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128
libs/phantombot/scripts/games/killCommand.js
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128
libs/phantombot/scripts/games/killCommand.js
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/*
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* Copyright (C) 2016-2020 phantombot.github.io/PhantomBot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* killCommand.js
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*
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* Viewers can show each other the love of REAL friends by expressing it in pain.
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*/
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(function() {
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var selfMessageCount = 0,
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otherMessageCount = 0,
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lastRandom = -1,
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jailTimeout = $.getSetIniDbNumber('settings', 'killTimeoutTime', 60),
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lang,
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rand;
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/**
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* @function reloadKill
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*/
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function reloadKill() {
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jailTimeout = $.getIniDbNumber('settings', 'killTimeoutTime', 60);
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}
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/**
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* @function loadResponses
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*/
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function loadResponses() {
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var i;
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for (i = 1; $.lang.exists('killcommand.self.' + i); i++) {
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selfMessageCount++;
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}
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for (i = 1; $.lang.exists('killcommand.other.' + i); i++) {
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otherMessageCount++;
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}
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$.consoleDebug($.lang.get('killcommand.console.loaded', selfMessageCount, otherMessageCount));
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};
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function selfKill(sender) {
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do {
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rand = $.randRange(1, selfMessageCount);
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} while (rand == lastRandom);
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$.say($.lang.get('killcommand.self.' + rand, $.resolveRank(sender)));
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lastRandom = rand;
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};
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function kill(sender, user) {
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var tries = 0;
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do {
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tries++;
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rand = $.randRange(1, otherMessageCount);
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} while (rand == lastRandom && tries < 5);
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lang = $.lang.get('killcommand.other.' + rand, $.resolveRank(sender), $.resolveRank(user), jailTimeout, $.botName);
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if (lang.startsWith('(jail)')) {
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lang = $.replace(lang, '(jail)', '');
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$.say(lang);
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if (!$.isMod(sender) && jailTimeout > 0) {
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setTimeout(function() {
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$.session.say('.timeout ' + sender + ' ' + jailTimeout);
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}, 1500);
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}
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} else {
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$.say(lang);
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}
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lastRandom = rand;
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};
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/**
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* @event command
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*/
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$.bind('command', function(event) {
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var sender = event.getSender().toLowerCase(),
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command = event.getCommand(),
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args = event.getArgs();
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/**
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* @commandpath kill [username] - Kill a fellow viewer (not for real!), omit the username to kill yourself
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*/
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if (command.equalsIgnoreCase('kill')) {
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if (args.length <= 0 || args[0].toLowerCase() == sender) {
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selfKill(sender);
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} else {
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kill(sender, args[0]);
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}
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}
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/**
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* @commandpath jailtimeouttime [amount in seconds] - Set the timeout time for jail time on the kill command.
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*/
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if (command.equalsIgnoreCase('jailtimeouttime')) {
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if (args.length == 0) {
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$.say($.whisperPrefix(sender) + $.lang.get('killcommand.jail.timeout.usage'));
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return;
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}
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jailTimeout = args[0];
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$.inidb.set('settings', 'killTimeoutTime', args[0]);
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$.say($.whisperPrefix(sender) + $.lang.get('killcommand.jail.timeout.set', jailTimeout));
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}
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});
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/**
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* @event initReady
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*/
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$.bind('initReady', function() {
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if (selfMessageCount == 0 && otherMessageCount == 0) {
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loadResponses();
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}
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$.registerChatCommand('./games/killCommand.js', 'kill', 7);
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$.registerChatCommand('./games/killCommand.js', 'jailtimeouttime', 1);
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});
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$.reloadKill = reloadKill;
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})();
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