
|
||||
{
|
||||
client_cmd(id, "%s", g_cmdLoopback)
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
if (result & 4)
|
||||
{
|
||||
client_cmd(id, "echo ^"* %L^"", id, "PAS_ACC")
|
||||
}
|
||||
|
||||
if (result & 8)
|
||||
{
|
||||
client_cmd(id, "echo ^"* %L^"", id, "PRIV_SET")
|
||||
}
|
||||
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
public client_infochanged(id)
|
||||
{
|
||||
if (!is_user_connected(id) || !get_pcvar_num(amx_mode))
|
||||
{
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
new newname[32], oldname[32]
|
||||
|
||||
get_user_name(id, oldname, 31)
|
||||
get_user_info(id, "name", newname, 31)
|
||||
|
||||
if (g_CaseSensitiveName[id])
|
||||
{
|
||||
if (!equal(newname, oldname))
|
||||
{
|
||||
accessUser(id, newname)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!equali(newname, oldname))
|
||||
{
|
||||
accessUser(id, newname)
|
||||
}
|
||||
}
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
public ackSignal(id)
|
||||
{
|
||||
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "NO_ENTRY")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public client_authorized(id)
|
||||
return get_pcvar_num(amx_mode) ? accessUser(id) : PLUGIN_CONTINUE
|
||||
|
||||
public client_putinserver(id)
|
||||
{
|
||||
if (!is_dedicated_server() && id == 1)
|
||||
return get_pcvar_num(amx_mode) ? accessUser(id) : PLUGIN_CONTINUE
|
||||
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
402
serverfiles/cstrike/addons/amxmodx/scripting/adminchat.sma
Normal file
402
serverfiles/cstrike/addons/amxmodx/scripting/adminchat.sma
Normal file
@@ -0,0 +1,402 @@
|
||||
/* AMX Mod X
|
||||
* Admin Chat Plugin
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by OLO
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
#include <amxmodx>
|
||||
#include <amxmisc>
|
||||
|
||||
new g_msgChannel
|
||||
|
||||
#define MAX_CLR 10
|
||||
|
||||
new g_Colors[MAX_CLR][] = {"COL_WHITE", "COL_RED", "COL_GREEN", "COL_BLUE", "COL_YELLOW", "COL_MAGENTA", "COL_CYAN", "COL_ORANGE", "COL_OCEAN", "COL_MAROON"}
|
||||
new g_Values[MAX_CLR][] = {{255, 255, 255}, {255, 0, 0}, {0, 255, 0}, {0, 0, 255}, {255, 255, 0}, {255, 0, 255}, {0, 255, 255}, {227, 96, 8}, {45, 89, 116}, {103, 44, 38}}
|
||||
new Float:g_Pos[4][] = {{0.0, 0.0}, {0.05, 0.55}, {-1.0, 0.2}, {-1.0, 0.7}}
|
||||
|
||||
new amx_show_activity;
|
||||
new g_AdminChatFlag = ADMIN_CHAT;
|
||||
|
||||
public plugin_init()
|
||||
{
|
||||
new admin_chat_id
|
||||
|
||||
register_plugin("Admin Chat", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||
register_dictionary("adminchat.txt")
|
||||
register_dictionary("common.txt")
|
||||
register_clcmd("say", "cmdSayChat", ADMIN_CHAT, "@[@|@|@][w|r|g|b|y|m|c]<text> - displays hud message")
|
||||
register_clcmd("say_team", "cmdSayAdmin", 0, "@<text> - displays message to admins")
|
||||
register_concmd("amx_say", "cmdSay", ADMIN_CHAT, "<message> - sends message to all players")
|
||||
admin_chat_id = register_concmd("amx_chat", "cmdChat", ADMIN_CHAT, "<message> - sends message to admins")
|
||||
register_concmd("amx_psay", "cmdPsay", ADMIN_CHAT, "<name or #userid> <message> - sends private message")
|
||||
register_concmd("amx_tsay", "cmdTsay", ADMIN_CHAT, "<color> <message> - sends left side hud message to all players")
|
||||
register_concmd("amx_csay", "cmdTsay", ADMIN_CHAT, "<color> <message> - sends center hud message to all players")
|
||||
|
||||
amx_show_activity = get_cvar_pointer("amx_show_activity");
|
||||
|
||||
if (amx_show_activity == 0)
|
||||
{
|
||||
amx_show_activity = register_cvar("amx_show_activity", "2");
|
||||
}
|
||||
|
||||
new str[1]
|
||||
get_concmd(admin_chat_id, str, 0, g_AdminChatFlag, str, 0, -1)
|
||||
}
|
||||
|
||||
public cmdSayChat(id)
|
||||
{
|
||||
if (!access(id, g_AdminChatFlag))
|
||||
{
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
new said[6], i = 0
|
||||
read_argv(1, said, 5)
|
||||
|
||||
while (said[i] == '@')
|
||||
{
|
||||
i++
|
||||
}
|
||||
|
||||
if (!i || i > 3)
|
||||
{
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
new message[192], a = 0
|
||||
read_args(message, 191)
|
||||
remove_quotes(message)
|
||||
|
||||
switch (said[i])
|
||||
{
|
||||
case 'r': a = 1
|
||||
case 'g': a = 2
|
||||
case 'b': a = 3
|
||||
case 'y': a = 4
|
||||
case 'm': a = 5
|
||||
case 'c': a = 6
|
||||
case 'o': a = 7
|
||||
}
|
||||
|
||||
new n, s = i
|
||||
if (a)
|
||||
{
|
||||
n++
|
||||
s++
|
||||
}
|
||||
while (said[s] && isspace(said[s]))
|
||||
{
|
||||
n++
|
||||
s++
|
||||
}
|
||||
|
||||
|
||||
new name[32], authid[32], userid
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
userid = get_user_userid(id)
|
||||
|
||||
log_amx("Chat: ^"%s<%d><%s><>^" tsay ^"%s^"", name, userid, authid, message[i + n])
|
||||
log_message("^"%s<%d><%s><>^" triggered ^"amx_tsay^" (text ^"%s^") (color ^"%L^")", name, userid, authid, message[i + n], "en", g_Colors[a])
|
||||
|
||||
if (++g_msgChannel > 6 || g_msgChannel < 3)
|
||||
{
|
||||
g_msgChannel = 3
|
||||
}
|
||||
|
||||
new Float:verpos = g_Pos[i][1] + float(g_msgChannel) / 35.0
|
||||
|
||||
set_hudmessage(g_Values[a][0], g_Values[a][1], g_Values[a][2], g_Pos[i][0], verpos, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
||||
|
||||
switch ( get_pcvar_num(amx_show_activity) )
|
||||
{
|
||||
case 3, 4:
|
||||
{
|
||||
new maxpl = get_maxplayers();
|
||||
for (new pl = 1; pl <= maxpl; pl++)
|
||||
{
|
||||
if (is_user_connected(pl) && !is_user_bot(pl))
|
||||
{
|
||||
if (is_user_admin(pl))
|
||||
{
|
||||
show_hudmessage(pl, "%s : %s", name, message[i + n])
|
||||
client_print(pl, print_notify, "%s : %s", name, message[i + n])
|
||||
}
|
||||
else
|
||||
{
|
||||
show_hudmessage(pl, "%s", message[i + n])
