Files
lgsm-csserver/fix_gcc.sh
2023-11-23 14:14:07 +01:00

42 lines
1.6 KiB
Bash

#!/bin/bash
# Set the container name as a variable
CONTAINER_NAME="lgsm-cs"
# Function to check if the container is running
is_container_running() {
docker inspect -f '{{.State.Running}}' "${CONTAINER_NAME}" 2>/dev/null
}
# Function to wait for the container to be fully up and running
wait_for_container() {
echo "Waiting for container ${CONTAINER_NAME} to be fully up and running..."
while [ "$(docker inspect -f '{{.State.Running}}' "${CONTAINER_NAME}")" != "true" ]; do
sleep 1
done
echo "Container ${CONTAINER_NAME} is now up."
}
# Function to execute commands in the container
execute_in_container() {
docker exec -d "${CONTAINER_NAME}" sh -c "$1"
}
# Check if container is running
if [ "$(is_container_running)" != "true" ]; then
echo "Container ${CONTAINER_NAME} is not running. Starting it..."
docker start "${CONTAINER_NAME}"
wait_for_container
fi
# Moving and copying libstdc++.so.6
execute_in_container "mv /data/serverfiles/libstdc++.so.6 /data/serverfiles/libstdc++.so.6.bak && cp /usr/lib/x86_64-linux-gnu/libstdc++.so.6 /data/serverfiles/"
execute_in_container "mv /data/.local/share/Steam/steamcmd/linux32/libstdc++.so.6 /data/.local/share/Steam/steamcmd/linux32/libstdc++.so.6.bak && cp /usr/lib/x86_64-linux-gnu/libstdc++.so.6 /data/.local/share/Steam/steamcmd/linux32/"
# Moving and copying libgcc_s.so.1
execute_in_container "mv /data/serverfiles/libgcc_s.so.1 /data/serverfiles/libgcc_s.so.1.bak && cp /usr/lib/x86_64-linux-gnu/libgcc_s.so.1 /data/serverfiles/"
# Shutdown the container after the fixes
echo "Shutting down the container ${CONTAINER_NAME}..."
docker stop "${CONTAINER_NAME}"