/* * Copyright (C) 2016-2020 phantombot.github.io/PhantomBot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ $.lang.register('adventuresystem.adventure.usage', 'Usage: !adventure [$1].'); $.lang.register('adventuresystem.alreadyjoined', 'You have already joined the adventure!'); $.lang.register('adventuresystem.completed', 'The adventure ended! Survivors are: $1.'); $.lang.register('adventuresystem.completed.no.win', 'The adventure ended! There are no survivors.'); $.lang.register('adventuresystem.completed.win.total', 'The adventure ended with $1 survivor(s) and $2 death(s).'); $.lang.register('adventuresystem.join.bettoohigh', 'You can not join with $1, the maximum is $2.'); $.lang.register('adventuresystem.join.bettoolow', 'You can not join with $1, the minimum is $2.'); $.lang.register('adventuresystem.join.needpoints', 'You can not join with $1, you only have $2.'); $.lang.register('adventuresystem.join.notpossible', 'You can not join now.'); $.lang.register('adventuresystem.join.success', 'You have joined the adventure with $1!'); $.lang.register('adventuresystem.loaded', 'Loaded adventure stories (found $1).'); $.lang.register('adventuresystem.loaded.prefix', 'Loaded $1 adventure stories from $2.'); $.lang.register('adventuresystem.payoutwhisper', 'Adventure completed, $1 + $2 has been added to your balance.'); $.lang.register('adventuresystem.runstory', 'Starting adventure "$1" with $2 player(s).'); $.lang.register('adventuresystem.set.success', 'Set $1 to $2.'); $.lang.register('adventuresystem.set.usage', 'Usage: !adventure set [settingname] [value].'); $.lang.register('adventuresystem.start.success', '$1 is trying get a team together for some serious adventure business! Use "!adventure [$2]" to join in!'); $.lang.register('adventuresystem.tamagotchijoined', '$1 is also joining the adventure.'); $.lang.register('adventuresystem.top5', 'The top 5 adventurers are: $1.'); $.lang.register('adventuresystem.top5.empty', 'There haven\'t been any adventure winners recorded yet.'); $.lang.register('adventuresystem.reset', 'The adventure has now cooled off! Use "!adventure [$1]" to start a new adventure!'); $.lang.register('adventuresystem.stories.default', 'true'); $.lang.register('adventuresystem.stories.1.title', 'Time Heist'); $.lang.register('adventuresystem.stories.1.chapter.1', 'Your memory is vague, on the table a small laptop is playing a video: "My name is The Architect. The bank of Karabraxos is the most secure bank in the universe. You will rob the bank of Karabraxos!"'); $.lang.register('adventuresystem.stories.1.chapter.2', 'Unable to leave their minds blank, (caught) slowly feel their mind being drained as The Teller feeds on their thoughts.'); $.lang.register('adventuresystem.stories.1.chapter.3', 'We find ourselves back in the room we started in as consciousness of (survivors) slowly fades again, only to wake up in our beds like nothing at all has happened.'); $.lang.register('adventuresystem.stories.2.title', 'Beartraps'); $.lang.register('adventuresystem.stories.2.chapter.1', 'Friends! I\'ve got coordinates for a secret stash of bolts, hidden away within the bowels of the elven forest. We should shoe up and give this a go!'); $.lang.register('adventuresystem.stories.2.chapter.2', 'Look out, bear traps! (caught) got their legs ripped off!'); $.lang.register('adventuresystem.stories.2.chapter.3', 'Dayum, that was a close call for losing a leg. But you\'ve deserved this (survivors)!'); $.lang.register('adventuresystem.stories.3.title', 'Vampires?!'); $.lang.register('adventuresystem.stories.3.chapter.1', 'Ah, my dear friends! I may have found the adventure of a lifetime. Namely the house of count Dracula is believed to be the bolts master! I\'m for going now!'); $.lang.register('adventuresystem.stories.3.chapter.2', 'It\'s him! (caught) got slaughtered violently!'); $.lang.register('adventuresystem.stories.3.chapter.3', 'That was a close call, I don\'t think I\'ve been bitten. you? Ow well, (survivors), here\'s your share! ~Transforms into a bat and flutters off~'); $.lang.register('adventuresystem.stories.4.title', 'Cereal'); $.lang.register('adventuresystem.stories.4.chapter.1', 'I think we have a much bigger threat on our hands than the cave in... It is half man, half bear, half pig... Don\'t Laugh, I\'M SUPER CEREAL!'); $.lang.register('adventuresystem.stories.4.chapter.2', '/me As the adventurers work their way through the tunnels they hear a soft noise from behind them...'); $.lang.register('adventuresystem.stories.4.chapter.3', 'Look out! It\'s ManBearPig! (caught) get dragged off into the darkness.'); $.lang.register('adventuresystem.stories.4.chapter.4', '(survivors) run away. Let\'s get out of here guys! We can\'t deal with this alone'); /* * Using the stories that come with PhantomBot: * * - All stories that are bundled with the bot are in the namespace adventuresystem.stories.* * - If you do not want to use these stories, set the following in your custom language file: * $.lang.register('adventuresystem.stories.default', 'false'); * * Rules on writing your own adventure story: * * - Stories are automatically loaded from the language file by their sequence number (adventuresystem.stories.custom.[This number]). * - It is recommended to use a custom language file for your own stories. * - Keep the format of your story as shown above, adding the '.custom' portion of the identifier. * - There can be an unlimited number of stories, IF you keep their subsequence numbers 1, 2, 3, 4, 5... * - A story must have a title. * - A story can have an unlimited number of chapters, IF you keep their subsequence numbers 1, 2, 3, 4, 5... * - Stories are picked at random. * ** Game specific story how-to. You also need to make sure that you at least have ONE story that doesn't require a specific game. ** Please make sure that your story number also follow along. What I mean by that is it needs to start from 1 and go up. Same with the chapters. * - Add $.lang.register('adventuresystem.stories.NUMBER.game', 'GAME NAME IN LOWER CASE'); on top of the story chapter. * Example > * $.lang.register('adventuresystem.stories.custom.1.game', 'programming'); * $.lang.register('adventuresystem.stories.custom.1.title', 'Talk Shows'); * $.lang.register('adventuresystem.stories.custom.1.chapter.1', 'random story...'); * * Underneath is a template for your first custom story, just remove the preceding slashes. */ //$.lang.register('adventuresystem.stories.custom.1.title', ''); //$.lang.register('adventuresystem.stories.custom.1.chapter.1', ''); //$.lang.register('adventuresystem.stories.custom.1.chapter.2', ''); //$.lang.register('adventuresystem.stories.custom.1.chapter.3', '');