|
||||
client_print(pl, print_notify, "%s", message[i + n])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
show_hudmessage(0, "%s : %s", name, message[i + n])
|
||||
client_print(0, print_notify, "%s : %s", name, message[i + n])
|
||||
}
|
||||
default:
|
||||
{
|
||||
show_hudmessage(0, "%s", message[i + n])
|
||||
client_print(0, print_notify, "%s", message[i + n])
|
||||
}
|
||||
}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdSayAdmin(id)
|
||||
{
|
||||
new said[2]
|
||||
read_argv(1, said, 1)
|
||||
|
||||
if (said[0] != '@')
|
||||
return PLUGIN_CONTINUE
|
||||
|
||||
new message[192], name[32], authid[32], userid
|
||||
new players[32], inum
|
||||
|
||||
read_args(message, 191)
|
||||
remove_quotes(message)
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
userid = get_user_userid(id)
|
||||
|
||||
log_amx("Chat: ^"%s<%d><%s><>^" chat ^"%s^"", name, userid, authid, message[1])
|
||||
log_message("^"%s<%d><%s><>^" triggered ^"amx_chat^" (text ^"%s^")", name, userid, authid, message[1])
|
||||
|
||||
if (is_user_admin(id))
|
||||
format(message, 191, "(%L) %s : %s", id, "ADMIN", name, message[1])
|
||||
else
|
||||
format(message, 191, "(%L) %s : %s", id, "PLAYER", name, message[1])
|
||||
|
||||
get_players(players, inum)
|
||||
|
||||
for (new i = 0; i < inum; ++i)
|
||||
{
|
||||
// dont print the message to the client that used the cmd if he has ADMIN_CHAT to avoid double printing
|
||||
if (players[i] != id && get_user_flags(players[i]) & g_AdminChatFlag)
|
||||
client_print(players[i], print_chat, "%s", message)
|
||||
}
|
||||
|
||||
client_print(id, print_chat, "%s", message)
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdChat(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 2))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new message[192], name[32], players[32], inum, authid[32], userid
|
||||
|
||||
read_args(message, 191)
|
||||
remove_quotes(message)
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
userid = get_user_userid(id)
|
||||
get_players(players, inum)
|
||||
|
||||
log_amx("Chat: ^"%s<%d><%s><>^" chat ^"%s^"", name, userid, authid, message)
|
||||
log_message("^"%s<%d><%s><>^" triggered ^"amx_chat^" (text ^"%s^")", name, userid, authid, message)
|
||||
|
||||
format(message, 191, "(ADMINS) %s : %s", name, message)
|
||||
console_print(id, "%s", message)
|
||||
|
||||
for (new i = 0; i < inum; ++i)
|
||||
{
|
||||
if (access(players[i], g_AdminChatFlag))
|
||||
client_print(players[i], print_chat, "%s", message)
|
||||
}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdSay(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 2))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new message[192], name[32], authid[32], userid
|
||||
|
||||
read_args(message, 191)
|
||||
remove_quotes(message)
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
userid = get_user_userid(id)
|
||||
client_print(0, print_chat, "%L", LANG_PLAYER, "PRINT_ALL", name, message)
|
||||
console_print(id, "%L", LANG_PLAYER, "PRINT_ALL", name, message)
|
||||
|
||||
log_amx("Chat: ^"%s<%d><%s><>^" say ^"%s^"", name, userid, authid, message)
|
||||
log_message("^"%s<%d><%s><>^" triggered ^"amx_say^" (text ^"%s^")", name, userid, authid, message)
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdPsay(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 3))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new name[32]
|
||||
read_argv(1, name, 31)
|
||||
new priv = cmd_target(id, name, 0)
|
||||
|
||||
if (!priv)
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new length = strlen(name) + 1
|
||||
|
||||
get_user_name(priv, name, 31);
|
||||
|
||||
new message[192], name2[32], authid[32], authid2[32], userid, userid2
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name2, 31)
|
||||
userid = get_user_userid(id)
|
||||
read_args(message, 191)
|
||||
|
||||
if (message[0] == '"' && message[length] == '"') // HLSW fix
|
||||
{
|
||||
message[0] = ' '
|
||||
message[length] = ' '
|
||||
length += 2
|
||||
}
|
||||
|
||||
remove_quotes(message[length])
|
||||
get_user_name(priv, name, 31)
|
||||
|
||||
if (id && id != priv)
|
||||
client_print(id, print_chat, "(%s) %s : %s", name, name2, message[length])
|
||||
|
||||
client_print(priv, print_chat, "(%s) %s : %s", name, name2, message[length])
|
||||
console_print(id, "(%s) %s : %s", name, name2, message[length])
|
||||
get_user_authid(priv, authid2, 31)
|
||||
userid2 = get_user_userid(priv)
|
||||
|
||||
log_amx("Chat: ^"%s<%d><%s><>^" psay ^"%s<%d><%s><>^" ^"%s^"", name2, userid, authid, name, userid2, authid2, message[length])
|
||||
log_message("^"%s<%d><%s><>^" triggered ^"amx_psay^" against ^"%s<%d><%s><>^" (text ^"%s^")", name2, userid, authid, name, userid2, authid2, message[length])
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdTsay(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 3))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new cmd[16], color[16], color2[16], message[192], name[32], authid[32], userid = 0
|
||||
|
||||
read_argv(0, cmd, 15)
|
||||
new bool:tsay = (tolower(cmd[4]) == 't')
|
||||
|
||||
read_args(message, 191)
|
||||
remove_quotes(message)
|
||||
parse(message, color, 15)
|
||||
|
||||
new found = 0, a = 0
|
||||
new lang[3], langnum = get_langsnum()
|
||||
|
||||
for (new i = 0; i < MAX_CLR; ++i)
|
||||
{
|
||||
for (new j = 0; j < langnum; j++)
|
||||
{
|
||||
get_lang(j, lang)
|
||||
format(color2, 15, "%L", lang, g_Colors[i])
|
||||
|
||||
if (equali(color, color2))
|
||||
{
|
||||
a = i
|
||||
found = 1
|
||||
break
|
||||
}
|
||||
}
|
||||
if (found == 1)
|
||||
break
|
||||
}
|
||||
|
||||
new length = found ? (strlen(color) + 1) : 0
|
||||
|
||||
if (++g_msgChannel > 6 || g_msgChannel < 3)
