154 lines
6.2 KiB
JavaScript
154 lines
6.2 KiB
JavaScript
/*
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* Copyright (C) 2016-2020 phantombot.github.io/PhantomBot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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(function() {
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var rewards = [],
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emojis = [];
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/**
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* @function loadRewards
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*/
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function loadRewards() {
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rewards[0] = $.getSetIniDbNumber('discordSlotMachineReward', 'reward_0', 75);
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rewards[1] = $.getSetIniDbNumber('discordSlotMachineReward', 'reward_1', 150);
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rewards[2] = $.getSetIniDbNumber('discordSlotMachineReward', 'reward_2', 300);
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rewards[3] = $.getSetIniDbNumber('discordSlotMachineReward', 'reward_3', 450);
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rewards[4] = $.getSetIniDbNumber('discordSlotMachineReward', 'reward_4', 1000);
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}
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/**
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* @function loadEmojis
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*/
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function loadEmojis() {
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emojis[0] = $.getSetIniDbString('discordSlotMachineEmojis', 'emoji_0', ':cherries:');
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emojis[1] = $.getSetIniDbString('discordSlotMachineEmojis', 'emoji_1', ':strawberry:');
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emojis[2] = $.getSetIniDbString('discordSlotMachineEmojis', 'emoji_2', ':tangerine:');
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emojis[3] = $.getSetIniDbString('discordSlotMachineEmojis', 'emoji_3', ':spades:');
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emojis[4] = $.getSetIniDbString('discordSlotMachineEmojis', 'emoji_4', ':hearts:');
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}
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/**
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* @function getEmoteKey
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*
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* @returns {Number}
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*/
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function getEmoteKey() {
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var rand = $.randRange(1, 1000);
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if (rand <= 75) {
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return 4;
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} else if (rand > 75 && rand <= 200) {
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return 3;
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} else if (rand > 200 && rand <= 450) {
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return 2;
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} else if (rand > 450 && rand <= 700) {
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return 1;
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} else if (rand > 700) {
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return 0;
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}
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}
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/**
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* @function calculate
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*
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* @param {string} channel
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* @param {string} username
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* @param {string} mention
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* @param {string} twitchName
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*/
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function calculate(channel, username, mention, twitchName) {
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var e1 = getEmoteKey(),
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e2 = getEmoteKey(),
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e3 = getEmoteKey(),
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message = $.lang.get('discord.slotmachine.result.start', $.discord.userPrefix(mention).replace(', ', ''), emojis[e1], emojis[e2], emojis[e3]);
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if (e1 == e2 && e2 == e3) {
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$.discord.say(channel, message + $.lang.get('discord.slotmachine.result.win', ($.getPointsString(rewards[e1]) + '.')) + $.gameMessages.getWin(username, 'slot'));
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$.inidb.incr('points', twitchName, rewards[e1]);
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} else if (e1 == e2 || (e2 == e3 && e3 == e1)) {
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$.discord.say(channel, message + $.lang.get('slotmachine.result.win', (e1 == e2 ? $.getPointsString(Math.floor(rewards[e1] * 0.3)) : $.getPointsString(Math.floor(rewards[e3] * 0.3))) + '.') + $.gameMessages.getWin(username, 'slot'));
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$.inidb.incr('points', twitchName, (e1 == e2 ? (Math.floor(rewards[e1] * 0.3)) : (Math.floor(rewards[e3] * 0.3))));
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} else {
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$.discord.say(channel, message + $.gameMessages.getLose(username, 'slot'));
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}
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}
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/**
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* @event discordChannelCommand
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*/
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$.bind('discordChannelCommand', function(event) {
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var sender = event.getSender(),
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channel = event.getDiscordChannel(),
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command = event.getCommand(),
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mention = event.getMention(),
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args = event.getArgs(),
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action = args[0];
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/**
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* @discordcommandpath slot - Play the slot machines for some points.
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*/
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if (command.equalsIgnoreCase('slot')) {
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if (action === undefined) {
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var twitchName = $.discord.resolveTwitchName(event.getSenderId());
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if (twitchName !== null) {
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calculate(channel, sender, mention, twitchName);
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} else {
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$.discord.say(channel, $.discord.userPrefix(mention) + $.lang.get('discord.accountlink.usage.nolink'));
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}
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} else {
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/**
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* @discordcommandpath slot rewards [rewards] - Sets the rewards for the slot machine
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*/
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if (action.equalsIgnoreCase('rewards')) {
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if (args.length === 6 && !isNaN(parseInt(args[1])) && !isNaN(parseInt(args[2])) && !isNaN(parseInt(args[3])) && !isNaN(parseInt(args[4])) && !isNaN(parseInt(args[5]))) {
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$.discord.say(channel, $.discord.userPrefix(mention) + $.lang.get('discord.slotmachine.rewards.success'));
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$.inidb.set('discordSlotMachineReward', 'reward_0', args[1]);
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$.inidb.set('discordSlotMachineReward', 'reward_1', args[2]);
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$.inidb.set('discordSlotMachineReward', 'reward_2', args[3]);
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$.inidb.set('discordSlotMachineReward', 'reward_3', args[4]);
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$.inidb.set('discordSlotMachineReward', 'reward_4', args[5]);
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loadRewards();
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} else {
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$.discord.say(channel, $.discord.userPrefix(mention) + $.lang.get('discord.slotmachine.rewards.usage', rewards.join(' ')));
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}
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}
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}
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}
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});
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/**
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* @event initReady
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*/
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$.bind('initReady', function() {
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$.discord.registerCommand('./discord/games/slotMachine.js', 'slot', 0);
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$.discord.registerSubCommand('slot', 'rewards', 1);
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loadRewards();
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loadEmojis();
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});
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/**
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* @event webPanelSocketUpdate
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*/
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$.bind('webPanelSocketUpdate', function(event) {
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if (event.getScript().equalsIgnoreCase('./discord/games/slotMachine.js')) {
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loadRewards();
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loadEmojis();
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}
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})
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})();
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