|
||||
g_msgChannel = 3
|
||||
|
||||
new Float:verpos = (tsay ? 0.55 : 0.1) + float(g_msgChannel) / 35.0
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
userid = get_user_userid(id)
|
||||
set_hudmessage(g_Values[a][0], g_Values[a][1], g_Values[a][2], tsay ? 0.05 : -1.0, verpos, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
||||
|
||||
switch ( get_pcvar_num(amx_show_activity) )
|
||||
{
|
||||
case 3, 4:
|
||||
{
|
||||
new maxpl = get_maxplayers();
|
||||
for (new pl = 1; pl <= maxpl; pl++)
|
||||
{
|
||||
if (is_user_connected(pl) && !is_user_bot(pl))
|
||||
{
|
||||
if (is_user_admin(pl))
|
||||
{
|
||||
show_hudmessage(pl, "%s : %s", name, message[length])
|
||||
client_print(pl, print_notify, "%s : %s", name, message[length])
|
||||
}
|
||||
else
|
||||
{
|
||||
show_hudmessage(pl, "%s", message[length])
|
||||
client_print(pl, print_notify, "%s", message[length])
|
||||
}
|
||||
}
|
||||
}
|
||||
console_print(id, "%s : %s", name, message[length])
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
show_hudmessage(0, "%s : %s", name, message[length])
|
||||
client_print(0, print_notify, "%s : %s", name, message[length])
|
||||
console_print(id, "%s : %s", name, message[length])
|
||||
}
|
||||
default:
|
||||
{
|
||||
show_hudmessage(0, "%s", message[length])
|
||||
client_print(0, print_notify, "%s", message[length])
|
||||
console_print(id, "%s", message[length])
|
||||
}
|
||||
}
|
||||
|
||||
log_amx("Chat: ^"%s<%d><%s><>^" %s ^"%s^"", name, userid, authid, cmd[4], message[length])
|
||||
log_message("^"%s<%d><%s><>^" triggered ^"%s^" (text ^"%s^") (color ^"%s^")", name, userid, authid, cmd, message[length], color2)
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
1177
serverfiles/cstrike/addons/amxmodx/scripting/admincmd.sma
Normal file
1177
serverfiles/cstrike/addons/amxmodx/scripting/admincmd.sma
Normal file
File diff suppressed because it is too large
Load Diff
129
serverfiles/cstrike/addons/amxmodx/scripting/adminhelp.sma
Normal file
129
serverfiles/cstrike/addons/amxmodx/scripting/adminhelp.sma
Normal file
@@ -0,0 +1,129 @@
|
||||
/* AMX Mod X
|
||||
* Admin Help Plugin
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by tcquest78
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
#include <amxmodx>
|
||||
|
||||
#define DISPLAY_MSG // Comment to disable message on join
|
||||
#define HELPAMOUNT 10 // Number of commands per page
|
||||
|
||||
public plugin_init()
|
||||
{
|
||||
register_plugin("Admin Help", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||
register_dictionary("adminhelp.txt")
|
||||
register_concmd("amx_help", "cmdHelp", 0, "<page> [nr of cmds (only for server)] - displays this help")
|
||||
}
|
||||
|
||||
#if defined DISPLAY_MSG
|
||||
public client_putinserver(id)
|
||||
{
|
||||
if (is_user_bot(id))
|
||||
return
|
||||
|
||||
set_task(15.0, "dispInfo", id)
|
||||
}
|
||||
|
||||
public client_disconnect(id)
|
||||
{
|
||||
remove_task(id)
|
||||
}
|
||||
#endif
|
||||
|
||||
public cmdHelp(id, level, cid)
|
||||
{
|
||||
new arg1[8], flags = get_user_flags(id)
|
||||
new start = read_argv(1, arg1, 7) ? str_to_num(arg1) : 1
|
||||
new lHelpAmount = HELPAMOUNT
|
||||
|
||||
// HACK: ADMIN_ADMIN is never set as a user's actual flags, so those types of commands never show
|
||||
if (flags > 0 && !(flags & ADMIN_USER))
|
||||
{
|
||||
flags |= ADMIN_ADMIN;
|
||||
}
|
||||
|
||||
if (id == 0 && read_argc() == 3)
|
||||
lHelpAmount = read_argv(2, arg1, 7) ? str_to_num(arg1) : HELPAMOUNT
|
||||
|
||||
if (--start < 0)
|
||||
start = 0
|
||||
|
||||
new clcmdsnum = get_concmdsnum(flags, id)
|
||||
|
||||
if (start >= clcmdsnum)
|
||||
start = clcmdsnum - 1
|
||||
|
||||
console_print(id, "^n----- %L -----", id, "HELP_COMS")
|
||||
|
||||
new info[128], cmd[32], eflags
|
||||
new end = start + lHelpAmount // HELPAMOUNT
|
||||
|
||||
if (end > clcmdsnum)
|
||||
end = clcmdsnum
|
||||
|
||||
for (new i = start; i < end; i++)
|
||||
{
|
||||
get_concmd(i, cmd, 31, eflags, info, 127, flags, id)
|
||||
console_print(id, "%3d: %s %s", i + 1, cmd, info)
|
||||
}
|
||||
|
||||
console_print(id, "----- %L -----", id, "HELP_ENTRIES", start + 1, end, clcmdsnum)
|
||||
|
||||
if (end < clcmdsnum)
|
||||
console_print(id, "----- %L -----", id, "HELP_USE_MORE", end + 1)
|
||||
else
|
||||
console_print(id, "----- %L -----", id, "HELP_USE_BEGIN")
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
#if defined DISPLAY_MSG
|
||||
public dispInfo(id)
|
||||
{
|
||||
client_print(id, print_chat, "%L", id, "TYPE_HELP")
|
||||
|
||||
new nextmap[32]
|
||||
get_cvar_string("amx_nextmap", nextmap, 31)
|
||||
|
||||
if (get_cvar_float("mp_timelimit"))
|
||||
{
|
||||
new timeleft = get_timeleft()
|
||||
|
||||
if (timeleft > 0)
|
||||
{
|
||||
client_print(id, print_chat, "%L", id, "TIME_INFO_1", timeleft / 60, timeleft % 60, nextmap)
|
||||
} else {
|
||||
client_print(id, print_chat, "%L", id, "TIME_INFO_2", nextmap)
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
107
serverfiles/cstrike/addons/amxmodx/scripting/adminslots.sma
Normal file
107
serverfiles/cstrike/addons/amxmodx/scripting/adminslots.sma
Normal file
@@ -0,0 +1,107 @@
|
||||
/* AMX Mod X
|
||||
* Slots Reservation Plugin
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by OLO
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
#include <amxmodx>
|
||||
#include <amxmisc>
|
||||
|
||||
new g_ResPtr
|
||||
new g_HidePtr
|
||||
|
||||
public plugin_init()
|
||||
{
|
||||
register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||
register_dictionary("adminslots.txt")
|
||||
register_dictionary("common.txt")
|
||||
g_ResPtr = register_cvar("amx_reservation", "0")
|
||||
g_HidePtr = register_cvar("amx_hideslots", "0")
|
||||
}
|
||||
|
||||
public plugin_cfg()
|
||||
{
|
||||
set_task(3.0, "MapLoaded")
|
||||
}
|
||||
|
||||
public MapLoaded()
|
||||
{
|
||||
if (!get_pcvar_num(g_HidePtr))
|
||||
return
|
||||
|
||||
new maxplayers = get_maxplayers()
|
||||
new players = get_playersnum(1)
|
||||
new limit = maxplayers - get_pcvar_num(g_ResPtr)
|
||||
setVisibleSlots(players, maxplayers, limit)
|
||||
}
|
||||
|
||||
public client_authorized(id)
|
||||
{
|
||||
new maxplayers = get_maxplayers()
|
||||
new players = get_playersnum(1)
|
||||
new limit = maxplayers - get_pcvar_num(g_ResPtr)
|
||||
|
||||
if (access(id, ADMIN_RESERVATION) || (players <= limit))
|
||||
{
|
||||
if (get_pcvar_num(g_HidePtr) == 1)
|
||||
setVisibleSlots(players, maxplayers, limit)
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
new lReason[64]
|
||||
format(lReason, 63, "%L", id, "DROPPED_RES")
|
||||
server_cmd("kick #%d ^"%s^"", get_user_userid(id), lReason)
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public client_disconnect(id)
|
||||
{
|
||||
if (!get_pcvar_num(g_HidePtr))
|
||||
return PLUGIN_CONTINUE
|
||||
|
||||
new maxplayers = get_maxplayers()
|
||||
|
||||
setVisibleSlots(get_playersnum(1) - 1, maxplayers, maxplayers - get_pcvar_num(g_ResPtr))
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
setVisibleSlots(players, maxplayers, limit)
|
||||
{
|
||||
new num = players + 1
|
||||
|
||||
if (players == maxplayers)
|
||||
num = maxplayers
|
||||
else if (players < limit)
|
||||
num = limit
|
||||
|
||||
set_cvar_num("sv_visiblemaxplayers", num)
|
||||
}
|
||||
570
serverfiles/cstrike/addons/amxmodx/scripting/adminvote.sma
Normal file
570
serverfiles/cstrike/addons/amxmodx/scripting/adminvote.sma
Normal file
@@ -0,0 +1,570 @@
|
||||
/* AMX Mod X
|
||||
* Admin Votes Plugin
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
* originally developed by OLO
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
#include <amxmodx>
|
||||
#include <amxmisc>
|
||||
|
||||
|
||||
new g_Answer[128]
|
||||
new g_optionName[4][64]
|
||||
new g_voteCount[4]
|
||||
new g_validMaps
|
||||
new g_yesNoVote
|
||||
new g_coloredMenus
|
||||
new g_voteCaller
|
||||
new g_Execute[256]
|
||||
new g_execLen
|
||||
|
||||
new bool:g_execResult
|
||||
new Float:g_voteRatio
|
||||
|
||||
public plugin_init()
|
||||
{
|
||||
register_plugin("Admin Votes", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||
register_dictionary("adminvote.txt")
|
||||
register_dictionary("common.txt")
|
||||
register_dictionary("mapsmenu.txt")
|
||||
register_menucmd(register_menuid("Change map to "), MENU_KEY_1|MENU_KEY_2, "voteCount")
|
||||
register_menucmd(register_menuid("Choose map: "), MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4, "voteCount")
|
||||
register_menucmd(register_menuid("Kick "), MENU_KEY_1|MENU_KEY_2, "voteCount")
|
||||
register_menucmd(register_menuid("Ban "), MENU_KEY_1|MENU_KEY_2, "voteCount")
|
||||
register_menucmd(register_menuid("Vote: "), MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4, "voteCount")
|
||||
register_menucmd(register_menuid("The result: "), MENU_KEY_1|MENU_KEY_2, "actionResult")
|
||||
register_concmd("amx_votemap", "cmdVoteMap", ADMIN_VOTE, "<map> [map] [map] [map]")
|
||||
register_concmd("amx_votekick", "cmdVoteKickBan", ADMIN_VOTE, "<name or #userid>")
|
||||
register_concmd("amx_voteban", "cmdVoteKickBan", ADMIN_VOTE, "<name or #userid>")
|
||||
register_concmd("amx_vote", "cmdVote", ADMIN_VOTE, "<question> <answer#1> <answer#2>")
|
||||
register_concmd("amx_cancelvote", "cmdCancelVote", ADMIN_VOTE, "- cancels last vote")
|
||||
|
||||
g_coloredMenus = colored_menus()
|
||||
}
|
||||
|
||||
public cmdCancelVote(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 0))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
if (task_exists(99889988, 1))
|
||||
{
|
||||
new authid[32], name[32]
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
log_amx("Vote: ^"%s<%d><%s><>^" cancel vote session", name, get_user_userid(id), authid)
|
||||
|
||||
|
||||
new maxpl=get_maxplayers();
|
||||
new msg[256];
|
||||
for (new i = 1; i <= maxpl; i++)
|
||||
{
|
||||
if (is_user_connected(i) && !is_user_bot(i))
|
||||
{
|
||||
// HACK: ADMIN_CANC_VOTE_{1,2} keys were designed very poorly. Remove all : and %s in it.
|
||||
LookupLangKey(msg, charsmax(msg), "ADMIN_CANC_VOTE_1", i);
|
||||
replace_all(msg, charsmax(msg), "%s", "");
|
||||
replace_all(msg, charsmax(msg), ":", "");
|
||||
trim(msg);
|
||||
show_activity_id(i, id, name, msg);
|
||||
}
|
||||
}
|
||||
|
||||
console_print(id, "%L", id, "VOTING_CANC")
|
||||
client_print(0,print_chat,"%L",LANG_PLAYER,"VOTING_CANC")
|
||||
remove_task(99889988, 1)
|
||||
set_cvar_float("amx_last_voting", get_gametime())
|
||||
}
|
||||
else
|
||||
console_print(id, "%L", id, "NO_VOTE_CANC")
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public delayedExec(cmd[])
|
||||
server_cmd("%s", cmd)
|
||||
|
||||
public autoRefuse()
|
||||
{
|
||||
log_amx("Vote: %L", "en", "RES_REF")
|
||||
client_print(0, print_chat, "%L", LANG_PLAYER, "RES_REF")
|
||||
}
|
||||
|
||||
public actionResult(id, key)
|
||||
{
|
||||
remove_task(4545454)
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
set_task(2.0, "delayedExec", 0, g_Execute, g_execLen)
|
||||
log_amx("Vote: %L", "en", "RES_ACCEPTED")
|
||||
client_print(0, print_chat, "%L", LANG_PLAYER, "RES_ACCEPTED")
|
||||
}
|
||||
case 1: autoRefuse()
|
||||
}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public checkVotes()
|
||||
{
|
||||
new best = 0
|
||||
|
||||
if (!g_yesNoVote)
|
||||
{
|
||||
for (new a = 0; a < 4; ++a)
|
||||
if (g_voteCount[a] > g_voteCount[best])
|
||||
|
||||
best = a
|
||||
}
|
||||
|
||||
new votesNum = g_voteCount[0] + g_voteCount[1] + g_voteCount[2] + g_voteCount[3]
|
||||
new iRatio = votesNum ? floatround(g_voteRatio * float(votesNum), floatround_ceil) : 1
|
||||
new iResult = g_voteCount[best]
|
||||
new players[32], pnum, i
|
||||
|
||||
get_players(players, pnum, "c")
|
||||
|
||||
if (iResult < iRatio)
|
||||
{
|
||||
new lVotingFailed[64]
|
||||
|
||||
for (i = 0; i < pnum; i++)
|
||||
{
|
||||
format(lVotingFailed, 63, "%L", players[i], "VOTING_FAILED")
|
||||
if (g_yesNoVote)
|
||||
client_print(players[i], print_chat, "%L", players[i], "VOTING_RES_1", lVotingFailed, g_voteCount[0], g_voteCount[1], iRatio)
|
||||
else
|
||||
client_print(players[i], print_chat, "%L", players[i], "VOTING_RES_2", lVotingFailed, iResult, iRatio)
|
||||
}
|
||||
|
||||
format(lVotingFailed, 63, "%L", "en", "VOTING_FAILED")
|
||||
log_amx("Vote: %s (got ^"%d^") (needed ^"%d^")", lVotingFailed, iResult, iRatio)
|
||||
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
g_execLen = format(g_Execute, 255, g_Answer, g_optionName[best]) + 1
|
||||
|
||||
if (g_execResult)
|
||||
{
|
||||
g_execResult = false
|
||||
|
||||
if (is_user_connected(g_voteCaller))
|
||||
{
|
||||
new menuBody[512], lTheResult[32], lYes[16], lNo[16]
|
||||
|
||||
format(lTheResult, 31, "%L", g_voteCaller, "THE_RESULT")
|
||||
format(lYes, 15, "%L", g_voteCaller, "YES")
|
||||
format(lNo, 15, "%L", g_voteCaller, "NO")
|
||||
|
||||
new len = format(menuBody, 511, g_coloredMenus ? "\y%s: \w%s^n^n" : "%s: %s^n^n", lTheResult, g_Execute)
|
||||
|
||||
len += format(menuBody[len], 511 - len, g_coloredMenus ? "\y%L^n\w" : "%L^n", g_voteCaller, "WANT_CONTINUE")
|
||||
format(menuBody[len], 511 - len, "^n1. %s^n2. %s", lYes, lNo)
|
||||
show_menu(g_voteCaller, 0x03, menuBody, 10, "The result: ")
|
||||
set_task(10.0, "autoRefuse", 4545454)
|
||||
}
|
||||
else
|
||||
set_task(2.0, "delayedExec", 0, g_Execute, g_execLen)
|
||||
}
|
||||
|
||||
new lVotingSuccess[32]
|
||||
|
||||
for (i = 0; i < pnum; i++)
|
||||
{
|
||||
format(lVotingSuccess, 31, "%L", players[i], "VOTING_SUCCESS")
|
||||
client_print(players[i], print_chat, "%L", players[i], "VOTING_RES_3", lVotingSuccess, iResult, iRatio, g_Execute)
|
||||
}
|
||||
|
||||
format(lVotingSuccess, 31, "%L", "en", "VOTING_SUCCESS")
|
||||
log_amx("Vote: %s (got ^"%d^") (needed ^"%d^") (result ^"%s^")", lVotingSuccess, iResult, iRatio, g_Execute)
|
||||
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
public voteCount(id, key)
|
||||
{
|
||||
if (get_cvar_num("amx_vote_answers"))
|
||||
{
|
||||
new name[32]
|
||||
get_user_name(id, name, 31)
|
||||
|
||||
if (g_yesNoVote)
|
||||
client_print(0, print_chat, "%L", LANG_PLAYER, key ? "VOTED_AGAINST" : "VOTED_FOR", name)
|
||||
else
|
||||
client_print(0, print_chat, "%L", LANG_PLAYER, "VOTED_FOR_OPT", name, key + 1)
|
||||
}
|
||||
++g_voteCount[key]
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdVoteMap(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 2))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new Float:voting = get_cvar_float("amx_last_voting")
|
||||
if (voting > get_gametime())
|
||||
{
|
||||
console_print(id, "%L", id, "ALREADY_VOTING")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime())
|
||||
{
|
||||
console_print(id, "%L", id, "VOTING_NOT_ALLOW")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new argc = read_argc()
|
||||
if (argc > 5) argc = 5
|
||||
|
||||
g_validMaps = 0
|
||||
g_optionName[0][0] = 0
|
||||
g_optionName[1][0] = 0
|
||||
g_optionName[2][0] = 0
|
||||
g_optionName[3][0] = 0
|
||||
|
||||
for (new i = 1; i < argc; ++i)
|
||||
{
|
||||
read_argv(i, g_optionName[g_validMaps], 31)
|
||||
|
||||
if (is_map_valid(g_optionName[g_validMaps]))
|
||||
g_validMaps++
|
||||
}
|
||||
|
||||
if (g_validMaps == 0)
|
||||
{
|
||||
new lMaps[16]
|
||||
|
||||
format(lMaps, 15, "%L", id, (argc == 2) ? "MAP_IS" : "MAPS_ARE")
|
||||
console_print(id, "%L", id, "GIVEN_NOT_VALID", lMaps)
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new menu_msg[256], len = 0
|
||||
new keys = 0
|
||||
|
||||
if (g_validMaps > 1)
|
||||
{
|
||||
keys = MENU_KEY_0
|
||||
len = format(menu_msg, 255, g_coloredMenus ? "\y%L: \w^n^n" : "%L: ^n^n", LANG_SERVER, "CHOOSE_MAP")
|
||||
new temp[128]
|
||||
|
||||
for (new a = 0; a < g_validMaps; ++a)
|
||||
{
|
||||
format(temp, 127, "%d. %s^n", a+1, g_optionName[a])
|
||||
len += copy(menu_msg[len], 255-len, temp)
|
||||
keys |= (1<<a)
|
||||
}
|
||||
|
||||
format(menu_msg[len], 255-len, "^n0. %L", LANG_SERVER, "NONE")
|
||||
g_yesNoVote = 0
|
||||
} else {
|
||||
new lChangeMap[32], lYes[16], lNo[16]
|
||||
|
||||
format(lChangeMap, 31, "%L", LANG_SERVER, "CHANGE_MAP_TO")
|
||||
format(lYes, 15, "%L", LANG_SERVER, "YES")
|
||||
format(lNo, 15, "%L", LANG_SERVER, "NO")
|
||||
format(menu_msg, 255, g_coloredMenus ? "\y%s %s?\w^n^n1. %s^n2. %s" : "%s %s?^n^n1. %s^n2. %s", lChangeMap, g_optionName[0], lYes, lNo)
|
||||
keys = MENU_KEY_1|MENU_KEY_2
|
||||
g_yesNoVote = 1
|
||||
}
|
||||
|
||||
new authid[32], name[32]
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
|
||||
if (argc == 2)
|
||||
log_amx("Vote: ^"%s<%d><%s><>^" vote map (map ^"%s^")", name, get_user_userid(id), authid, g_optionName[0])
|
||||
else
|
||||
log_amx("Vote: ^"%s<%d><%s><>^" vote maps (map#1 ^"%s^") (map#2 ^"%s^") (map#3 ^"%s^") (map#4 ^"%s^")", name, get_user_userid(id), authid, g_optionName[0], g_optionName[1], g_optionName[2], g_optionName[3])
|
||||
|
||||
new maxpl=get_maxplayers();
|
||||
new msg[256];
|
||||
for (new i = 1; i <= maxpl; i++)
|
||||
{
|
||||
if (is_user_connected(i) && !is_user_bot(i))
|
||||
{
|
||||
// HACK: ADMIN_VOTE_MAP_{1,2} keys were designed very poorly. Remove all : and %s in it.
|
||||
LookupLangKey(msg, charsmax(msg), "ADMIN_VOTE_MAP_1", i);
|
||||
replace_all(msg, charsmax(msg), "%s", "");
|
||||
replace_all(msg, charsmax(msg), ":", "");
|
||||
trim(msg);
|
||||
show_activity_id(i, id, name, msg);
|
||||
}
|
||||
}
|
||||
|
||||
g_execResult = true
|
||||
new Float:vote_time = get_cvar_float("amx_vote_time") + 2.0
|
||||
|
||||
set_cvar_float("amx_last_voting", get_gametime() + vote_time)
|
||||
g_voteRatio = get_cvar_float("amx_votemap_ratio")
|
||||
g_Answer = "changelevel %s"
|
||||
show_menu(0, keys, menu_msg, floatround(vote_time), (g_validMaps > 1) ? "Choose map: " : "Change map to ")
|
||||
set_task(vote_time, "checkVotes", 99889988)
|
||||
g_voteCaller = id
|
||||
console_print(id, "%L", id, "VOTING_STARTED")
|
||||
g_voteCount = {0, 0, 0, 0}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdVote(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 4))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new Float:voting = get_cvar_float("amx_last_voting")
|
||||
if (voting > get_gametime())
|
||||
{
|
||||
console_print(id, "%L", id, "ALREADY_VOTING")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime())
|
||||
{
|
||||
console_print(id, "%L", id, "VOTING_NOT_ALLOW")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new quest[48]
|
||||
read_argv(1, quest, 47)
|
||||
|
||||
if (contain(quest, "sv_password") != -1 || contain(quest, "rcon_password") != -1)
|
||||
{
|
||||
console_print(id, "%L", id, "VOTING_FORBIDDEN")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new count=read_argc();
|
||||
|
||||
for (new i=0;i<4 && (i+2)<count;i++)
|
||||
{
|
||||
read_argv(i+2, g_optionName[i], sizeof(g_optionName[])-1);
|
||||
}
|
||||
|
||||
new authid[32], name[32]
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
log_amx("Vote: ^"%s<%d><%s><>^" vote custom (question ^"%s^") (option#1 ^"%s^") (option#2 ^"%s^")", name, get_user_userid(id), authid, quest, g_optionName[0], g_optionName[1])
|
||||
|
||||
new maxpl=get_maxplayers();
|
||||
new msg[256];
|
||||
for (new i = 1; i <= maxpl; i++)
|
||||
{
|
||||
if (is_user_connected(i) && !is_user_bot(i))
|
||||
{
|
||||
// HACK: ADMIN_VOTE_CUS_{1,2} keys were designed very poorly. Remove all : and %s in it.
|
||||
LookupLangKey(msg, charsmax(msg), "ADMIN_VOTE_CUS_1", i);
|
||||
replace_all(msg, charsmax(msg), "%s", "");
|
||||
replace_all(msg, charsmax(msg), ":", "");
|
||||
trim(msg);
|
||||
show_activity_id(i, id, name, msg);
|
||||
}
|
||||
}
|
||||
|
||||
new menu_msg[512], lVote[16]
|
||||
|
||||
format(lVote, 15, "%L", LANG_SERVER, "VOTE")
|
||||
|
||||
count-=2;
|
||||
if (count>4)
|
||||
{
|
||||
count=4;
|
||||
}
|
||||
// count now shows how many options were listed
|
||||
new keys=0;
|
||||
for (new i=0;i<count;i++)
|
||||
{
|
||||
keys |= (1<<i);
|
||||
}
|
||||
|
||||
new len=formatex(menu_msg, sizeof(menu_msg)-1, g_coloredMenus ? "\y%s: %s\w^n^n" : "%s: %s^n^n", lVote, quest);
|
||||
|
||||
for (new i=0;i<count;i++)
|
||||
{
|
||||
len+=formatex(menu_msg[len], sizeof(menu_msg) - 1 - len ,"%d. %s^n",i+1,g_optionName[i]);
|
||||
}
|
||||
g_execResult = false
|
||||
|
||||
new Float:vote_time = get_cvar_float("amx_vote_time") + 2.0
|
||||
|
||||
set_cvar_float("amx_last_voting", get_gametime() + vote_time)
|
||||
g_voteRatio = get_cvar_float("amx_vote_ratio")
|
||||
replace_all(quest,sizeof(quest)-1,"%","");
|
||||
format(g_Answer, 127, "%s - %%s", quest)
|
||||
show_menu(0, keys, menu_msg, floatround(vote_time), "Vote: ")
|
||||
set_task(vote_time, "checkVotes", 99889988)
|
||||
g_voteCaller = id
|
||||
console_print(id, "%L", id, "VOTING_STARTED")
|
||||
g_voteCount = {0, 0, 0, 0}
|
||||
g_yesNoVote = 0
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
public cmdVoteKickBan(id, level, cid)
|
||||
{
|
||||
if (!cmd_access(id, level, cid, 2))
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
new Float:voting = get_cvar_float("amx_last_voting")
|
||||
if (voting > get_gametime())
|
||||
{
|
||||
console_print(id, "%L", id, "ALREADY_VOTING")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime())
|
||||
{
|
||||
console_print(id, "%L", id, "VOTING_NOT_ALLOW")
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new cmd[32]
|
||||
|
||||
read_argv(0, cmd, 31)
|
||||
|
||||
new voteban = equal(cmd, "amx_voteban")
|
||||
new arg[32]
|
||||
read_argv(1, arg, 31)
|
||||
|
||||
new player = cmd_target(id, arg, CMDTARGET_OBEY_IMMUNITY | CMDTARGET_ALLOW_SELF)
|
||||
|
||||
if (!player)
|
||||
return PLUGIN_HANDLED
|
||||
|
||||
if (voteban && is_user_bot(player))
|
||||
{
|
||||
new imname[32]
|
||||
|
||||
get_user_name(player, imname, 31)
|
||||
console_print(id, "%L", id, "ACTION_PERFORMED", imname)
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
new keys = MENU_KEY_1|MENU_KEY_2
|
||||
new menu_msg[256], lYes[16], lNo[16], lKickBan[16]
|
||||
|
||||
format(lYes, 15, "%L", LANG_SERVER, "YES")
|
||||
format(lNo, 15, "%L", LANG_SERVER, "NO")
|
||||
format(lKickBan, 15, "%L", LANG_SERVER, voteban ? "BAN" : "KICK")
|
||||
ucfirst(lKickBan)
|
||||
get_user_name(player, arg, 31)
|
||||
format(menu_msg, 255, g_coloredMenus ? "\y%s %s?\w^n^n1. %s^n2. %s" : "%s %s?^n^n1. %s^n2. %s", lKickBan, arg, lYes, lNo)
|
||||
g_yesNoVote = 1
|
||||
|
||||
new bool:ipban=false;
|
||||
|
||||
if (voteban)
|
||||
{
|
||||
get_user_authid(player, g_optionName[0], sizeof(g_optionName[])-1);
|
||||
|
||||
// Do the same check that's in plmenu to determine if this should be an IP ban instead
|
||||
if (equal("4294967295", g_optionName[0])
|
||||
|| equal("HLTV", g_optionName[0])
|
||||
|| equal("STEAM_ID_LAN", g_optionName[0])
|
||||
|| equali("VALVE_ID_LAN", g_optionName[0]))
|
||||
{
|
||||
get_user_ip(player, g_optionName[0], sizeof(g_optionName[])-1, 1);
|
||||
|
||||
ipban=true;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
num_to_str(get_user_userid(player), g_optionName[0], 31)
|
||||
}
|
||||
|
||||
new authid[32], name[32]
|
||||
|
||||
get_user_authid(id, authid, 31)
|
||||
get_user_name(id, name, 31)
|
||||
log_amx("Vote: ^"%s<%d><%s><>^" vote %s (target ^"%s^")", name, get_user_userid(id), authid, voteban ? "ban" : "kick", arg)
|
||||
|
||||
new maxpl=get_maxplayers();
|
||||
new msg[256];
|
||||
new right[256];
|
||||
new dummy[1];
|
||||
for (new i = 1; i <= maxpl; i++)
|
||||
{
|
||||
if (is_user_connected(i) && !is_user_bot(i))
|
||||
{
|
||||
formatex(lKickBan, charsmax(lKickBan), "%L", i, voteban ? "BAN" : "KICK");
|
||||
|
||||
// HACK: ADMIN_VOTE_FOR{1,2} keys are really weird. Tokenize and ignore the text before the :
|
||||
LookupLangKey(msg, charsmax(msg), "ADMIN_VOTE_FOR_1", i);
|
||||
strtok(msg, dummy, 0, right, charsmax(right), ':');
|
||||
trim(right);
|
||||
show_activity_id(i, id, name, right, lKickBan, arg);
|
||||
}
|
||||
}
|
||||
|
||||
g_execResult = true
|
||||
|
||||
new Float:vote_time = get_cvar_float("amx_vote_time") + 2.0
|
||||
|
||||
set_cvar_float("amx_last_voting", get_gametime() + vote_time)
|
||||
g_voteRatio = get_cvar_float(voteban ? "amx_voteban_ratio" : "amx_votekick_ratio")
|
||||
|
||||
if (voteban)
|
||||
{
|
||||
if (ipban==true)
|
||||
{
|
||||
g_Answer = "addip 30.0 %s";
|
||||
}
|
||||
else
|
||||
{
|
||||
g_Answer = "banid 30.0 %s kick";
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
g_Answer = "kick #%s";
|
||||
}
|
||||
show_menu(0, keys, menu_msg, floatround(vote_time), voteban ? "Ban " : "Kick ")
|
||||
set_task(vote_time, "checkVotes", 99889988)
|
||||
g_voteCaller = id
|
||||
console_print(id, "%L", id, "VOTING_STARTED")
|
||||
g_voteCount = {0, 0, 0, 0}
|
||||
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
/**
|
||||
* AMX Mod Compatibility engine
|
||||
* by the AMX Mod X Development Team
|
||||
*/
|
||||
|
||||
#include <amxmodx>
|
||||
#include <fun> //we want fun running for extra compatibility
|
||||
#include <engine> //we want engine running for extra compatibility
|
||||
#include <fakemeta>
|
||||
#include <translator>
|
||||
#define AMXMODX_NOAUTOLOAD
|
||||
#include <cstrike>
|
||||
#include <sqlx>
|
||||
|
||||
#define MOD_NORMAL 0
|
||||
#define MOD_CSTRIKE 1
|
||||
|
||||
new g_ModType = MOD_NORMAL
|
||||
new g_MaxPlayers
|
||||
|
||||
#include "core.sma"
|
||||
#include "vexdum.sma"
|
||||
#include "mysql.sma"
|
||||
|
||||
public plugin_init()
|
||||
{
|
||||
register_plugin("AMX Mod Compat Engine", "1.76.rc4", "AMXX Dev Team")
|
||||
|
||||
g_MaxPlayers = get_maxplayers()
|
||||
|
||||
VexdUM_Register()
|
||||
}
|
||||
|
||||
public plugin_natives()
|
||||
{
|
||||
set_module_filter("Plugin_ModuleFilter")
|
||||
set_native_filter("Plugin_NativeFilter")
|
||||
|
||||
new modname[32]
|
||||
get_modname(modname, 31)
|
||||
if (equali(modname, "cstrike") || equali(modname, "czero"))
|
||||
{
|
||||
g_ModType = MOD_CSTRIKE
|
||||
}
|
||||
|
||||
Core_Natives()
|
||||
VexdUM_Natives()
|
||||
MySQL_Natives()
|
||||
}
|
||||
|
||||
public Plugin_ModuleFilter(const module[])
|
||||
{
|
||||
if (equali(module, "sqlx") || equali(module, "cstrike"))
|
||||
{
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
public Plugin_NativeFilter(const name[], index, trap)
|
||||
{
|
||||
if (!trap)
|
||||
{
|
||||
return PLUGIN_HANDLED
|
||||
}
|
||||
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
|
||||
public client_connect(id)
|
||||
{
|
||||
VexdUM_ClientConnect(id)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,301 @@
|
||||
/**
|
||||
* AMX Mod Compatibility engine
|
||||
* by the AMX Mod X Development Team
|
||||
*/
|
||||
|
||||
Core_Natives()
|
||||
{
|
||||
/* implicit compatibility */
|
||||
register_native("VelocityByAim", "__VelocityByAim")
|
||||
register_native("load_translations", "__load_translations")
|
||||
register_native("is_user_authorized", "__is_user_authorized")
|
||||
register_native("get_user_money", "__get_user_money")
|
||||
register_native("set_user_money", "__set_user_money")
|
||||
register_native("angle_to_vector", "__angle_to_vector")
|
||||
register_native("fabs", "__fabs")
|
||||
register_native("asin", "__asin")
|
||||
register_native("sin", "__sin")
|
||||
register_native("sinh", "__sinh")
|
||||
register_native("acos", "__acos")
|
||||
register_native("cos", "__cos")
|
||||
register_native("cosh", "__cosh")
|
||||
register_native("atan", "__atan")
|
||||
register_native("atan2", "__atan2")
|
||||
register_native("tan", "__tan")
|
||||
register_native("tanh", "__tanh")
|
||||
register_native("fsqroot", "__fsqroot")
|
||||
register_native("fpower", "__fpower")
|
||||
register_native("flog", "__flog")
|
||||
register_native("get_cmdaccess", "__get_cmdaccess")
|
||||
register_native("is_translated", "__is_translated")
|
||||
register_native("get_plugincmdsnum", "__get_plugincmdsnum")
|
||||
register_native("get_plugincmd", "__get_plugincmd")
|
||||
register_native("get_plugincvarsnum", "__get_plugincvarsnum")
|
||||
register_native("get_plugincvar", "__get_plugincvar")
|
||||
register_native("is_module_running", "__is_module_running")
|
||||
register_native("is_plugin_running", "__is_plugin_running")
|
||||
}
|
||||
|
||||
public __VelocityByAim(plid, num)
|
||||
{
|
||||
new iIndex
|
||||
new iVelocity
|
||||
new Float:vRetValue[3]
|
||||
|
||||
iIndex = get_param(1)
|
||||
iVelocity = get_param(2)
|
||||
|
||||
new ret = velocity_by_aim(iIndex, iVelocity, vRetValue)
|
||||
set_array_f(3, vRetValue, 3)
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
public __load_translations(plid, num)
|
||||
{
|
||||
static file[255]
|
||||
|
||||
get_string(1, file, 254)
|
||||
|
||||
return load_translations(file)
|
||||
}
|
||||
|
||||
public __is_user_authorized(plid, num)
|
||||
{
|
||||
return is_user_authorized(get_param(1))
|
||||
}
|
||||
|
||||
public __get_user_money(plid, num)
|
||||
{
|
||||
return get_user_money(get_param(1))
|
||||
}
|
||||
|
||||
public __set_user_money(plid, num)
|
||||
{
|
||||
return set_user_money(get_param(1), get_param(2), get_param(3))
|
||||
}
|
||||
|
||||
public __angle_to_vector(plid, num)
|
||||
{
|
||||
new Float:angle[3]
|
||||
new Float:vRetValue[3]
|
||||
|
||||
get_array_f(1, angle, 3)
|
||||
|
||||
new ret = angle_vector(angle, get_param(2), vRetValue)
|
||||
set_array_f(3, vRetValue, 3)
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
public Float:__fabs(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatabs(value)
|
||||
}
|
||||
|
||||
public Float:__asin(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatasin(value, radian)
|
||||
}
|
||||
|
||||
public Float:__sin(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatsin(value, radian)
|
||||
}
|
||||
|
||||
public Float:__sinh(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatsinh(value, radian)
|
||||
}
|
||||
|
||||
public Float:__acos(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatacos(value, radian)
|
||||
}
|
||||
|
||||
public Float:__cos(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatcos(value, radian)
|
||||
}
|
||||
|
||||
public Float:__cosh(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatcosh(value, radian)
|
||||
}
|
||||
|
||||
public Float:__atan(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatatan(value, radian)
|
||||
}
|
||||
|
||||
public Float:__atan2(plid, num)
|
||||
{
|
||||
new Float:value1 = get_param_f(1)
|
||||
new Float:value2 = get_param_f(2)
|
||||
|
||||
return floatatan2(value1, value2, radian)
|
||||
}
|
||||
|
||||
public Float:__tan(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floattan(value, radian)
|
||||
}
|
||||
|
||||
public Float:__tanh(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floattanh(value, radian)
|
||||
}
|
||||
|
||||
public Float:__fsqroot(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
|
||||
return floatsqroot(value)
|
||||
}
|
||||
|
||||
public Float:__fpower(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
new Float:exponent = get_param_f(2)
|
||||
|
||||
return floatpower(value, exponent)
|
||||
}
|
||||
|
||||
public Float:__flog(plid, num)
|
||||
{
|
||||
new Float:value = get_param_f(1)
|
||||
new Float:base = get_param_f(2)
|
||||
|
||||
return floatlog(value, base)
|
||||
}
|
||||
|
||||
//get_cmdaccess(cmd[], accessflags[], len)
|
||||
public __get_cmdaccess(plid, num)
|
||||
{
|
||||
static command[32], accessflags[32]
|
||||
new ret
|
||||
|
||||
get_string(1, command, 31)
|
||||
|
||||
if ((ret=get_cmdaccess(command, accessflags, 31)))
|
||||
{
|
||||
set_string(2, accessflags, get_param(3))
|
||||
}
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
public __is_translated(plid, num)
|
||||
{
|
||||
static string[512]
|
||||
|
||||
get_string(1, string, 511)
|
||||
|
||||
return is_translated(string)
|
||||
}
|
||||
|
||||
public __get_plugincmdsnum(plid, num)
|
||||
{
|
||||
static plugin[64]
|
||||
|
||||
get_string(1, plugin, 63)
|
||||
|
||||
return get_plugincmdsnum(plugin, get_param(2))
|
||||
}
|
||||
|
||||
public __get_plugincmd(plid, num)
|
||||
{
|
||||
static plugin[64]
|
||||
static command[32]
|
||||
static accessflags[32]
|
||||
static info[512]
|
||||
|
||||
get_string(1, plugin, 63)
|
||||
|
||||
if (get_plugincmd(plugin,
|
||||
get_param(2),
|
||||
command,
|
||||
31,
|
||||
accessflags,
|
||||
31,
|
||||
info,
|
||||
511,
|
||||
get_param(9),
|
||||
get_param(10)))
|
||||
{
|
||||
set_string(3, command, get_param(4))
|
||||
set_string(5, accessflags, get_param(6))
|
||||
set_string(7, info, get_param(8))
|
||||
|
||||
return 1
|
||||
}
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
public __get_plugincvarsnum(plid, num)
|
||||
{
|
||||
static plugin[64]
|
||||
|
||||
get_string(1, plugin, 63)
|
||||
|
||||
return get_plugincvarsnum(plugin, get_param(2))
|
||||
}
|
||||
|
||||
//stock get_plugincvar(plugin[], index, cvar[], len1, value[], len2, flags=0)
|
||||
public __get_plugincvar(plid, num)
|
||||
{
|
||||
static plugin[64]
|
||||
static cvar[32]
|
||||
static value[512]
|
||||
|
||||
get_string(1, plugin, 63)
|
||||
|
||||
if (get_plugincvar(plugin, get_param(2), cvar, 31, value, 511, get_param(7)))
|
||||
{
|
||||
set_string(3, cvar, get_param(4))
|
||||
set_string(5, value, get_param(6))
|
||||
|
||||
return 1
|
||||
}
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
public __is_module_running(plid, num)
|
||||
{
|
||||
static module[64]
|
||||
|
||||
get_string(1, module, 63)
|
||||
|
||||
return is_module_running(module)
|
||||
}
|
||||
|
||||
public __is_plugin_running(plid, num)
|
||||
{
|
||||
static plugin[64]
|
||||
|
||||
get_string(1, plugin, 63)
|
||||
|
||||
return is_plugin_running(plugin)
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user